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Topics - wandering

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251
NWR Forums Discord / Mario timeline
« on: March 02, 2006, 08:14:11 PM »
Everything makes so much sense now

Quote

- After using a 3D ray on all the world which turns everything into 3D, Bowser takes over Peach’s Castle.
- Mario is invited to a party, but it’s just a trap. Events of “Mario 64?
- After the party is saved (and turned into a neverending game series, “Mario Party”), Princess Peach sets up a series of sports tournaments around the mushroom kingdom.
...
- Luigi is jealous that every sports tournament is named after his brother, so after he hears he has won a free mansion he goes off to live alone.
- But the mansion is filled with ghosts, and he has to suck that sh*t away.
- Events of “Luigi’s Mansion”
- Luigi is still pissed.
- Mario is starting to get pretty egotistical, and makes some offhanded comment about how platforming is a mans job. Not fit for girls. Peach storms off, starring in “Super Princess Peach”


252
NWR Forums Discord / Revolution not a "next generation" console
« on: February 28, 2006, 09:52:36 PM »
....it's a "new generation" console.

Thanks for clearing that up, Perri!

253
NWR Forums Discord / PSP > DS
« on: February 26, 2006, 03:30:15 AM »

254
NWR Feedback / PGC chat
« on: February 20, 2006, 01:36:06 PM »
Quote

Connecting...

Unable to connect : java.security.AccessControlException : access denied.
    java.net.SocketPermission irc.opa-ages.com resolve)


I'm using firefox. What's wrong?

edit: oh, I'm an idiot. Newest version of java downloaded, and it's working like a charm.

255
NWR Forums Discord / PGC forums more like MICHAEL JACKSON forums...
« on: February 20, 2006, 12:31:01 PM »
If you want to post pointless pictures of Michael Jackson dancing, go to the MJFanClub...it doesn't belong here...

256
NWR Forums Discord / snes
« on: February 19, 2006, 10:51:54 PM »
Hey this pic is more than 100 KB

257
General Chat / reggie gets spikey
« on: February 18, 2006, 06:18:12 PM »
So I'm browsing about on my dvr, and find a show called 'game head' on at 12:30am (20 minutes from now) on spike. I click for a description, and the only descritption given is "Reggie Fils-Aim"!

What mysterious reggie-related goodness does spike have in store? I have no idea, but, exciting!

258
Nintendo Gaming / Hard drive? Hard drive!
« on: February 15, 2006, 12:16:10 AM »

259
General Gaming / PS3 getting live-like online service
« on: February 02, 2006, 11:41:23 PM »
linky

Much as I hate to hope that others screw up....I hope Sony screws up.

This is actually a pretty big deal, because Nintendo has suddenly gone from one viable, if overly-expensive, competitor in the online field to 2. As much as a like MK online, the rev's free online service had better be more robust. As in, there needs to be voice chat in all online games. And a universal friends list. At least.

260
NWR Forums Discord / If you click this thread, you will die.
« on: February 01, 2006, 10:05:48 PM »
Eventually.



Isn't my humor class really paying off?

261
NWR Forums Discord / forum-based death game*
« on: January 30, 2006, 12:38:16 AM »
Here's a fun game I used to play with my friends as a kid.

One person names a seemingly-innoucous object. The next person describes how you could use this object to kill an unrestrained person. Then they name a new object. Okay? Ready?

The object is: Nintendo DS.

*please note that participating in this game in any way may result in your phone getting tapped by the NSA. But that's part of the fun!  

262
Nintendo Gaming / Phazon mines.
« on: January 29, 2006, 08:33:05 PM »
I'm finally comming back to MP after a very long abscense, and now I'm remembering why I stopped playing in the first place.

Seriously, how am I supposed to kill 5000 consecutive, powerful Space Pirates with no save points?

263
NWR Forums Discord / Turn to cartoon network right now
« on: January 29, 2006, 01:00:56 AM »
...If you like pink.

You do like pink, don't you?

264
Reader Reviews / a love leter for Peter Jackson's KING KONG
« on: January 23, 2006, 09:25:45 PM »
 Peter Jackson's King Kong is one of the finest survival-type games ever produced.

It takes the best parts of both Halo and the Resident Evil series.

From Halo (and other recent games, Half-life, etc.) we get cut-scenes that integrated into the game. I can't begin to tell you how well this works. Most games these days still feature NPCs that act like human beings in cut-scenes and robots in-game. Here, realistic conversation among the characters is constant - at one point, as you approach this (awe-inspiring) herd of brontosauri, your first mate says something like "this not good enough for your movie Carl?" and Carl responds "What? Oh, right," and then proceeds to take out his camera and start cranking. Maybe that doesn't do anything for you, but, for me, that gave me this visceral thrill. And the whole game is like that - you feel like the npcs that are traveling with you are real people. But I'll get to that later. I was saying something about RE?

Oh, yeah, from resident evil we get the pathetically small amount of ammo from the earlier RE games, and the gigantic action set-pieces from RE4. That was it.

Okay, back to NPCs. In addition to their chatter, where, as I was saying earlier everything is hashed out in-game, including talk of what might lie ahead, and what's happening with Ann and kong, etc - stuff that'd be relegated to cheezy cut-scenes in a lesser game. In addition to that, the NPCs are actually useful to you in the game. In that, they actually help you defeat monsters. In fact, in another of the game's many visceral thrills, there are certain sections of the game where you'll have to swim through monster-infested waters, completely vulnerable (you can't shoot while swimming), as your teammates blast away at fast-approaching enemies (and then, of course, you do the same for them.)

....Oh, and did I mention that the NPCs are voiced by the original actors? And that nobody phones in their lines? The NPCs are fantastic, and really make you feel like they're real people.

Also fantastic are the enemies. Not just because the developers managed to re-create all of the cool creatures from the film, including the cut-from-the-movie mutant crabs, but also because their behavior is well thought out. The enemies are interested in you, but never especially so. Maybe that's not such a big deal in this day and age, but, hey, I'm used to old-fashioned Nintendo. So I appreciated that enemies are equally interested in all the humans, and not you, particularly. And that that they are interested in other prey - and will hunt smaller creatures, become interested in other enemies that you kill, and even fight members of their own species. And that they don't magically know where you are at all times. This game appreciates realism.

