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Messages - UltimatePartyBear

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2626
NWR Forums Discord / RE: I bought some games
« on: June 28, 2007, 03:17:39 AM »
Which X-COM is that?

2627
NWR Forums Discord / RE: Duuuuna na na, na nu, na na: RIDDLE TIME!
« on: June 27, 2007, 10:14:37 AM »
Yep, I figured that was an easy one.

Let's say you've got a vending machine that sells either Coke or Pepsi.  There are three buttons on the machine.  Pressing one will get you a Coke, another will get you a Pepsi, and another will give you one of the two at random, just for fun.  One day some joker rearranges the labels on the buttons so they're all wrong.  You don't really remember which is which, you're too lazy to open up the machine and tinker with it, and you're thirsty anyway.  How many drinks do you have to buy to figure out how to rearrange the labels?

2628
Nintendo Gaming / RE:Nintendo Wiiware is finally here
« on: June 27, 2007, 10:01:49 AM »
Quote

Originally posted by: Spak-Spang
My question about the SD card is that with how long it takes to copy games back and forth from SD Cards on the Wii, wouldn't that effect games being played from the SD card slowing them down.  Would we also lose cool features like the saving of your spot in old games and coming back to play them later?

The games are completely loaded into RAM when you play them.  If you could download extra levels that had to be read from the SD card, then there'd probably be a delay while that happened, but during actual gameplay there wouldn't be any loading.  I can't figure out any reason why the save state feature would have to be removed.

2629
NWR Forums Discord / RE: Duuuuna na na, na nu, na na: RIDDLE TIME!
« on: June 27, 2007, 09:12:32 AM »
Here's a simple one.  What's the next line in the following sequence?

1
11
21
1211
111221
312211
13112221

2630
NWR Forums Discord / RE:Duuuuna na na, na nu, na na: RIDDLE TIME!
« on: June 27, 2007, 07:37:57 AM »
Quote

Originally posted by: BlackNMild2k1
Quote

Originally posted by: PartyBear
Seat belts don't get longer when pulled on, either.

Actually they do, if your riding in a car that was built after 1973....
I'm sure he's talking about the ones that come across the chest and not the lap belts you would find in an older car.
But shouldn't the riddle have said that "it fits perfectly into a slot" and not a hole, cause its definately more of a slot than a hole.

Just because part of the seat belt disappears into a slot in the wall doesn't mean it isn't still the same length.

2631
The banana peel is still there after Kirby slipped on it.  I guess it stays put for a while like the flipper.  Considering that Kirby seems to be momentarily stunned after slipping on it, it could be quite the tide-turner.

2632
Nintendo Gaming / RE: Manhunt 2 from Rockstar? Whoa...
« on: June 27, 2007, 05:50:20 AM »
What about The Hobbit?  For that matter, Lord of the Rings Online is based on the books because the movie license was taken, as I recall.

2633
NWR Forums Discord / RE: Hot Pocket Topic 4: Wedding food.
« on: June 27, 2007, 05:16:01 AM »
Duh, the cake!  I've had good wedding cake, and I've had bad wedding cake, but I've never not had the wedding cake.

2634
NWR Forums Discord / RE: Duuuuna na na, na nu, na na: RIDDLE TIME!
« on: June 27, 2007, 05:11:40 AM »
Seat belts don't get longer when pulled on, either.

2635
I know a guy who beat the game and still didn't get that until SSBM hit him over the head with it.

2636
Quote

Originally posted by: Spak-Spang
I think it was assumed that it would be completely orchestrated after listening to the first trailer music created.  But the reality is that bringing an Orchestra to Japan to create all the music in the game is expensive, very expensive and time consuming.  It was probably much cheaper for Nintendo to go to all these famous Japanese gaming composers to put their spin on classic Nintendo arrangements instead of getting a full orchestra.

You don't think they have orchestras in Japan?  I'm pretty sure they have more than J-pop and shamisens over there.

