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Messages - Nick DiMola

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1226
TalkBack / Re: Fanboyism, or Cutting off Your Nose to Spite Your Face
« on: August 26, 2008, 03:32:13 PM »
See but what you describe vudu isn't really fanboyism. You aren't saying that there can't be good games on other systems, just that with your limited time, the games you want to play the most are on a certain system, so you opt to play solely there because that is where you are getting your best value. This is logical and can not be criticized.

If you can't respect other gaming experiences elsewhere because they don't align with your tastes, that is when you start treading on the ground of fanboyism. It would be unreasonable to expect people to try and experience everything, but keeping an open mind keeps you out of fanboyism land.

1227
TalkBack / Re: Fanboyism, or Cutting off Your Nose to Spite Your Face
« on: August 26, 2008, 03:12:34 PM »
Fanboyism certainly isn't a problem here.

I wonder what prompted this blog poast.

Actually Kotaku did. Reading comments there pisses me off and I thought this would be a good venue to get out my frustrations.

Plus I think it is an interesting discussion point.

1228
TalkBack / Fanboyism, or Cutting off Your Nose to Spite Your Face
« on: August 26, 2008, 03:40:09 PM »
http://www.nintendoworldreport.com/blogArt.cfm?artid=16599

  Fanboyism isn't anything new, especially on the internet. People have been picking sides with games, consoles, and companies for years, but in the end it is all pretty meaningless.    


Logically anyone who is invested enough in gaming to pick a side, is invested enough to care about gaming in general. So with that type of an investment why even bother exclusively picking a side? If you are open-minded and accepting, chances are you will find a greater amount of things to like across all platforms and genres.    


By cutting a game, genre, or system out of your repertoire just for the sake of being on a side is cutting off your nose to spite your face. You can continue to have a preference for something (that is a normal human trait) while still enjoying things outside of your preference. That doesn't make you a traitor, it makes you logical.    


Of course this is a Nintendo driven website, so the preference of most readers of the site is Nintendo. However, as fans of Nintendo, it's ok to experience non-Nintendo systems and games and still be a fan of Nintendo. It is frustrating for me to read comments on a wide variety of sites where every discussion devolves into console wars, or franchise wars, or genre wars. It's foolish nonsense and it is closed-mindedness.    


Fanboyism can be an easy trap to fall into, but remember its only hurting one person, and that's you.


1229
Nintendo Gaming / Re: Madworld
« on: August 26, 2008, 12:23:41 PM »
Art is in the eye of the beholder. End of discussion. Some consider smearing manure pies over the wall art and it is probably is to them, but some of us find it disgusting. Seriously who cares? It is quite obvious the term art is extremely subjective.

QFT

1230
NWR Forums Discord / Re: Introduction to Voice Chat
« on: August 26, 2008, 11:48:14 AM »
Ahhhh that's better.

1231
I always ditch Malo as soon as other characters become available. He is really annoying while you have to use him because he is really weak and doesn't ever seem to get strong enough to be worth using.

1232
TalkBack / Re: Mario Super Sluggers Slides Into Stores
« on: August 26, 2008, 09:53:20 AM »
I'm really interested in this game and will likely be playing it with my brother who is buying it today. I LOVE the original so I have high hopes for this one.

1233
The final battle vs. Smithy is EPIC.

Battle vs. Culex even MORE epic.

1234
NWR Forums Discord / Re: Hoola Hoop the messenger man.
« on: August 26, 2008, 07:33:05 AM »
aim: nintend0nick

1235
Part of everyone's love of SMRPG is the time frame in which they played it. If you played the Paper Mario series before you play SMRPG, I don't think you'll enjoy SMRPG the same way people did who played SMRPG before the other games. I'm sure the same holds for the other people, just vice-versa.

Playing either game sets your mind up for Mario RPGs to play out a certain way, when they don't approach the same goal, the obvious reaction is disappointment. I think pap's story is pretty accurate for me as well and probably for a number of other people.

It's likely that the other side of the debate will likely play SMRPG and not get what's so great about it because their expectations are different.

1236
TalkBack / Smash Bros. Dojo Provides Surprise Update
« on: August 26, 2008, 08:15:35 AM »
Curious about the world records for Home Run Derby or Target Smash? Head over to the dojo to compare your records with the best in the world.
 http://www.nintendoworldreport.com/newsArt.cfm?artid=16592

 According to Masahiro Sakurai, "a vast number of Target Smash!! and Home-Run Contest submissions have poured in from players of all regions." As a result he has compiled a list of the top records for each character on each stage and made them available online for everyone to see.    


Players interested in checking out and comparing records can see the Target Smash and Home Run Derby records on the Dojo. Sakurai will be updating the list as the records are broken and he urges everyone to "keep sending them in!"