...and speaking of, one of the game's more interesting traits is that there is no on-screen iconography. None. No aiming reticule. No health bar. No bullet counter (Jack will call out how many bullets you have when you press the x button). No objects that flash to tell you to pick them up. No exclamation marks to indicate enemy surprise. The only bit of artificial help is the occasional pop-up message that tells you what button you may need to press.

...and the focus on realism doesn't stop there. You can only carry one weapon at a time (Carl somehow manages to pack a weapon and his camera). You can't take very much damage (get hit once and the screen starts flashing red. Get hit again and the dramatic music starts. Get hit thrice and you're dead. You regain health automatically.) Weapons aren't just lying around - they come in boxes that Englehorn drops from his plane (yeah - I know, pretty dubious. but better than nothing.) And when you run out of ammo (and trust me, you will. a lot.), you have to use spears and sharp bones that just happen to be lying around everywhere on the island (yeah, I know, even more dubious. but the point is, you feel restrained in your combat options, which adds an air of believability to the whole thing.) And when a t-rex comes a knockin', no, you aren't going to be able to take him down (at least not as a human), and yes, he really can kill you with one bite.

And then there's the island itself. Let me just say, that we've come along from Donkey Kong 64's pathetic excuse for a jungle. Even though the game is pretty much entirely on-rails, the jungle feels completely real, and, more than that, is just incredibly beautiful. And it has everything: light streaming through trees, hanging branches, fog, the occasional sweeping vista, the whole nine yards.

And then there are so many other things I want to mention, like how cool it is to see alot the big set-pieces from the film in first-person from Jack's perspective. Or all the small details that impressed me, like Jack's nervous breathing throughout the game, and the small fmvs they use to hide load times. There are a million other things a want to mention, but the point is, all of things that I've mentioned, add up to make you feel, as much as possible, that you are there, on Skull Island. Not as a superhuman secret agent with a million special moves and weapons, but as a lowly screenwriter, desperately struggling against the monstrous denizens of the island. And it's a good feeling.

Before I wrap up, I guess there are some other things I should mention. For starters, you'll probably find it strange that you can handle gigantic dinosaurs, but are stopped cold when it comes to the awesome power of prickly bushes. Prickly bushes which must be burnt down with fire. Fire that must be gotten by increasingly complex and ridiculous ways you progress through the game...as no one, it seems, brought any matches.
....but I didn't really mind. Solving puzzles to burn down bushes is no more artificial that what you have to do in your average zelda dungeon.

Then there's the graphics, which are amazing but have some rough spots. Like Anne's hair. Or, more seriously, like the almost constantly stuttering frame rate (which I didn't really mind - I'm not a stickler for frame rate, so long as it doesn't dip below unplayable levels, which, in this case, it never does), and occasional fog/pop-up in large areas.

Oh, and you can play as Kong. But I assume you knew that already. It's fun, but, the fixed third-person camera is really wonky, and, in general, the Kong levels tend to feel unpolished. The game probably would've been better if they had been removed from the game and maybe just included as some kind of bonus.

...Especially in the case of the endgame, which definitely should've been from Jack's perspective (as cool as seeing Kong's unveiling from Kong's eyes is.) At the end, you run through a nicely atmospheric but woefully under-developed New York towards the Empire State building. Which sounds fine, until you realize the game expects you to follow a linear path through NY that Kong is never given a motivation to follow, all the while bashing through large grates that are blocking your path for no apparent reason and dealing with an especially horrible camera.

Oh, and the game can be beaten in less than 10 hours. Boo fricken hoo.

Overall, on a scale of crap to great, I give Peter Jackson's KING KONG The Official Game of the Movie a score of especially good.  

265
NWR Forums Discord / stay away from American mice
« on: January 08, 2006, 09:20:19 PM »
http://news.bbc.co.uk/2/hi/americas/4593682.stm

Quote

Mouse sets ablaze house of man who tried to kill it


Quote

Though no-one was injured, the house and everything in it was destroyed.


Let's put the behind past us, okay?

266
NWR Forums Discord / distant lands suck
« on: December 27, 2005, 03:45:53 AM »
seriously, there are aren't any good ones left anymore.

267
NWR Forums Discord / GET IT RIGHT.
« on: December 17, 2005, 09:47:37 PM »
Okay guys, seriously.

This is a nunchaku:


These are nunchucks:


This is the revolution's nunchaku attatchment:


There is no such thing as "a nunchuck".  

268
General Gaming / 360 lands in Japan about as successfully as....
« on: December 13, 2005, 10:21:11 AM »
...the Hindenburg landed in America.

http://arstechnica.com/news.ars/post/20051213-5755.html

40-60 thou have been sold so far. 60-80% of the stock is going unsold. Apparently, it's likely that the launch will actually be worse than the launch of the original xbox.

Not that this is any big surprise.


269
General Chat / That Jesus movie....
« on: December 11, 2005, 09:58:13 PM »
So, anyone else catch Chronicles of Narnia? It's a pretty fricken good adaptation, which surprised me.

The thing I liked best about it was that they did such a good job with the characters....which is a nice change from the Harry Potter films, where the kid's interactions have tended to be stilted and one dimensional. Here, there's all kinds of subtle interplay between the characters, and, best of all the kids...in fact, everyone, gives wonderful performances (well, except for Jim Broadbent...ugh).

And, while the film isn't really as imaginative as it should be, they didn't really screw anything major up either...so a lot of the power of the original story shines through. There are just so many scenes that are emotional without ever being manipulative or sappy, just like the book.....I found Edmund's return especially moving.

So, yeah, go see it, if you haven't already.

270
General Gaming / Dreamcast making a comeback?
« on: December 11, 2005, 08:29:15 AM »
Apparently, SEGA will be re-releasing the Dreamcast in limited edition over in Japan, according to some german website.

