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Messages - Nick DiMola

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1201
A game collector's nightmare! =(

Understatement of the century.

1202
NWR Forums Discord / Re: Pronunciation
« on: August 28, 2008, 04:01:10 PM »

1203
TalkBack / Re: Nintendo to Release Metallic Silver DS
« on: August 28, 2008, 02:24:43 PM »
I still have my launch DS Phat. Maybe sometime next year I'll upgrade to a Lite. Or not.

Phatz4Lyfe

1204
TalkBack / Re: Games Convention Planning Event in North America
« on: August 28, 2008, 01:56:41 PM »
Maybe the climate in the US is no longer suitable for big game tradeshows? Why would a US GC succeed where all the others have failed?

Well E3 never failed when it was truly E3. E3 failed when it started being regulated. At this point companies are happy not to put all their eggs in one basket like they did with E3, but if this takes off, over time it can become exactly what E3 was.

1205
Nintendo Gaming / Re: Gumpei Yokoi
« on: August 28, 2008, 01:54:35 PM »
Well his "Lateral thinking on withered technolgy" is still in effect today. How do you think a 3d metroid would have worked under him or Kid Icarus?

Oh without question. The Wii seems to be something that Yokoi himself would've adored and would've fit perfectly into his theory.

I'm not really sure how he would've done 3D Metroid or Kid Icarus, it is almost like asking how would Miyamoto do a 3D Mario when Nintendo released the Super Nintendo. I'm not sure how he would've continued the series into 3D, but I can guarantee they would've been amazing and unique.

1206
Nintendo Gaming / Re: Gumpei Yokoi
« on: August 28, 2008, 01:20:28 PM »
He did amazing things for Nintendo. Unfortunately after the Virtual Boy he was shunned and eventually left the company to make the WonderSwan (amongst other things).

His death was tragic and his ingenuity is missed sorely in the industry. To see the things he could've done these days would've been magical.

1207
NWR Forums Discord / Re: Pronunciation
« on: August 28, 2008, 11:24:38 AM »
Considering the base is emote, the correct answer is "ee-mote-ickons"

1208
NWR Forums Discord / Re: Barack Obama is the fucking MAN!
« on: August 28, 2008, 10:51:53 AM »

1209
Nintendo Gaming / Re: Free Radical to develop Star Wars: BattleFront
« on: August 28, 2008, 06:36:53 AM »
This is awesome fucking news. The first Battlefront game was quite enjoyable on PC and with Free Radical behind the wheel for this third one, I'm pretty confident it is going to be stellar on the Wii.

I'm also hoping for TS4 down the line. I love the TimeSplitters series and it would be a shame if it didn't make its natural progression to Wii.

1210
Nintendo Gaming / Re: Helix for Wiiware
« on: August 27, 2008, 11:34:39 PM »
Just got this in for review and I must say I am enjoying it. Playing it on easy is a reasonable challenge. Tried hard for S&Gs and holy crap is it hard.

Anyway, going to be playing more tomorrow night and will hopefully have the review up this weekend.

If anyone has any questions Maxi hasn't answered I'll be glad to fill you guys in.

1211
TalkBack / Re: Nintendo to Release Metallic Silver DS
« on: August 27, 2008, 05:22:38 PM »
Hmm not bad, I'm still partial to the white DS though.

1212
TalkBack / Nintendo to Release Metallic Silver DS
« on: August 27, 2008, 10:20:05 AM »
A leaked Best Buy catalog reveals a new DS color.
 http://www.nintendoworldreport.com/newsArt.cfm?artid=16608

 Kotaku has revealed through a leaked picture from a Best Buy catalog (due to hit stores September 7) that a brand new DS Lite color is being released by Nintendo.    


According to the advertisement, a Metallic Silver DS Lite similar in color to the original DS will be available sometime next month at the standard retail price of $129.99. The DS dropped from its original $149.99 price in August 2005, meaning it's been more three years since the DS has had a price drop. However, sales of the handheld continue to surge despite being driven only by continued software support and release of new colors or promotional bundles.    


No official word on a new metallic-silver colored DS Lite has been issued by Nintendo.    


