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Topics - Karl Castaneda #2

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326
TalkBack / Konami Announces New Frogger Titles
« on: May 23, 2005, 10:54:32 AM »
Frogger's back, and this time he's gonna cross that street!

KONAMI’S RENOWNED FROGGER®  SERIES RETURNS WITH A GAME FOR THE ENTIRE FAMILY    


New Frogger Titles Debut on PlayStation 2, Xbox, Nintendo GameCube, Nintendo DS and the PSP portable entertainment system
   


LOS ANGELES – Electronic Entertainment Expo (E3) Booth #800 – May 17, 2005 – Konami Digital Entertainment - America, a division of Konami Digital Entertainment, Inc., today revealed additional details about upcoming games in the popular Frogger video game series. The company announced Frogger®: Ancient Shadow for the PlayStation®2 computer entertainment system, the Xbox® video game and entertainment system from Microsoft and Nintendo GameCube. Konami also revealed that the earlier announced Frogger®: Helmet Chaos will be available for both the Nintendo DS and the PSP portable entertainment system. Taking the classic “hop-n-dodge” gameplay to new dimensions, the games will feature innovative features, new characters, and immersive environments, with more levels than previous games in the popular franchise.  As a special bonus for retro gamers all platforms will also include the original 1981 arcade game as an unlockable item.    


   Frogger: Ancient Shadow is a beautiful 3D action platformer that merges the traditional Frogger “hop-n-dodge” gameplay with platforming elements for an exciting new challenge. Gamers join Frogger at his home in Firefly Swamp, where a dark secret has recently been uncovered. When an evil crocodile by the name of Dr. Wani tries to resurrect an ancient evil force that used to inhabit the swamp, it’s up to Frogger to save the day. Joining the hero on his adventures is a new playable character, with their own unique skills -- Berry, a fourteen year old Amazon frog who performs as an acrobat in a traveling caravan. Frogger: Ancient Shadow features special gameplay moves such as the double jump and tongue jump as well as a lily pad full of unlockables and extra stages that, when completed, open up additional endgame sequences. In addition, gamers will be able to play with up to three other friends in a series of Frogger mini games.    


   The first 3D Frogger game for handheld systems, Frogger Helmet Chaos finds Frogger called upon to stop an evil force that threatens his home, Firefly Swamp, and the nearby kingdom of Bunnington Hollow. To stop the insidious Dr. Wani and his destructive mining efforts, Frogger must use all of his hopping and dodging skills, along with many new talents, to infiltrate the mastermind’s lair and bring his evil plans crashing down. Frogger Helmet Chaos features more than 30 levels of single player action, unlockable bonuses and playable characters as well as new mini games which allow up to four players to compete via the wireless capabilities of the Nintendo DS and PSP systems.    


   Frogger captured the hearts of gamers everywhere when it first appeared in arcades in 1981.  More than 20 years later with over 20 million games sold to date, Frogger continues to be one of the most memorable and beloved pop culture icons. All of the new Frogger games are slated for release this fall.


327
TalkBack / Konami To Publish
« on: May 23, 2005, 10:48:02 AM »
The hit TV show comes to your GBA.

KONAMI, 4KIDS ENTERTAINMENT AND RAINBOW S.r.l. ANNOUNCE WINX CLUB LICENSE AGREEMENT    


Konami to Release Video Games Based on Popular Girls Animated Series
   


LOS ANGELES – May 17, 2005 - Konami Digital Entertainment - America, a division of Konami Digital Entertainment, Inc., Rainbow S.r.l. and 4Kids Entertainment, Inc. (NYSE: KDE) today announced a licensing agreement to publish video games based on the popular girls television series Winx Club. The first Winx Club video game is expected to be available fall ’05 on the PlayStation®2 computer entertainment system, Nintendo Game Boy® Advance and PC CD-ROM.    


The Winx Club, a worldwide TV hit produced by Rainbow S.r.l. in collaboration with top Italian designers, follows the adventures of five fashion savvy teenage girls who use their special powers to transform into magical fairies and save the universe. The Winx Club airs Saturday mornings on 4Kids TV, 4Kids Entertainment’s four-hour block of children’s programming on FOX.    


“Winx Club is a fun new kids-oriented title that will complement Konami’s great line of entertainment games for young audiences,” said Geoff Mulligan, Chief Operating Officer, Konami Digital Entertainment – America. “The appealing elements of friendship, magic and music will make for an inspiring video game with a positive and lasting influence on kids.”    


“We are thrilled with the partnership with Konami and are confident that the video game will be one of the most sought-after Winx Club merchandise among the tween girl fans. Being linked with such a strong worldwide partner clearly enables Winx Club to further enforce its worldwide presence as the second TV season is launched across the globe,” says Iginio Straffi, creator of Winx Club and founder of Rainbow S.r.l.    


“ We are dedicated to developing engaging entertainment properties for girls ,” said Alfred R. Kahn, Chairman and Chief Executive Officer of 4Kids Entertainment. “Winx Club has been successful on 4Kids TV and as the brand continues to gain popularity, we look to add partners that will deliver the Winx Club story in ways that are relevant to girls. Girls are one of the fastest growing segments of the video game industry and Konami’s track record of success made them a clear choice to tap for this endeavor.”    


Focusing on friendship, love, fantasy, fashion and music, the game is sure to capture the imaginations of female gamers everywhere. Bloom, an earth girl who discovers she has fairy powers, finds herself attending Alfea, an enchanted school that teaches gifted individuals to become fairies. Set in the mystical world of Magix, players take on the role of this energetic dreamer who is also the leader of the Winx Club. While exploring the Winx Club universe, players will solve challenging puzzles, play mini-games and engage in magic-based battles. As they guide Bloom throughout the game, players will make lasting friendships, discover Bloom’s true origin and thwart the plans of evil witches from a rival school.    


Filled with a cast of extraordinary characters, fans will fall easily into the game’s storyline, which like the series emphasizes communication and relationships. Taking on the role of Bloom, players will experience the engaging gameplay filled with community-based activities and collectibles as well as a wide range of magical moves and spectacular spells that will provide hours of entertainment. Designed especially with young gamers in mind, the title includes accessible controls and a seamless help system that aids players on this exciting journey.


328
TalkBack / Konami Officially Announces Castlevania For DS
« on: May 23, 2005, 10:38:48 AM »
The official name is Castlevania: Dawn of Sorrow

KONAMI ANNOUNCES NEW DETAILS ON CASTLEVANIA: DAWN OF SORROW    


LOS ANGELES – Electronic Entertainment Expo (E3) Booth #800 – May 17, 2005  – Konami Digital Entertainment - America, a division of Konami Digital Entertainment, Inc., announced today new details about Castlevania®: Dawn of Sorrow for the Nintendo DS.  Set in the year 2036, the newest title in the series continues the storyline that first emerged in the critically acclaimed Castlevania®: Aria of Sorrow  for the Nintendo Game Boy® Advance.  While the new 2D side scrolling action game will contain all the classic gameplay that fans of the series have come to expect, Castlevania: Dawn of Sorrow will also incorporate innovative gameplay elements that take full advantage of the portable system’s powerful new technology.       Taking place a year after Aria of Sorrow , the game’s protagonist – Soma Cruz – finds himself at the center of a mysterious cult’s plan to resurrect their evil lord and master Dracula. To save himself and protect the lives of those he loves, Soma must infiltrate the enemy’s home base, a towering replica of Dracula’s castle that is teaming with monstrous creatures.  Players’ abilities develop as they collect items and gather experience points by defeating a multitude of gruesome enemies.     In their quest to defeat enemies, players will utilize original gameplay concepts that leverage the Nintendo DS’ touch screen technology. One example is Dawn of Sorrow’s “Magic Seal” system. By using the stylus directly on the screen, players must connect a series of symbols in the proper order to unlock an enchanted opening and disperse their enemy’s magic into it when they are weakened. The touch screen technology will also be used to destroy “Crystal Blocks.” This ability will allow players to access unreachable areas as well as eliminate obstacles. The Nintendo DS’ dual screens also allow game information to be readily displayed. During gameplay, the top screen of the Nintendo DS will display an environment map, as well as information on player status, enemy vulnerability, and acquired power-ups.    


Castlevania: Dawn of Sorrow introduces a multitude of new characters into the Castlevania lore. These characters include Celia Fortner, Dario Bossi, and Dmitrii Blinov. Celia is a shadow priest that exercises great magical power and is the founder of a mysterious cult that will stop at nothing to orchestrate the second coming of the “Evil Lord.” Dario Bossi is one of Dracula’s potential successors. He has the ability to manipulate fire, a power he absorbed from Dracula during the time of his last resurrection. Dario’s fiery personality and impulsive tendencies push him to immediate action. Dmitrii Blinov is the other potential successor to Dracula’s rein. He has the power to duplicate magical powers and displays an outward impression of rashness and irresponsibility, but make no mistake, Dmitrii is prepared to take any measures necessary to accomplish his goals.     Also aiding players in their battle against dark forces are “Tactical Souls.” Players can collect the souls of their fallen enemies to gain powerful new attacks and skills. There are numerous varieties of “Tactical Souls” that allow the player to use different power-ups against the deadliest of enemies. Examples of “Tactical Souls” are “Bullet Souls” and “Guardian Souls.” “Bullet Souls” consume magic points while unleashing bursts of magic attacks. “Guardian Souls” consume magic as they create defensive shields or form “helper” demons that the player can control.    


  Castlevania: Dawn of Sorrow takes advantage of the Nintendo DS’ wireless connection, letting players exchange and/or trade acquired souls to enhance their characters’ strength. An incredibly moving musical score, visually stunning graphics and imaginative special effects round out this uniquely innovative gaming experience.


329
TalkBack / Blizzard Goes Ape
« on: May 23, 2005, 10:35:08 AM »
Blizzard Entertainment acquires Swingin' Ape Studios

IRVINE , Calif. -- May 16, 2005 -- Blizzard Entertainment ® today announced that it has completed the acquisition of acclaimed console developer Swingin’ Ape Studios. Widely regarded as an innovative and accomplished development studio, the Swingin’ Ape team boasts some of the industry’s most-talented developers, with more than 50 games’ worth of collective design and development experience across all major platforms.    


Under the agreement, Blizzard will retain Swingin’ Ape’s team of more than 40 developers, as well as acquire the studio’s proprietary development technologies. The financial terms of the transaction were not disclosed.    


“The acquisition of Swingin’ Ape Studios takes us one step closer to realizing our goal of becoming a top-tier console developer,” stated Mike Morhaime, president and co-founder of Blizzard Entertainment “With Swingin’ Ape’s talented designers, programmers, and artists, we’re confident we’ll be able to create console games that meet the quality standards we’ve established for every Blizzard title.”    


As part of Blizzard Entertainment, Swingin’ Ape Studios will establish the foundation for Blizzard’s new console team and will continue development on StarCraft: Ghost ™ in that role. Plans for future console games will be announced at a later date.    


Steve Ranck, president and co-founder of Swingin’ Ape Studios, expressed the team's excitement at joining the Blizzard family. “We’ve long admired the quality and attention to detail that Blizzard puts into each of its PC titles,” said Ranck. “Our approach to game design is very similar, so we expect this to be a seamless transition for us.”    


