1301
General Gaming / Re: What are you playing?
« on: May 07, 2019, 08:49:33 AM »
Final Fantasy XII: The Zodiac Age (Switch)
I played the first three hours at regular speed before turning on 2x speed which makes this a far better experience. I’ll probably turn on 4x speed once I’m more comfortable with the game. I haven’t completed an RPG in almost 15 years. I’m aiming to finish this in the next month or so.
This feels like a 13 year old game. The voice acting and animations are both pretty stiff. The world could use more color though I expect that later in the game. I haven’t gotten many spells so the combat is pretty basic so far. I don’t have too many comments on gameplay yet. There are some quality of life things like the ability to jump down a small ledge/cliff that make the game feel aged. The inability to use the analog stick while in the battle menu is baffling because the action pauses while the battle menu is up. There may be an option to turn that off and have menu selecting happen in real-time, and if that’s the case, that’s when the analog stick should remain mapped to movement while the D-pad controls the menu even though both can’t be used simultaneously. It’s a minor criticism. I’m mostly used to it.
I played the first three hours at regular speed before turning on 2x speed which makes this a far better experience. I’ll probably turn on 4x speed once I’m more comfortable with the game. I haven’t completed an RPG in almost 15 years. I’m aiming to finish this in the next month or so.
This feels like a 13 year old game. The voice acting and animations are both pretty stiff. The world could use more color though I expect that later in the game. I haven’t gotten many spells so the combat is pretty basic so far. I don’t have too many comments on gameplay yet. There are some quality of life things like the ability to jump down a small ledge/cliff that make the game feel aged. The inability to use the analog stick while in the battle menu is baffling because the action pauses while the battle menu is up. There may be an option to turn that off and have menu selecting happen in real-time, and if that’s the case, that’s when the analog stick should remain mapped to movement while the D-pad controls the menu even though both can’t be used simultaneously. It’s a minor criticism. I’m mostly used to it.

