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Messages - Gibdo Master

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626
Nintendo Gaming / The Orka Challenge
« on: April 05, 2003, 07:17:39 PM »
Yes, but he will also give you the title "Master" for getting a 1,000. At least that's what I have read at multiple places.

627
Nintendo Gaming / GBA trade ins?
« on: April 05, 2003, 07:10:21 PM »
This is how I was told the trade in thing works at EB. You can trade in you GBA and get $35. However if you trade it in towards the purchase of the SP you get $40 off the SP. Therefore as long as you are willing to trade in your GBA you can get the SP for $59. That's $10 cheaper than what the original GBA costs. Quite the nice deal if you are willing to get rid of your GBA and fork over $59. It's probably one of the better trade in deals I've seen at EB. I was really shocked that you didn't have to trade in like 10 GBA games as well as your GBA or some crap like that.  

628
Nintendo Gaming / The Orka Challenge
« on: April 05, 2003, 06:55:53 PM »
I've read that the only thing that happens is that Orca will stop the fight and that he will then give you the title "Master". Seems like a pretty sh!tty reward for all of that trouble. I mean I haven't even been able to get 500 yet and the few times I have tried it gets very boring very quick. I can't imagine going all the way to a 1,000 and on top of it just getting the title "Master" for all that hard work would suck.

Anyway if you have any tips for getting 500 would you mind sharing them.  

629
Nintendo Gaming / the gameboy to gamecube scam
« on: April 04, 2003, 07:18:54 PM »
Quote

Originally posted by: Stimutacs Addict
Quote

Originally posted by: Gibdo Master<br
I would like to point out that the whole idea of the Metroid bonus in Prime was that it was for hardcore Metroid fans. If you were a hardcore fan then you would have purchased both games. This means that you would have both GC and a GBA therefore you could unlock the first Metroid game. It was a bonus for hardcore fans not for people like you.


not everyone is a hardcore fan of every Nintendo Game.. don't try to use that as leverage in your argument..

a real fan would have bought the 5@|\/||_|5 @|<+10|\| figure

[edit] someone please kill me
Did you even actually bother to read my post. I said that it was for HARDCORE METROID FANS. I didn't say that you had to be a hardcore fan of Nintendo and all of their games. The figure has nothing to do with the games series so don't try to use that as leverage in your argument. A hardcore Metroid fan is someone who wants to play and own every game. Not someone who wants to buy some stupid figure. Again my point was that if you are a HARDCORE METROID FANS that you would own and beat both the GC and GBA game and therefore get to unlock Metroid in Metroid Prime.  
 

630
Nintendo Gaming / the gameboy to gamecube scam
« on: April 04, 2003, 10:26:19 AM »
Quote

Originally posted by: thecubedcanuck
you sound like a bitter child. grow up
Take your own advice and get over the GBA and GCN connective features.

I would like to point out that the whole idea of the Metroid bonus in Prime was that it was for hardcore Metroid fans. If you were a hardcore fan then you would have purchased both games. This means that you would have both GC and a GBA therefore you could unlock the first Metroid game. It was a bonus for hardcore fans not for people like you.
 

631
Quote

Originally posted by: thecubedcanuck
There is no way in hell I am buying a freaking gameboy so I can get an extra in a game I have already payed for. I think this whole concept is utterly rediculous. This is the king of crap MS would pull, you want this you have to buy this as well then.
Oh, and like that whole bit there wasn't offensive. Yet if someone gets defensive over that then they are wrong for doing that. Frankly I'm glad you'll be missing out on the rest of Wind Waker. Good way to punish yourself. Sure it has its faults but over all it's a great game.

632
What the hell are you bitchin about thecubedcanuck. You do not have to use the Tingle turner to complete the game. The only real point to the Tingle turner is to make the game easier (as if it wasn't easy enough) and you can find some fairly useless treasure with it.  

I don't even understand what the hell the point was to posting that comment.

633
Nintendo Gaming / Zelda WW = OoT 100 years later ?
« on: April 04, 2003, 09:01:52 AM »
Quote

Originally posted by: BoB007
WTF .... stop bustin MouseClickers balls .... You guys are looking WAAAYYY too into this ..
Umm, Mouse Clicker brought this on himself. He's telling us that we don't know what we are talking about and freaking out but when a bunch of people make post proving him wrong we're busting his balls. Interesting. Besides as I recall Mouse Clicker has done this kind of stuff in the past were he has tried to prove something completely wrong despite what everyone else is saying.