Ranck will assume the title of vice president of console development for Blizzard’s new console team and will report directly to Mike Morhaime. The team will remain in its Southern California office, located within a few miles of Blizzard’s Irvine , CA headquarters.


330
TalkBack / Activision Goes Paintballing
« on: May 18, 2005, 10:34:32 AM »
Greg Hastings' Tournament Paintball will be released across multiple platforms.

Activision to Launch Greg Hastings' Tournament Paintball MAX'D This Fall Across Multiple Game Platforms    


Santa Monica, Ca. - May 17, 2005 - Activision, Inc. (Nasdaq: ATVI), WXP and  paintball professional Greg Hastings announced today that Greg Hastings'  Tournament Paintball MAX'D will launch across multiple platforms this fall.    


   


Building on the intense speed of Greg Hasting's Tournament Paintball, a 2004  sleeper hit with more than 100,000 registered players on Xbox Live, the new  title will feature gameplay enhancements including breakout play calling,  multiplayer split-screen action for up to four players in a co-op and  head-to-head play, and more. Greg Hasting's Tournament Paintball MAX'D is  not yet rated by the ESRB and is slated for release this fall.    


Game developer WXP will provide a sneak preview of some new gameplay  features, including the Breakout feature set in Activision's booth #1224 in  the South Hall at the 2005 E3 Expo.  The groundbreaking Breakout feature set  allows gamers to direct their AI teammates where to go and where to shoot at  the start of the game. This is the first time in a first-person shooter  console game that gamers will be able to command their teammates in such  detail at the start of the game, delivering more intensity, tactics and  speed.      


   


Following are details regarding Breakout:    


   


Breakout Move, allowing gamers to diagram the initial movement of their AI  teammates at the start of a game.    


   


Break Shooting, providing players the ability to select whether their AI  teammates shoot or run to their bunker at the beginning of a game.    


   


Sweet Spot enabling gamers to direct the shooting of AI teammates towards  critical areas as the game begins.    


   


The result is more intensity, more tactics and more speed - and that's only  the beginning for Greg Hasting's Tournament Paintball MAX'D.  Featuring more  new field locations, and over 100 new field layouts, players will use a  combination of speed and tactics to take out their opponents, including 14  pros from Keely Watson and Chris LaSoya to Greg Hastings.      


Innovative features wouldn't be complete without a groundbreaking  soundtrack. The Greg Hastings' Tournament Paintball MAX'D soundtrack is  setting a new standard for music in video games by featuring two new songs  recorded by multi-platinum selling recording artists working together for  the first time ever. DJ Lethal (Limp Bizkit) and B-Real (Cypress Hill)  collaborated on a new hip-hop song entitled "Play for Real" specifically for  the soundtrack, and Chester Bennington (Linkin Park) performed guest vocals  on another track created by DJ Lethal which will also appear in the game.    


   


3volution Productions is producing the soundtrack, with B-Real at the helm  as Executive Producer and industry veterans Raymond Herrera and Laddie Ervin  attached as Producers. B-Real and the soundtrack are just getting started,  with more tracks to be announced soon.    


   


Greg Hasting's Tournament Paintball MAX'D will be available for current gen  consoles and handheld platforms.


331
TalkBack / Capcom Announces Mega Man X Compilation
« on: May 16, 2005, 05:38:46 PM »
Relive your favorite moments in the X series.

X MARKS THE SPOT AS CAPCOM® DEBUTS THE LATEST BLUE BOMBER COMPILATION WITH MEGA MAN® X COLLECTION    


E3, LOS ANGELES - May 18, 2005 ? The famous blue action hero returns in this latest installment to Capcom’s growing Mega Man anthology with the planned release of Mega Man® X Collection for the Nintendo GameCube™ and the PlayStation®2 computer entertainment system. Mega Man X Collection revisits the celebrated Maverick Hunter with the library of classic Mega Man X games (Mega Man X through Mega Man X6) from the Super Nintendo Entertainment System and PlayStation game console. Witness the beginning of the futuristic version of the blockbuster franchise and experience the never-before-released-in-the-US Mega Man PlayStation game: Mega Man Battle and Chase. Mega Man X Collection is scheduled for release throughout North America this fall.    


“Building upon the success of Mega Man Anniversary Collection, Capcom now delivers an even more incredible compilation of games from our premiere videogame icon.” said Todd Thorson, director of marketing Capcom Entertainment. “The Mega Man X series of games has revolutionized the long standing Mega Man franchise. Combining them in a comprehensive package is simply a fantastic value.”    


In the Mega Man X Collection, Mega Man X must thwart Sigma’s army of renegade reploids and their evil plan of destroying the world. Faced with intense challenges, X, his robot partner, Zero and Dr. Light must band together to intercept and prevent the forces that threaten total annihilation. Mega Man X Collection features a retrospective of X’s humble teenage beginnings on a 16-bit system to its initiation into the 32-bit era. Players will be challenged to prove their gaming skills once again as they battle through each subsequent adventure while unlocking a host of bonus features and artwork. This collection continues the tradition of delivering a universally appealing and high quality product at a superior value.
 


332
TalkBack / Capcom Showcases Mega Man Zero 4
« on: May 16, 2005, 05:03:54 PM »
Zero's back for more action.

MENACING CHALLENGES AWAIT THE BLUE BOMBER AS CAPCOM® ANNOUNCES MEGA MAN® ZERO 4 FOR THE GAME BOY® ADVANCE    


- New Gameplay System and Intense Action Enhances Latest Entry in ‘Zero’ Series -
   


E3, LOS ANGELES - May 18, 2005— Capcom®, a leading worldwide developer and publisher of video games, today announced Mega Man® Zero 4 for the Game Boy® Advance video game system. Featuring new gameplay elements that elevate the handheld series to new heights, Mega Man® Zero 4 maintains the tradition of delivering an exciting 2D action game that chronicles the dramatic ‘Zero’ saga. Mega Man® Zero 4 is scheduled for release throughout North America this fall.    


After falling under the evil rule of Dr. Weil, Neo Arcadia has collapsed into a state of chaos and confusion. Zero discovers this disastrous turn of events when he and his friends come to the rescue of a band of humans fleeing Neo Arcadia. Now it’s up to our hero Zero to resolve this terrible conflict between humans and reploids to restore peace and security to the land. With new systems to seize enemy weapons and create strengthening chips, plus new Cyber elf programs to introduce new abilities, this is the most exhilarating action to ever coming to the Game Boy Advance.    


Mega Man Zero 4 boasts the following features:  

  • Four Brand New Systems Implemented For Enhanced Gameplay:   - New “Weapon Seizing” System – By skillfully defeating enemies, players can collect various weaponry and parts from their opponents to use as sub-weapons   - New “Weather Changing” System – As you progress through the game, players have the ability to change the weather, concurrently altering the level of difficulty and maps. When it snows, dangerous spikes are now covered, making it easier to proceed onward. Hidden routes are revealed when the weather clears.   - New “Item Recipe” System – By combining the parts that are taken away from defeated enemy Reploids with items that are found throughout the game, you can create new chips and equip them.   - New “Elf Customizing” System –Customize your own Cyber elf to best suits your unique fighting style. Utilize up to three types of elf abilities: ‘Nurse-type’ regenerates Zero’s health; ‘Animal-type’ improves movement and provides back-up attacks; ‘Hacker-type’ increases movement and fighting techniques.  


  • 333
    TalkBack / Capcom Showcases Phoenix Wright
    « on: May 16, 2005, 04:50:50 PM »
    He's an ace attorney! Did you know?

    CAPCOM® PRESENTS PHOENIX WRIGHT™: ACE ATTORNEY FOR NINTENDO DS™    


    E3, LOS ANGELES -  May 18, 2005 — All rise! Capcom® today presented Phoenix Wright™: Ace Attorney for Nintendo DS™, the first in the popular court room battle series from Japan to be released in the US. While the series’ previous three entries appeared on the Game Boy® Advance system in Japan, this marks its debut on the Nintendo DS. Not everyone is innocent until proven guilty! Players star as a defense attorney, who must prove his seemingly guilty client’s innocence no matter how dire the circumstances may seem. The game presents twisting storylines and intriguing gameplay in a comical anime style. Players must collect evidence, weed through inconsistent testimonies, and overcome corrupt agendas to ensure that justice prevails. Capcom plans to release Phoenix Wright: Ace Attorney across North America this fall.    


    Phoenix Wright: Ace Attorney includes the following features:  

  • Play from the first person perspective through five intriguing cases  
  • Two distinct gameplay segments:   - Investigation phase – survey crime scenes, interview witnesses and gather evidence that will be used in court   - Court phase – present findings from the investigation to support your case, listen to testimonies, examine witnesses, and determine what is fact from fiction so you can prove your client’s innocence  
  • Colorful cast of characters   - Phoenix Wright – the game’s main character who is an accomplished defense lawyer with a keen sense for discerning fact from truth   - Maya Fey – a bright young girl that aids Phoenix in his trials; she is learning to harness her psychic powers which will prove useful in a pinch   - Mia Fey – an ace attorney who taught Phoenix everything she knows about the courtroom and continues to support him as a mentor   - Miles Edgeworth – Phoenix’s arch rival, this slick prosecutor has never lost a case; his intense hatred for criminal behavior drives him to use any means to ensure a guilty verdict  


  • 334
    TalkBack / Capcom Announces Two New Viewtiful Joes
    « on: May 16, 2005, 03:45:36 PM »
    Henshin a'go-go, baby!

    LIFE GETS A BIT MORE ‘VIEWTIFUL’ AS CAPCOM ANNOUNCES NEW TITLES FOR VIEWTIFUL JOE™ FRANCHISE    


    - Capcom’s Favourite Cel-Shaded Hero Is Back In Two New Adventures -
       


    E3, LOS ANGELES - May 18, 2005— ‘Awaken the hero-ness from within’ as Capcom today announced that it’s favourite ‘Joe’ will star in two brand new action-packed titles. Viewtiful Joe™ VFX Battle (working title) brings intense versus-style action to the series. Premiering on the Nintendo GameCube™ and PSP™ handheld entertainment system, this game has Joe and his friends battling it out with their VFX powers to determine who will star in Captain Blue’s latest  production. In Viewtiful Joe™ DS (working title) a new mysterious syndicate invades the peaceful “Movie Studio” theme park and it’s up to Joe to re-establish the tranquillity that once was. Available for the Nintendo DS, the game will make full use of the handheld's dual-screen and touch-sensitive panel. Both Viewtiful Joe VFX Battle and Viewtiful Joe DS are currently scheduled to be released throughout PAL territories in early 2006.    


    In Viewtiful Joe™ VFX Battle, production on the newest Captain Blue movie is just about to begin. Unfortunately he can’t seem to decide on the lead character. Now it’s up to gamers to be the star of the show and ‘audition’ to see who will take the leading role in this big action extravaganza. An all-star cast of new and familiar playable characters will be available in this intense versus-fighting game including Captain Blue Junior, Sprocket and other original characters from the popular Japanese TV animated cartoon series. With completely new movie set designs and two player cooperative gameplay, there is an exuberant amount of action that  extends beyond the silver screen.    