1237
TalkBack / Ubisoft Planning a Share Split
« on: August 26, 2008, 12:14:02 AM »
Ubisoft's publishing and developing efforts have paid off and investors may see it with a share split.
 http://www.nintendoworldreport.com/newsArt.cfm?artid=16591

 Ubisoft has been doing quite well lately by developing and publishing a variety of titles across all of the consoles currently on the market. In order to show investors and the market their success, Ubisoft is planning on splitting its shares (currently valued at €62.22 per share) two-for-one on September 22.    


A stock split is a common occurrence in the public market. Companies will sometimes divide their stock after they have seen their share price rise significantly. This increases the availability of the stock and may also indicate the management's confidence that the company will continue to perform well.    


Ubisoft will put the stock-split to a vote at its September 22nd annual general meeting. If the plan goes through stock holders of Ubisoft will now own double the shares they once owned, each worth half the price they were originally worth.


1238
NWR Forums Discord / Re: I'm sad
« on: August 25, 2008, 04:18:48 PM »
Wandering can change your thread from Emo to Incest in just one post! Post an emo thread now for your trial response!!!

1239
I would've preferred them to do something new and different with the boxart, but oh well I guess its alright as is.

1240
TalkBack / Re: This Week's Virtual Console and WiiWare
« on: August 25, 2008, 02:09:31 PM »
Finally a good week. I'm interested in grabbing Helix and Ys Book, but Ys Book might be my first purchase alongside a Turbo Duo.

1241
I found the story, characters, and settings of SMRPG to be much better than those found in Paper Mario.

SMRPG > Mario & Luigi > Paper Mario, however all three are amazing and it is really splitting hairs when arguing which series is the best.

1242
TalkBack / Re: Replacement Okami Covers Now Shipping
« on: August 25, 2008, 01:40:44 PM »
About time. Nice to see Capcom giving everyone the whole kit and caboodle.

1243
TalkBack / Replacement Okami Covers Now Shipping
« on: August 25, 2008, 06:32:40 AM »
After interruptions from a variety of "elite ninja assassins," Capcom will now be shipping out the covers as promised with an extra bonus for the patient fans.
 http://www.nintendoworldreport.com/newsArt.cfm?artid=16589

 According to Capcom's Colin Ferris, the replacement covers for Okami Wii are finally shipping out. Due to an IGN watermark on the original cover, Capcom offered a replacement program for those with the tainted cover art. In an effort to appease the fans, Capcom offered a basic replacement of the standard cover art, but also offered two new unique covers.    


Due to many fans bypassing the standard system in an effort to receive all three pieces of cover art, Capcom has decided to award all unique entries into the system with two pieces of cover art. The standard replacement cover art is now shipping along with a second reversible cover art with both of the other offered designs.    


Confirmation emails have not been sent out, but if you already filled out the form, Capcom will be sending one to each household that applied. If you need extra covers, head to Capcom's cover art replacement page and you can download the cover art to print either from your own computer or from a third party printer.


1244
TalkBack / This Week's Virtual Console and WiiWare
« on: August 25, 2008, 02:30:51 PM »
With the release of two Virtual Console games that were promised weeks ago, Nintendo provides us with one of the best weeks in Virtual Console and WiiWare history.
 http://www.nintendoworldreport.com/newsArt.cfm?artid=16588

 This week Nintendo has graced the Wii Shop Channel with two classic titles, Samurai Shodown 2 and Ys Book I & II, and a brand new title from Ghostfire Games, Helix.    


Helix is a rhythm title where players will mimic the actions of an on-screen robot by using two Wii Remotes. The game features 26 audio tracks licensed from independent artists each with three difficulty settings for players to dance along with.. Players of any age and experience should be able to enjoy the E-rated title as it only involves motions with no button pressing necessary. Helix is available now through the Wii Shop Channel for 1,000 Wii Points or $10.    


Samurai Shodown 2 succeeds the already released Samurai Shodown while surpassing it in all ways. The game, released in 1994, is widely considered to be the best in the series. Players fight head-to-head with the fifteen different samurai using the enhanced Rage System from the first game and a collection of new moves including back-stepping, rushing forward, and ducking. Samurai Shodown 2 is rated T for Teen by the ESRB and is available now through the Wii Shop Channel for 900 Wii Points or $9.    


Ys Book I & II for the TurboGrafx-16 CD-ROM is a collection of the first two Ys games which were originally released on a variety of systems predating the TurboGrafx-16 CD-ROM. The games feature enhanced graphics, audio, and cut-scenes without compromising the integrity of the titles. Both titles star the red-headed swordsman Adol Christin who is seeking the six books of Ys which contain the information necessary to defeat the evil forces in Esteria. The highly-regarded RPG is rated E for Everyone by the ESRB and is available now through the Wii Shop Channel for 800 Wii Points or $8.    