You know, this reminds me, I really, really want Sega to return to the console hardware market. I want a second console next gen, but I'm not as yet at all interested in either the 360 or the ps3. I think it could happen....it would be like how everyone became interested in Coca-Cola again after they took it off the market and replaced it with New Coke. Realistically, though, it'll never happen.

Maybe they'll enter the portable market again, though. I'd buy a dreamcast mini. Yeah.

271
NWR Forums Discord / the law of entropy states
« on: December 02, 2005, 10:48:58 PM »
that every thread in the funhouse will exponentially degenerate into chaos.

272
NWR Forums Discord / higher concepts is lost on the common person anymore
« on: November 16, 2005, 01:01:43 PM »
blue.

273
NWR Forums Discord / sniff more glue*
« on: November 16, 2005, 10:49:39 AM »
So I had a dream the other night that the pgc mods didn't like what I was posting in the funhouse, and changed my name from 'wandering' to 'glue huffer', and changed my avatar so that it read 'I am not funny', as retribution. True story.

*actually, please don't.

274
NWR Forums Discord / Not funny
« on: November 16, 2005, 02:48:36 AM »
Quote

Originally posted by: BlackNMild2k1
wow, now thats funny


Quote

Originally posted by: S-U-P-E-R
If a thread is too stupid or funny for another forum I may also kidnap it and bring it here



Quote


Originally posted by: Jonnyboy117
Street Snaps - One of the funniest DVDs ever, but inconsistent and the judges are morons. They did end up picking the funniest guy to win, though, despite some people getting shafted in earlier rounds. One of the best parts is a female snapper talking about how tough she is, and then when she goes into a head-to-head match, he rails on her so bad that she starts crying because he makes fun of her teeth. The overall champion looks like Tupac with braces, and his name is Jonathan, so I feel a special connection to him. The final match is between him and this 50-year-old crack addict, and they're both so good that they can barely keep the match going because they keep laughing at each other's snaps.


