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Messages - StrikerObi

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576
TalkBack / RE: More Twin Snakes Website Updates
« on: March 02, 2004, 08:04:34 AM »
Oops, I missed a > bracket in the middle of the link. Problem solved.

577
TalkBack / More Twin Snakes Website Updates
« on: March 02, 2004, 06:33:05 AM »
Konami Japan has re-launch the official website for Metal Gear Solid: The Twin Snakes. Also, check out the first commercial for the game.

With the Japanese and US releases of Metal Gear Solid: The Twin Snakes quickly approaching, Konami has decided it's time to take the wraps off the game's final website.


The new site supports a complete redesign and a new tagline "MGS that surpasses MGS." Although it's been re-launched, the entire website has not yet been completely updated. Some areas, such as the Mission Records still have their content "coming soon."


Along with the new site Konami has put up the game’s Japanese commercial for download. It can be found in the download portion of the new site. The commercial shows a very spartan snow-covered building with video of the game projected on to the wall. It ends with a voice saying "Metal Gear Solid in GameCube."


578
General Gaming / RE: DDR for a beginner.
« on: March 01, 2004, 10:47:28 AM »
They did release DDR on the PC.

Regardless, Dance With Intensity and/or Stepmania is played more because you can have all the songs (and for free, however illegal).

579
Ok, once and for all. Here is how the Gamer Gift Card works.

You buy a Gamer Gift Card, and put any amount of money on it (even a penny if you want, I usually put $20 on myself).
The Gamer Gift Card comes with a coupon that will take $5 off any videogame software priced $19.99 and up.
You leave the store.
Re-enter the store and pick up a copy of the game you want.
Go to the register. Give them the game and the coupon.
Pay with whatever you just put on your gift card 5 minutes ago and pay the rest however you want.

So it works like this (example MGS:TTS):

Purchase Gift Card, put $20 on.
Purchase MGS:TTS (MSRP $40).

$40
-$5 coupon from Gamer Gift Card
--------
$35

Pay the $35 with the $20 on the gift card and $15 more from wherever (plus tax).

There, it's really simple. What most people do not realize is that the $5 off comes from a coupon included with the Gamer Gift Card.  

580
General Gaming / RE: i know about the new nintedo game system
« on: February 29, 2004, 12:45:03 PM »
You know what? You're banned.

581
General Chat / RE: Official Avatar Discussion
« on: February 29, 2004, 09:19:56 AM »
Ty's picture is aces, and Ms. Pikmin's new title is great.

582
TalkBack / EA Snags Timesplitters 3
« on: January 21, 2004, 06:32:18 AM »
Free Radical jumps publishers.

ELECTRONIC ARTS ANNOUNCES PUBLISHING AGREEMENT WITH FREE RADICAL DESIGN LTD, DEVELOPER OF TIMESPLITTERS GAME FRANCHISE


REDWOOD CITY, Calif., January 21, 2004 – Electronic Arts (NASDAQ: ERTS), the world’s leading interactive entertainment software company and UK-based developer Free Radical Design Ltd. today announced a distribution and publishing agreement for the next game in the best selling TimeSplitters franchise. Developed by Free Radical, the new title in the celebrated series will be published by EA Partners and is slated for worldwide release in 2005. Financial terms of the agreement were not disclosed.


"Free Radical has proven itself as a world-class studio by delivering consistently beautiful, exciting and incredibly fun games," said Tom Frisina, Vice-president Electronic Arts Partners. "We are thrilled to be working with Free Radical and to be adding a new title to our growing catalogue of externally developed games."


"Choosing EA Partners as our publishing partner represents a big breakthrough for Free Radical," said Steve Ellis, Chairman of Free Radical Design. "We’re already working hard on the next game, and hope that, with the help of Electronic Arts, we can reach many new players all over the world."


Originally released in 2000, Free Radical’s TimeSplitters series revolutionized the first-person shooting genre by introducing players to a unique time-traveling gameplay mechanic. The innovative and compelling gameplay propelled the series to become a worldwide success. The original title was followed by the release of TimeSplitters 2 in 2002. Together, the two titles have sold over 2 million units worldwide. The next title will take the experience further with improved gameplay, unprecedented graphics, all new story and online play.


