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TalkBack / Re: IMPRESSIONS: Tetris Party
« on: November 03, 2008, 11:26:03 AM »This may be where I give up on Nintendo.
Blame The Tetris Company for the crappy gameplay changes. At some point their target market became cell phone gamers, and they have a ridiculous stick up their butt about changing the rules from platform to platform, so we have crap like infinite spin. Infinite spin lets people cope with crappy cell phone button controls, and I'm guessing it's what led to the speed increase. They had to get some amount of challenge back after adding such a game breaking feature.
This is all spelled out in an interview here on NWR somewhere. I'll see if I can find it again.
Personally, I wouldn't even buy a new Tetris game without new modes that add new twists to the formula (The DS version's Push mode is the best take on multiplayer Tetris in my opinion), but I fully agree with you about options. Almost every feature in Tetris could easily be customizable.
Edit: Here it is. He blames "competitive play" in short bursts for the infinite spin and speed increase, but it's still about cell phones.