634
Nintendo Gaming / So what's up with Capcom?
« on: April 03, 2003, 09:59:39 PM »
never mind

635
Nintendo Gaming / damn Dust under SP screen!!
« on: April 03, 2003, 09:55:51 PM »
If it's interfering with game play or just plain annoys you take it back. It's not like the things are cheap so if it's not up to your standards take it back. Although I plan on getting an SP at some point if I see one dust speck on it even if it's on the edge or something I will definitely be taking it back to the store and exchanging it for a different one.

636
Quote

Originally posted by: odinfire
-- Money means absolutely nothing in the game. Its too easy to come by and there really is nothing to buy except bait and getting your maps read by tingle.
I have to completely disagree with this. If you are trying to get all the heart pieces as well as any side quest money is a big deal in this game. Most things are very expensive and rupees maybe easy to come by but you still don't really get enough considering there are some items that are necessary for getting everything that are 900+ rupees. Money in Ocarina of Time on the other hand was completely worthless in my opinion pretty much the only thing you had to pay for was the minigames and the shield at the beginning of the game. Everything that you could buy in the stores could be fairly easily obtained for free. Sure you couldn't get potions for free but with fairies what was the point anyway.

Although I originally said the dungeons were pretty challenging I now take that back. I've whizzed through the last few with very little problems. I've been able to walk into a room and in a matter of seconds figure out how to solve the rather simple puzzles. Most of this stuff is things we've already seen in Ocarina and then it's usually at its simplest and easiest form. If we are going to light torches at least make it challenging by making us run from one end of the room to the other or makes a go through some complicated maze.

Or how about that just about every puzzle revolves around stepping on switches. Did the game designers make these puzzles with the mentally challenge in mind. It certainly doesn't take that much brain power to walk into a room, see a switch, and know that you have to step on it. Especially after it's the thousandth room with one. *Oh, no this switch won't stay down when I walk off it! What ever shall I do. Oh, there's a statue over there that I can pick up and put on top of it. Jesus that was the hardest Zelda dungeon puzzle ever. I'm glad that's over!* Or how about when you have to move blocks around and it's been set up so that you can only move them where they are supposed to go. It's actually pretty pathetic just how easy they made the puzzles. Hell, you can barely even classify most of them as puzzles. I just hope this isn't a trend will see with future Zelda games.

All in all the game is still great and in my opinion is one of the best Zelda games. Looking at its story and other ground breaking things it's the best Zelda game but judging it by it's difficulty and similar factors it definitely falls short.
 

637
Nintendo Gaming / Zelda WW = OoT 100 years later ?
« on: April 03, 2003, 09:18:01 PM »
The closest thing I have ever read to what Mouse Clicker is saying is what the maiden in the Skull Woods Palace said.

Quote

MAIDEN IN SKULL WOODS PALACE:
...Do you know the prophecy of the Great Cataclysm?
This is the way I heard it...
If a person who has an evil heart gets the Triforce, a Hero is destined to appear...
...and he alone must face the person who began the Great Cataclysm.
If the evil one destroys the Hero, nothing can save the world from his wicked reign.
Only a person of the Knights Of Hyrule, who protected the royalty of Hylia, can become the Hero...  You are of their blood-line, aren't you? Then you must rescue
Zelda without fail.
Here's some more that refers to the Great Cataclysm:

Quote

INSCRIPTION ON MASTER SWORD PEDESTAL:
The Hero's triumph on Cataclysm's Eve
Wins three symbols of virtue.
The Master Sword he will then retrieve,
Keeping the Knight's line true.
Like I said this is the closest thing I could find to what Mouse Clicker was talking about but guess what. It says nothing about this occurring every 100 years. In fact it backs up what Mingesium said. It simply says that whenever an evil person gets a hold of the Triforce that a new hero will appear. It doesn't matter whether it's been a hundred or a thousand years since the last hero was around it only matters that there's some bad dude around and that the world needs a hero to stop him.    

