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Messages - Luigi Dude

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1251
Nintendo Gaming / Re: Super Smash Bros. for WiiU (& 3DS)
« on: September 14, 2014, 03:27:50 PM »
That is the one fear I have held ever since they announced Smash for the 3DS. Hate to see what will happen to the Wii U gamepad.

Well the Wii U players can at least use other kinds of controllers that can easily be replaced if broken and are much cheaper to get as well, since the Gamepad is optional.  Of course even if people were using the Gamepad, the analog stick on it is actually designed for a game like this so it would still last much longer then the 3DS Circle Pad is going to.

Hey, maybe that's Nintendo's strategy to really sell the Wii U version this holiday.  Release the 3DS version first so everyone ends up breaking their 3DS by the time it comes out, requiring everyone to have to buy the Wii U version as well since they'll realize why Smash Bros is not a very handheld friendly series by then.

1252
Nintendo Gaming / Re: Official Sales Thread
« on: September 14, 2014, 03:06:55 PM »
Last year the Wii U managed to sell over 700k in North America during the holiday season and another 400k in Japan during that same time, and that was with just 3D World and the NSMBU bundle.  This year, even before Mario Kart was released, Wii U sales in North America and Europe have been up every single month compared to last year, and even in Japan the sales aren't that far behind what they were last year.

Seriously, the combination of Smash Bros and Mario Kart this holiday combined with the fact Wii U sales have naturally been up compared to last year in America and Europe should be able to push over 2-3 million units this holiday season worldwide.  Considering Nintendo themselves only set Wii U shipment goals in the 3 million range for the entire fiscal year, I'd say they'd consider that a pretty good holiday season.

1253
Nintendo Gaming / Re: Super Smash Bros. for WiiU (& 3DS)
« on: September 14, 2014, 12:27:04 AM »
So I've been listening to the soundtrack.




Personal favorites so far.


Gerudo Valley: http://youtu.be/UB3D5WJX5lQ?

Ballad of the Goddess/Ghirahim's Theme: http://youtu.be/JnwmMW_SXnc?

Darkworld/Dark Palace: http://youtu.be/O7zI2zGoiQk?

Mega Man 2 Melody: http://youtu.be/8MuoUmwhrn8?

Airman's Stage: http://youtu.be/3gX3ryloe1o?

Sparkman's Stage: http://youtu.be/_RGgqsl_gl8?

Gear Getaway: http://youtu.be/AV_TQMQiJyk?

Super Mario Bros Melody: http://youtu.be/vHhzz3LAUZI?

Rainbow Road Melody: http://youtu.be/Z4We1AwhvNs?

PAC-MAN'S PARK/BLOCK TOWN: http://youtu.be/y0ZvcZ5dw_I?

Vs Trainer (Pokemon X and Y): http://youtu.be/071-G3X7c24?

Star Wolf - Sector Z: http://youtu.be/xnV4u7K784g?

Super Smash Bros Melee Ver 2: http://youtu.be/gMl_IWNamZI?


Just posting the remixes but even the 3DS version has a great selection of old songs as well.  Once again, makes you wonder just how much music is going to be in the Wii U version.

1254
General Gaming / Re: Substandard year in gaming--2014--GotY contenders?
« on: September 13, 2014, 10:14:07 PM »
Smash Bros Wii U alone is going to be worth more then 1 billion AAA games, which by its very presence will make 2014 the greatest year of gaming in the history of the universe.

1255
Nintendo Gaming / Re: Super Smash Bros. for WiiU (& 3DS)
« on: September 12, 2014, 09:32:08 PM »
About that Wii U menu option: Super Smash Bros. for Wii U will let you use the 3DS as a controller

But why would anyone want to? Buy real controllers, you silly poors.

Also, this makes the lack of Circle Pad Pro support even more ridiculous. Wii U gets another control option. At this rate, I feel like there will be Circle Pad Pro support but only in the Wii U version if you use the 3DS as a controller, not in the actual 3DS version.

The 3DS version is pretty much just a demo for the Wii U.  The final 3DS game indeed lacks an Event Mode, Stagebuilder and has less stages then Brawl.  Not to mention out of those stages, Donkey Kong, Metroid, Yoshi, Wario, Sonic, Star Fox, and Pikmin just reuses there Melee or Brawl stages with nothing new.  In comparison, 4 of these series already have confirmed new stages in the Wii U game.

Oh and the ultimate kicker, the 3DS version has only 2 songs per stage, but it's been revealed has a lot of music from the Wii U version that can be unlocked but then only heard in the sound test.  If that doesn't prove the 3DS version is just an advertisement for the Wii U then I don't know what is.  This is why I wouldn't be surprised if the Wii U version does have a few more characters that 3DS owners will need to have transferred since the 3DS version has already shown has had no problem making it incomplete in the mode, stage and music departments.