Quote

Originally posted by: S-U-P-E-R
This thread is terrible


Quote

Originally posted by: S-U-P-E-R
It makes sense. If you have such a blatant weakness why show it if you don't have to, right? Of course they shouldn't have such a stupid weakness but whatever. I don't care about specs and the general public doesn't even know about them. BUT they're still important. The general public doesn't know the Cube specs. F*ck, I don't even know them and I looked them up when they were revealed. However the general public does think the Cube is underpowered and weaker than even the PS2. This is false but it's a common misconception. How did this idea get into people's heads? Negative word of mouth. Nintendo released realistic figures for the Cube which, although a very honest thing to do, made their console look significantly inferior on paper. So word of mouth spread. Not everyone is looking up gaming on the internet but they know someone who knows someone who knows someone who does and stuff gets spread around as a result. Internet geeks saw the Cube specs were by far the "weakest" and they told their friends the Cube was underpowered and they told their friends and it got spread around as if it's common knowledge even though it's inaccurate. So now Nintendo feels the Rev specs are "irrelevent". Well you only hide stuff when you don't want people to know, right? So obviously Nintendo is hiding weak ass hardware. That plus the "two or three times the Cube" comment just seals the deal. Even if it's false there's enough "evidence" for it to be "true". After all there's no denial from Nintendo on this issue. So it makes no difference if Nintendo hides the specs or not. The Rev is unofficially underpowered and everyone is going to know that by the time the thing's in stores and that's going to make a console that already has to fight for attention that much harder to sell. I'm not saying Nintendo should reveal the specs if they are lower. But just the fact that they have to hide them suggests that maybe they screwed up. I'm very interested in what the price is now. The ONLY reason to skimp on the hardware, at least from the consumer's perspective, is to have a lower price. So the Rev better be significantly cheaper than the competition. And I don't mean cheaper than the X360 launch price. It has to be cheaper than what the X360 costs when the Rev launches. Well realistically, yes, I would agree that only Nintendo would do that. But what did being honest about the Cube specs do for them? All it did was create the misconception that the Cube was underpowered. Specs shouldn't matter just like image shouldn't matter and marketing shouldn't matter. But they do, even if they shouldn't. So Nintendo can't just be all "well we've decided specs don't matter" and have everyone agree to it. Nerds are still going to compare hardware, decide the Rev is underpowered because of hidden specs, and then spread the word that the Rev is the weakest hardware regardless of whether that's true or not. So it make no sense to hide "good" specs because all it can do is benefit them and hiding, no matter what the specs really are, is going to hurt them. The fact that Nintendo is hiding the specs is "proof". Proof enough to declare it the weakest console anyway. And being excluded outright from the hardware discussion isn't that great either. Then the Rev isn't even a contender. It's that "Xbox or PS2" thing all over again. Why the hell not? Sony does it all the time and it hasn't hurt them. We're the only ones who care if Nintendo is honest about things like that anyway and we'll know they're exagerating for publicity purposes. The difference between the graphics probably won't be that noticable in real life. So why not say you can push 50 billion gigaflips or whatever and let those who care about that sort of stuff think you're better than you are? It's not really a lie if the games look and play great. Sony said the PS2 would have TOY STORY graphics! That has a huge lie and everyone caught them on it because the games looked nowhere near that level. But most people don't know what specs even mean. They just see a big number and think it's good. So give them a big number and then deliver great graphics and they'll be none the wiser. Nintendo themselves have said that the jump in graphics is shrinking. So if no one can see the difference then they'll be fine. But having this big ??? regarding the specs makes it look like they're hiding something. So why not kill the underpowered rumour and then the games really will speak for themselves. The multiple console features sounds pretty cool. I probably would never use it but I still like the fact that the option is there if I want it. Nintendo traditionally has been really inflexible regarding rarely-used functionality. It's like if 90% of the userbase won't use it they won't bother to support it. So it's good to see them including such a feature because a few years ago they would probably never have even considered it. No games shown until 2006? Hey Nintendo. You do realize there's this Xbox 360 thing being released this month that has, you know, games and screenshots and hype and stuff and is like a direct competitor trying to steal customers from you, right? Ever thought of, I don't know, releasing at least a f*cking screenshot to try to get people to actually know the Rev exists. I understand that they want people to play the games the first time they see them but the thing is if the games don't look pretty enough to stand on their own in screenshots then they're not going to be able to compete against the X360 or PS3 anyway. TV and print ads are probably the most common videogame ads and those cannot convey gameplay. The game has to look good to get people's attention. That's what draws them to the store demo or convinces them to rent the game. Why was Donkey Kong Country such a big hit? Because it had amazing graphics that got people's attention and when they tried the game out the gameplay delivered. A lot of people say gameplay over graphics but I think gameplay AND graphics are important. Nintendo wants to attract portions of the general public that don't play games. How do you get their attention? Well great visuals usually helps. Final Fantasy VII's famous commercial didn't show blocky polygons menu fighting. Why? Why can't a Rev game play great yet also look good in screenshots? If the games require one to actually play them in order to build interest then the Rev is screwed because trying a game requires effort and the general public won't put in the effort unless something that translates through television or a picture grabs them by the balls first. There is no reason why Rev games can't wow someone based on screens alone. No reason aside from any inane Nintendo stubborness anyway. If the games look like ass but play great then, yeah, waiting until they can demonstrate them fully makes sense. But there's no good reason WHY the games have to be that way. It makes sense. If you have such a blatant weakness why show it if you don't have to, right? Of course they shouldn't have such a stupid weakness but whatever. I don't care about specs and the general public doesn't even know about them. BUT they're still important. The general public doesn't know the Cube specs. F*ck, I don't even know them and I looked them up when they were revealed. However the general public does think the Cube is underpowered and weaker than even the PS2. This is false but it's a common misconception. How did this idea get into people's heads? Negative word of mouth. Nintendo released realistic figures for the Cube which, although a very honest thing to do, made their console look significantly inferior on paper. So word of mouth spread. Not everyone is looking up gaming on the internet but they know someone who knows someone who knows someone who does and stuff gets spread around as a result. Internet geeks saw the Cube specs were by far the "weakest" and they told their friends the Cube was underpowered and they told their friends and it got spread around as if it's common knowledge even though it's inaccurate. So now Nintendo feels the Rev specs are "irrelevent". Well you only hide stuff when you don't want people to know, right? So obviously Nintendo is hiding weak ass hardware. That plus the "two or three times the Cube" comment just seals the deal. Even if it's false there's enough "evidence" for it to be "true". After all there's no denial from Nintendo on this issue. So it makes no difference if Nintendo hides the specs or not. The Rev is unofficially underpowered and everyone is going to know that by the time the thing's in stores and that's going to make a console that already has to fight for attention that much harder to sell. I'm not saying Nintendo should reveal the specs if they are lower. But just the fact that they have to hide them suggests that maybe they screwed up. I'm very interested in what the price is now. The ONLY reason to skimp on the hardware, at least from the consumer's perspective, is to have a lower price. So the Rev better be significantly cheaper than the competition. And I don't mean cheaper than the X360 launch price. It has to be cheaper than what the X360 costs when the Rev launches. Well realistically, yes, I would agree that only Nintendo would do that. But what did being honest about the Cube specs do for them? All it did was create the misconception that the Cube was underpowered. Specs shouldn't matter just like image shouldn't matter and marketing shouldn't matter. But they do, even if they shouldn't. So Nintendo can't just be all "well we've decided specs don't matter" and have everyone agree to it. Nerds are still going to compare hardware, decide the Rev is underpowered because of hidden specs, and then spread the word that the Rev is the weakest hardware regardless of whether that's true or not. So it make no sense to hide "good" specs because all it can do is benefit them and hiding, no matter what the specs really are, is going to hurt them. The fact that Nintendo is hiding the specs is "proof". Proof enough to declare it the weakest console anyway. And being excluded outright from the hardware discussion isn't that great either. Then the Rev isn't even a contender. It's that "Xbox or PS2" thing all over again. Why the hell not? Sony does it all the time and it hasn't