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Messages - TheBlackCat

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226
Nintendo Gaming / Re: Official Virtual Console Mondays Thread
« on: May 12, 2010, 06:49:25 PM »
Something like, say, light gun games would have to be reprogrammed to function with the Wii pointer. I don't see Nintendo putting in that kind of effort.
That isn't true, the emulator just has to be programmed to support it.  In the case of the NES light gun games, the game produces a series of marks on the screen at different times and the game checks if the gun sees a mark an when.  The emulator would just need to check to see if there is a mark at the coordinates of the wii pointer and send the appropriate data at the appropriate time.  The game wouldn't have to be modified at all.  It is even easier for the Super Scope, since it was just based on the refresh rate of the screen so it can be calculated in the Wii without looking at the screen at all.  The same is true for rumble support, the Wii could intercept the data meant for the rumble pack and translate that into the data used by its own rumble motors.  It would all be done in the emulator, the game would never know the difference. 

Any specialized hardware can be handled in this way, assuming Nintendo knows how the internals of the hardware work (which they would for their own hardware).  They just need to know what the input to and/or output from the hardware is and do some sort of conversion in the emulator.  It is laziness on Nintendo's part, not any sort of major technical hurdles, that prevents this.

227
TalkBack / Re: This Week in Nintendo Downloads
« on: May 10, 2010, 08:19:57 PM »
Two weeks of no virtual console?  Where the heck is Kirby Superstars?  Japan got it last October. 

228
Nintendo Gaming / Re: Endless Ocean 2: Blue World
« on: May 10, 2010, 07:42:23 PM »
I am in The cavern of the gods. I got the first mural to activate and now I can't get to where the Pacific treasure is.


Do you mean the mural by the entrance?  If so gust go from room to room and play with the statues.  If not then go                    up                          and I think you need to play with another mural.  If not then just play with everything in room and talk to everyone.  But refill your air first, you are going to need it.

229
NWR Forums Discord / Game-related comics [big pics]
« on: May 10, 2010, 01:40:06 AM »
Know any good or funny game-related comics?  Post them here!  This includes both comic series that deal with games, as well as individual comics from more general series that deal with games.  Here are a few random comics:






230
General Gaming / Re: Gluon game creation software
« on: May 09, 2010, 12:37:04 PM »
Don't you need programming to describe complex behaviours anyway?

Some, yes, but the goal is to have modules that contain common actions and interactions.  These can then be added to objects in the game world to control their behavior, and they can be combined to create more complex behaviors.  These modules will have properties that can be tweaked to change how they operate.  So uncommon behaviors will likely have to be programmed, but common ones shouldn't.

231
General Gaming / Gluon game creation software
« on: May 09, 2010, 12:09:01 PM »
I thought people might be interested in this.  People affiliated with the KDE and Qt software projects are working on a new 2D game creation software system called Gluon.  It is free, open source, and cross-platform (working on desktops, tablets, even higher-end smart phones).  It is still in the early stages, it just had its first alpha release, but it looks promising.  It has a graphical game creation program that will support collaborative game editing (that is, multiple people around the world working on the same project), and have a game distribution site featuring leaderboards, discussion forums, and so on.

The ultimate goal is to have a free, lightweight way for users without much programming experience to create sophisticated (or simple) 2D games that can be played by anyone anywhere without having to rely on things like flash.

Here is a brief overview The Gluon Vision

And a video showing a quick implementation of a basic space invaders game in the recent alpha release Gluon Creator Alpha 0.7 - X-Ray

And a video showing a[url=http://www.youtube.com/watch?v=whxl7JTixc8 much earlier implementation
, there was a major refactoring before the alpha release so the current version lacks some of these features.

232
NWR Forums Discord / Re: GIF request
« on: May 08, 2010, 04:06:01 PM »
I'm using a command-line linux program called imagemagik (although it is also available for windows).