638
The reason why I was bashing Nintendojo is because they couldn't get off their lazy asses and look into the problem before making a big announcement about how the SP is f#$ked up. It's apparent that planetgamecube.com looked into the probably and simply responded to the person who e-mailed them about it that they needed a first party link cable. They didn't post that the SP was screwed up the instant after they read some anonymous e-mail. Yes, Nintendojo did make an update but it was like two days after their initial announcement. And by the way they didn't even make that update until after several readers e-mailed them to let them know how big of morons they are.  

Quote

Update: Several more reader have writen in to let us know that the official GCN-GBA link cable works perfectly on the GBA SP without any issues of depressing the shoulder buttons during use. Dojo Reader Kris did not comment on whether or not a 3rd Party cable was used when encountering the problems, but given the numerous responses claiming that the official cable is working properly it's a good wager that this is the case.
That whole qoute proves my point. They let their readers handle the whole damn thing for them while they did nothing. First a reader tells them the SP is messed up. With out looking into it more they post this info. Then it wasn't till after they were e-mailed that they were wrong that they corrected the post. Real professional huh.

639
Nintendo Gaming / Proper Chronology for Metroid / Samus?
« on: April 03, 2003, 05:07:20 PM »
Metroid Prime 2 will probably answer that question.  

640
Nintendo Gaming / Zelda WW = OoT 100 years later ?
« on: April 03, 2003, 05:02:16 PM »
Mouse Clicker you are WRONG. People came up with the multiple Link theory because they noticed that in each game there seemed to be a new Link because each game presented itself as being Link's first adventure. This theory started with A Link to the Past when in the game it seems as though Link meet Zelda for the first time even though they had already met in two previous games. No where has it ever been stated in the games or manuals that a new Link is born every 100 years.

Yes, I am a hardcore Zelda fan. I have read all the manuals and played and beaten most of the games with the exception of Master Quest and Four Swords making sure to read all the dialog and no where have I ever read anything about a new Link being born every 100 years. It's obvious to me that you are making this up Mouse Clicker. First you try to say it's in the Wind Waker intro when that's complete BS but you are the one telling us we aren't hard core. This thing with the Wind Waker intro is really amazing to me. There isn't even anything in the intro or the rest of the game that you could misunderstand and think it said that a new Link is born every 100 years and yet you try to say it's there? I agree with McDubJr that you imagined the whole thing. Oh, and it isn't mentioned in the Link to the Past manual. Here's a thought why don't you sit down and watch the Wind Waker intro and read the A Link to the Past manual before telling us all how wrong we are. And the only person who knows about this "legend" is you.


Quote

Originally posted by: mouse_clicker
I distinctly remember in the opening scene of Wind Waker (where they explained the backstory, aka Ocarina of Time), they said that a new hero arises to face evil every 100 years.
Yes, you distinctly remember something that you imagined while high.  

641
Nintendo Gaming / Proper Chronology for Metroid / Samus?
« on: April 02, 2003, 08:49:54 PM »
Quote

Originally posted by: ruby_onix
"Well, guess what if Metroid Prime took place after Metroid II that little opening intro would have still been messed up wouldn't it."

Nope. I mentioned this earlier in the thread. Samus's "log" (for lack of a better word) at the start of Super Metroid wasn't a complete battle record. It was a very short history of her experience with Metroids and the Metroid Hatchling in her posession.

She says she first fought the Metroids on Zebes, and next fought them on SR-388, where she picked up the baby Metroid. She seems to be just talking about the story of the baby Metroid, so she doesn't need to talk about anything that happened after she found it (until she did something noteworthy with it, at Ceres), but the way it was worded eliminated the option of Metroid Prime (unless MP didn't have any Metroids in it, but it did).
Going by what you are saying then why would she need to mention Metroid Prime. It doesn't have anything to do with the hatchling whether it takes place before or after Metroid II.

I really don't think it's that big of a deal in the end. All things considered I think Retro did a pretty good job with fitting Prime in the story line. I just don't think it's logical that Samus wouldn't have immediately went to the space station. It has nothing to do with her personality either. It just makes better sense that way. Retro put it in a good spot because there wasn't any overlapping story with Metroid and Metroid II. There was nothing that said that this or that occurred between those two games. At least nothing that said Samus was here or there anyway. With Metroid II and Super Metroid though we know that between those two games Samus took the metroid hatchling to the space station at some point. The only real problem with where Metroid Prime is is the intro for Super Metroid. Despite how you feel about it you would have had that same problem whether the game took place before or after Metroid II though. Retro placed Prime where they did to avoid causing problems with Samus taking the hatchling to the space station. Apparently they too felt it made sense that Samus would take it there immediately therefore giving no time to put another game there and they also realized that putting any game before Super Metroid would cause problems with the intro so that it didn't really matter.  