Carmine Red contributed to this article


1213
TalkBack / Re: Games Convention Planning Event in North America
« on: August 27, 2008, 05:08:35 PM »
Cool to see them doing something that will likely replace E3. E3 in its current state is terrible.

1214
TalkBack / Jagged Alliance Receiving a DS Port
« on: August 27, 2008, 09:55:38 AM »
The classic PC strategy RPG will be available next year on Nintendo's handheld.
 http://www.nintendoworldreport.com/newsArt.cfm?artid=16607

 Empire Interactive of Silverstar Holdings has announced that Strategy First Inc. and Cypron Studios are porting Jagged Alliance, a classic 1994 PC title, to the DS.    


The game will be a mix of turn-based tactical strategy and RPG elements. Gamers will recruit and control of a variety of unique mercenaries, manage their stats, and command them in battle all in an effort to liberate the Island of Metavira through the game's non-linear gameplay structure.    


Jagged Alliance will be available on the DS sometime next year.    


EMPIRE INTERACTIVE ANNOUNCES JAGGED ALLIANCE FOR NINTENDO DS™    


Award winning franchise returns to do battle with the evil and treacherous Santino...    


London, UK – 26 August 2008 Empire Interactive, a wholly owned subsidiary of Silverstar Holdings (NASDAQ: SSTR), has today confirmed that Jagged Alliance for the Nintendo DS™ is currently under development with Strategy First Inc. and Cypron Studios and is due for release in 2009.    


Jagged Alliance is an explosive fusion of a role playing game mixed with turn-based tactical combat, allowing gamers to become fully immersed in their characters. A new generation of gamers will be invited to liberate the Island of Metavira in the nonlinear game play that made the 1994 original so popular amongst gamers.    


"Jagged Alliance provides an exciting blend of RPG and turn based action, which has already won fans and accolades worldwide. The time is right to bring its frenetic battles to Nintendo DS and allow a brand new audience the experience the exhilarating game play." commented, James Spice, VP of Marketing for Empire Interactive.    


"Jagged Alliance DS is one of the many forthcoming highlights in our new release pipeline and this announcement augments Empire's commitment to bringing quality titles to a global market," said Clive Kabatznik, CEO of Silverstar Holdings. "The title will prove to be a truly entertaining experience for DS gamers."


1215
TalkBack / Games Convention Planning Event in North America
« on: August 27, 2008, 05:49:22 PM »
Leipziger Messe is planning to expand the Games Convention with a North American event.
 http://www.nintendoworldreport.com/newsArt.cfm?artid=16606

 Leipziger Messe, the company that organizes the (Leipzig) Games Convention, is planning to expand their efforts to a new event in North America. Messe has already brought the convention to Asia last year under the title Games Convention Asia. This year, the Asian expo will return to Singapore on the dates of September 18 through September 20.    


According Leipziger Messe CEO Wolfgang Marzin, "the concept is flexible and the network of the global games industry permits us to be active at different locations." With the Asian event already in its second year, Marzin is setting his sights on a new market. "After the Southeast Asian Games Convention, " he continued, "we are now focusing on the North American market."    


Traditionally the Electronic Entertainment Expo (E3) has been the largest North American games event, but E3 was been scaled back drastically in 2007 and there has also been a rise of alternative events. If the Games Convention does come to North America, it will join events like the Game Developers Conference or the Entertainment For All Expo, as well as the Penny Arcade Expo that starts this Friday.    


Carmine Red contributed to this article


1216
TalkBack / Re: Hudson Reveals PAX Lineup
« on: August 27, 2008, 04:25:54 PM »
Bomberman Blast sounds pretty cool, I'm considering it but I'm slightly hesitant because I already have Bomberman on the PSP and it isn't too different.

1217
TalkBack / Hudson Reveals PAX Lineup
« on: August 27, 2008, 05:23:12 PM »
Two of their WiiWare games, Bomberman Blast and Alien Crush Returns, will be playable as well as Fishing Master World Tour and Deca Sports for Wii.
 http://www.nintendoworldreport.com/newsArt.cfm?artid=16605

 Hudson revealed today that their appearance at PAX would include four playable titles at their booth (261) this year. Bomberman Blast and Alien Crush Returns, two WiiWare titles due for release in September, are making their public debut.    


