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Messages - Adrock

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8926
General Gaming / Re: Sony US hardware announcements
« on: August 26, 2008, 06:00:49 PM »
Really, Sony? Really? At least Sixaxis was a thinly veiled attempt at copying Nintendo. It's like Sony decided that their controller wasn't 360 enough so they 360'd up the Dual Shock 3 and added a thumb keyboard.... which is odd because the 360 controller is just a reshaped Playstation controller.

And I'd buy a PSP if Sony would just lower the price instead of adding things and keeping the price the same. They just keep giving me reasons not to buy one. Bang up job, Sony.

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Nintendo Gaming / Re: The House of the Dead: Overkill
« on: August 24, 2008, 06:39:20 PM »
I wonder if this will be the official end of the story...
I'll believe it when I see it. How many companies have willinging (as in not because of poor sales) ended a series? Even planned trilogies have been saddled with side stories and spin-offs, such as Halo and Jak and Daxter. Hideo Kojima has already admitted the continuation of Metal Gear despite completing the story arc started in the original MGS. Supposedly Earthbound is over, but again, I'll believe it when I see it.

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General Gaming / Re: Too Human Trilogy: Exclusive for 360
« on: August 21, 2008, 06:24:52 PM »
Silicon Knights hasn't made a AAA game yet. I'm ok with that. Eternal Darkness was far from perfect, but I was happy with the purchase. I don't expect Too Human to be amazing. I expect a competent game... but I won't spend $60 on it.

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Those screenshots revealed a new playable character. Aeon?
Strange, I could swear that I posted a comment about how they should not drop the Wiimote (as GC and classic controller support would imply) but instead design the game to make better use of it.
Like No More Heroes.

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Nintendo Gaming / Re: The House of the Dead: Overkill
« on: August 19, 2008, 09:07:32 PM »
Sega needs to keep doing things like this. They're choosing talented studios (i.e. Bioware handling Sonic and now HoD:O).

I'm looking forward to Overkill, if only because it's a game made specifically for the Wii.

8931
I don't see mention of the anime cinemas from the PS1 version. Awww....

I prefer the new dungeons over the cutscenes, but I'd still rather have both.

8932
Nintendo Gaming / Re: Nintendo Should Follow Capcom's Lead
« on: August 19, 2008, 12:18:15 AM »
I have to defend Metroid Fusion too. I wasn't a fan of the changes Nintendo/Intelligent Systems made to the series, many of which have, unfortunately, been carried over to subsequent titles... namely that Zero Suit Samus crap. Yeah, I said it.

Anyway, I can't say I agree with following Capcom's lead. They're basically making this game as cheap as possible and appealing to a specific audience. Capcom is the first to do this, will anyone care if someone else ganks their idea? It won't be an original idea anymore.

And does Nintendo even need to do this? Does Nintendo need nostalgia to sell, for example, a 2D Mario game? The short answer: no. Honestly, my dream 2D Mario game would be a main adventure that brought back the best ideas and items from past games such as selectable characters with different attributes and the leaf, feather, boot etc. as well as a level editor so I can make my own levels like I wanted to when Mario Paint came out (you can make pictures that look like custom stages) and without the need for hacks.

8933
Nintendo Gaming / Re: Sega to unveal new Wii game tomorrow.
« on: August 19, 2008, 12:04:37 AM »
Not getting my hopes up..... I'll take anything "as long as it doesn't suck."

8934
Nintendo Gaming / Re: Theory about third party support
« on: August 07, 2008, 10:27:35 PM »
Something I need to ask: am I the only one who isn't impressed by "next-gen" graphics any more?
No, you're not. I stopped caring about graphics after playing The Wind Waker. Gorgeous game, even by today's standards, but it plays like a refined Ocarina of Time with sailing.

Bad graphics is one thing, standard definition is another. If anyone other than Nintendo gave a damn, they could make some great looking games on the Wii. HD doesn't equal good graphics. There's plenty of ass looking 360 games. I've said this so many times, it's called art design. Developers need to figure out what that is and make some games that push people's imaginations.