I love the composition, but I'm disappointed in the quality of the instruments, too, and I hope it's a work in progress.  There's no reason to assume it's not, as far away as the game's release is.

2637
NWR Forums Discord / RE:Duuuuna na na, na nu, na na: RIDDLE TIME!
« on: June 25, 2007, 03:27:51 AM »
Quote

Originally posted by: Khushrenada
Because Svevan ate Nine!!! Oh wait, that, that's just kind of wierd.

Correct.  I would also have accepted a joke about definitiveness.

Quote

Originally posted by: blackfootsteps
Hmm, how about:

What fits snugly between a woman's breasts, fits perfectly into a hole, gets longer when pulled on and works best when jerked hard?


A bra strap.

2638
Nintendo Gaming / RE: Manhunt 2 from Rockstar? Whoa...
« on: June 22, 2007, 10:47:24 AM »
That movie was not rated NC-17.  The NC-17 rating did not exist at the time.  (Technically correct: the best kind of correct.)

Showgirls is the only NC-17 rated movie to have a wide release according to Wikipedia (for what it's worth).

2639
TalkBack / RE: REVIEWS: Puzzle Quest: Challenge of the Warlords
« on: June 22, 2007, 10:33:34 AM »
Quote

The inability to slide puzzle pieces rather than tap them is odd.

You can slide them, and I usually do, but it's often unresponsive.  It's not as bad as the menu for picking which mount to train, but bad enough that sometimes it's a liability in a timed battle.  I suppose it's possible that the controls are just bad enough to interpret my sliding as two taps, but I doubt that.  I'm pretty sure the apparent unresponsiveness on some menus is the result of the target areas being too small.  Any time I have to tap a button, icon, puzzle piece, or other widget, it's easy enough.  It's only when you have to tap a line of text that it gets difficult.

2640
I wish they'd just include every stage from the previous games.  There's not really a good reason not to.  Space certainly shouldn't be an issue.

2641
NWR Forums Discord / RE: Duuuuna na na, na nu, na na: RIDDLE TIME!
« on: June 22, 2007, 09:49:45 AM »
I have a riddle:

Why is Silks afraid of Svevan?

2642
Nintendo Gaming / RE: Contra 4
« on: June 22, 2007, 06:19:39 AM »
Is it just me, or are there four player characters in that shot?  The press release says two players, so I'm curious.  Are they simply enemies?  Are they computer controlled allies?  Do they follow the players around, Diddy Kong style?

2643
Two weeks is a ridiculously short time to let go of a new hire.  Maybe you should call the person who hired you and ask them about what this lady said.  If you still get a bad vibe after that, then run.  Run like the wind.  Or stay where you are, rather.  Stay like the wind.

2644
NWR Forums Discord / RE: Duuuuna na na, na nu, na na: RIDDLE TIME!
« on: June 21, 2007, 08:17:52 AM »
Ask whoever's being a jerk and not letting you go into the garage multiple times to flip the switches for you while you go in to look at the lights.

2645
TalkBack / RE: Sonic RPG? From BioWare? On DS?
« on: June 21, 2007, 07:21:13 AM »
Good job, Mr. Metts.  That headline made me do a triple take.  This is one of the least likely things that could have happened.

2646
So what you're saying is, you want to see the very first picture on the site today?

2647
Nintendo Gaming / RE:Manhunt 2 from Rockstar? Whoa...
« on: June 21, 2007, 05:49:38 AM »
Quote

Originally posted by: Deguello
Art in fact, DOES fall under man-made laws.  Would you argue that child pornography is art?  You could.  But its wrong and illegal.  Displaying a dead body is in poor taste and has been illegal for a long time.  The Bodies exhibit is different in that it is quasi-scientific in nature and they mostly got consent, but the ones that they may have not raise serious ethical issues.  Hypothetically, suppose I wanted to use your blood as my paint.  Since art is apparently free from man-made laws, I can bludgeon you and paint daisies on your wall in your blood.  Now I'd imagine you'd how a problem with that and would not consent.  But you would have just about as much consent as those contested dead bodies, or a very young child being abused by their guardians.