1256
Nintendo Gaming / Re: Super Smash Bros. for WiiU (& 3DS)
« on: September 11, 2014, 12:57:11 PM »
If Wolf isn't in the final version then I wouldn't be surprised if Dr. Mario and Dark Pit are Sakurai's revenge to all the haters.  For 6 years people said Wolf was a worthless clone who could easily be replaced as a custome for Fox, despite the fact Wolf had completely different Attacks, Throws and even most of his specials worked quite differently then Fox compared to Falco.

Wouldn't be surprised if Sakurai was like, "I put all this work into Wolf but because he shares a few attacks with Fox you people act like he's no more then a palette swap."  Fine I'll remove him you ungrateful assholes and in his place, I'll put in Dr. Mario who's just Mario in a different custom, and Dark Pit, a character that literally is a palette swap, and give both there own slots."

So if Wolf and Lucas aren't in the final version, even as DLC, I wouldn't be surprised if Dr. Mario, Dark Pit and Lucina were Sakurai way to remind everyone who complained about Wolf and Lucas what real clones look like again.

1257
Nintendo Gaming / Re: Super Smash Bros. for WiiU (& 3DS)
« on: September 11, 2014, 11:08:42 AM »
Yep, Bowser Jr indeed does have all the Koopalings as alternate customs and there voices change with each one as well.  They even get their own unique portraits.





1258
Nintendo Gaming / Re: Super Smash Bros. for WiiU (& 3DS)
« on: September 11, 2014, 03:31:37 AM »
Doesn't that screen basically only show 2 more character slots available?

The size increases as the roster increases.  On the streams, after Falco, Ness and Dark Pit were unlocked, the select screen increased in sized and added another row so the final roster is going to be closer to what the leak showed a few weeks ago.

Oh and it turns out the ESRB leak was not the final select screen as well since the the streams show that Mii fighter clearly shows up as its own slot in the select screen, which the leak didn't have.  So in reality, it's still possible we could get four more characters that weren't in the leak since that picture showed an incomplete select screen since the final version clearly has Mii's fighter on it.

So since there was 5 more slots left and Mii fighter takes up 1, that means there could still be 4 more characters left to put in.  Ice Climbers, Wolf, Lucas and Chorus Men here we come. ;D


Ok, I really need to get some sleep now.  Anyone that's lurking, here's the links to biggest streams at the moment.

http://www.twitch.tv/yushako

http://www.twitch.tv/hamayama

 I just now things will only get crazier while I sleep.  Can't wait to see the **** storm that awaits when I wake up. :cool;


Edit.


HOLY MEGAMAN FUCKING ****!!!



Right when I checked one last time before I went to bed the stream got to the Duck Hunt Dog.  Holy **** his moveset looks amazing.  He even summons characters from Wild Gunmen and Hogan's Alley to attack for him as well.jalakfhsdl;fhasfha;slfh;sljfalksd


My brain can't take anymore, Sakurai what have you done.

1259
Nintendo Gaming / Re: Super Smash Bros. for WiiU (& 3DS)
« on: September 11, 2014, 01:04:33 AM »
Well the game is out in Japan.  Apparently Falco is one of the first characters to unlock as well.  Of course I wouldn't be surprised if it's still beat 100 Man Melee/Brawl again.







Well, now the real fun will begin. ;D

1260
2 billion for Mojang is the kind of bone head decision I can see Microsoft doing.  Once again they have no understanding of how the videogame industry actually works.  They think, wow, Minecraft is extremely popular right now, lets spend as much money as possible to make it exclusive without realizing just what made Minecraft so popular in the first place.

I'm sure the shareholders who already think Microsoft spends too much on videogames are going to be real happy they just wasted a few more billion on something gaming related that isn't going to come close to making up what was spent.

1261
General Gaming / Re: What are you playing?
« on: September 09, 2014, 12:59:40 AM »
Contra 4 is suprisingly easier than Contra 3. You have more options in 4 and some weapons almost break the game. You also don't have to deal with the not so enjoyable mode 7 levels which can be hell on the eyes especially with the spinning boss from hell. Overall Contra 4 is just a fairer game.

Contra 4 is easier when you get good at it, but Contra 3 is the more forgiving game overall.  Contra 3 allows you to set your lives up to 7 on the options menu, even on Hard mode, unlike Contra 4 that makes you start with 3 on Hard no matter what.  Your default weapon in Contra 3 is also much better then your default in Contra 4, which makes boss fights easier in Contra 3 if you die during them.  It also helps that you have bombs in Contra 3 as well which also helps during boss fights since you get a new one every time you die.