    Viewtiful Joe™ VFX Battle boasts the following features:    


    New versus gameplay for the Viewtiful Joe universe    


  • The gloves come off during the ‘audition’ as players participate in this intense versus fighting action; a first for the award-winning series.    


    All-star cast of playable characters    


  • Reacquaint yourself with familiar faces or discover new and original characters from the TV anime series including Sylvia, Alastor, Sprocket, an ice princess who intimidates people with her cold stares, and Captain Blue Junior, Captain Blue’s sidekick who calls himself ‘Junior’.     Interactive environments    


  • In addition to new set designs, players will be able to use  enemies and background elements to attack their opponents.    


     Two different modes of play    


  • Choose between one or two player cooperative mode.    


    Bonus PSP features    


  • Additional content will be available and specifically geared towards  the portable system.    


    In Viewtiful Joe™ DS an action-movie hero’s work is never done! During an on-location shoot of Captain Blue's latest movie, a new sinister group literally steals the show and it’s up to our not-so-average Joe to reclaim it. Using the Nintendo DS™ dual screens, gamers help Joe split the screen wide open to solve mind-boggling puzzles and perform his devastating moves in this side-scrolling action title. Plus the ‘Joe Camera’ let’s you pull the upper screen down to literally give Joe a helping hand. To help with all this chaos is Joe's quarrelsome little sister, Jasmine, who  joins in on the action this time around.    


    Viewtiful Joe™ DS will include the following features:    


  • Viewtiful Joe™ DS retains the exciting cel-shaded gameplay that is synonymous to the series.    


  • All new and engrossing storyline set within the “Movie Studio” theme park.    


  • A diverse set of new enemies to tackle and defeat.    


  • Introduction of a new character to the “Joe” family. Meet Joe’s little sister, Jasmine, an aspiring actress who gets caught up in the movie action.    


  • Innovative use of the Nintendo DS Dual Screens - Make use of the handheld's dual-screens and touch-sensitive panel to help Joe solve puzzles and progress through the game.  


  • 335
    TalkBack / Majesco Announces Age of Empires for DS
    « on: May 13, 2005, 11:24:35 AM »
    Take the famous franchise on the go with Nintendo DS!

    MAJESCO ENTERTAINMENT AND DIGITAL ECLIPSE BRING 'AGE OF EMPIRES' TO NINTENDO DS    


      16 Million Fans Can Now Conquer the World While on the Move!
       


    EDISON, N.J., May 13, 2005 - One of the most successful game franchises  for Windows PC comes to the Nintendo DS handheld system as Majesco  Entertainment Company (NASDAQ: COOL), a provider of diversified products  and content for digital entertainment platforms, and Digital Eclipse, a  division of Foundation 9 Entertainment and a leading developer of  interactive entertainment, introduce Age of Empires(r): The Age of  Kings.  The standard-bearer for real-time strategy games on the Windows  platform, Ensemble Studios' Age of Empires property has sold more than  16 million copies worldwide, making it one of the best-selling games for  Windows franchises of all time.  The Nintendo DS game is scheduled for  release this holiday.    


    "Age of Empires has set the gold standard for real-time strategy games  and its global audience continues to grow," said Ken Gold, vice  president of Marketing for Majesco.  "Our portable version provides an  exceptional game experience by taking advantage of the new DS features,  and we are excited to have such a high-profile and well-regarded  property spearhead our DS lineup for the back-half of 2005."    


    Age of Empires: The Age of Kings boasts turn-based strategy gameplay - a  first for the franchise - as players move from the Dark Ages through the  Middle Ages with one goal in mind: domination of the known world.    


    Features of the game include:    


  • Command one of five different civilizations: the Britons,  Franks, Mongols, Saracens, or Japanese;    


  • Control special 'hero' units such as Richard the Lionheart,  Robin Hood, Joan of Arc and Genghis Khan, whose special 'hero' powers  affect the entire battlefield;    


  • Lead over 45 different types of units into battle -- from  bowmen and monks to hand cannoneers, mercenaries and samurai;    


  • Players' can construct and upgrade buildings to help their  units learn new skills and create resources for their civilizations;    


  • Research over 50 different technologies like chemistry,  ballistics, siege craft and spying to advance civilization into the next  age;    


  • A new Combat Advisor offers advice on certain campaign  strategies and provides an assessment of the battle's outcome;.    


  • Multi-player scenarios allow up to four players to wirelessly  battle each other;    


  • By gaining Empire Points, players can unlock maps and units to  improve their Emperor Rank;    


  • Includes the music and sounds from the best-selling PC  version.


  • 336
    TalkBack / Turok Lives!
    « on: May 13, 2005, 11:21:21 AM »
    The dinosaur hunter is still kicking thanks to... Disney?

    Buena Vista Games Acquires Worldwide Video Game Publishing Rights to Comic Book Hero ``Turok' from Classic Media; BVG's Newly Formed Vancouver Studio, Propaganda Games, to Spearhead Development of Turok FranchiseM    


    BURBANK, Calif.--(BUSINESS WIRE)--May 13, 2005--Buena Vista Games, Inc. (BVG), the interactive entertainment arm of The Walt Disney Company (NYSE:DIS), announced today that Classic Media, Inc. has awarded BVG the video game publishing rights to the comic book property, "Turok." A popular franchise in both the comic book and video game worlds, the new Turok games will target the core gamer audience and will be developed by BVG's new Vancouver studio, Propaganda Games. BVG plans to publish games for multiple console and handheld game platforms, including the next generation successors.    


    "With the launch of the new console and handheld game platforms, we feel it is the perfect time to redefine Turok video games," said Graham Hopper, senior vice president and general manager, Buena Vista Games. "We expect Turok to lead our growth strategy of creating action-oriented game franchises for the core gamer market."    


    Leslie Levine, vice president of licensing and consumer products at Classic Media, added, "BVG is committed to building Turok into one of their cornerstone franchises to reach the core gamer through exciting new platforms. We couldn't ask for a more enthusiastic team to develop Turok."    


    The original "Turok" property, created by Matthew H. Murphy, first appeared in comic books in 1954. The story was set around Turok and his young friend Andar, who during a hunting expedition gone wrong, stumble across a prehistoric valley filled with deadly predators. Over the past four decades, hundreds of Turok's dinosaur-hunting adventures have graced the pages of comic books throughout the world, building a global franchise. Turok made his video game debut on the Nintendo 64, and has appeared on the PC and multiple console game platforms, selling more than 5 million units worldwide over the franchise lifespan.    


    "Through compelling new technology, game design and graphics, it is our goal to take the Turok franchise to new heights," said Josh Holmes, vice president and studio general manager for Propaganda Games. "The brand's rich, prehistoric setting and ferocious monsters provide us an extensive palette of content to create the most intense, action-packed game play for next generation console systems."


    337
    TalkBack / Telegames Updates Release Schedules
    « on: May 12, 2005, 11:56:34 AM »
    Want to know when the next batch of Ultimate games come out? Check inside.

    Telegames ® finalizes release schedule    


    E3 interest high for several innovative new products
       


    DALLAS, TX (May 11, 2005) - Telegames, Inc. is pleased to announce the planned release of several new products for the Nintendo DS ® and Nintendo Game Boy ® Advance portable systems:    


    Ultimate Card Games TM for DS:    


  • Includes all these games in a single purchase: Hearts, Spades, Euchre, Cribbage, Canasta, Bridge, Go Fish!, Crazy 8's, BlackJack, Video Poker (5 different versions), 5-Card Draw Poker, 7-Card Stud Poker, Texas Hold'em Poker (7 different versions), Pinochle, Solitaire (15 different versions), Whist, and Gin Rummy. Available November.    


    Ultimate Brain Games TM for DS:    


  • Includes all these games: Chess, Checkers, Backgammon, Mahjong Solitaire, Mahjong Multiplayer,  Sink the Ships, Four-in-a-Row, Dominoes, Reversi, and Go. Available December.    


    Additional features for each DS product:    


  • 3-D "Person Creator" instead of just a "Face Creator".    


  • Play in animated 3-D environments with real 3-D people.    


  • Game Tutorials in addition to on-screen Help, Rules, and How to Play information.    


  • Maximizes DS capabilities for using high resolution 3-D graphics, Touch Screen, and Voice Recognition with both Wi-Fi and LAN multi-player wireless play.    


    Ultimate Pocket Games TM for GBA:    


  • 9 outstanding games: Blockout ® , Pool, Racing, Hextris, 3D Ping Pong, Aquagems, Laser Run, Dogfight, and Pinball. Available November.    


    Ultimate Puzzle Games TM for GBA:    


  • 1001 different puzzles including Crosswords, Kriss-Kross, Number Jig, Backwords, Wordsearch, Codebreakers, Cryptics, and many more. Available October.    


    Ultimate Arcade Games TM for GBA:    


  • 12 different reflex-testing arcade games: ThunderBlade, Galaxy Hero, FlipSide, ChipBot, Merchant Galactic, MilkRun, GridLock, Rubes Cubes, BeeKeeper, Asteroid Mine, Highway 51, and Treasure Hunter. Available September.    


    Additional features for each GBA product:    


  • 2 player linked gameplay with only 1 Game Pak.    


  • "Game copy" feature allows a sharing of games by downloading them to other GBAs for unlinked, independent play. It's even easier than sharing music files...and it's FREE!    


  • Almost 1 hour of in-game music...just like a music CD!    


  • On-screen "How to play" instructions.    


  • Save the game status, player statistics, and other options for later.    


  • PC-style menus allow easy and intuitive configuration of all options.


  • 338
    TalkBack / Activision Announces E3 Line-Up
    « on: May 12, 2005, 11:38:47 AM »
    Another big gun in the gaming industry announces their plans for E3.

    ACTIVISION UNVEILS POWERHOUSE GAME SLATE AT 2005 ELECTRONIC ENTERTAINMENT EXPO    


    Line-Up Includes Titles Based On    


    Best-Selling Entertainment Brands and Original Intellectual Properties
       


    Santa Monica, CA - May 12, 2005 -- Activision, Inc. (Nasdaq: ATVI) will  showcase a blockbuster game line-up at this year's Electronic Entertainment  Expo, taking place at the Los Angeles Convention Center from May 18-20,  2005.  The company's line-up includes titles based on popular entertainment  brands like Marvel's Spider-Man, Fantastic 4, X-Men, as well as, Shrek, new  installments in Activision's best-selling Tony Hawk and Call of Duty  franchises, and innovative offerings from some of the industry's top  development houses, id Software's QUAKE 4 and The Movies(tm) from Peter  Molyneux's Lionhead Studios.    


    Activision's Game Line-Up Includes:    


    Call of Duty 2
    - The sequel to the 2003 "Game of the Year," Call of Duty 2  delivers an unparalleled portrayal of the chaos and cinematic intensity of  World War II through stunningly detailed graphics, advanced AI, realistic  character animations and explosive on-screen action - all powered by  Infinity Ward's brand new proprietary engine.  Call of Duty 2 has not yet  been rated by the ESRB.      