The important thing is is that Prime doesn't cause any problems with the other games stories. It doesn't cause a problem with Metroid, Metroid II, Super Metroid, or Metroid Fusion. It only causes a problem with the intro for Super Metroid which was just a way to help the gamer understand what had happened in the last two games and how that affected what was happening in Super Metroid. And the only real problem with it is that it's just not mentioned because the game wasn't going to be made for another 8 years.

642
It's because there's actually a lot more time between Ocarina and Wind Waker than just a hundred years. In the time that passed the Sages from Ocarina probably died and new Sages replaced them. This is the same for Laruto since she looks nothing like Ruto. Notice how in Hyrule Castle the stain glass looks exactly like Ruto from Ocarina although cel-shaded while Laruto looks more like the male Zoras.

Click here and read my post for more info about how much time really passed as well as some stuff about the Hyrule Castle in Wind Waker.  

643
Nintendo Gaming / Proper Chronology for Metroid / Samus?
« on: April 02, 2003, 04:51:47 PM »
Quote

Originally posted by: ruby_onix
Super Metroid (which you even said laid out the storyline nice and clearly) says that no encounter between Samus and Metroids can exist between Metroids 1 and 2. "The first time I battled Metroids was on Zebes. The next time was on their homeworld, where I wiped them out."
Well, guess what if Metroid Prime took place after Metroid II that little opening intro would have still been messed up wouldn't it.

Quote

Originally posted by: ruby_onix
She didn't "fail" her mission exactly, but she did abandon it. The Galactic Federation decided that the Metroids were too dangerous to exist, and hired Samus to wipe them out. She killed a bunch of Metroids, then left the planet without finishing the job.
She didn't leave without finishing the job. Instead of killing the hatchling she decided to take it to a Galactic Ferederation research station so it could be studied. They were obviously happy about this from the way that one scientist was shaking Samus's hand in the Super Metroid intro. Leaving the planet without finishing the job would be more like if she just decided to leave the hatchling on the planet without killing it.

Quote

Originally posted by: ruby_onix
You seem to think she did that because she saw a "containable" Metroid, and compromised her entire mission because she realized it was worth more alive.

I think she couldn't finish her mission because she's not a baby-killer. She realized her mission was wrong. This Metroid thought Samus was it's mother, and she couldn't betray it.

Saving the life of one baby Metroid was an atonement for her genocide, and I think it's possible that it could have taken a while for the Galactic Federation to convince Samus that the Metroid would be safe and well-treated with them, before she handed it over.
To quote you, "You're making assumptions about her character. Ones I (for one) don't agree with." Your entire post there is about personal opinions that exist only in your head. They weren't stated any where in the games so how does it make your assumptions about her character better than mine. Hell, I wasn't even making assumptions. I was only going by what's in the games. Since you have obviously read the intro for Super Metroid I figured you would have noticed this part, "I personally delivered it to the galactic research station at Ceres so scientists could study its energy producing qualities...". She says right there that the reason she took it the research station was so that the damn thing could be studied.

Also her atitude toward the metroid is also pretty well expressed in this part, "The scientists’ findings were astounding! They discovered that the powers of the metroid might be harnessed for the good of civilization!" See how shocked she is by the discovery that the metroid could be used for good. This shows that up until the discoverey she felt they could only be used for negative purposes.

Quote

Originally posted by: ruby_onix
Because the Space Pirates aren't cabable of transporting Metroids through space, so they alway need to get fresh ones from SR-388. I get it now. Wait, if SR-388 is another planet...
Hahaha... My point was is that you can't put another game between Metroid II and Super Metroid because we know of Samus whereabouts during that time. Also as far as Samus knew she had wiped out all the metroids except for the hatchling after what she did on SR388. As a matter of fact she had wiped them all out except for the hatchling.

