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Nintendo Gaming / RE: Capcom has a lot of Wii games planned, but...
« on: February 13, 2007, 07:21:44 AM »
That's why Dead Rising gets old quickly.
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MaryJane wrote:
but how would this happen? can you bring a character from one game to another? I see no reason for being able to carry them in your remote like a wii remote because their stats (in attack, defense, etc.) don't differ just because you've played more with them in your game.
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Smash_Brother wrote:
The reason why the new SSB is likely to be significantly slower than Melee, according to the SSB community, is due to the "freeze frame" effect having a far longer duration than it did in SSBM.
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Strell wrote:
This woman...sigh. I don't want to say she needs to be fired (as I'm sure she needs a means of support), but they have got to stop letting her talk to people. She needs to be relegated into an office where she makes TPS reports all day and plans the weekly employee birthday party.
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GoldenPhoenix wrote:
Another area that I feel we are forgetting is the PSP, there haven't been any big surprises whatsoever for that system, and it is still going downhill, showing me Sony isn't this great "mastermind" that people think they are.
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Arbok wrote:
I think many people undercut Sony's efforts with the first Playstation.
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BlackNMild2k1 wrote:
I'm not a graphics whore or anything, but I think its fairly obvious that most games so far have been extremely lazy(graphically) or just ports of existing games, and not even ports of the most graphically enhanced version of those games, but ports from the PS2 version.
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Four days ago, Mario wrote:
...this is my last post in this thread.
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Golden Phoenix wrote:
All the same, it was much different than Sony's errors with the PS3.