583
TalkBack / Burnout 3 Coming from EA
« on: January 20, 2004, 02:57:42 PM »
The speedy racer grabs a new publisher.

According to a story over at IGNcube, Criterion has switched publishers for its Burnout franchise. Electronic Arts, known for their own arcade style racer Need for Speed, will be publishing the next in the Burnout series. The game, in which players are encouraged to dodge traffic and perform other outlandish maneuvers, is scheduled to be released in 2004 on all three major consoles (with rumored online support for PS2 and possibly Xbox). However, there is no evidence to support that the game will also be online compatible for GameCube. We'll have more on this story as it develops.  


584
General Chat / RE: Sorry Bloodsworth
« on: February 27, 2004, 12:46:34 PM »
Sorry threads piss me off so much. Send him a PM or an email or something. Don't bother everybody else with this stuff.

585
General Gaming / RE: Fight Club
« on: February 27, 2004, 12:45:27 PM »
I think Fight Club could possibly work like this:

You play a low level member of "Fight Club" and work you way up the ranks. Sure you would fight other members but most of the game would be spent doing gurellia terrorist missions, such as the ones seen in the movie. Planting bombs in coffee shops, destorying statues, that kind of stuff (probably in the style of something like Metal Gear Solid). You'd gain prestige and become a high-ranking member of the orginization. Eventually you would challenge Tyler Durden for control of Fight Club (or perhaps this game takes place after the movie and while the film is over the various Fight Club groups around the nation still exist and instead you challenge the leader for your area's Fight Club, and eventually you gain control of the whole Fight Club orginization).

586
TalkBack / EA Announces Goldeneye 2
« on: February 27, 2004, 11:35:19 AM »
Bond is back in a sequel to his greatest video game adventure, only there's a twist this time. Plus, EA brags about Everything or Nothing.

2004 IS EA’S YEAR FOR BOND… JAMES BOND VIDEOGAMES


EA’s James Bond 007: Everything or Nothing Game Achieves Critical and Commercial Success; Next Bond hit, GoldenEye 2 Under "Top Secret”"Development


REDWOOD CITY, Calif. – Feb. 27, 2004 – James Bond’s fifth interactive mission for Electronic Arts (NASDAQ: ERTS), James Bond 007™: Everything or Nothing, has launched worldwide to critical and commercial success, the company announced today. The EA GAMES™ branded title has achieved critical praise internationally while shipping at #1 in sales across consoles in the US and #2 on the PlayStation®2 computer entertainment system in Japan, making it the company’s most successful Bond videogame debut to date for one of the biggest movie-based franchise in videogames. The game is being released in Europe today.


What critics around the world are saying about Everything or Nothing:


  • "James Bond returns to the small screen in his finest performance yet." 4.5/5 – GamePro Magazine
  • "Graphically rich, with a genuine movie-like feel." 5/5 Stars – Times of London Newspaper
  • 5/5 Stars – Maxim
  • "…critics are calling it one of the best James Bond video games ever." – CNN Headline News
  • "One of the most unapologetic thrill rides on PS2." 9/10 – Official PlayStation 2 Magazine UK
  • "Players will be able to feel as if they were James Bond himself." 9/10 – Weekly Famitsu


"As the #1 console title in the US, Everything or Nothing, EA’s critically acclaimed new Bond game has it all, including original music from Grammy winner Mya and top Hollywood talent such as Pierce Brosnan and Heidi Klum," said John Riccitiello, EA’s President and COO. "And we’re not done yet—today we’re announcing that we are developing GoldenEye 2 (working title), a game where players become the ultimate villain in the Bond universe," Riccitiello added.


"Everything or Nothing’s success continues to showcase the enormous strength of our collaborative relationship with EA and Danjaq," added Travis Rutherford, Senior Vice President of MGM Consumer Products and Interactive. "We look forward to continued success with this fall's release of a new chapter in the Bond saga and the creation of another blockbuster franchise in GoldenEye 2."