Quote

Originally posted by: ruby_onix
Because putting it before Metroid 2 made a plot hole. Super Metroid didn't just forget to mention Metroid Prime, they ruled it out. Now people have to either ignore a "flaw" in Super Metroid's story, or one in Metroid Prime's. That cheapens the entire Metroid storyline.
Oh, so putting Metroid Prime after Metriod II even though it would have caused the exact same plot hole in the Super Metroid intro wouldn't have cheapened it. Interesting logic you have there.

Quote

Originally posted by: ruby_onix
Especially since I can see a better opening for a game after Metroid 2, due to some potential extra time (nobody is saying it is there, but it could have been if Retro wrote it that way), and the fact that the Space Pirates and the planet SR-388 are seperate issues. The Space Pirates don't need to get Metroids from SR-388. They already have them. What, do people think that there will never be any more Metroids in any future Mertoid games? Ever? If the Space Pirates can come back, so can the Metroids.
Umm, when did I say that we need Metroid on SR388 to get metroids? NEVER. In fact Metroid Prime addresses that whole idea because the pirates had extra metroids that they had on space ships and stuff. Samus wasn't aware of this till sometime after she landed on Tallon IV. However it's obvious from Super Metroid that the space pirates no longer had a personal supply of metroids and since SR388 didn't have any that's why they had to steal the hatchling. This means that Samus destroyed the pirates supply of metroid during Metroid Prime. Actually if Metroid Prime 2 is a direct sequel to Metroid Prime then the space pirates personal supply of metroid will probably be destroyed during that game.

Also so far the games have done a good job of explaining why the metroid are there or why they have come back when we thought they were all destroyed. So I don't think they will just say they are there because they are since they haven't done that yet.

644
Nintendo Gaming / Zelda WW = OoT 100 years later ?
« on: April 02, 2003, 10:57:59 AM »
Quote

Originally posted by: mouse_clicker
SPOILERS

Gibdo: I noticed all of those references, too, about the difference between OoT and WW being much more than 100 years (especially since if Medli, a bird like Rito, is the blood descendant of the Zora sage of the Earth temple- it would take MUCH lnoger than a century for a being to evolve that much), and since Link from OoT is already a legend, which takes lnoger to formulate than a mere 100 years. But if you look at the opening scene, it says that every 100 years a new hero is born, which heavily implies that the Link of WW is the next Link after the one in OoT, and the fact that they worship the Hero of Time so much means there haven't been any Links inbetween OoT and WW, placing WW 100 years after OoT. Very confusing.
First of all the Rito didn't evolve. In the game it is mentioned that Valoo changed them and started giving them their wings long ago. Also it does not say that a new hero is born every 100 years in the intro. Where in the hell did you get that from?


645
Nintendo Gaming / Proper Chronology for Metroid / Samus?
« on: April 02, 2003, 10:20:10 AM »
I really don't see any argument for putting Metroid Prime after Metroid II and don't understand why people are determined to say that's where it goes. What's the point? It really doesn't matter where it goes actually it's just that it makes more sense and is easier to put it after Metroid not after Metroid II. I mean what the hell is the problem with putting Prime directly after Metroid anyway? The fact of the matter is is that there is no problem with putting it there while there is a problem with putting it after Metroid II or any other game for that matter which is why your guy's argument makes no sense. Hell, you don't even have an argument. Just get over what ever you guys are hung up about and except the FACT that Metroid Prime happens between Metroid and Metroid II.

Quote

Originally posted by: ruby_onix
I'm speculating that Samus could have kept the Hatchling around for a while before turning it over for research. I mean, she did violate her mission objective (and probably didn't get paid) because she let it live.
I have to completely disagree with all of that. First of all whether or not she wouldn't have gotten paid she wouldn't have been irresponsible and just ran around the galaxy with something that is a galactic threat. She would have and did in fact take it immediately to the space station. Also I doubt she wouldn't have gotten paid. For one thing she didn't fail her mission. It's just that instead of destroying the last Metroid she just packed it up and took it with her. It could still be destroyed at any time. Also I'm sure that she was probably paid even more for bringing back a live test subject. I can't imagine that the scientist were upset over that. Scientist: "Samus we are very upset that you brought us the very last metroid so we could study the thing. Something that as scientist we would absolutely love to do. It's also something no one else could do because it was far to dangerous. Because of this we aren't paying you." Yeah that makes a lot of sense.