So yeah, Contra 4 is easier when you're able to keep your maxed out weapons, but if you lose those weapons, especially later on in the game you're kind of screwed at curtain parts, where Contra 3 is harder overall but if you lose you weapons because you died, you're not as screwed.

1262
TalkBack / Re: Smash Bros. 3DS Not Compatible with Circle Pad Pro
« on: September 07, 2014, 07:20:15 PM »
And yet, the Wii U version supports 37 different controllers.

Well the Wii U version is the main game that seems to be getting the most attention.  If the leak screen shot of the select screen is the final stage count, the 3DS version has less stages then Brawl did and several series just reuse their Melee or Brawl stages without getting anything new.  Despite the fact all of these franchises, Donkey Kong, Star Fox, Sonic, Wario and Metriod have handheld games Sakurai could have easily made a stage from.

Plus it's looking pretty likely at this point the 3DS version won't have a Event mode or Stage Builder either.  If those are in the Wii U version along with the other modes except Smash Run which was said to be 3DS exclusive, the 3DS version is looking to be pretty half-assed in the end.

I wouldn't be surprised if this is why they really wanted the 3DS version to come first and why we haven't heard of the Wii U versions modes yet.  After the Wii U version is fully revealed, the 3DS is going to look like a scam in comparison. 

1263
Nintendo Gaming / Re: Super Smash Bros. for WiiU (& 3DS)
« on: September 07, 2014, 11:06:31 AM »
And yeah, goodbye Dixie. I read that Fox also has a Wolf recoloring, so probably safe to assume he is indeed cut.

Mario had Wario and Luigi recoloring in Brawl.  I guess that means they were both cut from that game as well?




Just because a character has a recolor that's based off another doesn't mean that character can't be in as well.

1264
TalkBack / Re: Staff Sez: Who Else Can Be in Smash Bros.?
« on: September 05, 2014, 02:26:17 PM »
Quote
Justin Berube

1. Ice Climbers
2. Mewtwo
3. Wolf
4. Lucas
5. Chorus Men


This is what I'd bet on being the most realistic to happen.

1265
Nintendo Gaming / Re: Super Smash Bros. for WiiU (& 3DS)
« on: September 03, 2014, 11:47:25 PM »
Since Lucina was originally going to be a Marth alt, that means Marth probably doesn't have one either.  Same thing with Mario and Pit since Dr Mario/Dark Pit were probably originally alts as well before becoming clone characters.

I still expect some of the obvious choices to still get in though.  Bowser will probably get a Bone Bowser alt, Peach a Daisey alt, King Dedede a Masked Dedede alt, Toon Link a Pajama alt, Ike getting his old Path of Radience design alt, and Pac-Man a Mrs. Pac Man alt as well.  Plus according to the rumor that Bowser Jr has all the Koopalings as alts, Olimar is suppose to have Alph as an alt custom as well.

So I wouldn't be surprised if we still get several others alts in the end.  Hey, at least we only have to wait less then a week now to know since the early Japanese copies will start leaking around Monday.

1266
Nintendo Gaming / Re: Super Smash Bros. for WiiU (& 3DS)
« on: September 03, 2014, 12:22:55 PM »
Well with Sakurai saying everyone has 8 different choices, whether color or an alternate custom, that does play into what one of the rumors said where everyone would have 8 color/alt choices all together and for Bowser Jr, these choices would change him into the other Koopalings.


Well, looks like Roy will be playable after all.  :D

1267
TalkBack / Re: Super Smash Bros. Music CD Offer Announced
« on: August 30, 2014, 02:03:17 AM »
Quite frankly, I'm disappointed, Luigi Dude. I definitely expected that coach-going-super-Saiyan .gif from you since you're such a fan of the series' music.

I thought about that but don't want to jinx things yet.  Since it's only a selection on 2 discs from an album which I'd imagine will be over 300 songs, a lot of stuff isn't going to make it.  Now I'm sure the CD will still be great, but if I get too excited I worry Sakurai will troll me by leaving out too many of my favorite tracks.

1268
TalkBack / Re: Super Smash Bros. Music CD Offer Announced
« on: August 30, 2014, 12:02:16 AM »
Holy ****, we're finally getting a good Club Nintendo reward in America for once.  That's the power of Smash Bros people, it's literally bending reality.

1269
Nintendo Gaming / Re: Super Smash Bros. for WiiU (& 3DS)
« on: August 29, 2014, 12:07:50 PM »
Well now people angry over Zero Suit Samus alt can shut up.