In GoldenEye™ 2, players will explore the dark side of the Bond underworld, playing an agent who was a candidate for 00 status before being dismissed from MI6 for reckless brutality. Players will join ranks with the legendary super-villain Auric Goldfinger, fighting for control of the world’s greatest criminal organization. The game is under development at EA Los Angeles for multiple console platforms, scheduled for release this holiday season under the EA GAMES brand. More details will be forthcoming at a later date.


Officially licensed by MGM Interactive, James Bond 007: Everything or Nothing is rated “T” (Teen) by the ESRB and has an MSRP of $49.95 on console platforms and $29.95 for Game Boy® Advance.


587
General Chat / RE:Get your custom title here
« on: February 25, 2004, 05:30:51 PM »
Quote

Originally posted by: KnowsNothing
Well, I notcied a while back that some mod took the liberty of changing my title.  I actually think that's a rad idea.  So yeah, please feel free to do anything you want with my title.


That was me, I had to do it. I love the subs!

ANY COUPON WORKS!

588
General Gaming / RE: Fight Club
« on: February 25, 2004, 03:22:36 PM »
Uh, why would anybody want a Fight Club game? Why is the Fight Club game a fighting game?

Is it a one player game where you fight yourself!?

589
TalkBack / RE: New Mario Golf: Advance Tour Details
« on: February 25, 2004, 03:18:19 PM »
I think the new courses are unlocked in Advance Tour, not Toadstool Tour.

590
TalkBack / New Mario Golf: Advance Tour Details
« on: February 25, 2004, 01:48:38 PM »
Get your game on wireless, plus tons of other tidbits.

The wait for Mario Golf: Advance Tour has been quite a long one, but it appears that the long wait will not have been in vain. New details released about the title have revealed that there is a lot of work going into the title.


The biggest announcement is that the game will come bundled with the new Wireless Link adapter, which is also currently included with Pokèmon Fire Red and Leaf Green. The game features a bevy of modes including story, quick play, and multiplayer. Players will also have access to status, options, and a golf dictionary.


The story mode, which continues from the previous game, lets players chose from either a male or female golfer to play as. The other gender will be created along side as a partner. Both will gain experience as the game continues. Though they only begin with seven clubs, players will be able to expand their collection up to 16 by linking with other players (through wired or wireless link). Also, one character will create clubs for players later on in the game.


On the connectivity side of things, players will be able to transfer their characters from Advance Tour up to Mario Golf on the GameCube. There is also a cheer/jeer editor that will allow you to expand your list of congratulatory and harassing remarks. Finally, there are courses that can only be unlocked if the two versions of the game are linked together.


591
NWR Feedback / RE:Is planetgamecube on IRC?
« on: February 23, 2004, 11:20:02 AM »
PGC's new chat home is now officially on Dorksnet. The address is irc.dorksnet.org and the room is #planetchat.

592
TalkBack / New Nintendo Release Dates
« on: February 04, 2004, 11:41:41 AM »
This article's TalkBack thread can be found here.

593
TalkBack / More GameCube Accessories Before New System
« on: February 09, 2004, 02:34:31 PM »
Successor hardware still planned for 2006.  Updated with official comments from NOA.

Earlier today the Nikkei News reported that Nintendo would not be releasing a new home console. According to the report, Nintendo would instead continue to support the GameCube by releasing various peripherals and games. These accessories would take the place of a new console by improving the gameplay and furthering connectivity with the Game Boy Advance.


While the article begins by suggesting that no new console is planned, it goes on to say that one actually is planned, but will not be released for two to three years (around 2006). Satoru Iwata, president of Nintendo, has previously said that "customers are fully satisfied with the performance of the current model." Given various quotes from Nintendo, this was actually the plan all along. The company has said on prior occasions that they will release their new model around the same time as their competitors do. Both Sony and Microsoft have hinted at 2006 releases for their new consoles, so all of this falls perfectly in line.


If anything, this article only states that Nintendo will continue to support the GameCube while they are in development of a new console.  There are no details on what these new accessories may be, but Nintendo has previously shown a portable LCD monitor, the SD memory card adapter, and other as yet unreleased add-ons for its system.


