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Online gaming is very important to us, and we've heard the demands of the veteran gamers that want that. So, we're going to be more flexible with online this time when it comes to online, we're going to work with our 3rd party partners. We're not going to have a centralized one type fits all approach, it is going to be more the publishers trying to figure out what they want to do and we'll try to bring that to life and make sure our platform can support that vision.
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Hey this approach sounds familiar... Oh wait ITS THE GAMECUBE Answer. PSO being the only truly Online game confirmed.
Seriously terrible approach. As a developer I rather have something Deep I could tap into and build off of.
Agreed. That's pretty much like having nothing. The blanket approach lets me not have separate IDs for each 3rd party. The 3DS was a step in the right direction, that would be two steps back.
Actually, that is the PS3 approach. Sony has their PSN, but only Sony games run on Sony servers unlike Xbox Live where all games run on M$ servers. It's why EA shuts down year old games with a new updated game available, because they don't want to keep supporting a game they aren't making money with. It's why they went with the $10 EA online pass, so they could make a little money off used games that have online features.