    Call of Duty2: Big Red One(tm)
    - Building on the Call of Duty brand's  signature epic, cinematic intensity of war, Call of Duty 2: Big Red One  unites players in the chaos of battle fighting as part of a squad in the  legendary and decorated "Big Red One," the American 1st Infantry Division. Call of Duty 2: Big Red One has not yet been rated by the ESRB.
       


    Fantastic 4
    - The only game based on Twentieth Century Fox's upcoming  feature film, Fantastic 4 is a team-based action-adventure in which players  harness the Marvel Super Heroes' unique and amazing powers through a  compelling single-player mode or two-player co-operative gameplay  experience.  Fantastic 4 has been rated "T" (Teen - with mild language and  violence) by the ESRB.
         


    The Movies(tm)
    - Developed by Lionhead Studios' Peter Molyneux, a pioneer in  the "life simulation" genre, The Movies lets gamers become Hollywood  players, by creating unique movies and releasing them from the studios they  build, starring the actors they discover and develop.  The Movies has not  yet been rated by the ESRB.
       


    QUAKE 4
    - Earth is under siege by the Strogg, a barbaric alien race moving  through the universe consuming, recycling and annihilating any civilization  in their path.  In a desperate attempt to survive, an armada of Earth's  finest warriors is sent to take the battle to the Strogg home planet.  Id  Software's QUAKE 4 has not yet been rated by the ESRB.      


    Shrek SuperSlam
    - Ogre-sized brawling action collides with the hilarious  ShrekÒ universe in Shrek SuperSlam, the ultimate four-player melee game.  Shrek SuperSlam has not yet been rated by the ESRB.
         


    Tony Hawk's American Wasteland(tm)
    - For the first time ever, Tony Hawk's  American Wasteland(tm) gives players the freedom to experience continuous  skating and BMX biking action without leaving the game or waiting for load  times as they explore and choose missions in a massive, living Los Angeles  skate world.  Tony Hawk's American Wasteland has not yet been rated by the  ESRB.
         


    Ultimate Spider-Man
    - Take on the role of the world's most famous Super  Hero, Marvel's Spider-Man, and one of his most menacing nemeses, Venom, in  an original storyline written and illustrated by the creative team behind  the best-selling "Ultimate Spider-Man" comic book series.  Ultimate  Spider-Man has not yet been rated by the ESRB.
         


    X-Men Legends II: Rise of Apocalypse
    - The sequel to the best-selling X-Men  title ever, X-Men Legends, X-Men Legends II: Rise of Apocalypse is an all  new action-RPG that lets players create, customize and control teams of four  mutants from 16 all-time favorite X-Men and classic Brotherhood villains  from the Marvel Universe.  X-Men Legends II: Rise of Apocalypse has not yet  been rated by the ESRB.  


    339
    TalkBack / Namco Announces E3 Line-Up
    « on: May 12, 2005, 11:00:33 AM »
    A strong showing for the famous developer / publisher.

    NAMCO UNVEILS SOLID NEW GAME LINE-UP FOR E3 2005    


    Anticipated Franchise Sequels, Epic PC Titles, Classic Cartoon Licenses and Exciting Original Content Headline Namco's Extraordinary E3 Line-up
       


      SANTA CLARA, Calif., (May 12, 2005) - Leading video games publisher Namco Hometek Inc. announced today plans to debut 22 of its highly anticipated console, PC and handheld releases at the 2005 Electronic Entertainment Expo (E3) in Los Angeles, May 18-20, 2005 (booth #824 at the L.A. convention center.)      


    "Namco will have a significant presence this year at the Electronic Entertainment Expo," said Nobuhiro Kasahara, president and CEO of Namco Hometek Inc.  "Along with our critically acclaimed franchises, we are reaching new bounds with our original game content and our newly established PC and handheld divisions in an effort to appeal to gamers of all ages and interests."    


    New installments of popular Namco franchises will make their debut at this year's show including "SOULCALIBUR(R) III," "We Love Katamari(TM)," "MotoGP4," "Pac-Man World(TM) 3" and "Namco Museum 50th Anniversary(TM)."    


    Namco will also be showcasing several highly-anticipated PC titles including "Mage Knight Apocalypse(TM)" and "HELLGATE(TM): LONDON" from Flagship Studios.    


    An impressive portfolio of renowned children's licenses will be featured as  handheld and console games in the Namco booth including "Atomic Betty(TM)," "The Berenstain Bears(TM) and The Spooky Old Tree," "Hello Kitty(R) Roller Rescue" and "Gumby(R) vs. the Astrobots(TM)."    


    Namco will continue their handheld support by debuting notable action titles at E3 including "Sigma Star Saga(TM)," "Rebelstar Tactical Command(TM)," "Dead to Rights(TM): Reckoning," "Real Time Conflict: Shogun Empires(TM)," "Pac N' Roll(TM)," "Namco Museum(TM) Battle Collection," and "Bounty Hounds."    


    Namco will also be shining the spotlight on new original content for consoles including "Urban Reign(TM)," "Payout Poker and Casino(TM)," "Tales of Legendia(TM)" and "Sniper Elite(TM)."    


    Namco Franchises:
     "SOULCALIBUR III" (PlayStation(R)2 computer entertainment system)
     The legendary battle of Soul Calibur and Soul Edge moves to the next phase in "SOULCALIBUR III," the latest installment in the celebrated weapon-based fighting franchise - offering players unprecedented variety in gameplay modes and fighting styles.  Players can guide the fate of their favorite character in the narrative Tales of Souls mode, play head-to-head with a friend in VS Standard mode, create their own custom fighters in Character Creation mode and battle as these custom fighters in a real-time simulation in Chronicles of the Sword mode.  Players can also engage in unique and original battles in Soul Arena mode and even recount the history of the franchise in Museum mode.  With an additional three new characters to the existing family of classic warriors, there is a collection of more than 25 playable characters, each with their own unique fighting style.  The epic "SOULCALIBUR III" story continues on the PlayStation2 this fall.    


    "We Love Katamari" (PlayStation 2)
      The cute and loveable Prince is rolling once again to appease all the new fans of his father, the King of All Cosmos, in "We Love Katamari."  Players can select the Prince or one of his many cousins to complete the tasks given to them by the fans.  Players can also travel to new locations and experience the great gameplay that has helped "Katamari Damacy(TM)" capture the hearts of gamers everywhere.  "We Love Katamari" allows players to roll with a friend in the all-new two-player cooperative mode, in which each person controls part of the clump. " We Love Katamari" will be launching on the PlayStation 2 in 2005.    


    "MotoGP4" (PlayStation 2)
     "MotoGP4" gets players ready for the ultimate in motorcycle racing on the PlayStation2.  Players will able to reach insane speeds with licensed professional riders, tracks, bikes and all three engine classes from the 2004 season including MotoGP, 125cc and 250cc engine classes.  All 16 tracks from around the world are accurately recreated with realistic bike physics, rider animations and wet and dry weather conditions to deliver an unprecedented sense of realism.  Plus, "MotoGP4" will allow players to conduct Parts Tests between races to upgrade bikes and improve performance. Get ready to enter the high speed world of MotoGP on the PlayStation 2 coming soon in 2005!    


    "Pac-Man World 3" (PlayStation 2, Nintendo GameCube(TM), Xbox(R), PC and PSP(TM) portable entertainment system)
     Celebrate Pac-Man's 25th anniversary with the latest in the popular series, "Pac-Man World 3."  Help Pac-Man uncover Erwin's evil plot and save the real world from the collapsing Spectral world.  Fortunately, Pac-Man is not alone this time - Pinky and Clyde, the classic Ghosts, will help him along his journey.  "Pac-Man World 3" will have an arsenal of power-ups that will let Pac-Man be victorious and save everybody from Erwin's evil plans this fall 2005 on multiple platforms including the PlayStation 2, GameCube, Xbox, PSP system and PC.
       


    "Namco Museum 50th Anniversary" (PlayStation 2, Nintendo GameCube, and Xbox)
     The single largest compilation of Namco Arcade Classics ever, "Namco Museum 50th Anniversary" allows players to explore a virtual arcade hall where each of the game's classic titles will be standing in its original arcade form. A total of 14 original arcade classics have been assembled, the largest Namco Museum compilation ever assembled.  Classics will include "Rolling Thunder," "Pac-Man," "Ms. Pac-Man," "Galaga," "Dig Dug," "Pole Position," "Pole Position II," "Dragon Spirit," and many more!  "Namco Museum 50th Anniversary" makes its way on the PlayStation 2, GameCube and Xbox in August 2005.
       


    New PC Titles:
     "Mage Knight Apocalypse" (PC)
     A select group of heroes must defeat the Apocalypse Dragon, a seemingly unstoppable five-headed monstrosity that has been summoned by the forces of Chaos in "Mage Knight Apocalypse."  Five unique character classes can be chosen from with hundreds of weapons, armor and abilities to customize. These heroes will battle hundreds of unique enemies with brilliant special effects in a beautiful 3D world.  With an unprecedented focus on team combat, fight together as never before using group combo attacks to assault enemies in both single and online modes of play for the PC in 2006.    


    "HELLGATE: LONDON" (PC)
     "HELLGATE: LONDON" combines the depth of role-playing games and action of first-person titles, while offering infinite playability with randomly created levels, items and events.  The player creates a heroic character, completes quests and battles through innumerable hordes of demons to advance through experience levels and branching skill paths.  A robust, flexible skill and spell system, highly customizable appearances and a massive variety of randomly generated equipment allow players to create their own unique hero.    


    Popular Children's Licenses:
     "Atomic Betty" (Game Boy(R) Advance)
     Maximus and his minions have once again stirred up trouble across the universe and Betty must defeat them in "Atomic Betty."  Betty, Sparky, X-5, Noah and Paloma will all be playable and gamers can play  with three at the same time!  Betty and her friends will have an arsenal of gadgets and skills to defeat the evil Maximus and will hurtle through the cosmos from the cockpit of their Hyper-Galactic Star Cruiser this November 2005 on the Game Boy Advance.
       


    "The Berenstain Bears and the Spooky Old Tree" (Game Boy Advance)
     Based on the best-selling book, "The Berenstain Bears and the Spooky Old Tree" is the most crocodile, spider and bat-infested video game in the history of spooky.  Choose from Brother, Sister or Cousin Fred and help them find their way back home through the game's dark, scary levels.  Each bear has his own special ability such as strength and jumping and unique objects like flashlights, ropes and sticks.  "The Berenstain Bears and the Spooky Old Tree" will feature its classic and stunning art style in September 2005 on the Game Boy Advance.
       


    "Hello Kitty Roller Rescue" (Nintendo GameCube)
     For the first time, Hello Kitty enters a 3D videogame in "Hello Kitty Roller Rescue."  Players will be able to save Earth from the misinformed Block-O with the much loved Hello Kitty and Badtz-Maru.  More than 20 popular Sanrio characters will help Hello-Kitty throughout her travels.  Kitty will also be able to partner up at various stages to fight enemies.  And, for the first time, players will be able to enjoy the beautiful Sanriotown in a completely 3-D world that is interactive.  "Hello Kitty Roller Rescue" ships for the GameCube in fall 2005.
       