8935
Nintendo Gaming / Re: Theory about third party support
« on: August 07, 2008, 05:09:42 PM »
I actually don't see this big fight over RPGs being worth it. 40-80 hours? Honestly, who has that kind of time these days?
I'd make time if Square Enix remade Final Fantasy VI (that's 6, not a typo of 7) the the Wii. I'm not high on remakes and ports, but I'd make an exception for a 3D remake of FFVI.
That is not really true, FF13 was announced long before anyone had a clue about the success of Wii and the struggling of the PS3. It seems to be a matter of "We have too much invested now to turn back so lets make the best of it and at least make it on 360 as well to recoup out development and make some profit". Also I do not see how Square couldn't make a big budget, blockbuster FF game on Wii if they did it for PS2 why not Wii? The Wii may be weaker visually that doesn't mean it can't be just as grand as previous FF games.
Are you aware of how much you are pwning in this thread?

Square Enix could make those kinds of games on the Wii and they should (costs less, larger installation base). They've already announced a couple exclusive 360 titles so I'm hoping they can do better than Final Fantasy Fables on the Wii.

8936
Nintendo Gaming / Re: Theory about third party support
« on: August 07, 2008, 12:44:29 AM »
Yeah, basically. I can only imagine the collective "ffffffff*ck" at SquareEnix's board of directors meeting when they realized that the Wii was dominating the PS3. Kind of sad, but more funny than sad.

8937
Nintendo Gaming / Re: Nintendo Q1 Report - Apr-Jun 08
« on: August 02, 2008, 08:55:03 PM »
but seriously, what do you think Nintendo is gonna do with all that $$$$?
In all likelihood, invest in new technology. It keeps them ahead of the curve and makes them even more money. Nintendo has a knack for finding new technology that is both inexpensive and innovative. Nintendo won't buy other companies. They don't need to. Often, buying a developer or publisher means buying IPs and in many cases, inheriting that company's debt. That's essentially what Microsoft got when they pulled the trigger and bought Rare and what Nintendo would have gotten had they purchased Sega back in what, 2002? Would it have been worth it? Maybe, Sega's biggest flaw is poor management, something Nintendo excels at. Still, Nintendo has the largest, most recognizable lineup of characters in the world. Having access to all of Sega's various IPs would have been nice, but it's not like Nintendo is in dire need of more familiar, marketable charcters.

8938
Nintendo Gaming / Re: Street Fighter 4 should come to Wii.
« on: August 02, 2008, 01:48:12 AM »
Or just take all the Sprites from like the Dreamcast Street Fighter, Darkstalkers, and every other Capcom fighter and merge them into one fantastic game...I would not care if the balance was off...I think it would be fun.
Too late.

8939
Nintendo Gaming / Re: Theory about third party support
« on: July 31, 2008, 06:24:31 PM »
And aren't you kind of arguing against your own point here?  If Nintendo's projects are top secret, why tell a bunch of third parties who'll blab to their moneyhat masters and ruin any surprise Nintendo needs to get one up on their competitors?  That's some soft logic there.
They told 3rd parties about the Wii remote. Microsoft and Sony are still trying to figure their way around that one. Okay, let's be fair, Sony tried... then failed with Sixaxis.
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Square Enix took a risk and remade FFIII on it
When did remaking a Final Fantasy game ever become considered a risk? It's called FINAL FANTASY. Square Enix is about at the point where they market empty boxes with "F1nuL Fun+4si" written in magic marker and people would buy it.

Anyway, I'm not debating that 3rd parties should be making more games on the Wii or that they should be taking more risks, which I guess involves making more games on the Wii. Rather, I'm advocating the idea that the sad state of 3rd party support on the Wii, which is the strongest its been since the SNES days but terrible in comparison to where it should be, is not entirely on the shoulders of 3rd parties.
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Nintendo cannot handhold these crybaby third parties anymore.
When did this ever happen... like ever? Nintendo has always had a "take it or leave it" attitude when it came to 3rd parties. Intentionally gimping the DS launch? Now you're stretching.

Ultimately though, this argument is pointless. This thread shouldn't exist. There should be better 3rd party support on the Wii right now and 3rd parties should be ready to release kick-ass Motion Plus games next year when Nintendo launches the thing. Nintendo fans like to think that Nintendo never does anything wrong hence why so many are baffled when 3rd parties don't release games on the Wii... conveniently forgetting that Hiroshi Yamauchi f*cked over every Nintendo fan who enjoyed 3rd party games. Nintendo made great games on their own poorly constructed system while alienating anyone who didn't share their vision. 3rd parties looked elsewhere. The thing is: that was 12 years ago. At this point, they're both to blame. Nintendo has seemingly learned nothing from dropping from 1st to dead last and 3rd parties are being overly cautious.