Shulk's wearing shorts just as short and tight.  Hell, Nintendo even posted what his profile looks like in this alt on their Facebook page.





They even gave him nipples for fucks sake.  Hell, if anything, you could say the real sexism is Samus not being allowed to go around top less as well since Shulk is allowed to show off his entire chest so why shouldn't a woman be allowed to do it if she chooses as well. ;)

1270
Nintendo Gaming / Re: Super Smash Bros. for WiiU (& 3DS)
« on: August 27, 2014, 12:11:04 PM »
So incase anyone didn't know, Sakurai has been adding new music the the music page since last Friday.  He isn't announcing when he does, but we've gotten 4 new tracks since Friday.  2 were added on Monday and now 2 were just added after the recent pic of the day.

http://www.smashbros.com/us/music/




Looks like he's going to make it so we get one track per franchise by the time the 3DS version is released in Japan.

1271
Nintendo Gaming / Re: Mario Kart 8 DLC Leaked? Yes!
« on: August 27, 2014, 01:09:17 AM »
The best news about this to me is it means the band is getting back together to make 16 more songs.


Can't wait to hear what they have in store for us this time.

1272
Amazing news. But the Animal Crossing pack in May? Why?

"Celebrate the 1 year anniversary of Mario Kart 8 with new tracks!"


Well it's not like these tracks are going to make themselves.  People have to remember the main game that took 2.5 years to make had 32 tracks.  Both DLC packs combined is going to add 16 more in just one year, which is half of what the main game already had.  So it's about 6-7 months to make 8 tracks it seems, which is still pretty good speed for these.  If these tracks came out any faster I'd be worried over their quality, since I'd hope they take the time to make sure they're the same quality as the main game and not just some rushed DLC **** like some other companies handle their DLC content.

1273
Nintendo Gaming / Re: Super Smash Bros. for WiiU (& 3DS)
« on: August 26, 2014, 01:11:58 AM »
At this point, I think the leaked roster screen is the final roster. There's some slim chance that there's a DLC backup chunk, but there's no real source on that, and to me it seems unlikely that there would be a separate submission for characters that were DLC/unlockable in a different way (they would have to be pretty far along to even be ready for the Wii U launch).

Actually DLC content doesn't need to be rated if it isn't in danger of raising the games rating.

http://www.esrb.org/ratings/ratings_process.jsp

Quote
Downloadable Content
Downloadable content (DLC) that will be appended to a previously-rated product need only be submitted to ESRB for rating if its content exceeds that which is in the existing "core" product. Otherwise, the rating assigned to the core product is applicable to the DLC as well. Where, however, DLC content exceeds the rating assigned to the core product, it must be submitted to ESRB and a different rating may be assigned to the DLC.

So as long as any DLC character wont raise the rating, Nintendo doesn't need to submit them.

1274
TalkBack / Re: Smash Bros. Leak Potentially Reveals New Characters
« on: August 26, 2014, 12:22:47 AM »
Sakurai said no DLC last year.

Not sure why that would change unless he couldn't finish the 3DS version without holding off on a few.

Technically he said there were no plans but he didn't rule it out as eventually happening.

http://www.ign.com/articles/2013/06/13/e3-2013-no-plans-for-smash-bros-dlc-tripping-removed

Quote
"At the current time we have no plans," Sakurai told me. "I consider my job at this point, and my main responsibility, to make the Wii U and 3DS versions the best and the fullest experience possible. That said, once finished, it's the type of thing we could take into consideration, but for now, you could consider DLC as not being in the cards."


Plus if some characters are playable in the Wii U version but DLC in the 3DS game, it wouldn't be hard to see how this happened.  The Wii U needs Smash Bros more then the 3DS this holiday, so originally both version might have been planned to have everyone through normal methods, but then it was decided the Wii U version needed to look like a better deal, so some of the characters were taken out of the 3DS version and the only way to get them is either transferring them from the Wii U version or purchasing them separately as DLC sometime next year.

1275
TalkBack / Re: Smash Bros. Leak Potentially Reveals New Characters
« on: August 25, 2014, 11:45:16 PM »
The Ice Climbers will more then likely be DLC for the 3DS and probably normally in the Wii U version along with other to help make that version look better this holiday.  Either way, I'd imagine the Ice Climbers will still show up in the end.  Seriously, I don't see how the Ice Climbers would be cut when we've already seen the Polar Bear in Smash Run.





Every other enemy in Smash Run is from a playable series, but suddenly the Polar Bear is going to be the only exception?  Unless Sakurai really hates Ice Climber fans, that just makes no sense for them not to be playable while the Polar Bear is still running around just to tempt them.

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