233
NWR Forums Discord / Re: GIF request
« on: May 08, 2010, 01:22:10 PM »
This should do it:

234
NWR Forums Discord / Re: GIF request
« on: May 08, 2010, 12:17:36 PM »
I'll see what I can do.

235
NWR Forums Discord / Re: The Funhouse Daily Mailbag!!!
« on: May 05, 2010, 09:59:29 PM »
A wood chuck would chuck lots of wood if a wood chuck could chuck wood.

depending on the type of wood, the time of day and the wood chuck.
But I'll assume you meant on optimal wood at high noon on a perfect day with a very eager wood chuck.

You complete dodged my question.  I demand an accurate answer!  To 5 decimal places, at least.  You can assume a spherical woodchuck in a vacuum if it would make the calculations easier, but it must be in units of barrels per fortnight.

236
For the 40th anniversary of the Apollo 13 mission, this is a pretty cool set of articles listing 13 things that were critical to the survival of the Astronauts on the Apollo 13 spacecraft. Some were acts of genius or hard work, some were total coincidence, and many are lesser-known, but without all of them one of the greatest rescues in history would probably have ended much more tragically.


237
NWR Forums Discord / Re: The Funhouse Daily Mailbag!!!
« on: May 05, 2010, 07:48:08 PM »
How much wood would a wood chuck chuck if a wood chuck could chuck wood?

238
NWR Forums Discord / Re: Virtual Boy Rises From The GRAAAAAVE!!!!
« on: May 05, 2010, 07:43:26 PM »
WTF is that headset thing? and do you ever bring any females back to your room?

q1
http://www.gamesniped.com/2009/08/07/nes-nintendo-konami-laserscope-headset/
http://www.gamemanx.com/wp-content/uploads/2008/06/konami-laser-scope-l.jpg

I actually had one of those when I was a kid.  It did not work at all, I couldn't hit the broad side of a barn with it (if my barn had a broad side, it's long story...)

239
NWR Forums Discord / Re: Questions for Answers
« on: May 01, 2010, 01:48:13 AM »
Q: Why is the English language so screwed up?

A: 4.5 inches

240
General Chat / Re: Halbred's Paleo-News Thread
« on: April 30, 2010, 05:45:22 PM »
I'm not sure why it is that surprising, that sort of thing seems fairly normal for mass extinctions as far as I can tell.  We see similar bottlenecks throughout metazoans during mass extinctions (and plants, I think, but I am not as familiar with the impact of mass extinctions on them).  Further, I would be surprised if there is anything that special about birds in general that would lead them to survive over very similar non-avian dinosaurs other than luck.

241
General Chat / Re: Halbred's Paleo-News Thread
« on: April 30, 2010, 01:51:03 PM »
I guess I see pruning as a more specific and gradual evolutionary process, where different branches of the family tree can't compete and die off over geologic time scales. 

I see the K/T extinction as more be akin to a blind person randomly swinging around a chain saw, which parts of the tree are cut off have little to do with how successful the lineage was and more to do with being in the wrong place at the wrong time.  I wouldn't really consider that sort of thing to be pruning, personally.

242
NWR Forums Discord / Re: Random LOL of the day thread
« on: April 30, 2010, 01:05:10 PM »
Super man is a dick: http://superdickery.com/

It has a lot of hilarious scenes from comics and comic covers showing superman being an jerk.  Also has a bunch of other really funny covers, such stupid super powers, covers featuring monkeys, easily-misinterpreted situations, wonder woman tied up (yeah, that happened enough that there is an entire large section dedicated to it), weird science, just plain bizarre or unintelligible situations, as well as a few others.  Some maybe not so SFW, especially the "suffering sapho" and "seduction of the innocence" sections, but they are all legitimate comic covers from marvel, DC, and a few other comic publishers (like dark horse).

Halbred will like this one: The Devolutionizing Machine

243
General Chat / Re: Wrestling discussion
« on: April 30, 2010, 01:00:13 PM »
My dad was actually a wrestler in high school.  He had the schools record for fastest pin.  That would be good, except for the fact that he was the one being pinned.

