Quote
Originally posted by: Chozo Ghost
You're right, but Nintendo games tend to be remembered as timeless classics more often than third party games are. Third parties profit by rushing something out, and it may sell very well initially, but 10 years from now do you think anyone will still be playing Monster Madness? That's the difference Nintendo Quality makes. If Super Mario Galaxy is as good as Mario 64, then you can be sure it will be played 10 years from now and beyond.
I don't see many 3rd party games having that long lasting appeal these days.
Don't get me wrong here, I'm not saying these crappy games are even worth the plastic they are stamped on, I'm just saying that your average company doesn't care about their legacy they care about profit. Typically more games = more profit. Look at EA, they release a CRAPTON of games a year and they make a CRAPTON of money.
My whole argument in as few words as possible. Making Nintendo quality games is not ideal for 3rd parties. Making crap is. Just because a few companies got burned "conning" people, doesn't mean all companies who do the same thing also get burned. Sometimes I think everyone forgets this is a business. In the real world, being the best doesn't always translate into making the most money. I'm sure it helps, but it is definitely no guarantee.
To bring it full circle, Ubisoft is probably making enough money right now selling average to crappy games that they want to explore the more artistic side of things and would like to emulate Nintendo's tried and true formulas. Nintendo makes games that are simply of a higher caliber, and they are the ones making the timeless classics, there is no disputing that, but make no mistake, they do it because they have a vested interest in their platform and the better they make their games the more likely they will sell more units of their console. Third parties are not tethered to a single console and do not have the image of a console to maintain. This allows them to make crappy games and have it still be a viable business plan.