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Originally posted by: Pale
I wasn't going to say this initially, as I didn't want to sound defensive, but I urge all of you to make use of the Reader Review forum if you really disagree with an NWR review. I'll be anxious to see how you handle a lot of these games as I think reviewing them is extremely challenging. The industry (as far as Wii is concerned) has definitely taken a step back in terms of depth and production values in order to try out this new control scheme in many cases, and that's tough to score. Is it possible to forget those shortcomings because the new control features are so cool? I think the answer to that question is different for everyone.
Well, its unfair to say that the WHOLE industry has taken a step back in terms of production and depth. It's true that some games need some work, but many of them have done a great job of implementing Wii controls AND bringing some depth in terms of production values. Rayman not only was creative in terms of gameplay it had an insane art style. And despite short comings, Red Steel tried its hardest to innovate. Activision did its best with its games too.
Hell, even Sega seems to be spending some time with their Wii games. And don't even get me started on Square...
It's true that the games released at and after launch are either ports or lazy attempts at Wii concepts, but this sort of things happens all the time. Remember the DS launch? All it had was concept games, N64 ports and GBA ports with hasty touch screen support thrown in. Now not only is it a phenomenon, its home to some of the best games this generation and will be the home of one of the most anticipated sequels this gen...Dragon quest IX.
Also, graphics and presentation a good game do not make. Yeah, I know its a tired phrase, but I think its unfair to judge the overall quality of the game on just the presentation.
One other thing, the Japan sales of this game proves that there IS an audience for this type of game, low production values be damned. I would blame it on the controller, yes, but its been 3 months since launch and people are STILL eating the game up. Surely there must be more to it than the controller, right?
And finally, OF COURSE you will be defensive. Usually, websites tend to have collective thinking in some matters, so when the readers disagree heavily with the review of course the staff will come out and defend its opinion. Hell, even SB and Cap take a very defensive stance when someone argue their opinion either here or on their podcast.
So to sum it all up:
1. You guys are perhaps are being too paranoid when it comes to Wii games, since it barely launched and many games are coming for it.
2. Simply because the game has low production values or low presentation skills it doesn't mean that in the long run its a bad game.
3. The defensive stance is understandable since its almost an universal law.
Frankly, I haven't played the game myself, but I see this as being a 6.0 game, an average type game that isn't fantastic but provides some fun. 4.0 and lower just reeks of bad game material, which is why I think people say its just a harsh review.
I think you just had expectations way too high for this type of game...