8940
Nintendo Gaming / Re: Theory about third party support
« on: July 30, 2008, 11:06:09 PM »
And they could be making a lot more money, right?  They should find a way to include Wii in their forecasts, or they can slowly die.
Yes, they should be supporting the Wii more, that makes sense, but wait, what? Slowly die... hahahahahahaha.... oh, you're not joking. I'm... wow, it's like you don't know how ridiculous what you just said was.
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there's actually a very compelling possibility that nobody asked Nintendo what they were doing.  IT's sort of like... they wrote them off... or something.
3rd parties should approach Nintendo about Nintendo's own secret projects? That's some rock solid logic you have there, sir. If Nintendo is working on something that they clearly want to be successful, it's their responsibility to let 3rd parties know so that 3rd parties can get to work on it. The more developers working on software, the better the chances.

8941
Nintendo Gaming / Re: Theory about third party support
« on: July 30, 2008, 10:04:38 PM »
*points to graph*... Nah I'm not seeing how it sucks for Nintendo.  It sucks for third parties who wrote Nintendo off, invested in HD since 2005, wrote off the Wii, were surprised by Wii, were continually surprisied by Wii, were morbidly and stupidly still surprised by Wii, and Then Nintendo announces a new expansion peripheral that they don't have to use and they whine, have a cry about it, and continue to be surprised.
It sucks for Nintendo because they could be making even more money. They BOTH could be making more money hence why it sucks for everyone and why both sides need to make changes. For example, Nintendo needs to stop keeping 3rd parties out of the loop and acting like they don't need to know things (such as the launch of a potentially console changing peripheral) and 3rd parties need to stop acting like the Wii isn't dominating the market. The formula is working for Nintendo at the moment, but how long can Nintendo support their own console mostly by themselves and continue selling at the rate they are?

And the funny thing about that graph is that the 3rd parties in the blue are still profitable without better Wii support. So really, it's not necessarily about the Wii being market leader so much as it is just being a better, smarter publisher that puts out solid, quality games (just look at Ko-ass-Wii-support-nami). Sure, 3rd parties could be making more money by supporting the Wii, but again, it goes both ways. Everyone could be making loads more money off you and I and every other Nintendo fan who's dying for better 3rd party support. So yes, sucks for everyone. Nintendo. 3rd parties. And us, the Wii owners.

8942
Nintendo Gaming / Re: Theory about third party support
« on: July 29, 2008, 08:33:46 PM »
Oh that is a problem.  I suppose 3rd parties may need another 2 years or so to get over the shock.
Or....... instead of giving 3rd parties a headstart, Nintendo made it that much harder for them to implement the peripheral's capabilities into their games. So 3rd parties, most of whom have barely embraced the Wii remote, are now even further behind the curve. That sucks for everyone, including Nintendo.

8943
Nintendo Gaming / Re: Theory about third party support
« on: July 29, 2008, 07:23:49 PM »
Apparently, Nintendo didn't tell developers about Motion Plus until just before E3. That complete lack of communication between Nintendo and 3rd parties is probably a big reason why support sucks such a wide variety of ass.

3rd party support isn't great, but it's been worse..... much worse. If it's ever going to change, both sides need to make some changes.

8944
I'm going to be honest, I haven't heard of half the games some of you guys are talking about. BUT, I'm glad I looked some of them up. Retro Game Challenge, I'm all over that. Props to Infernal Monkey. *respect knuckles*

8945
Nintendo Gaming / Re: Nintendo holding a event in Japan Today
« on: July 25, 2008, 12:25:05 AM »
Plus just look at Captain Rainbow.  It's a B-title.  So is Animal Crossing.  So is Warioland Shake.  Pretty much every year Nintendo has some big A-title around Christmas.  Last year they had Super Mario Galaxy.  What the hell do they have this year?  It looks like Wii Music is their big Christmas title.  So core gamers don't get one or what?
The games are there for those who want to play them. What's a B-title? Is Wario Land not good enough? Well, Christ, what is for some people? Wario won't sell consoles, but I don't think Nintendo needs system sellers. They'll do just fine releasing good, fun titles.

