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Nintendo Gaming / Re: New Super Mario Bros. Wii
« on: November 14, 2009, 02:24:11 PM »
When Miyamoto said the Wii's hardware couldn't handle the game online, he wasn't lying. If you look at the amount of stuff going on in the later stages of this game, if this game was to be played with 4 players online, the lag would be so ridiculous it'd make Brawl's online look flawless.
In a Mario platformer like this where you're forced to make tricky jumps and avoid lots of enemies, you just can't have any lag, period. I've seen some of the later stages in this game and the way these stages are designed and the amount of stuff going on, even the smallest amount of lag would make some of them virtually impossible to play.
This is what the people who are b!tching about no online need to realize.
In a Mario platformer like this where you're forced to make tricky jumps and avoid lots of enemies, you just can't have any lag, period. I've seen some of the later stages in this game and the way these stages are designed and the amount of stuff going on, even the smallest amount of lag would make some of them virtually impossible to play.
This is what the people who are b!tching about no online need to realize.



