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General Chat / RE: ghostbusters 3?
« on: September 15, 2005, 04:04:02 AM »
Who's to say they can't use the original cast?
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Originally posted by: kirby_killer_dedede
dragon quest was confirmed for the rev at press.nintendo.com
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Originally posted by: MrMojoRising
Happy?
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A two piece controller with each hand only being responsible for a different dirrectional movement seems far more plausible to me if they used gyros.
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The DS being a high quality , technically advanced product doesn't hurt, but the name is this initial surge in sales.
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Originally posted by: IceCold:
But I seriously doubt that it will be like the DS with tonnes of 3rd parties jumping on board. You have to remember that the GBA was the king of the portable market for a long, long time, and it sold millions of units. 3rd parties aren't just going to ditch its successor. However, the Rev isn't the marketshare leader.
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I'm a huge fan of impressionistic, highly-charged visuals, though more in landscapes than characters (in some ways, I'm really a Victorian romantic at heart).
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But the emotional impact of a visual system can be achieved in subtle deviations or simply by using exotic or unusual formations (the skies in HL2 are good examples of this). I don't think there's anything superior in either approach, but one is clearly more suited to hard sci-fi and the other to very soft fantasy.
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I tend to doubt the application of the uncanny valley to CG. Again, take HL2, with has highly sympathetic characters which are also as photorealistic as possible.
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First: you believe that Nintendo is doing kid games because that is where its artistic sensibilities lead it. Nintendo has tons of artists, and the odds are good that many of them would love to pursue a mature game and are held back by Nintendo corporate calculations of exactly the kind you don't want directing game content.
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And Twilight Princess is not close to the maturity of LoTR - compare the enemies in the shots with the Uruk-Hai, for example.
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They worked with second parties to create mature titles last generation. We lost the second parties. They promised better relationships with 3rd parties last generation. We lost still more third-party support.
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Also note: if Nintendo made a game with the visual maturity of LotR, I would be well satisfied.
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And didn't you just say that movies that products that aim to please everyone will please no one? How is that different from "a movie everyone can enjoy"?
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Here's why: Nintendo's image is driven by their first-person titles.
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What I value about Nintendo is its dedication to quality, innovation, and solid engineering, not its dedication to an E rating. Yes, a Nintendo that produced the occasional Halo or KotOR or Fable would be different. And I would celebrate that. It would mean they had embraced a broader form of entertainment.