Also, I don't know if you've played No More Heroes, but if you didn't, then you need to shut the hell up. You want a hardcore game? There it is.... sitting on store shelves, not selling as much as a game that great should. It's niche, but it's a core game. It boggles my mind how many people have passed that game up and still think they have the right to complain about what's on the Wii.

8946
the hardcore never agree with each other over what they want and sometimes request very odd and complex things, like, say... 2D Castlevania on consoles.
Just out of curiosity, why is that odd and/or complex? It wouldn't sell as much as say, Zelda, but it sure as hell will sell more than IGA's "3D action versus game that's not a fighting game, but sounds awfully like a fighting game."
When all the creative energy is dedicated to non-games it suggests that that's all Nintendo really wants to do and everything else is a token effort to keep the old market from leaving.  Iwata is apologizing but doesn't realize exactly what he's apologizing for.  It is more than just an E3 snub.
I agree, but not so much with your other points. Sequels are scraps now? Wow, that's harsh. I want sequels AND new IPs too, but I wouldn't call a new Zelda or Mario scraps...

8947
Nintendo Gaming / Re: Sonic & The Black Knight
« on: July 23, 2008, 08:40:15 PM »
Considering most of the 3d Sonic games are sh!t and only good ones are mediocre, yes we have every right to be skeptical of the game.
Is everyone just blatantly ignoring my posts just so they can disagree with me?
It's one thing to be weary of a new Sonic title due to Sonic's recent track record of mostly terrible games.
This is the second time I've quoted myself in this topic. Cripes, I get it. There's nothing wrong with skepticism and skepticism isn't pessimism. What I don't understand or advocate is blatantly trashing a game no one knows anything about. There's a big difference between "Sonic with a sword? I thought he spins into things, isn't that what Sonic does?" and "Sonic with a sword? F*cking g4y!"
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But at least the game is being done by the Secret Rings team who showed they have some talent at making a Sonic game, and not Sega Studio's USA who's showed they have no talent at making Sonic games (Nights is NOT Sonic), so I have some hope for this game.
Oh really? Nights isn't Sonic? I'll make a note of that because I was under the impression that they were the same thing. Sonic can't fly. In any case, Sega Studios USA has showed with Journey of Dreams that they can make a decent game. Just because they made a bad Sonic game doesn't mean they can't make a good Sonic game.

The point is, everyone bitched and moaned and cried like spoiled brats, but after ONE day, everyone learned some information about the game and the game gets a completely different reaction. Patience is a virtue and as soon as fanboys figure that out and stop exploding the internet with ignorance, the better we'll all be.

8948
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"We are sorry about [the E3] media briefings, specifically for those who were expecting to see Nintendo show something about 'Super Mario' or 'Legend of Zelda.' However, the fact of the matter is the so-called 'big titles' need a long, long development period. ... We really didn't think this year's E3 media briefing was the time to do so."
That's great and everything, but unless you plan on showing something, don't say you will. And this little apology is pointless if you're still not going to announce something. I don't care about confirmations of games that I know will be coming out. I know a new Mario and Zelda are in the works because those series are always in the works.

People would have complained about E3 regardless, but I think Nintendo dug themselves into a hole because they just can't seem to keep their damn mouths closed. Do they have a cure for word vomit?
So guys you want to have another twilight princess situation where it was in 2 or 3 different E3s and then bitch that it won't come out for another 2 years?
At the same time, Nintendo did delay the game over a year to not only add motion controls, but fix the controls because the controls weren't up to their standards. Fans need to calm down in general, but you can't blame fans for Nintendo delaying a game. It's not the fans' fault that Nintendo's only "hardcore game" at launch was a game built for Gamecube.

8949
Nintendo Gaming / Re: Sonic & The Black Knight
« on: July 22, 2008, 08:00:39 PM »
Well, you deserve some credit for taking it like a man. Within 1 day (from when someone scanned the cover page and unleashed Armageddon by not also summarizing the article to when someone else actually summarized the article), reactions changed from "WTF?! F*ck you Sega, you motherfu..." to "Oh, I get it. Nice." Nintendo fans are such fail.

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Nintendo Gaming / Re: Sonic & The Black Knight
« on: July 22, 2008, 01:22:59 AM »
It's controlled by nunchuk + remote this time around.
Finally.

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