Update: After this article first went live, Planet GameCube received the following official response from Nintendo of America's Director of Public Relations, Beth Llewelyn:


"We are staying in the hardware business.  We are working on a next-generation console and plan to launch it at the same time as our competitors.  Nintendo has several hardware strategies for the future underway.  In addition to the ongoing development of the next console, we are also considering accessories for the GameCube."


There is still no information on what those accessories might be, and Nintendo representatives did not indicate that an announcement was planned in the near future.  We can only assume that something will be revealed at E3 in May.


594
General Chat / RE: Firebird is dead, long live Firefox
« on: February 09, 2004, 12:45:47 PM »
A reminder, make sure you disable all extensions in 0.7 (or earlier) before you install 0.8 or Firefox might not work right.

595
General Chat / Firebird is dead, long live Firefox
« on: February 09, 2004, 06:26:21 AM »
I just figured you all would want to know that the new version of Firebird (0.8, now called Firefox) has been released.

http://www.mozilla.org/products/firefox/

596
Nintendo Gaming / RE: FF Crystal Chronicles: Ask a question, get an answer
« on: February 08, 2004, 06:16:57 AM »
I've been playing the game with friends for the past two days (13 hours in) and I can comment on the difficulty.

At first the game is tough. It takes a good while to get used to quickly switching to the GBA for menus and also how to quickly use the menus. Once you get that down it gets easier.  Also, the difficulty is highly dependant on how many people are playing because it does not scale with the number of players. It'll be harder for two people than it will be for four. I've been playing with three other friends and we've gotten really quite good at it. One guy is healing almost all the time to keep everybody going, one of us is a tank that just rails away at enemies, and the other two of us are balanced. Sometimes the game gets hard when it throws 5+ baddies at you. The bosses for the most aprt aren't that bad with four people. However, one boss was super hard, though we did eventually get him.

I can see how brining somebody with low "experience" (ie - somebody who doesn't have a lot of artifacts to boost their stats, which is this game's equlivent of leveling) would easily get wrecked. However, you could balance it out if everybody else chipped in and bought the new guy some new armor and weapons.

597
TalkBack / New Nintendo Release Dates
« on: February 04, 2004, 04:06:14 AM »
Nintendo's updated their master release list, check out what's coming to a store near you soon.

Source: Nintendo.com

Nintendo's official website has been updated with some brand new release dates for games coming out in quarter 2. Here's a list of the updates:

  • Mario Golf: Advance Tour - Jun 28, 2004
  • Mario vs. Donkey Kong: May 24, 2004
  • Custom Robo - May 10, 2004
  • WarioWare, Inc: Mega Party Game$ - Apr 05, 2004

    For reference, here's some info on the games. Mario Golf is the next incarnation of Game Boy Advance Mario Golf series while Mario vs. Donkey Kong (which was on display at E3 2002) is a connectivity title lets players make their own Donkey Kong maps and play them. Custom Robo, which was at E3 2003, is a multiplayer game in which players design their own robots and pit them against each other. The new WarioWare title is a multiplayer GameCube game based around WarioWare's microgames. Our import review of it can be found here.    

  • 598
    TalkBack / RE:The Planet GameCube 2004 Louie Awards Talkback Thread
    « on: January 31, 2004, 04:55:25 PM »
    Quote

    Originally posted by: PaleZer0
    ACK!  BEST IMPORT 2003!!!

    MADE IN WARIO GCN!!!

    ....sorry, I just love that game.


    I can't remember but I either voted for Joe or for this. Atsumare! Made in Wario is fantastic.

    599
    NWR Feedback / RE:Gamecube websites...
    « on: January 31, 2004, 11:38:43 AM »
    This isn't a topic about GameCube. I'm moving it to PGC discussion.

    600
    TalkBack / The Planet GameCube 2004 Louie Awards Talkback Thread
    « on: January 31, 2004, 10:24:57 AM »
    Here is a place to discuss the PGC 2004 Louie Awards.

    You can read the awards here.

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