WII-KLY UPDATE: ONE WIIWARE GAME AND TWO VIRTUAL CONSOLE GAMES ADDED TO WII SHOP CHANNEL    


Aug. 25, 2008    


Hollywood packs its share of excitement, but video games can deliver just as many mind-blowing thrills as the biggest summer blockbuster. For proof, look no further than this week's powerhouse additions to the Wii Shop Channel. With a mesmerizing new WiiWare title and two action-packed classics for the Virtual Console, you'll find captivating visuals, memorable characters and richly interactive tales that impress on screens of all sizes. With or without popcorn, the fun is yours to savor.    


Nintendo adds new and classic games to the Wii Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week's new games are:    


WiiWare    


Helix (Ghostfire Games, 1 player, Rated E for Everyone, 1,000 Wii Points): Helix is one of the most innovative music-rhythm games ever designed for the Wii console. Use the Wii Remote controller to do dozens of exciting moves, including punches, circles, back fists, hooks and more. Be mesmerized by the eye-popping background visuals, which pulse to the beat of the music. Enjoy incredible replay value with 26 songs to play and three difficulty levels. Try to unlock all of the songs. This game is great for getting exercise plus having fun. No buttons are required, so it's easy for anyone to pick up but difficult for even the best players to master.    


Virtual Console    


Ys Book I & II (TurboGrafx16 CD-ROM, 1 player, Rated E for Everyone-Mild Fantasy Violence, 800 Wii Points): Ys Book I & II chronicles the first adventures of Adol Christin, a young, red-haired swordsman on a quest to unlock the secrets of an ancient kingdom. As Adol, you search the island of Esteria, gathering clues to unravel the mystery of Ys. Fight monsters that lurk in caves and towers with physical or magical attacks, and use your brain to make your way through dangerous areas filled with traps. In Ys Book I & II, the first titles in the Ys series were put together as a single TurboGrafx CD-ROM. They awed players with their gripping story lines accompanied by fully orchestrated soundtracks, wonderful voice acting and amazing special effects. Don't miss out on your chance to experience this wonderful piece of gaming history.    


SAMURAI SHODOWN 2 (NEOGEO, 1-2 players, Rated T for Teen-Blood, Language, Tobacco Reference, Violence, 900 Wii Points): First released in 1994, this fighting game follows 15 samurai in their individual quests. The rage system, which was popular in the first game, has been further enhanced. Not only does attack power rise when the gauge is full, but the player can also use a special technique that can break the opponent's weapon and force the opponent to fight unarmed. The game also allows for more movement techniques such as back-stepping, rushing forward and ducking, allowing for even more strategies. A fun and important detail of this game: One of the new characters, Cham Cham, was voiced by voice actress Reiko Chiba, an idol in the gaming community.    


For more information about Wii, please visit wii.com.


1245
TalkBack / Re: Mii Freestyle Mode Revealed for Guitar Hero: World Tour
« on: August 25, 2008, 12:42:47 PM »
I'd love to see someone take the information from the Mii use its characteristics to build a more realistic looking character to use in games. Then it is kind of like using your Mii translated to match the style of that particular game.

I do like seeing the Miis in games just the way they are though, and I am still saddened that we didn't see a Mii fighter in Brawl.

1246
General Gaming / Re: Indigo Prophecy
« on: August 25, 2008, 06:50:32 AM »
It looks like 1UP FM is going to play this game in their backlog section, so I might pick it up. How long is it?

I clocked somewhere around 6 hours, so it's rather short. But it isn't particularly expensive at this point either and is definitely worth experiencing.

1247
Reader Reviews / Re: We Love Golf
« on: August 25, 2008, 06:46:09 AM »
Nice review, it sounds like the motion control they implemented is logical and much more consistent than what you find in Wii Sports Golf. I eventually abandoned that minigame because I could never get a consistent result from my short game swings and time on the green was excruciating.

I will probably check this one out on a price drop because I still have Mario Golf for the Cube largely unplayed.

1248
General Chat / Re: Metallica - Death Magnetic
« on: August 24, 2008, 03:26:06 PM »
The single really is pretty decent and much better than expected. Stanger is not only the worst Metallica CD ever made, it very well maybe the worst album of all time. If they can bring back even a taste of the greatness of the glory days (pre Black album) the CD will be good enough in my book.

1249
THIS GAME IS MAGICAL. EVERYONE SHOULD HAVE EIGHT COPIES.

QFT

1250
Well if you are a bit adventurous, most cars usually have an extra set of L/R RCA connections behind the radio. You can usually bust open the dash and pull these out and get a simple adapter that will allow you to connect with a headphone jack. I'll see later if I can find a tutorial for you...

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