    "Gumby vs. The Astrobots" (Game Boy Advance)
     Join the heroic Gumby as he embarks on a perilous journey to rescue his friends in "Gumby vs. The Astrobots."  Search for his friends as you meet a huge cast of bendable friends from the Gumby TV show, including Pokey(TM), Prickle(TM), and Goo(TM).  Use Gumby's unique ability to morph, stretch and twist to foil the Astrobots.  Traverse the classic Old West or the icy North Pole, even the mysterious Planet Astrobot!  "Gumby vs. The Astrobots" will be available in August 2005 on the Game Boy Advance.
       


    Notable Action Titles:
     "Sigma Star Saga" (Game Boy Advance)
     "Sigma Star Saga" is the first game of its kind - a true mix of RPG depth and character building with a space shooter battle engine.  This captivating RPG puts players in the role of a double agent whose mission is to discover the mystery behind six planets the evil Krill have taken interest in.  Along with AAA graphics and sound, players will be able to customize weapons with more than 50 different Gun Data items.  The story will feature multiple endings with more than 20 hours of gameplay.  "Sigma Star Saga" ships on the Game Boy Advance in July 2005.
       


    "Rebelstar Tactical Command"  (Game Boy Advance)
     The Arelian empire has been in control of Earth for far too long.  A new recruit, Jorel, has organized a rebel force that just might be able to crush the Arelian empire in "Rebelstar: Tactical Command."  Players must use the environment to their advantage in this turn-based strategy game that utilizes destructible terrain and true line of sight in eight directions. Players can also equip their squad with a variety of weapons including grenades, sniper rifles and missile launchers to take down the Arelian empire.  Be prepared for "Rebelstar: Tactical Command" in August 2005 on the Game Boy Advance.
       


    "Dead To Rights: Reckoning" (PSP system)
     Jack Slate is back on the streets in this hardboiled action adventure, "Dead To Rights: Reckoning."  Jack, and his trusted K-9 partner, Shadow, return to navigate the corrupt underworld of Grant City with cutting-edge graphics, intricate level design and sophisticated enemy AI that will push the limits of PSP system technology.  Jack returns with new weapons, new lethal disarms and his trusty dog Shadow to wrestle enemies to the ground.  Players will be able to go compete against each other with wireless multiplayer DeathMatch gameplay for hours of reply value.  Players take the streets in "Dead To Rights: Reckoning" in summer 2005 on the PSP system.    


    "Real Time Conflict: Shogun Empires" (Nintendo DS(TM))
     "Real Time Conflict: Shogun Empires" takes place in the dark and violent world of feudal Japan, where two brothers are bound by blood yet locked in battle for the title of Shogun king.  After players choose their warrior prince, they can prepare to conquer all neighboring armies and become the ultimate ruler of Japan by commanding armies in real-time battle.  Players map out their strategy on the bottom screen and command their armies to execute 3-D battles on the top screen. Players may use diplomacy, military strategy or assassination against their political rivals in mini-games including Forest Duels, Castle Siege and more.  Wireless multiplayer action can let up to 16 friends battle it out to become the ultimate ruler of Japan.  "Real Time Conflict: Shogun Empires" ships on the Nintendo DS in October 2005.
         


    "Pac N' Roll" (Nintendo DS)
     In "Pac N' Roll," the inhabitants of Pac-World have been turned into spheres by the evil monster Golvis' Ghost Light. Pac-Man must roll his way through Ghost-Land, collecting pellets and confronting Ghosts to save his friends and restore peace to Pac-Land.  Introducing an innovative new control scheme, "Pac'N Roll" lets players control Pac-Man with the Nintendo DS stylus.  Players can roll and dash around diverse landscapes such as the Castle Pac, Gyro-Jungle and Flaming Fortress as well as execute maneuvers such as hairpin turns, immediate stops and precision rolling with effortless strokes of the stylus. "Pac N' Roll" will roll its way onto the Nintendo DS in summer 2005.
       


    "Namco Museum Battle Collection" (PSP system)
     "Namco Museum Battle Collection" presents an all-new treatment of its classics by bringing together many of Namco's most beloved arcade franchises - with 10 exclusive games for the U.S. version. Taking full advantage of the PSP portable entertainment system's wireless connectivity, the game allows up to four gamers to battle it out or play together on the classic updated titles.  Players will also be able to share the great nostalgic gameplay of the original titles with their friends in the Game Sharing Mode by transferring wirelessly to another PSP system.  The ultimate handheld arcade experience will launch this summer exclusively on the PSP system.    


    "Bounty Hounds" (working title) (PSP system)
     The player takes the role of Maximillan, the leader of "Bounty Hounds" - a ruthless band of mercenaries.  The mission is to engage in battle with Extraterrestrial Intelligence (ETI) spread across planets and unfold a sinister plot between a corporation and ETI that threatens to take over the world.  With more than 500 weapons and armor, players face 40 alien species and 40 expansive missions.  Advanced enemy AI will adapt to player health and weapon type.  Dungeons are randomly generated each time the game is played so no gameplay experience is the same.  Wireless gaming will allow players to access rare items to share they can't get when playing alone! Become a "Bounty Hound" this summer, only on the PSP system.      


    New Original Content:
     "Urban Reign" (PlayStation 2)
     From the makers of "SOULCALIBUR(R)" and "Tekken(R)" comes the next level in fighting action - "Urban Reign."  Players assume the role of a gritty street brawler who has been hired by one of the city's dominant gangs to protect its leader. In "Urban Reign," players are thrown into a full-blown turf war, involving gang corruption and street justice that spans from the neighborhood block all the way to the upper levels of city government.  By teaming up with an AI-controlled character, players can pull off a host of devastating and destructive combo maneuvers against multiple enemies throughout the game's 100 missions.  "Urban Reign" also supports multi-tap play for up to four players to determine who really rules the hood.  "Urban Reign" hits the streets this fall, exclusively for the PlayStation 2.    


    "Payout Poker and Casino" (PlayStation 2, Xbox, PC, and PSP system)
      Gas up the Learjet and put the Cristal on ice, because it is time for players to put their gambling skills to the ultimate test in "Payout Poker and Casino."  Players will get ready to travel the globe to five of the world's most exclusive casinos, each shown in a unique 3D interface allowing players to roam the casino floor and choose their favorite game.  Run the table and own the game with Texas Hold'em, Blackjack, Baccarat, Slots, Roulette and much more!  Players will even have the opportunity to customize their own character with physical features like hair, face and body types as well as a wide variety of clothing accessories.  Get ready to win it all this fall 2005 on the PlayStation 2, Xbox, PSP system and PC.
     (This title is not officially concept approved by Sony Computer Entertainment America.)    


    "Tales of Legendia" (PlayStation 2)
     The renowned "Tales" series comes to the PlayStation 2 with "Tales of Legendia."  This extraordinary new additional to the "Tales" series combines the depth of an RPG with the furiously fast real-time battles of an authentic fighting game.  Players can now battle huge monsters with fighting-game-like controls with X-LiMBS, Namco's new Crossover Linear Motion Battle system.  In development for several years, "Tales of Legendia" offers fantastic 3D graphics and an emotionally-charged storyline.  "Tales  of Legendia" will also feature a unique cast of characters designed by Kazuto Nakazawe, the internationally renowned Japanese artist acclaimed for his animation sequences  in "Kill Bill: Vol. 1."  This amazing new RPG experience comes to the PlayStation 2 in February 2006.    


    "Sniper Elite" (PlayStation 2, Xbox, and PC)
     "Sniper Elite" takes place in war-torn Berlin during the final days of World War II.  As the Soviets and Germans are locked in a life and death struggle, the western Allies fear the looming Cold War.  Assuming the role of a lone American sniper trained by the OSS, a player must infiltrate hostile enemy environments using their stealth and sniping skills and keep the Soviets from shifting the balance of power.  The player's mission will span 28 sensitive and challenging missions.  When sniping, a player must use gravity, elevation, wind speed and direction, heart rate, breath, posture, background noise and other conditions to successfully hit their mark.  When a mission is accomplished, a player can engage in 2-player co-op, 8-player deathmatch or multiplayer network play.  Take aim of "Sniper Elite" this fall 2005.


    340
    TalkBack / Ty 3 to be released by Activision
    « on: May 12, 2005, 10:50:15 AM »
    In a related story, Ty Shughart is still looking for a publisher.

    Activision Value and Krome Studios Sign Co-Publishling Agreement for Next Installment in Popular TY the Tasmanian Tiger Series    


      Third Installment in Unique Australian 3-D Character Action Series in Development For Fall 2005 Release; to be Unveiled at E3 2005 in Krome Studios' West Hall Booth #2240
       


    BRISBANE, Australia, May 12, 2005: Activision Value Publishing, a wholly owned subsidiary of Activision, Inc. (Nasdaq:ATVI), and Krome Studios, Australia's largest game company and a leading worldwide independent developer, announce a co-publishing agreement for the third installment in the best-selling TY the Tasmanian Tiger TM series. TY the Tasmanian Tiger 3(a) follows the heels of its award-winning predecessors which have sold upward of two million units to date. Currently in development at Krome Studios, the game will be available for the Sony PlayStation ® 2, Microsoft Xbox ® , Nintendo GameCube TM and GameBoy TM Advance in fall 2005.    


    "We are very excited about the new found partnership with Krome Studios," states Dave Oxford, General Manager, Activision Value Publishing, Inc. "The partnership between Activision Value, with its dedication to providing customers with great games, and Krome Studios, which produces award winning content, should result in great gains for both companies."    


    The game will continue to thrill, excite and immerse players while still retaining the good-natured humor and kid-friendly fun the series is best known for and injects a fresh, new appeal that caters to the masses. Like its predecessors, TY the Tasmanian Tiger 3 will feature a unique array of interesting native animals inspired by the Australian Outback including the loveable TY, who is based on the thought-to-be-extinct Tasmanian tiger.    


    "We are pleased to have found such a fantastic and enthusiastic partner in Activision," says CEO and Co-founder Robert Walsh. "TY the Tasmanian Tiger series is a well-known and loved property so having their support and prowess will help to further champion and heighten the awareness of our yellow furry hero in the marketplace."    


    In the game, TY and his mates face their biggest challenge yet - an otherworldly invasion by an ancient evil known as the Quinkan. With Bush Rescue disbanded, TY begins the challenging task of reforming his team and leading the fight against the dark oppressors. In this next chapter, players will embark on a series of engaging missions and challenges filled with new and upgradeable weapons - including his trade mark boomerang collection - and vehicles. TY's new adventures will take him into a shadowy world full of dangerous creatures, and will see him face bigger and badder enemies.    


    Krome Studios will unveil the game at the upcoming Electronic Entertainment Expo (E3) 2005 held at the Los Angeles Convention Center from May 18 - 20. Team members will be on-site to demo and discuss the game in West Hall #2240 (Krome Studios will be featured in the Australian Gaming area).    


    TY the Tasmanian Tiger 3 will offer increased multi-player support and will feature several technological upgrades to further enhance the overall gameplay experience.


    341
    TalkBack / THQ Announces E3 Line-Up
    « on: May 11, 2005, 11:29:16 AM »
    New Tak, Incredibles, and SpongeBob titles will be showcased.