244
General Chat / Re: Halbred's Paleo-News Thread
« on: April 30, 2010, 12:59:22 PM »
That's probably the result of pruning: modern birds stuck with only so many kinds of feathers, and everyone else went extinct. It is interesting, though, to see so many strange types of feathers in the fossil record.
Why couldn't it be the result of just chance?  After all, the K/T extinction event was fairly indiscriminate for certain classes of animal (for instance birds survived, while other closely-related dinosaurs did not).  Couldn't it just have been that the birds that survived happened to not have those feathers?  When dealing with something like a mass extinction, I think the idea that lacking these feather types had some sort of adaptive significance is a hypothesis that needs specific support while dumb luck is the null hypothesis.

245
NWR Forums Discord / Re: Questions for Answers
« on: April 24, 2010, 10:34:17 PM »
Q: What is an oxymoron?

A: Madagascar

246
NWR Forums Discord / Re: Questions for Answers
« on: April 24, 2010, 07:27:17 PM »
Q: What sport is not going to appear at the next X games?

A: Bermuda

247
I would be more surprised if someone wanted to play geometry wars one-handed. 

248
General Chat / Re: NWR's WorldWide Test Kitchen
« on: April 22, 2010, 06:00:05 PM »
This is my popular cheesy spoon bread recipe.  It is a type of soft non-yeast corn bread filled with mozzarella cheese, although it neither looks, feels, nor tastes like normal corn bread.  It is soft like a biscuit rather than crumbly like normal corn bread.

Mix with a fork until uniform:
1/4 cup all-purpose flour
1 tbsp sugar
1 tbsp salt
1 tsp double-acting backing powder
3/4cup yellow cornmeal

Add and stir until blended:
1 beaten egg (I use 1/4 cup egg beaters)
1 cup milk (I use skim)

The cornmeal will stay granulated, this is normal, but there shouldn't be too many clumps (some are fine).

Melt 2 tbsp butter (or low-fat butter substitute) and pour it into a square pie tin.  Roll the pie tin around until the butter coats all of the inside surfaces.  Into the pie tin put 1/2-1 bag shredded mozzarella cheese (depending on how cheesy you want it).  Pour the cornmeal mixture over the cheese and use a fork to make sure the mixture reaches the bottom of the tin. 

Put in the oven at 375 promptly (or else the baking powder will stop making bubbles).  The instructions for normal spoon bread say 45 minutes, but in my oven it takes half that.  When it is done the sides of the bread will pull away slightly from the pie tin.  It will likely not get brown on top until it is way overdone, some of the cheese will rise to the top and make it appear white until the cheese burns.  The internal temperature should be at least 160 degrees if you use real eggs, it isn't as important for egg beaters since they are pasturized.

When it is done, hold a plate upside-down on the tin and flip the whole thing over.  If the butter coated the inside of the tin properly the spoon bread should pop out without much difficulty.  Use a table knife to cut into bite-sized (approximately 1 in) square pieces.  You can then eat it as-is or butter it before eating it.  It is best warm and loses heat fast so you might need to microwave it.  It is a good side-dish or appetizer.  It has been very popular at parties.  It is also filling, 1/2 is enough for a meal for me.  I have tried other fillings (such as meat) but nothing has worked as well.

249
NWR Forums Discord / Re: What software do you use?
« on: April 19, 2010, 03:07:14 AM »
Definitely, k3b is just about perfect. 

250
NWR Forums Discord / Re: What software do you use?
« on: April 18, 2010, 03:21:10 AM »
Operating System: Linux (openSUSE/KDE 4)
File Browser: Dolphin
Web Browser: Firefox
Music Player: Amarok
Video Player: Dragon Player
Image Viewer: Gwenview
Photo Manager: Digikam
Office Suite: openoffice.org
CD/DVD/BluRay Burner: K3B
Email: Kmail
Calendar: Korganizer
Chat: Konversation
Calculator: Cantor
Text Editor: Kate
Image Editor: GIMP
Video Editor: None
Drawing/Vector Art: Inkscape
Development: Kate/Eric
Search: Kfind/locate
Desktop Applets/Widgets: Plasma
Launcher: klauncher


And file types (if you routinely make files in this category:
Text Document: odt/txt
Image: png
Audio/Music: mp3
Video: mkv (theora/vorbis)
Drawing/Vector Art: svg
Compressed File: 7z

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