In what way is displaying a dead body illegal?  Are open casket funerals against the law?  Those plastinated body exhibits are hard for me to judge.  I think there's nothing wrong with them as long as everyone on display gave fully informed consent when they were alive.  If they didn't give consent, then their bodies should be taken out of the exhibits and given proper burials.  Does that change whether it's art, though?  Assume for a moment that it is art, and compare it to an established, accepted art form.  If someone stole paint in order to create a painting, would the painting, the actual creative act, not be art?  If a block of marble was stolen and made into a statue, would the statue not be art just because the sculptor had no right to make it?  In either case, if the crime had not been committed, the materials had been obtained legally, and the resulting piece was exactly the same, would the work be art then?

It seems to me that the creative act, the thing we judge to be art or not, is separate from the acquisition of material.  The crime committed does not necessarily influence the art itself.  In your own example, the crimes committed are assault, battery and vandalism.  Using blood for paint is not specifically a crime that I know of, although it would certainly be informative during the trial.  That's not to say that art isn't subject to law.  Child pornography is illegal not just because it is itself harmful (and it is, since it encourages further harm to children), but also because the act of creating the stuff is illegal.  You abuse a child in the process.  Taking a provocative picture of a child is illegal regardless of whether you're making "art."  On the other hand, painting isn't illegal regardless of whether the paint is stolen.  Stealing paint is illegal regardless of whether it's used to create art.  They are separate acts and require separate judgments.

Quote

The real story hee is that the ESRB may be tightening down on games not that they are starting to look more realistic and in the Wii's case, control more viscerally.  I think same games that used to get M's might find themselves under the AO banner soon.


I have a lot to complain about when it comes to the M and AO ratings.  The AO rating says, "This is totally inappropriate for minors."  The M rating says, "This is totally inappropriate for 95% of minors."  There is no point in making that distinction.  The age guidelines for the ratings are 3, 6, 10, 13, 17, and 18.  There's a three to four year difference between each pair except for the last.  I understand why AO means 18 and older, because that's when you're legally no longer a minor and are responsible for your own screwups.  I just think that in light of that, the M rating doesn't really serve its purpose well.  They should either move it back to 16 or eliminate it and move T up to 14.  Obviously, they should tweak the criteria for the ratings if they do that, too.

The other big problem is that "Rated M for Mature" is quite possibly the best ad line to use on kids ever invented.  They should have come up with a drier name, or at least something that wouldn't attract kids.  Alternatively, they could have used something other than age-based ratings, avoiding the problem of kids wanting to be grown up entirely.

2648
Nintendo Gaming / RE: Contra 4
« on: June 20, 2007, 08:06:56 AM »
This news pleases me greatly.  They're even adding grappling hooks.  It's a well known fact that grappling hooks make everything better.

2649
Nintendo Gaming / RE: Official Wii Sales Thread
« on: June 20, 2007, 06:16:38 AM »
That screenshot looks like Luigi's Fun Time Dress-Up Adventure.  Luigi's Mansion really impressed me with its lighting.  When lightning struck, there'd be huge shadows of stuff in the room cast on the walls.  And of course Rogue Leader was one long eyegasm.  Thinking back, it seems like Nintendo used to always have a really good game that really showed off the hardware at or near launch.  With the Wii, they concentrated on showing off the control hardware instead of the graphics hardware, but we're all used to having the graphics hardware paraded in front of us instead.  It's no wonder longtime gamers are confused.

Ceric, you're right about sound.  I can't remember the last time I was really wowed by good sound in a movie.  I only really notice it when it's bad, like in most action movies these days that mistake volume for quality (Here's a tip to any Hollywood sound mixers reading this: A locker door closing should not be as loud as a plane crash).  

2650
Ian's right that Pikmin is a design that should be developed further.  In fact, Capcom should do just that for The Misadventures of Tron Bonne 2.  Oh, and Overlord looks cool, too.  I'll have to try to remember to download the PC demo.  

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