    THQ Announces Strong E3 Line-Up Featuring Highly Anticipated Original Content For Current And Next-Gen Systems And Windows PC    


    Calabasas Hills, Calif. – May 11, 2005 - Leading independent video game publisher THQ Inc. (NASDAQ: THQI) today announced plans to unveil high-profile upcoming releases for current and next-generation console systems, Windows PC and handheld/wireless devices at the Electronic Entertainment Expo (E3) in Los Angeles from May 18 - May 20.    


    THQ will showcase titles aimed at core gamers for Microsoft's next-generation Xbox ® video game system on the show floor and will be demonstrating several Windows PC exclusive titles including Company of Heroes and Titan Quest. In addition to these never-before-seen core gaming titles, THQ will be featuring three other highly acclaimed original properties, including Juiced, Destroy All Humans! TM and the sequel to its critically acclaimed franchise Full Spectrum Warrior TM .    


    THQ will also present its current generation system product portfolio geared at the mass market, one of the most expansive in the industry, including Disney Presents a Pixar film The Incredibles: Rise of the Underminer, Tak TM : The Great Juju Challenge, SpongeBob SquarePants TM : Lights, Camera, PANTS!, Scooby-Doo! TM Unmasked and Bratz TM : Rock Angelz. These titles and many others will be available for hands-on demonstrations in the THQ booth, #1046, in the South Hall of the Los Angeles Convention Center May 18-20.    


    "THQ comes to E3 2005 with an extremely diverse and well rounded line-up highlighted by internally developed titles for next generation console systems and sequels to several of our top-selling licensed and original franchises for current generation systems. Titles like Company of Heroes and Warhammer 40,000: Dawn of War - Winter Assault are already winning critical praise from game enthusiast media, furthering our emergence as a leader in the PC space," said Brian Farrell, president and CEO, THQ. "At the same time, our continued dominance of the mass-market segment is evidenced by the strong performance of our market leading licensed brands."    


    Tak: The Great Juju Challenge: With the Tak franchise having shipped more than 2 million units worldwide, Tak is back with another highly anticipated adventure as the top teams from Tak's world come to compete in The Great Juju Challenge. Representing the Pupanunu tribe are Tak and Lok who, for the first time in cooperative gameplay, face great adversity in the form of wild animals and menacing new tribes. This exciting adventure combines unique puzzles, time-based strategies, and a robust combat system allowing players to hone their skills to rise against the toughest competitors and receive the grandest reward ever given by the Great Jujus! Tak: The Great Juju Challenge is scheduled to release for PlayStation 2, Nintendo GameCube, Xbox, Nintendo DS and GameBoy Advance this fall.    


    SpongeBob SquarePants: Lights, Camera, PANTS!: In the first multiplayer game based on SpongeBob SquarePants, up to four players can engage in classic SpongeBob-style madness. Fans play in both competitive and cooperative gaming environments to win the ultimate chance to become a cast member as one of 10 different character roles in a special episode of "The Adventures of Mermaid Man & Barnacle Boy." SpongeBob SquarePants: Lights, Camera, PANTS! is scheduled to release for PlayStation 2, GameCube, Xbox, Windows PC and GameBoy Advance this fall. An additional SpongeBob SquarePants adventure, SpongeBob SquarePants: The Yellow Avenger, will be available for Sony PSP and DS this fall.    


    The Incredibles: Rise of the Underminer: Following The Incredibles' defeat of Syndrome in the Walt Disney Pictures presentation of the Pixar Animation Studios film, a new threat emerges beneath the ground with a diabolical plot to pollute the major cities of the world and rule over humanity from below. Fans will be able to pick up from where the film left off and relive the glory days as Mr. Incredible and Frozone, superhero best friends who team up to tackle a new villain, The Underminer. The Incredibles: Rise of the Underminer is scheduled to release for PlayStation 2, GameCube, Xbox, DS, GameBoy Advance, and Windows PC/Mac this fall.


    342
    TalkBack / Touch Sam Fisher...
    « on: May 11, 2005, 11:09:26 AM »
    ...on the DS!

    Ubisoft Maximizes Nintendo DS Technology for June 2005 Release    


    LONDON, UNITED KINGDOM – 11 May 2005 – Today Ubisoft, one of the world's largest video game publishers, unveils the first game features and visuals for Tom Clancy's Splinter Cell Chaos Theory TM for the Nintendo DS. For the first time, Tom Clancy's Splinter Cell Chaos Theory TM is available on a handheld console in 3D. Taking full advantage of Nintendo DS' dual screens and Touch Screen technology, the game offers an immersive experience through the single-player campaign and also includes the innovative cooperative multiplayer and versus modes. Tom Clancy's Splinter Cell Chaos Theory TM for Nintendo DS will be available in June 2005.    


    In Tom Clancy's Splinter Cell Chaos Theory, the year is 2008. Citywide blackouts, stock exchange sabotage, electronic hijacking of national defence systems: This is information warfare. To prevent such attacks, operatives must infiltrate hostile territory and aggressively collect critical intelligence, getting closer than ever to enemy soldiers.    


    Through the eight level missions of the single-player campaign—one of which is also exclusive to the Nintendo DS—Sam Fisher, the most elite black-ops agent of the National Security Agency, will kill from close-range, attack with his combat knife, shoot with the prototype Land Warrior rifle and use radical suppression techniques such as the inverted neck-break to accomplish his duty.    


    "We are thrilled to release Tom Clancy's Splinter Cell Chaos Theory for the very first time in full 3D on a handheld console," said John Parkes, EMEA Marketing Director at Ubisoft. "The game will take full advantage of the Nintendo DS technology, with extensive use of the two screens and wireless communication for multiplayer games. With the addition of an exclusive solo mission and move, this shows our commitment and confidence in making Tom Clancy's Splinter Cell Chaos Theory DS a strong release for this summer."    


    Tom Clancy's Splinter Cell ® Chaos Theory TM DS additional features:    


  • All the new moves and gadgets of the console versions released in March but with the addition of the SWAT TURN    


  • The Touch Screen technology allows players to manage the inventory, choose between three visions modes and manoeuvre the camera    


  • The Wireless Communication of the Nintendo DS will be intensely used for the multiplayer modes:    


  • Cooperative mode for two players with five levels to explore. Each player can choose between two Shadownet expertises: Assault or Hacker    


  • Versus mode for two to four players with seven maps available. The Versus mode places you in a war of Shadownet Spies against Argus Mercenaries. While Spies try to hack computer devices to steal important information, Mercenaries must patrol and guard these stations.    


    Tom Clancy's Splinter Cell Chaos Theory TM will be released on Nintendo DS at the end of June 2005.


  • 343
    TalkBack / Namco's Curious Licensing Decision
    « on: May 11, 2005, 10:57:14 AM »
    Curious George joins the fray of children-oriented Namco products.

    NAMCO HOMETEK INC. TO DEVELOP VIDEO GAME INSPIRED BY UNIVERSAL PICTURES’ UPCOMING ANIMATED FEATURE FILM "CURIOUS GEORGE"    


      Namco To Bring Universal Pictures’ Inquisitive Monkey To Interactive Entertainment in 2006
       


      SANTA CLARA, Ca., (May 11, 2005) – Global video games publisher, Namco Hometek Inc. announced today its agreement with Universal Studios Consumer Products Group to develop titles on major video game systems including console, handheld and personal computers for Universal Pictures’ and Imagine Entertainment’s February 10, 2006 animated feature film release, "Curious George."    


    “This is a new and exciting opportunity for Namco,” said Jeff Lujan, business director, Namco Hometek Inc.  “We are thrilled to be working in tandem with Universal Studios to bring a film character to life in a video game.  'Curious George' is the kind of adventurous, precocious and endearing character whose adventures make for great game play and we are certain this project will be a great success for Namco.”    


    “'Curious George' is a character beloved by fans worldwide and the release of the animated feature film next year is the perfect opportunity to launch his hilarious adventures on multiple gaming systems,” said Bill Kispert, vice president of Interactive, Universal Studios Consumer Products Group.  “Namco is renowned for creating unique and innovative games and we are excited about the creativity they will bring to capturing George’s spirit for gamers worldwide.”    


    Universal Studios first acquired the rights to "Curious George" in 1997.  In addition to the animated feature film, Universal Home Entertainment Productions (UHEP) in association with Imagine Entertainment and WGBH-TV Boston are producing an animated "Curious George" preschool television series, with 30 half hour episodes scheduled to air on PBS KIDS beginning in Fall 2006.


    344
    TalkBack / EA Announces E3 Line-Up
    « on: May 11, 2005, 10:47:30 AM »
    "Challenge everything" at E3 this year!

    EA Announces 2005 Electronic Entertainment Expo Line-Up; EA to Debut 26 Current Generation Console and PC Titles    


    E3Expo 2005    


    Booth #1000/South Hall
       


      REDWOOD CITY, Calif.--(BUSINESS WIRE)--May 11, 2005--Electronic Arts (Nasdaq:ERTS) today announced its robust line-up of videogame titles for the upcoming Electronic Entertainment Expo (E3) taking place in Los Angeles May 18-20, 2005. EA's 2005/2006 roster of EA SPORTS(TM) and EA(TM) branded games for the Xbox(R) video game system from Microsoft, the PlayStation(R)2 computer entertainment system, PSP(TM) handheld entertainment system, Nintendo GameCube(TM), Nintendo DS(TM), PC and mobile phones will be showcased in EA's booth #1000 in the South Hall. The show also marks the world debut of EA's next-generation games which will appear both on the show floor and in the exclusive "Next Gen Lab," by invitation only.    


    EA brings to the show its broadest array of titles in the company's 23-year history. The preeminent EA SPORTS line-up is complimented by a stunning array of new games from highly-acclaimed EA franchises including: Need For Speed(TM), The Sims(TM), Battlefield and Burnout(TM). Will Wright's highly-anticipated next project, SPORE(TM), also will be at the show by appointment only.    


    The Godfather(TM), James Bond 007(TM): From Russia With Love(TM), Harry Potter and the Goblet of Fire(TM), Batman Begins(TM) and Marvel Nemesis(TM): Rise of the Imperfects(TM) round out EA's line-up of action/adventure titles, making it the strongest line-up of world-famous licensed entertainment properties.    


    "What EA is bringing to E3 this year is a culmination of years of innovation, creativity and dedication to making games that consumers want to play," said Don Mattrick, EA's President of worldwide studios. "The games we have in development across platforms are unprecedented, especially when complimented by our next generation offering -- EA's line-up truly is a gamer's dream come true."    


    EA SPORTS(TM) branded E3 line-up    


    EA SPORTS will showcase three of its current generation sports games, all of which feature online(1) gameplay through EA SPORTS Nation and support online play for the PlayStation 2 console, Xbox LIVE(TM) and PC.    


