Ha ha ha. That's like the exact same thing I said to stevey in my pm when I learned he went by a time system. Here is part of what I sent.
A time based system is one of the worst systems you can have. People on these forums all live in different parts of the world and so time varies for everyone. Not to mention other factors like work. Second, just because you say send me your action early, doesn't mean everyone realizes that you go by a time system. I've never known another host to do that. I just assumed it's because you wanted all the actions in by the close of the day so you could post the next day right away. And you still can't deny the fact that you have been changing up the roles and rules in this game. I pointed out a couple. There was the amalgamation of the mafias as another example. It's just seemed like stuff is getting made up on the spot.
Had I known that these orders were dependant on time, I would have made sure to send in every order at the start of each day. But like I said, I assumed you just wanted them in so you could have the night actions done and start the next day fast.
That's another problem. Not only did you change roles, you never told people all the info they needed to use their roles. I didn't know about this time rule until just now. You don't think that might have been helpful for some people? That's why people aren't happy with your game. You didn't give out the info people needed to even play it. And the info you did give out, you changed some of it.
In fact, I've was talking with the current godfather and he didn't realize that the actions were dependent on a time system also. Nobody knew this. One of the most crucial aspects of the game and nobody knew this. It's easy to say this game was set on hard but there's a difference between making a game hard or just using that as cover to hide the faults of the game.
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After the last 2 mafia everyone was getting a little too good at mafia so for this game I trying to make it a Mafia game on hard mode! were you want to win you have to try not be lazy and quiet, keep up with everything, think about why stuff happen with clues, who behead who, what kind of roles are there, ect
This is the ironic thing alright. The last two games were won because some people stepped up and played hard by not being lazy or quiet, keeping up with events, deducing who is who by roles left and the way people have played and this resulted in stunning victories. This game, I laid low and kept to myself and just used my ability. The result? I lived longer than when my role was revealed and I became the townie leader. Now I am dead and the hard work that I did will go on to be rewarded to the those who did the exact opposite of what you wanted. If I'm mafia, who am I going to kill? Someone not participating and not voting or someone who is active everyday? Hmmm. Which would be the bigger threat?
And that's another problem. You wanted the game to be extra hard by not giving out roles but for all we know, S-U-P-E-R and UERD could have some sort of role since you won't kill them off. You added all these other rules, why not a rule about killing off those not participating? Then when I finally think the game is set and I can get rid of these non-players, I find out a new rule about my role, the time the action has to be sent, and I get screwed over for it. There's no justice. That's what I don't like.