hurt them. We're the only ones who care if Nintendo is honest about things like that anyway and we'll know they're exagerating for publicity purposes. The difference between the graphics probably won't be that noticable in real life. So why not say you can push 50 billion gigaflips or whatever and let those who care about that sort of stuff think you're better than you are? It's not really a lie if the games look and play great. Sony said the PS2 would have TOY STORY graphics! That has a huge lie and everyone caught them on it because the games looked nowhere near that level. But most people don't know what specs even mean. They just see a big number and think it's good. So give them a big number and then deliver great graphics and they'll be none the wiser. Nintendo themselves have said that the jump in graphics is shrinking. So if no one can see the difference then they'll be fine. But having this big ??? regarding the specs makes it look like they're hiding something. So why not kill the underpowered rumour and then the games really will speak for themselves. The multiple console features sounds pretty cool. I probably would never use it but I still like the fact that the option is there if I want it. Nintendo traditionally has been really inflexible regarding rarely-used functionality. It's like if 90% of the userbase won't use it they won't bother to support it. So it's good to see them including such a feature because a few years ago they would probably never have even considered it. No games shown until 2006? Hey Nintendo. You do realize there's this Xbox 360 thing being released this month that has, you know, games and screenshots and hype and stuff and is like a direct competitor trying to steal customers from you, right? Ever thought of, I don't know, releasing at least a f*cking screenshot to try to get people to actually know the Rev exists. I understand that they want people to play the games the first time they see them but the thing is if the games don't look pretty enough to stand on their own in screenshots then they're not going to be able to compete against the X360 or PS3 anyway. TV and print ads are probably the most common videogame ads and those cannot convey gameplay. The game has to look good to get people's attention. That's what draws them to the store demo or convinces them to rent the game. Why was Donkey Kong Country such a big hit? Because it had amazing graphics that got people's attention and when they tried the game out the gameplay delivered. A lot of people say gameplay over graphics but I think gameplay AND graphics are important. Nintendo wants to attract portions of the general public that don't play games. How do you get their attention? Well great visuals usually helps. Final Fantasy VII's famous commercial didn't show blocky polygons menu fighting. Why? Why can't a Rev game play great yet also look good in screenshots? If the games require one to actually play them in order to build interest then the Rev is screwed because trying a game requires effort and the general public won't put in the effort unless something that translates through television or a picture grabs them by the balls first. There is no reason why Rev games can't wow someone based on screens alone. No reason aside from any inane Nintendo stubborness anyway. If the games look like ass but play great then, yeah, waiting until they can demonstrate them fully makes sense. But there's no good reason WHY the games have to be that way. It makes sense. If you have such a blatant weakness why show it if you don't have to, right? Of course they shouldn't have such a stupid weakness but whatever. I don't care about specs and the general public doesn't even know about them. BUT they're still important. The general public doesn't know the Cube specs. F*ck, I don't even know them and I looked them up when they were revealed. However the general public does think the Cube is underpowered and weaker than even the PS2. This is false but it's a common misconception. How did this idea get into people's heads? Negative word of mouth. Nintendo released realistic figures for the Cube which, although a very honest thing to do, made their console look significantly inferior on paper. So word of mouth spread. Not everyone is looking up gaming on the internet but they know someone who knows someone who knows someone who does and stuff gets spread around as a result. Internet geeks saw the Cube specs were by far the "weakest" and they told their friends the Cube was underpowered and they told their friends and it got spread around as if it's common knowledge even though it's inaccurate. So now Nintendo feels the Rev specs are "irrelevent". Well you only hide stuff when you don't want people to know, right? So obviously Nintendo is hiding weak ass hardware. That plus the "two or three times the Cube" comment just seals the deal. Even if it's false there's enough "evidence" for it to be "true". After all there's no denial from Nintendo on this issue. So it makes no difference if Nintendo hides the specs or not. The Rev is unofficially underpowered and everyone is going to know that by the time the thing's in stores and that's going to make a console that already has to fight for attention that much harder to sell. I'm not saying Nintendo should reveal the specs if they are lower. But just the fact that they have to hide them suggests that maybe they screwed up. I'm very interested in what the price is now. The ONLY reason to skimp on the hardware, at least from the consumer's perspective, is to have a lower price. So the Rev better be significantly cheaper than the competition. And I don't mean cheaper than the X360 launch price. It has to be cheaper than what the X360 costs when the Rev launches. Well realistically, yes, I would agree that only Nintendo would do that. But what did being honest about the Cube specs do for them? All it did was create the misconception that the Cube was underpowered. Specs shouldn't matter just like image shouldn't matter and marketing shouldn't matter. But they do, even if they shouldn't. So Nintendo can't just be all "well we've decided specs don't matter" and have everyone agree to it. Nerds are still going to compare hardware, decide the Rev is underpowered because of hidden specs, and then spread the word that the Rev is the weakest hardware regardless of whether that's true or not. So it make no sense to hide "good" specs because all it can do is benefit them and hiding, no matter what the specs really are, is going to hurt them. The fact that Nintendo is hiding the specs is "proof". Proof enough to declare it the weakest console anyway. And being excluded outright from the hardware discussion isn't that great either. Then the Rev isn't even a contender. It's that "Xbox or PS2" thing all over again. Why the hell not? Sony does it all the time and it hasn't hurt them. We're the only ones who care if Nintendo is honest about things like that anyway and we'll know they're exagerating for publicity purposes. The difference between the graphics probably won't be that noticable in real life. So why not say you can push 50 billion gigaflips or whatever and let those who care about that sort of stuff think you're better than you are? It's not really a lie if the games look and play great. Sony said the PS2 would have TOY STORY graphics! That has a huge lie and everyone caught them on it because the games looked nowhere near that level. But most people don't know what specs even mean. They just see a big number and think it's good. So give them a big number and then deliver great graphics and they'll be none the wiser. Nintendo themselves have said that the jump in graphics is shrinking. So if no one can see the difference then they'll be fine. But having this big ??? regarding the specs makes it look like they're hiding something. So why not kill the underpowered rumour and then the games really will speak for themselves. The multiple console features sounds pretty cool. I probably would never use it but I still like the fact that the option is there if I want it. Nintendo traditionally has been really inflexible regarding rarely-used functionality. It's like if 90% of the userbase won't use it they won't bother to support it. So it's good to see them including such a feature because a few years ago they would probably never have even considered it. No games shown until 2006? Hey Nintendo. You do realize there's this Xbox 360 thing being released this month that has, you know, games and screenshots and hype and stuff and is like a direct competitor trying to steal customers from you, right? Ever thought of, I don't know, releasing at least a f*cking screenshot to try to get people to actually know the Rev exists. I understand that they want people to play the games the first time they see them but the thing is if the games don't look pretty enough to stand on their own in screenshots then they're not going to be able to compete against the X360 or PS3 anyway. TV and print ads are probably the most common videogame ads and those cannot convey gameplay. The game has to look good to get people's attention. That's what draws them to the store demo or convinces them to rent the game. Why was Donkey Kong Country such a big hit? Because it had amazing graphics that got people's attention and when they tried the game out the gameplay delivered. A lot of people say gameplay over graphics but I think gameplay AND graphics are important. Nintendo wants to attract portions of the general public that don't play games. How do you get their attention? Well great visuals usually helps. Final Fantasy VII's famous commercial didn't show blocky polygons menu fighting. Why? Why can't a Rev game play great yet also look good in screenshots? If the games require one to actually play them in order to build interest then the Rev is screwed because trying a game requires effort and the general public won't put in the effort unless something that translates through television or a picture grabs them by the balls first. There is no reason why Rev games can't wow someone based on screens alone. No reason aside from any inane Nintendo stubborness anyway. If the games look like ass but play great then, yeah, waiting until they can demonstrate them fully makes sense. But there's no good reason WHY the games have to be that way.