    Madden NFL 06 -- For the first time in 10 years, the Madden NFL Football franchise has revolutionized its passing game -- giving Madden NFL 06 the most groundbreaking and innovative offensive arsenal ever created. The new QB Vision Control lets you scan the field, look off defenders, and make perfect throws within your quarterback's unique field of vision. QB Precision Placement lets you put the ball exactly where you want it. You can also experience the life of an NFL Player with NFL Superstar Mode, where you can earn one of more than 60 Personas ranging from MVP to Movie Star. Madden NFL 06 brings authentic NFL passing to video games in its 16th year of the franchise and now has the exclusive NFL and NFLPA license. Madden NFL 06 is scheduled to ship this summer on the PlayStation 2 console, Xbox, Nintendo GameCube, PC, PSP, Nintendo DS and mobile.    


    EA(TM) branded E3 line-up    


    EA delivers 14 games ranging from new titles and experiences on award-winning franchises to all-new franchises, making their debut as videogames. EA titles will be available on various game consoles and the PC including Xbox, PlayStation 2 console, PSP handheld system, Nintendo DS, and PC.    


    Batman Begins(TM) -- Launching day-and-date with the film on June 15, 2005, the Batman Begins video game challenges gamers to step into the shadows of Gotham's perilous criminal underworld as DC Comics' legendary Dark Knight, and use fear as their ultimate weapon. The game features an all-star cast, including the voices and likenesses of Christian Bale (Bruce Wayne/Batman), Michael Caine (Alfred Pennyworth), Liam Neeson (Henri Ducard), Katie Holmes (Rachel Dawes), Cillian Murphy (Dr. Jonathan Crane), Tom Wilkinson (Carmine Falcone) and Morgan Freeman (Lucius Fox), all reprising their roles from the upcoming Warner Bros. Pictures film directed by Christopher Nolan. Batman Begins will be available on PlayStation 2 console, Xbox, Nintendo GameCube and Game Boy Advance.    


    Harry Potter and the Goblet of Fire(TM) -- Harry, Ron, and Hermione are back! The Harry Potter and the Goblet of Fire videogame will release in November in conjunction with the Warner Bros. Pictures film based on J.K. Rowling's fourth book. Experience the thrilling moments of the movie and put your magic to the ultimate test in co-operative play with up to two friends. In the Harry Potter and the Goblet of Fire videogame, licensed by Warner Bros. Interactive Entertainment, Harry is mysteriously selected as the fourth contestant in the dangerous Triwizard Tournament(TM). Each competitor in the international competition must confront a fire-breathing dragon, rescue friends from the icy depths of the Black Lake, and navigate the twisting mysteries of a vast, dangerous maze. Players can experience the thrills of the movie -- from the Quidditch(TM) World Cup campsite to a heart-stopping duel with Lord Voldemort(TM) himself! The game will be available for the PlayStation 2 console, PSP, Xbox, Nintendo GameCube, Nintendo DS, Game Boy Advance, and PC.    


    From Russia With Love -- will be the first game to put players in the universe of the classic James Bond films. Set in the original 60's Bond era, the game features movie-based missions as well as original, action-intensive sequences, a broad and deep variety of gameplay including create your own Bond, fully-integrated vehicles, social multiplayer experiences, gorgeous women, and classic, upgradeable weapons and gadgetry with modern mechanics. Sean Connery, the original Bond, reprises his role as the dapper Mi6 agent in this innovative, retro-styled and highly anticipated console title from the infamous Bond franchise. From Russia With Love is expected to ship fall 2005 for the PlayStation 2 console, Xbox and Nintendo GameCube.    


    Marvel Nemesis(TM): Rise of the Imperfects(TM) -- An epic war has struck the Marvel universe and its outcome is in your hands! Marvel Nemesis: Rise of the Imperfects delivers the most authentic and cinematic Super Hero(TM) fighting experience ever seen in a video game while remaining faithful to Marvel's comic legacy. Pit the most legendary Marvel characters against The Imperfects(TM), a group of Super Heroes(TM) created collaboratively by Marvel, EA, and top comic book industry talent, in all-out duels to determine who among them is the most powerful of all. Control a number of characters from Marvel's library of Super Hero families including Spider-Man, Wolverine, and Iron Man. Pummel and ultimately crush adversaries in fully interactive and highly destructible arenas and experience what it's like to fully posses each Hero's super powers. Marvel Nemesis: Rise of the Imperfects will be released this October for the PlayStation 2 console, Xbox, Nintendo GameCube, the Nintendo DS and PSP handheld.    


    Medal of Honor European Assault(TM) -- In the latest videogame from EA's acclaimed Medal of Honor franchise, Medal of Honor European Assault, the story line is the star. Europe 1942. These are desperate hours for Allied forces as the Nazi war machine rages across a devastated European landscape. You are US Army Lieutenant William Holt, hand-picked by William "Wild Bill" Donovan to be the first field agent of the newly formed Office of Strategic Services -- the OSS. Medal of Honor European Assault makes you the driving force in the struggle to liberate Europe. Against all odds, the leadership choices you make before and during the heat of battle will define your legacy as a hero in this highly anticipated addition to the franchise. Medal of Honor European Assault will be available for the PlayStation 2 console, Xbox, Nintendo GameCube in June 2005.    


    Need for Speed(TM) Most Wanted -- Wake up to the smell of burnt asphalt as the thrill of illicit street racing permeates the air. From the makers of the hit Need for Speed(TM) Underground series, Need for Speed Most Wanted challenges players to become the most notorious and elusive street racer. Combining illicit street racing and tuner customization with the intensity of strategic police pursuit, Need for Speed Most Wanted will be on every gamer's 'must-have' list this holiday season. Out-race rivals, evade cops and exploit hundreds of miles of open road as gamers rise to the top of the Blacklist, earning respect and notoriety in the illicit street racing scene. Developed in Vancouver, B.C. by EA Canada, Need for Speed Most Wanted will be available for a next generation console as well as the PlayStation 2 console, Xbox, Nintendo GameCube, Nintendo DS, Game Boy Advance, PSP handheld and PC this November.    


    The Sims(TM) 2 -- The No. 1 PC game of 2004 is coming this fall completely redefined for all consoles and handheld systems. Directly control your Sims through all of the fully customizable locations unique per platform and create thousands of your own food recipes, clothing designs, potions, inventions, and even personal music tracks and paintings. All games will deliver the classic, open-ended gameplay along with exclusive features per platform. Aspirational driven gameplay and fully customizable content will give players the most authentic Sims experiences ever on console and handhelds. Tell your own stories and directly control your Sims lives to build their worlds, excel in their careers, and fulfill their wants while avoiding their worst fears. Aspirations are the fuel for inspiration -- The Sims 2 is everywhere you want to play and will be available this fall for the PlayStation 2 console, Xbox, Nintendo GameCube, PSP handheld, Nintendo DS, and Game Boy(R) Advance.    


    GoldenEye: Rogue Agent(TM) for the Nintendo DS -- Going where no previous James Bond(TM) game has dared tread, this first-person shooter for the Nintendo DS gives players the chance to explore the dark side of the Bond universe and experience life as an unpredictable villain. As an aspiring 00 agent dismissed from MI6 for reckless brutality, the player is recruited by Auric Goldfinger in a ruthless war against Dr. No. Gamers outwit villainous rivals and battle it out in intense wireless multiplayer mayhem with up to seven other players using only one cartridge. Players exploit multiple weapon combinations through the dual-wield gunplay system, or go head-to-head, melee-style, by taking enemies hostage or knocking them out with one punch. In the all-new for DS 'Virtual Training' mode, players sharpen their lethal edge by defeating infamous Bond villains in order to earn valuable upgrades for their GoldenEye weaponry. Left and right-handed gameplay controls, plus stylus and thumb-pad play, take full advantage of the platform's unique touch-screen capabilities. GoldenEye: Rogue Agent for the Nintendo DS is scheduled to ship June 2005.  


    345
    TalkBack / Silicon Knights Nabs Unreal Engine 3.0
    « on: May 11, 2005, 10:36:25 AM »
    Visual-obsessed gamers rejoice!

    SILICON KNIGHTS PARTNERS WITH EPIC TO USE THE UNREALR ENGINE 3 EXCLUSIVELY FOR ITS NEXT GENERATION GAMES    


    Epic Games' Unreal Engine 3 technology and tools to be used exclusively by Silicon Knights
       


      RALEIGH, May 11th, 2005 - Epic Games, one of the world's leading developers of cutting-edge computer and video games and the pioneer of the award-winning UnrealR Engine, today announced that its Unreal Engine 3 technology and tools will be used exclusively in all next-generation games developed by Silicon Knights.    


    Silicon Knights best known for creating award winning titles such as Blood Omen: Legacy of Kain, Eternal Darkness: Sanity's Requiem and Metal Gear Solid: The Twin Snakes will now be utilizing the Unreal Engine 3 technology and tools to deliver its next generation games to fans worldwide.  By using the Unreal Engine 3, Silicon Knights believes that it will be able to push the boundaries of games and take them beyond gamers' wildest expectations.    


    "We feel The Unreal Engine 3 is by far the best technology for next generation systems.  With its advanced graphic pipeline and technical capabilities Silicon Knights will be able to concentrate on delivering content at a production level previously unheard of", said Denis Dyack, President and Founder of Silicon Knights. "By partnering with Epic Games exclusively, we feel will be able to help usher in a new era where video games become the dominant form of entertainment for this century."    


    Mark Rein, Vice President and Co-founder of Epic Games agree:  "We are very excited to be working with Silicon Knights this generation.  Combining the technology of the Unreal Engine 3 with the creativity of Silicon Knights has awesome potential.  Silicon Knights is a powerhouse for creating original content and the Unreal Engine 3 is a perfect vehicle to deliver it on."  Tim Sweeney, CEO and Co-founder of Epic Games adds, "It is very exciting to have Silicon Knights use Unreal  Engine 3 technology exclusively.  Silicon Knights is a savvy developer that has always created their own technology in the past. It is inspiring that they have now partnered with us exclusively this generation as it re-enforces our belief that we are on the right path for developing the proper tools and technology for creating the best games on the next generation systems."


    346
    TalkBack / Need For Speed Underground 2 Ships for DS
    « on: May 10, 2005, 11:42:37 AM »
    'Bout time.

    EA SHIPS NEED FOR SPEED UNDERGROUND 2  FOR THE NINTENDO DS      


    Hit Racing Series Puts the Excitement of Tuner Culture in the Hands of Gamers with All-New Exclusive Features Made Possible on the Nintendo DS
       


    Redwood City, Calif., - May 10, 2005 - Electronic Arts (NASDAQ: ERTS) today announced that Need for Speed(tm) Underground 2 for the Nintendo DS(tm) handheld game system has shipped to retail stores nationwide. Need for Speed Underground 2 gives gamers a new way to take on the underground tuner racing scene with exclusive features and gameplay only available on the Nintendo DS.    


    Players will jump right into the action with numerous underground races happening all around town. Gamers will cruise through a variety of tracks, rack up enough points to customize their rides with visual and performance upgrades and defeat the top rivals to rule the underground streets. The action doesn't stop there. Players can also master numerous mini-games to unlock special upgrades or even humiliate their friends with their street racing skills via the four-player wireless mode.          


    In addition, using the handheld's unique touch screen technology, gamers can now create an unlimited number of custom vinyl designs to apply to their vehicles for that truly unique style to flaunt on the streets. For that extra boost during races, players also can use the touch-sensitive panel controls to manage their nitrous usage as they make their way to the finish line.    