Finally I doubt Retro ever planned on placing Metroid Prime after Metroid II. From playing Metroid Prime I can tell they are fanatics about the series and would have known from the beginning that trying to squeeze a game between Metroid II and Metroid Prime would not have worked not to mention would have been stupid. I'm sure that as they were coming up with the story that they planned on making it a sequel to Metroid. Also could you actually explain to all of us why Metroid Prime would have been better if it happened after Metroid II instead of just saying it would.

646
Nintendo Gaming / Zelda WW = OoT 100 years later ?
« on: April 02, 2003, 10:04:41 AM »
Well from multiple things stated in the game I think the amount of time between Ocarina and Wind Waker is much much longer than 100 years. Maybe more like a thousand or so years.

Spoilers...

For one thing the King tells Zelda that the Triforce of Wisdom had been handed down for AGES in the Royal Family. This means that there was already a great deal of time between Ocarina and when the actual flood started. Also the Hyrule Castle you go to in Wind Waker is not the same one from Ocarina. For one thing that castle was destroyed by Ganondorf so he could build his tower. Now I don't know how long it would take to build a castle but I'm sure it would take a very long time. That is of course if they didn't use magic to build it anyway. Also I do not think that the Wind Waker castle is in the same location as the Ocarina castle. When they show that shot of the castle when you first go down to Hyrule I assumed that they had filled the lava pit that Ganon's tower was hovering over with water and then built the new Hyrule Castle on an island in it. However when you go outside and onto the bridge and look around you can see that it is in fact a river not just a lake or pond and that Hyrule Castle is just at the end of that river. All this points to the fact that there is probably a very long period of time between the end of Ocarina and when the flooding occurred.

So how much time is there between the flooding and Wind Waker? Again there is probably more than just a 100 years. The King says that HUNDREDS OF YEARS passed between the flooding and what was going on now. Hundreds of years makes more sense because the majority of people seem to have forgotten about what happened to bring on the flood and even earlier events than that. While some people remember bits and pieces about the Hero of Time it's still pretty much considered a legend and people seem to know even less about the flooding. I don't think that anyone even knows that there was a flood since most everyone acts like that's how things have always been. Maybe there's even more than just hundreds of years. Thousands of years would make even more sense.      

647
Nintendo Gaming / Question about how the second quest works.
« on: April 02, 2003, 09:36:10 AM »
Hmm, I think I'll fix this problem by buying another memory card and copying everything on to it. That way when it comes time to start a new file for the second quest I'll still have all my original save files on the other card. Genius. I have one last question though. Since I'm sure you can save before you go into the final dungeon doesn't that mean that every time you beat that dungeon you'll be prompted to make a save file for the second quest? Therefore I could avoid making the save file by simply not doing it that time and since I would have saved just before the final dungeon I could go back and do it at any time right?


648
Nintendo Gaming / More clichés (spoilers)
« on: April 02, 2003, 09:20:04 AM »
I don't know but I have wondered the same thing myself. It seems that Miyamoto or someone at Nintendo has some weird fetish for those things.  

649
Nintendo Gaming / Proper Chronology for Metroid / Samus?
« on: April 01, 2003, 07:05:35 PM »
This is why Metroid Prime cannot take place between Metroid II and Super Metroid. Samus would not have ran around the galaxy with a dangerous Metroid hatchling in her ship. She would have taken it immediately to the space station Ceres. At the beginning of Super Metroid she had just left the space station and then Ridley attacked it. So there is no way any games could fit between them. Samus was going to and staying on the space station the whole time between Metroid II and Super Metroid. Also if Metroid Prime happened after Metroid II don't you think there would have been references to what happened on SR-388? Instead we get lots of references to what happened on Zebes during Metroid.

Also the reason why Metroid Prime isn't numbered is because all the rest of the games were already numbered. It was a done did deal. I mean what were they supposed to do call it Metroid 1 1/2.  

650
Nintendo Gaming / Question about how the second quest works.
« on: April 01, 2003, 06:47:32 PM »
Do you have to chose a save file at that time? The reason why I'm asking is because all three of my save files are full since I copied my main save file at specifics points in the game so I can watch the cut scenes at any time.

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