Quote

Originally posted by: S-U-P-E-R
ahahahahahahahah


Quote

Originally posted by: S-U-P-E-R
terribly forced non-sequitors aren't any better


Quote

Originally posted by: S-U-P-E-R
robageejammin or you familiar with bandwidth leeching or is that your website


Quote

Originally posted by: S-U-P-E-R
I didn't want to clutter up the existing thread, but I also didn't want this hilarity to go unseen. Add your own if you find some good ones! And yeah, he HAS spoken in 3rd person.


Quote

Originally posted by: S-U-P-E-R
ugh



Quote

Originally posted by: wandering
Quote

Originally posted by: BlackNMild2k1
wow, now thats funny


Quote

Originally posted by: S-U-P-E-R
If a thread is too stupid or funny for another forum I may also kidnap it and bring it here



Quote


Originally posted by: Jonnyboy117
Street Snaps - One of the funniest DVDs ever, but inconsistent and the judges are morons. They did end up picking the funniest guy to win, though, despite some people getting shafted in earlier rounds. One of the best parts is a female snapper talking about how tough she is, and then when she goes into a head-to-head match, he rails on her so bad that she starts crying because he makes fun of her teeth. The overall champion looks like Tupac with braces, and his name is Jonathan, so I feel a special connection to him. The final match is between him and this 50-year-old crack addict, and they're both so good that they can barely keep the match going because they keep laughing at each other's snaps.