    Developed in Vancouver, B.C. by EA Canada, Need for Speed Underground 2 is rated "E" for Everyone by the ESRB and has an MSRP of $39.99.


    347
    TalkBack / The Return of King Kong
    « on: May 10, 2005, 11:18:42 AM »
    Peter Jackson and Ubisoft team up to revive the classic icon.

    UBISOFT AND UNIVERSAL STUDIOS CONSUMER PRODUCTS GROUP ANNOUNCE UNVEILING OF PETER JACKSON'S KING KONG    


    Award-winning Videogame Creator and Three-time Academy Award Winner Collaborate to Create Groundbreaking Videogame Experience
       


    SAN FRANCISCO - MAY 10, 2005 - Today Ubisoft and Universal Studios Consumer Products Group, announced that the first preview of Peter Jackson's King Kong, the video game based on Universal Pictures' December 14th release, King Kong, from three-time Academy Award winner Peter Jackson (The Lord of the Rings trilogy), will be unveiled at Ubisoft's booth (#1300, South Hall) at the Electronic Entertainment Expo (E3) in Los Angeles.    


    The King Kong area of Ubisoft's booth will be the largest ever created for a Ubisoft title, representing 40 percent of the entire booth and standing 20 feet (6 meters) tall. It will showcase the phenomenal creative results that are possible when industry-leading film and video game professionals come together to create a new paradigm in entertainment.      


    "Ubisoft is thrilled to be collaborating with Peter Jackson, Wingnut Films and Universal Studios Consumer Products Group to make Peter Jackson's King Kong video game an unforgettable experience," said Yves Guillemot, president and chief executive officer of Ubisoft. "The game exceeds any previous movie-based title in graphic quality and adaptation of a storyline while taking full advantage of the strengths of the interactive video game experience. Peter Jackson's King Kong will be Ubisoft's most impressive and successful game of 2005."    


    Beth Goss, executive vice president of Universal Studios Consumer Products Group added, "King Kong has provided the unique opportunity to put two visionary storytellers, Peter Jackson and Michel Ancel, together to create an extraordinary piece of interactive entertainment. This video game has been a great adventure, both in its development and in the experience it will deliver to players."    


    The King Kong Collaboration:
     Michel Ancel, creative director at Ubisoft, regarded as one of the top innovative minds in the video game industry, and his team at Ubisoft's Montpellier (France) studio are working with Peter Jackson and Wingnut Films to capture and create the King Kong movie dynamics through a unique video game experience.    


    "It's an absolute pleasure working with Ubisoft on the video game," said triple Academy Award winner and King Kong director Peter Jackson. "Being able to collaborate closely together from day one is of utmost importance, which is why we've given Ubisoft unlimited access to every creative aspect of our film production. We really want the game and the film to be part of the same universe."    


    "We're amazed by Peter Jackson's creativity and what he brings to the project," said Michel Ancel, creative director at Ubisoft. "Peter Jackson's King Kong is a creation that closely follows the storyline of the movie yet, as video games have the innate ability to do, will push the emotional tension of the film to even greater depths. We are incorporating content directly from Weta, some of which is exclusive, and creating unprecedented gameplay that will lead players into an emotional journey featuring epic battles, tough choices and a dynamic experience in a visually stunning environment."


    348
    TalkBack / NBA Live 06 Coverboy Announced
    « on: May 09, 2005, 12:08:53 PM »
    Dwyane Wade has been awarded the honor.

    DWAYNE WADE TAKES HIS GAME TO THE COVER OF EA's NBA LIVE 06 Miami HEAT All-Star to Endorse Best-Selling EA SPORTS Basketball Franchise    


    <small>REDWOOD CITY, Calif. - Monday, May 9, 2005 - Electronic Arts (Nasdaq: ERTS) announced today that NBA All-Star Dwyane Wade will serve as cover athlete and spokesman for NBA LIVE 06, scheduled for release this fall under the EA SPORTS(tm) brand. Wade is in his second season with the Miami HEAT, where he set single-season franchise records for points per game (24.1) and total points scored (1,854) in helping to lead the HEAT to the top seed in the Eastern Conference Playoffs.    


    "This is quite an honor to be named cover athlete of NBA LIVE in just my second year as a professional," Wade said. "When you look back at some of the great players who have had this opportunity, it's exciting to be a part of the EA SPORTS family and contribute to a game I've been playing for more than 10 years."    


    NBA LIVE 06 builds upon the depth and authenticity that the NBA LIVE franchise has delivered for more than a decade and that made last year the best-selling version in the history of the series. With advancements in gameplay and enhanced player graphics, the sport of basketball is elevated to a whole new level in NBA LIVE 06 with the superstars of the game looking and playing more like their real-life counterparts than ever before. Players can feel the emotion and intensity of the complete basketball experience with an up-tempo, fast-break, and physical brand of basketball that yields improved play in the transition game and real-life collisions in the paint.    


    Wade has emerged quickly as one of the most explosive players in the NBA in just his second season, a year that saw him become just the 10th player since 1979 to finish in the NBA's top 10 in both scoring (24.1) and assists (6.8) per game. A unanimous NBA All-Rookie First-Team selection a year ago, Wade was a member of the U.S. National Senior Men's Basketball Team last summer before returning to have an All-Star season for the HEAT this year. Wade, who was selected to the NBA All-Star Game in February, became one of just seven NBA players in history to average at least 25 points, eight assists and six rebounds while shooting 50 percent from the floor in a playoff series as he helped lead the HEAT to a recent four-game sweep of the New Jersey Nets in the first round of the 2005 NBA Playoffs. Wade was recently selected as one of People Magazine's 50 Most Beautiful People in an issue that hit newsstands at the end of April.    


    Developed in Vancouver, B.C., by EA Canada, the studio which is also home to the popular NBA STREET and NCAA(r) March Madness(r) franchises, NBA LIVE 06 will be available on the PlayStation(r)2 computer entertainment system, Xbox(r) video game system from Microsoft, Nintendo GameCube(tm), and PC. The game also will be available for the first time on the PSP(tm) handheld entertainment system.</small>  

    349
    TalkBack / Demonik Announced For Next Generation
    « on: May 09, 2005, 10:48:07 AM »
    Too cool for spelling school.

    MAJESCO ENTERTAINMENT AND TIGER HILL ENTERTAINMENT ANNOUNCE NEW ACTION/HORROR FRANCHISE: DEMONIK(tm)    


    ACCLAIMED FILMMAKER AND WRITER CLIVE BARKER TO WRITE AND DIRECT NEXT-GENERATION VIDEO GAME AND FILM    


    Next-Generation Game Being Created by Award-Winning Developer Terminal Reality
       


    EDISON, N.J., May 9, 2005 - Majesco Entertainment Company (NASDAQ: COOL), a provider of diversified products and content for digital entertainment platforms, and Tiger Hill Entertainment, an entertainment production company co-founded by acclaimed film director John Woo (Face/Off, MI:2) that produces both video games and feature films, today announced, Demonik - a next generation, third person action game franchise with acclaimed writer/director Clive Barker.  The agreement furthers Majesco's expansion into developing new intellectual properties and underscores the Company's commitment to partner with Hollywood's top creative talent.    


    "Demonik represents the extraordinary collaboration of some of the finest creative talent working in Hollywood and video games today," said Ken Gold, vice president of Marketing for Majesco.  "We're confident that this culmination of artists, storytellers, and developers will define the action/horror genre for the next-generation consoles."      


    Demonik is set to launch in 2006 on next generation consoles and is being developed simultaneously as a feature film by acclaimed filmmaker and writer Clive Barker. Barker is set to oversee the story, character designs, cinematics and voice talent for the game. Barker also has the option to write and direct the film.      


    Cliver Barker adds "Demonik will be an intense gaming experience. I'm having a lot of fun enriching the game's mythology and polishing the characters till they shine. And, of course, adding a little bit of Barker darkness. Demonik promises to be a game that you will play with clammy palms."    


    "Clive is known for creating great and horrific villains.  In the game, you get to play the villain, and in the movie, you will be terrified by him," states Brad Foxhoven, president and co-founder of Tiger Hill Entertainment.  Foxhoven further notes that there have also been discussions about a graphic novel and limited-edition statue to coincide with the game launch.  No date has yet been set for the film.    


    Demonik is the latest game from award-winning developer Terminal Reality, creators of Majesco's hit BloodRayne series.  Demonik is a detailed third-person action game that allows players to control the ultimate bad guy -- wreaking havoc with a variety of innovative and spectacular powers and abilities.


    350
    TalkBack / Berenstain Bears Headed To The GBA
    « on: May 06, 2005, 01:04:48 PM »
    The classic book series growls its way onto handhelds, courtesy of Namco.

    NAMCO HOMETEK INC. ANNOUNCES "THE BERENSTAIN BEARS(TM) AND THE SPOOKY OLD TREE"    


    Classic Children’s Characters Come To Life In This Exciting Platform Adventure For The Game Boy(R) Advance
       


    SANTA CLARA, Ca., (May 6, 2005) – Global video games publisher, Namco Hometek Inc. announced today the first title based on the popular "Berenstain Bears" license, "The Berenstain Bears(TM) and the Spooky Old Tree."  "The Berenstain Bears" series of books and TV specials has been delighting youngsters around the world for over 4 decades.  Now, with the blessing of creators Stan and Jan Berenstain, Brother Bear, Sister Bear and cousin Fred make the leap to interactive entertainment for a new generation of children to enjoy.  Based on the best-selling book that has sold over 6.7 million copies worldwide, the game takes players on an exciting nighttime adventure. "The Berenstain Bears and the Spooky Old Tree" is slated to ship for the Game Boy(R) Advance in September 2005.    


    “Selecting 'The Berenstain Bears and the Spooky Old Tree' from the popular book series was an obvious choice for an action-filled video game.  With its immense popularity, great creepy-crawlies, and scary spooks, 'The Berenstain Bears and the Spooky Old Tree' is a great game for kids, young adults, and a must have title for all fans of the series.  We look forward to contributing to this world renowned franchise,” said Jeff Lujan, business director, Namco Hometek Inc.    


    About "The Berenstain Bears and the Spooky Old Tree":
     "The Berenstain Bears and the Spooky Old Tree" is the most crocodile, spider and bat-infested game in the history of spooky! When the Bears are caught in a thunderous storm and lose their way, they take shelter in a looming, crooked old oak tree in the heart of a dark wood. This giant oak turns out to be The Spooky Old Tree, and without a moment’s rest, the Bears must work together to confront the many frightful beasts dwelling within.    


    FEATURES:
     * Based on the celebrated, award-winning book "The Berenstain Bears and the Spooky Old Tree."
     * Play as Brother Bear, Sister Bear or loyal Cousin Fred. Use each Bear’s unique skills to escape the Old Tree and find the way home.
     * Chilling confrontations lurk in every corner of the game’s expansive levels. Challenge terrible crocs, creepy creepycrawlies and spooky swarms of bats.
     * Vivid cartoon graphics modeled on Stan and Jan Berenstain’s classic illustrations.


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