Bomberman Blast is a brand new Bomberman title, but is faithful to the roots of the series. The game will incorporate some new features such as eight-player online multiplayer battles and Mii support, while staying true to its core gameplay. Players will be able to dress up their Miis in a Bomberman outfit and battle it out against worldwide opponents in either a team match or individual competition.    


The Hudson WiiWare title Alien Crush Returns is a sequel of sorts to the original Alien Crush title originally released on the TurboGrafx-16 many years ago. The title is a pinball game set in an alien world. Players will use the Wii Remote and Nunchuk to control the pinball flippers and will be able to take on worldwide opponents head-to-head and compare scores through the online leaderboards.    


The already released Deca Sports will be available for play along with the unreleased Fishing Master World Tour, which is due in 2009.    


HUDSON ENTERTAINMENT ANNOUNCES ITS LINEUP FOR PENNY ARCADE EXPO (PAX) 2008    


Alien Crush Returns and Bomberman Blast WiiWare to Make First Public Appearances At Show in Booth 261    


REDWOOD CITY, CA - August 27, 2008 - Hudson Entertainment, the North American publishing arm for HUDSON SOFT, today announced their lineup for the Penny Arcade Expo 2008 that takes place in Seattle later this week. The Hudson lineup includes Alien Crush Returns and Bomberman Blast both for Wii™ on WiiWare™ as well as Fishing Master World Tour and Deca Sports (both for Wii). PAX takes place in Seattle Friday, August 29, and runs through Sunday, August 31. The company will be exhibiting in booth 261 all three days.    


Information on each title that will be on exhibit at the show is listed below. For more information on Hudson at PAX or any of these titles, please visit www.Hudsonentertainment.com.    


Bomberman Blast (WiiWare)    


Bomberman Blast is an all-new Bomberman for digital download for WiiWare on Wii. Retaining the classic features Bomberman fans have come to love such as online multiplayer battles and numerous arenas, Bomberman Blast also incorporates new gameplay elements, including the use of Miis™ and 8-person online multiplayer - the first time for Bomberman on the Wii! Players can battle it out with each other worldwide going solo or as part of a team. By using their Mii character, gamers will have the opportunity to show off their Mii by suiting him or her up into a Bomberman costume, then blowing away the competition! Now who has the best Mii?    


Alien Crush Returns (WiiWare)    


Alien Crush Returns is a sci-fi pinball game based on the classic TurboGrafx-16 Alien Crush series. In extraordinary pinball fashion, the game offers gameplay spanning two screens, providing players a lot of real estate to rack in points, multipliers, and bonuses. The game is played across multiple boards, all of which feature an eerie alien landscape and enemies that try to prevent pinball perfection. For players who are confident in their alien crushing skills, they can go online to play against friends to see who can get the highest score! Alien Crush Returns is the only pinball game for WiiWare that lets gamers compete head to head online. In addition, the game includes online leader boards for score-obsessed pinball players.    


FISHING MASTER WORLD TOUR (Wii)    


Coming to North America in Q1 2009, FISHING MASTER WORLD TOUR offers over 200 different types of fish to catch, enabling players to catch fish in their native waters around the world in the first ever global fishing game on Wii. FISHING MASTER WORLD TOUR offers over forty different locations to fish from in seven different regions. Players can fish on Easter Island, under the Golden Gate Bridge, on the Amazon River and many more exotic global locations. Staying true to the first version's realistic controls, anglers use the Wii Remote™ and Nunchuk™ to battle fish just like in real life. Pull the Wii Remote left and right as the fish fights from the end of the line and adjust the drag to avoid breaking the line. Once players have their skills down, they can compete with friends with four-person multiplayer modes, catch rare fish with exclusive boss battle controls or jump online in Wi-Fi leaderboards tracking the best players in the U.S.    


