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Messages - Nephilim

Pages: 1 ... 5 6 [7] 8 9 ... 53
151
Nintendo Gaming / RE:Samba De Amigo should be on the Wii...
« on: March 26, 2007, 12:56:31 AM »
Gameplay and shows how it works

I dont think gyro's would work with this game  
Plus alot of the music is too old, such as sonic songs and the pop songs

152
Nintendo Gaming / RE:Wii to feature same online structure as the DS
« on: March 25, 2007, 05:06:51 PM »
Yea they hacked the database which u could pay online for live, not really that big
remember paypal has been hacked that way also in the past

even the largest companys, just need one server that hasnt been updated and boom

153
Nintendo Gaming / RE:Wii to feature same online structure as the DS
« on: March 24, 2007, 11:41:08 PM »
Problem is only a few games are popular for nds, try playing bomberman or tony hawk :/

System doesnt work for less popular games, you can be waiting in regional play for hours without anyone one
Would be much easier, were you can see lobbys and see if anyone IS online

154
Nintendo Gaming / RE:DONKEY KONG COUNTRY!!!!! SUCKS!!
« on: March 19, 2007, 08:41:43 PM »
2 is better in almost every way, but still 1 is fun for a few run thu's

155
TalkBack / RE:Shigeru Miyamoto Wants to Hear from You
« on: March 17, 2007, 08:48:37 PM »
I dislike how people are being comment nazi's, alot of replys are hidden and have alot of down thumb's
Its like digg :/

156
General Gaming / RE:Panasonic or Goldstar?
« on: March 17, 2007, 03:48:05 AM »
I used the Panasonic version in 1997

Friend won it and a 900 dollar mountain bike, even thu it wasnt released in Australia

I dont know about the goldstar version, but it sounds dodgy just by the brand name
also remember 3DO can use Genesis/megadrive controls, just not as the linking control

157
Great Roundup

158
TalkBack / RE:Virtual Console Mondays: March 12, 2007
« on: March 13, 2007, 10:07:29 PM »
sonic spinball, over hyped mid 90s game that I returned to the movie shop, the day I hired it :/

159
TalkBack / RE:INTERVIEWS: GDC 2007: The Keiichi Yano Interview
« on: March 12, 2007, 03:49:02 PM »
err whats the login & password *scratches head*

*edit: fixed yay

160
TalkBack / RE:PS3 HOME is 'Mii Too,' Says Nintendo
« on: March 09, 2007, 12:25:13 PM »
Quote

Originally posted by: Shift Key
Quote

Originally posted by: DeadlyD
If its preinstalled, then it can go beyond mii's

Personally game looks to 2001, no in graphic sense but in style
those old lame 3d character chat rooms, which boomed badly (even thu they lived on with 12yr olds in games like ragarnok)


Haven't you learned that there's more to a game than graphics, like say gameplay? Or even communication. Wise the hell up before you criticise.

Wise up to what?

I dont get ur point

161
TalkBack / RE: PS3 HOME is 'Mii Too,' Says Nintendo
« on: March 08, 2007, 10:24:37 PM »
If its preinstalled, then it can go beyond mii's

Personally game looks to 2001, no in graphic sense but in style
those old lame 3d character chat rooms, which boomed badly (even thu they lived on with 12yr olds in games like ragarnok)

162
Nintendo Gaming / RE:Shop channel under maintenance!?!
« on: March 08, 2007, 12:03:29 AM »
Secret game?

You mean Sonic Pinball? which u can view using the firefox trick? ewww

163
Nintendo Gaming / RE:Ouenden Friggin' RULES!
« on: March 07, 2007, 08:40:48 PM »
Aww there bringing back the fire backgrounds and animated fire in no.2
looks so crappy in no.1

164
Nintendo Gaming / RE:Super Smash Bros. Brawl
« on: March 06, 2007, 11:24:29 PM »
I think a cooler idea would be a secondary smash item move, much like jump stars

Turns into a wolf and just jumps around, attacking the area and whoever is in it (whole z lockon attack)

165
TalkBack / RE:REVIEWS: Sonic and the Secret Rings
« on: March 06, 2007, 12:23:42 AM »
"That's a good thing for a platform game."

wasnt that the major fault of the recent PSP sonic game also? fact u had to replay stages because they were so poorly designed, reminds me of that annoying inair stage in sonic advanced *shives*

Days of having hard games, purely because they were designed badly should of died with the nes
There are others ways of adding difficulty, such as megaman series has done

166
TalkBack / RE:SNK America Boss Dishes Out VC Info
« on: March 05, 2007, 06:48:06 PM »
"what in the world is going on with all this conflicting information"

Nothing is conflicting, Nintendo gave out Dev kits for online, noone has ever stated they are ANY GOOD
They are proberly just designed to interact with the normal dev kit, and allow swapping of online code into wii games and intergrate everyones fav online system: friend codes

Nothing do, with recoding a SNK games for online play
Wii Dev kit + Wii online kit = online snk game.... is proberly totally wrong, would be so many other factors

167
Nintendo Gaming / RE:Super Smash Bros. Brawl
« on: March 05, 2007, 06:41:10 PM »
Thats fake and welcome to 6months ago

168
TalkBack / RE:SNK America Boss Dishes Out VC Info
« on: March 04, 2007, 05:19:29 PM »
Quote

But exclusive online games aren't advantages at all. It doesn't make any sense to me.


SNK was happy to rerelease games last year with online on ps2, whole KOF collection
heck sony policy proberly ment SNK paid for the servers, but still the games sold well

This really sucks for us the consumer

169
NWR Forums Discord / RE: Ayumi Hamasaki plays Wii...
« on: March 02, 2007, 10:10:54 PM »
Japanese pop thu 90s was always a clone of 80 american/uk pop
its always been horrid

its like a german rock scene, its just 80 industrial music with riff's and yelling

170
I think it sounds pretty cool

free animal crossing clone

171
TalkBack / RE:Naruto: Clash of Ninja 3 Goes to Wii
« on: February 27, 2007, 01:48:44 PM »
Sounds like 3, just with mini games added which use wiimote
maybe they will port the EX mini games to 3?

172
Quote

Why is everyone always talking about Halo?  I'm a huge PC FPS fan, and Halo on PC was mediocre at best, and even worst on Xbox. When I played Halo on Xbox it just seemed very slow/sluggish; running seemed like walking, and turning was even worst. Gamepads, even analogue ones do not have the percision of the keyboard/mouse. Maybe I'm just too used to the keyboard/mouse, but I find it hard to use a gamepad for FPS games.    I guess ppl who never played any real FPS's like Halo.

But there are different eite FPS groups, there are those whole bash anything that isnt made by valve, then the quake/ut crowd, war simulator groups, ect.
Halo fps fans just have there own style  

173
Metroid never really has had a replay value unless your a hardcore fan, this does turn away people, and online modes do attact people
I think you have the wrong idea on online, there are 100s of modes for them choose between, doesnt mean it has to end up boring like mp2 multiplayer
simple coop boss rush, with no health spawns or such... would be easy to design and would be fun

174
Nintendo Gaming / RE:Naruto Shippuuden:Gekitou Ninja Taisen EX for Wii
« on: February 15, 2007, 07:37:13 AM »
http://www.youtube.com/watch?v=tG5gM_1V_r0

First ad shown at 9:30-10mins
amazing, looks like GNT on crack in motion *drool*

175
TalkBack / RE:Super Smash Bros. Melee at Evolution 2007
« on: February 14, 2007, 07:46:52 AM »
well how can you be the best player, if u can only play well on 2 stages?
whole point of touraments is to crown the best player... kind of lazy for top players to say final destination only

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