Quote

Originally posted by: S-U-P-E-R
This thread is terrible


Quote

Originally posted by: S-U-P-E-R
It makes sense. If you have such a blatant weakness why show it if you don't have to, right? Of course they shouldn't have such a stupid weakness but whatever. I don't care about specs and the general public doesn't even know about them. BUT they're still important. The general public doesn't know the Cube specs. F*ck, I don't even know them and I looked them up when they were revealed. However the general public does think the Cube is underpowered and weaker than even the PS2. This is false but it's a common misconception. How did this idea get into people's heads? Negative word of mouth. Nintendo released realistic figures for the Cube which, although a very honest thing to do, made their console look significantly inferior on paper. So word of mouth spread. Not everyone is looking up gaming on the internet but they know someone who knows someone who knows someone who does and stuff gets spread around as a result. Internet geeks saw the Cube specs were by far the "weakest" and they told their friends the Cube was underpowered and they told their friends and it got spread around as if it's common knowledge even though it's inaccurate. So now Nintendo feels the Rev specs are "irrelevent". Well you only hide stuff when you don't want people to know, right? So obviously Nintendo is hiding weak ass hardware. That plus the "two or three times the Cube" comment just seals the deal. Even if it's false there's enough "evidence" for it to be "true". After all there's no denial from Nintendo on this issue. So it makes no difference if Nintendo hides the specs or not. The Rev is unofficially underpowered and everyone is going to know that by the time the thing's in stores and that's going to make a console that already has to fight for attention that much harder to sell. I'm not saying Nintendo should reveal the specs if they are lower. But just the fact that they have to hide them suggests that maybe they screwed up. I'm very interested in what the price is now. The ONLY reason to skimp on the hardware, at least from the consumer's perspective, is to have a lower price. So the Rev better be significantly cheaper than the competition. And I don't mean cheaper than the X360 launch price. It has to be cheaper than what the X360 costs when the Rev launches. Well realistically, yes, I would agree that only Nintendo would do that. But what did being honest about the Cube specs do for them? All it did was create the misconception that the Cube was underpowered. Specs shouldn't matter just like image shouldn't matter and marketing shouldn't matter. But they do, even if they shouldn't. So Nintendo can't just be all "well we've decided specs don't matter" and have everyone agree to it. Nerds are still going to compare hardware, decide the Rev is underpowered because of hidden specs, and then spread the word that the Rev is the weakest hardware regardless of whether that's true or not. So it make no sense to hide "good" specs because all it can do is benefit them and hiding, no matter what the specs really are, is going to hurt them. The fact that Nintendo is hiding the specs is "proof". Proof enough to declare it the weakest console anyway. And being excluded outright from the hardware discussion isn't that great either. Then the Rev isn't even a contender. It's that "Xbox or PS2" thing all over again. Why the hell not? Sony does it all the time and it hasn't hurt them. We're the only ones who care if Nintendo is honest about things like that anyway and we'll know they're exagerating for publicity purposes. The difference between the graphics probably won't be that noticable in real life. So why not say you can push 50 billion gigaflips or whatever and let those who care about that sort of stuff think you're better than you are? It's not really a lie if the games look and play great. Sony said the PS2 would have TOY STORY graphics! That has a huge lie and everyone caught them on it because the games looked nowhere near that level. But most people don't know what specs even mean. They just see a big number and think it's good. So give them a big number and then deliver great graphics and they'll be none the wiser. Nintendo themselves have said that the jump in graphics is shrinking. So if no one can see the difference then they'll be fine. But having this big ??? regarding the specs makes it look like they're hiding something. So why not kill the underpowered rumour and then the games really will speak for themselves. The multiple console features sounds pretty cool. I probably would never use it but I still like the fact that the option is there if I want it. Nintendo traditionally has been really inflexible regarding rarely-used functionality. It's like if 90% of the userbase won't use it they won't bother to support it. So it's good to see them including such a feature because a few years ago they would probably never have even considered it. No games shown until 2006? Hey Nintendo. You do realize there's this Xbox 360 thing being released this month that has, you know, games and screenshots and hype and stuff and is like a direct competitor trying to steal customers from you, right? Ever thought of, I don't know, releasing at least a f*cking screenshot to try to get people to actually know the Rev exists. I understand that they want people to play the games the first time they see them but the thing is if the games don't look pretty enough to stand on their own in screenshots then they're not going to be able to compete against the X360 or PS3 anyway. TV and print ads are probably the most common videogame ads and those cannot convey gameplay. The game has to look good to get people's attention. That's what draws them to the store demo or convinces them to rent the game. Why was Donkey Kong Country such a big hit? Because it had amazing graphics that got people's attention and when they tried the game out the gameplay delivered. A lot of people say gameplay over graphics but I think gameplay AND graphics are important. Nintendo wants to attract portions of the general public that don't play games. How do you get their attention? Well great visuals usually helps. Final Fantasy VII's famous commercial didn't show blocky polygons menu fighting. Why? Why can't a Rev game play great yet also look good in screenshots? If the games require one to actually play them in order to build interest then the Rev is screwed because trying a game requires effort and the general public won't put in the effort unless something that translates through television or a picture grabs them by the balls first. There is no reason why Rev games can't wow someone based on screens alone. No reason aside from any inane Nintendo stubborness anyway. If the games look like ass but play great then, yeah, waiting until they can demonstrate them fully makes sense. But there's no good reason WHY the games have to be that way. It makes sense. If you have such a blatant weakness why show it if you don't have to, right? Of course they shouldn't have such a stupid weakness but whatever. I don't care about specs and the general public doesn't even know about them. BUT they're still important. The general public doesn't know the Cube specs. F*ck, I don't even know them and I looked them up when they were revealed. However the general public does think the Cube is underpowered and weaker than even the PS2. This is false but it's a common misconception. How did this idea get into people's heads? Negative word of mouth. Nintendo released realistic figures for the Cube which, although a very honest thing to do, made their console look significantly inferior on paper. So word of mouth spread. Not everyone is looking up gaming on the internet but they know someone who knows someone who knows someone who does and stuff gets spread around as a result. Internet geeks saw the Cube specs were by far the "weakest" and they told their friends the Cube was underpowered and they told their friends and it got spread around as if it's common knowledge even though it's inaccurate. So now Nintendo feels the Rev specs are "irrelevent". Well you only hide stuff when you don't want people to know, right? So obviously Nintendo is hiding weak ass hardware. That plus the "two or three times the Cube" comment just seals the deal. Even if it's false there's enough "evidence" for it to be "true". After all there's no denial from Nintendo on this issue. So it makes no difference if Nintendo hides the specs or not. The Rev is unofficially underpowered and everyone is going to know that by the time the thing's in stores and that's going to make a console that already has to fight for attention that much harder to sell. I'm not saying Nintendo should reveal the specs if they are lower. But just the fact that they have to hide them suggests that maybe they screwed up. I'm very interested in what the price is now. The ONLY reason to skimp on the hardware, at least from the consumer's perspective, is to have a lower price. So the Rev better be significantly cheaper than the competition. And I don't mean cheaper than the X360 launch price. It has to be cheaper than what the X360 costs when the Rev launches. Well realistically, yes, I would agree that only Nintendo would do that. But what did being honest about the Cube specs do for them? All it did was create the misconception that the Cube was underpowered. Specs shouldn't matter just like image shouldn't matter and marketing shouldn't matter. But they do, even if they shouldn't. So Nintendo can't just be all "well we've decided specs don't matter" and have everyone agree to it. Nerds are still going to compare hardware, decide the Rev is underpowered because of hidden specs, and then spread the word that the Rev is the weakest hardware regardless of whether that's true or not. So it make no sense to hide "good" specs because all it can do is benefit them and hiding, no matter what the specs really are, is going to hurt them. The fact that Nintendo is hiding the specs is "proof". Proof enough to declare it the weakest console anyway. And being excluded outright from the hardware discussion isn't that great either. Then the Rev isn't even a contender. It's that "Xbox or PS2" thing all over again. Why the hell not? Sony does it all the time and it hasn't hurt them. We're the only ones who care if Nintendo is honest about things like that anyway and we'll know they're exagerating for publicity purposes. The difference between the graphics probably won't be that noticable in real life. So why not say you can push 50 billion gigaflips or whatever and let those who care about that sort of stuff think you're better than you are? It's not really a lie if the games look and play great. Sony said the PS2 would have TOY STORY graphics! That has a huge lie and everyone caught