DECA SPORTS™(Wii)    


DECA SPORTS™, a unique ten-sport game, exclusive to Wii™, is now available at retail for $29.99 SRP. Combining ten sporting events into one game, players can compete in beach volleyball, snowboard cross, badminton, basketball, curling, figure skating, archery, supercross, soccer and kart racing. The game offers a wide variety of sporting events and activities, some rarely seen in a video game. Designed with pick-up-and-play intuitive controls for the Wii Remote™ and in three sports, the Nunchuk, DECA SPORTS also includes advanced controls for power spikes, curls, and mid air tricks for the gamer!


1218
TalkBack / Re: Fanboyism, or Cutting off Your Nose to Spite Your Face
« on: August 27, 2008, 04:00:22 PM »
P.S. Your avatar makes me smile so much!

LOL I love Mr. Pants! Glad you like him too :P

1219
TalkBack / Re: Fanboyism, or Cutting off Your Nose to Spite Your Face
« on: August 27, 2008, 03:53:54 PM »
Christ, an anti-fanboyism article has quickly devolved into an argument dominated by fanboys.

This is my favorite part of this thread. Somehow Nintendo's business strategy vs. that of Sony and Microsoft has something to do with fanboyism.

I think this gets back to my core point. Who cares? Seriously. They all make systems that play games, regardless of the reason why, that is what they do. Don't get caught up in the details and just play the games you like without passing judgment on the ones you don't.

1220
TalkBack / Re: REVIEWS: Disney Friends
« on: August 27, 2008, 02:19:54 PM »
But don't you feel disheartened by it?  I know I would.  You put forth a lot of effort playing a game that you seemed to think was alright but sure wouldn't have played if it wasn't for the review.  I don't know how long it took you to write the review, but I'd guess at least a couple of hours.  It just seems like you're doing hard work and you don't even get recognized because no one cares.  Wouldn't your time be better spent reviewing games you wanted to play and readers wanted to learn about?

Sidenote:  I think this topic would be a good discussion for RFN.  The four of you certainly have your share of reviews that didn't garner very much interest from the forums.  I'd be interested to hear everyone's thoughts.

My take on it is that alot of reviews might not garner forum interest but do garner interest from general readers. Of course that interest isn't seen by us, but it must be there and it shows in visiting traffic.

Naturally though, its always nice to see feedback from forum members, and even more gratifying when your review draws in a new reader. Regardless, it's a duty that needs to be done, and the free review games make for nice enough compensation, at least for me.

1221
TalkBack / Re: PODCAST: Radio Free Nintendo: Episode 112
« on: August 27, 2008, 01:22:26 PM »
Oh yeah, and C.O.R.E. is being released in October jeeeeez. Sooooooooooorrrrry for forgetting to update the profile :P

1222
TalkBack / Re: PODCAST: Radio Free Nintendo: Episode 112
« on: August 27, 2008, 11:49:50 AM »
James is right about how Bioshock should've been, but that isn't how it turned out. I felt like the game was too run and gun and a massive letdown from what it really should've been.

Also, Jonny is right about how Actraiser forced a change in strategy at the end Boss Gauntlet. The first push through the bosses encouraged magic use for quickly wins, second time you had to ration everything. Surprisingly enough my wife wound up beating that gauntlet before me.

Good episode guys, looking forward to this, err.... next week's ;)

1223
Nintendo Gaming / Re: Okami (Capcom to send out replacement box art!)
« on: August 26, 2008, 04:36:30 PM »
And broken. Speaking of broken and annoying, how about cutting off Orochi's head? What a wonderswan of lovely making that many straight lines in a row, was it not? barf

Yeah that was a bit annoying, I got lucky and got it after a couple tries.

1224
Nintendo Gaming / Re: Okami (Capcom to send out replacement box art!)
« on: August 26, 2008, 04:27:00 PM »
I stopped using the Z-Button. After I got better with the free handed Wii remote control I found it to be more annoying than helpful.

1225
Nintendo Gaming / Re: Okami (Capcom to send out replacement box art!)
« on: August 26, 2008, 03:49:44 PM »
Wow I never ran across a single bug while playing this game, and neither did my wife... odd.

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