them on it because the games looked nowhere near that level. But most people don't know what specs even mean. They just see a big number and think it's good. So give them a big number and then deliver great graphics and they'll be none the wiser. Nintendo themselves have said that the jump in graphics is shrinking. So if no one can see the difference then they'll be fine. But having this big ??? regarding the specs makes it look like they're hiding something. So why not kill the underpowered rumour and then the games really will speak for themselves. The multiple console features sounds pretty cool. I probably would never use it but I still like the fact that the option is there if I want it. Nintendo traditionally has been really inflexible regarding rarely-used functionality. It's like if 90% of the userbase won't use it they won't bother to support it. So it's good to see them including such a feature because a few years ago they would probably never have even considered it. No games shown until 2006? Hey Nintendo. You do realize there's this Xbox 360 thing being released this month that has, you know, games and screenshots and hype and stuff and is like a direct competitor trying to steal customers from you, right? Ever thought of, I don't know, releasing at least a f*cking screenshot to try to get people to actually know the Rev exists. I understand that they want people to play the games the first time they see them but the thing is if the games don't look pretty enough to stand on their own in screenshots then they're not going to be able to compete against the X360 or PS3 anyway. TV and print ads are probably the most common videogame ads and those cannot convey gameplay. The game has to look good to get people's attention. That's what draws them to the store demo or convinces them to rent the game. Why was Donkey Kong Country such a big hit? Because it had amazing graphics that got people's attention and when they tried the game out the gameplay delivered. A lot of people say gameplay over graphics but I think gameplay AND graphics are important. Nintendo wants to attract portions of the general public that don't play games. How do you get their attention? Well great visuals usually helps. Final Fantasy VII's famous commercial didn't show blocky polygons menu fighting. Why? Why can't a Rev game play great yet also look good in screenshots? If the games require one to actually play them in order to build interest then the Rev is screwed because trying a game requires effort and the general public won't put in the effort unless something that translates through television or a picture grabs them by the balls first. There is no reason why Rev games can't wow someone based on screens alone. No reason aside from any inane Nintendo stubborness anyway. If the games look like ass but play great then, yeah, waiting until they can demonstrate them fully makes sense. But there's no good reason WHY the games have to be that way. It makes sense. If you have such a blatant weakness why show it if you don't have to, right? Of course they shouldn't have such a stupid weakness but whatever. I don't care about specs and the general public doesn't even know about them. BUT they're still important. The general public doesn't know the Cube specs. F*ck, I don't even know them and I looked them up when they were revealed. However the general public does think the Cube is underpowered and weaker than even the PS2. This is false but it's a common misconception. How did this idea get into people's heads? Negative word of mouth. Nintendo released realistic figures for the Cube which, although a very honest thing to do, made their console look significantly inferior on paper. So word of mouth spread. Not everyone is looking up gaming on the internet but they know someone who knows someone who knows someone who does and stuff gets spread around as a result. Internet geeks saw the Cube specs were by far the "weakest" and they told their friends the Cube was underpowered and they told their friends and it got spread around as if it's common knowledge even though it's inaccurate. So now Nintendo feels the Rev specs are "irrelevent". Well you only hide stuff when you don't want people to know, right? So obviously Nintendo is hiding weak ass hardware. That plus the "two or three times the Cube" comment just seals the deal. Even if it's false there's enough "evidence" for it to be "true". After all there's no denial from Nintendo on this issue. So it makes no difference if Nintendo hides the specs or not. The Rev is unofficially underpowered and everyone is going to know that by the time the thing's in stores and that's going to make a console that already has to fight for attention that much harder to sell. I'm not saying Nintendo should reveal the specs if they are lower. But just the fact that they have to hide them suggests that maybe they screwed up. I'm very interested in what the price is now. The ONLY reason to skimp on the hardware, at least from the consumer's perspective, is to have a lower price. So the Rev better be significantly cheaper than the competition. And I don't mean cheaper than the X360 launch price. It has to be cheaper than what the X360 costs when the Rev launches. Well realistically, yes, I would agree that only Nintendo would do that. But what did being honest about the Cube specs do for them? All it did was create the misconception that the Cube was underpowered. Specs shouldn't matter just like image shouldn't matter and marketing shouldn't matter. But they do, even if they shouldn't. So Nintendo can't just be all "well we've decided specs don't matter" and have everyone agree to it. Nerds are still going to compare hardware, decide the Rev is underpowered because of hidden specs, and then spread the word that the Rev is the weakest hardware regardless of whether that's true or not. So it make no sense to hide "good" specs because all it can do is benefit them and hiding, no matter what the specs really are, is going to hurt them. The fact that Nintendo is hiding the specs is "proof". Proof enough to declare it the weakest console anyway. And being excluded outright from the hardware discussion isn't that great either. Then the Rev isn't even a contender. It's that "Xbox or PS2" thing all over again. Why the hell not? Sony does it all the time and it hasn't hurt them. We're the only ones who care if Nintendo is honest about things like that anyway and we'll know they're exagerating for publicity purposes. The difference between the graphics probably won't be that noticable in real life. So why not say you can push 50 billion gigaflips or whatever and let those who care about that sort of stuff think you're better than you are? It's not really a lie if the games look and play great. Sony said the PS2 would have TOY STORY graphics! That has a huge lie and everyone caught them on it because the games looked nowhere near that level. But most people don't know what specs even mean. They just see a big number and think it's good. So give them a big number and then deliver great graphics and they'll be none the wiser. Nintendo themselves have said that the jump in graphics is shrinking. So if no one can see the difference then they'll be fine. But having this big ??? regarding the specs makes it look like they're hiding something. So why not kill the underpowered rumour and then the games really will speak for themselves. The multiple console features sounds pretty cool. I probably would never use it but I still like the fact that the option is there if I want it. Nintendo traditionally has been really inflexible regarding rarely-used functionality. It's like if 90% of the userbase won't use it they won't bother to support it. So it's good to see them including such a feature because a few years ago they would probably never have even considered it. No games shown until 2006? Hey Nintendo. You do realize there's this Xbox 360 thing being released this month that has, you know, games and screenshots and hype and stuff and is like a direct competitor trying to steal customers from you, right? Ever thought of, I don't know, releasing at least a f*cking screenshot to try to get people to actually know the Rev exists. I understand that they want people to play the games the first time they see them but the thing is if the games don't look pretty enough to stand on their own in screenshots then they're not going to be able to compete against the X360 or PS3 anyway. TV and print ads are probably the most common videogame ads and those cannot convey gameplay. The game has to look good to get people's attention. That's what draws them to the store demo or convinces them to rent the game. Why was Donkey Kong Country such a big hit? Because it had amazing graphics that got people's attention and when they tried the game out the gameplay delivered. A lot of people say gameplay over graphics but I think gameplay AND graphics are important. Nintendo wants to attract portions of the general public that don't play games. How do you get their attention? Well great visuals usually helps. Final Fantasy VII's famous commercial didn't show blocky polygons menu fighting. Why? Why can't a Rev game play great yet also look good in screenshots? If the games require one to actually play them in order to build interest then the Rev is screwed because trying a game requires effort and the general public won't put in the effort unless something that translates through television or a picture grabs them by the balls first. There is no reason why Rev games can't wow someone based on screens alone. No reason aside from any inane Nintendo stubborness anyway. If the games look like ass but play great then, yeah, waiting until they can demonstrate them fully makes sense. But there's no good reason WHY the games have to be that way.



Quote

Originally posted by: S-U-P-E-R
ahahahahahahahah


Quote

Originally posted by: S-U-P-E-R
terribly forced non-sequitors aren't any better


Quote

Originally posted by: S-U-P-E-R
robageejammin or you familiar with bandwidth leeching or is that your website


Quote

Originally posted by: S-U-P-E-R
I didn't want to clutter up the existing thread, but I also didn't want this hilarity to go unseen. Add your own if you find some good ones! And yeah, he HAS spoken in 3rd person.


Quote

Originally posted by: S-U-P-E-R
ugh

 

275
NWR Forums Discord / EXPLANATION
« on: November 14, 2005, 03:38:24 AM »
Rules: We're holding everyone to an exceptionally high quality of posting here, unlike the rest of the forums. If you're looking for serious discussion, this forum is for you.

WHAT'S OKAY: Discussion of cuban cigars and the stock market.
WHAT'S NOT OKAY: Dumb posts, non-sequitor posts, making fun of things, being obnoxious, taking the forum unseriously, unserious anything.

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