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Messages - GoldenPhoenix

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Originally posted by: wandering
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I am one of the few supporters of Lucas changing Star Wars especially since it is his VISION not ours

The Lucas of today has about as much in common with the Lucas of 30 years ago as Darth Vader has in common with Anakin Skywalker.

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I'm also one of those guys who thought NSB completely lacked the charm of the old Mario games.

I don't hate New Super Mario Bros. (or its phantasmagorical imagery) the way I hate Mario 64*4, but I agree it isn't as magical as the classics.


You are probaly right about Lucas but I support any individual behind creative works to change or update them as they see fit. Not only that but I LIKED the changes made to it, and I find discussions like "Who shot first" to be ridiculous. IN regards to NSMB I have to agree it isn't as magical as the others but I think that is largely because Miyamoto wasn't very involved with it.

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Originally posted by: Spak-Spang
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Originally posted by: wandering
Oh, I almost forgot...
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SM64DS...the game itself is superior to the original. The graphics are better

No it isn't, and no they aren't. Sm64DS is to SM64 what the Psycho remake is to Psycho. Every horrible, uninspired addition is as out-of-place as a voice that's suddenly cracked into a higher octave. Every "improved" texture is like an unsightly pimple on a once clean face. Every control configuration is as awkward as a first kiss. Maybe the DS thought what he was doing back in 2004 was cool, but now that he's past that awkard stage and has blossomed into the mature (and undeniably sexy) handheld that he is today, he can see how much of what he did back then was unfortunate.



I think this is alittle harsh.  Actually if SM64DS had an easier to use control system then it would be harold by most as the better game.  The additional characters are fun.  Specially Luigi and Yoshi, and the additional few levels fit very well in the world of Mario 64, and were fun additions.  

In fact, when the virtual console is made, I would love the ability to download SM64DS with more traditional controls.  It probably won't happen, but I would buy it instantly if it came available.


That would be cool Spak, I am holding out some hope that maybe Nintendo will make SM64DS for VC with traditional controls because it is superior to the original in every other aspect.  Then again I am not the kind of fan who complains about changes made to classics (I am one of the few supporters of Lucas changing Star Wars especially since it is his VISION not ours) since I don't see anything wrong with fixing what is now broken or outdated. The new additions to Mario 64 DS felt right at home and I don't really think you can make a legit argument besides the controls as to why Mario 64 for N64 is "better" since 64 DS has everything M64 had and more.
 

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General Chat / RE:Heroes
« on: October 18, 2006, 02:39:55 PM »
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Originally posted by: Artimus
Just because a show uses a stereotype doesn't make it stereotypical. The Asians in the show (particularly Hiro, which is amusing in and of itself) are consciously stereotypical, and they will slowly break that mold as the show goes on. We got a hint of this at the end of this week's episode.


Personally I don't have a problem with stereotypes in TV shows, and I do think you are right about that shifting. I do like Heroes in that it is serious without being TOO serious, definately a tough thing to do without falling into the trap of it being too corney or too "realistic".

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Nintendo and new IPs has never been a common thing, they have always relied on sequels as their main income source. What new IPs did we have on Nintendo 64 from Nintendo besides the Mario Sports and Paper Mario (both could be classified as sequels)? What about SNES? The big games were mainly sequels, so I think it is silly to critisize NDS for having sequels to classics and yet ignore that this has always been the case with Nintendo. What  matters to me is how good those games turn out.

Also Ian you like bringing up NDog's and Brain Age, when I think those games defeat your point because with handhelds NIntendo has hardly EVER created new IPs, so if anything those two games are something unique, not because of their "non-game" category but because they are new IPs, so they are a step in the right direction! Heck with handhelds we seldom seen sequels to games, but instead had rehashes or simplified versions of the console counterparts (SML anyone?), while DS has changed that for the most part. If anything NDS is showing a positive shift for NIntendo especially for handheld gaming.

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Nintendo Gaming / RE:Elebits
« on: October 18, 2006, 01:01:46 PM »
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Originally posted by: Pale
Anyone else notice that VGRevolution is out-optimisticing Bill (even from when he was in his prime?) =P

PS:  Elebits was still boring at the press event last month.  I felt as though I was dozing off while playing.


You'll see, you'll ALL see.

12056
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Originally posted by: Kairon
Yeah, the only game I really felt was innovative last gen was Pikmin... I was disappointed with so many of Nintendo's first-party stuff on the GC like Sunshine, Windwaker, Prime 2 (but Prime 1 was cool), Mario Kart: DD, Pikmin 2, blah blah blah hate hate hate.

But unlike Ian, I don't think that this is because Nintendo wasn't trying. I think they were giving it their all. I just think that Nintendo really hit a brick wall with coming up with anything new to do. I really, truly believe that the Wii is as much something that Nintendo needed itself to be able to come up with new ideas, as the industry needed to move forward.

When did we stop talking about Steven Kent and start talking about Ian?

~Carmine M. Red
Kairon@aol.com


They combined to form the Giga Ian Kent.

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General Gaming / RE:Okami
« on: October 18, 2006, 12:30:05 PM »
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Originally posted by: IceCold
Me neither, but I haven't played Okami, after all..


Well me neither, I hope to be able to play it soon though. In regards to the neutral position thing, maybe they could have you hold A or something and when you want it to return to a neutral position you could let the A button go?  

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I agree neither game is a multimillion seller by itself that is why I think it is actually smart of Nintendo to create non-games and other franchises in order to put out some variety. My hopes are quite high that Wii will do what N64 or GC couldn't, which is bring in 3rd parties with some unique games that cannot be found on the other systems, HECK even multiplatform games have potential to be popular if Wii controls are implemented well. Take CoD3 or Madden 2007 for example, for one the first times EVER you may actually buy the same game for Wii as you did for Xbox 360/PS3 because of the new experience.

This is a bit off topic but does relate to variety. I find it funny that even though Sony has pushed PSP into stores with sometimes larger displays (and more out in the open) the Nintendo DS is still kicking the crap out of it sales wise.

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Couch you are sadly right about a perfect Mario or Zelda not being to help GC because honestly I think much of the gaming community has passed those games by for your mainstream games they no longer have the selling power they once had. That is why I think Nintendo needs to have additional types of games like their "non-games" because they can no longer rely solely on their big franchises to sell systems.

12060
General Gaming / RE:Sony getting hit Hard lately
« on: October 18, 2006, 11:16:32 AM »
That is a bold new strategy by Sony for PS3, not to diffentiate between online and not online. They will easily win this generation with such an important strategy.

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The problem I have with Ian's perception of DS is that I feel out of all Nintendo's handhelds, Nintendo has shown the most support and creativity for the DS with both hardcore and casual games. With the GB or GBA we mainly got complete rehashes or basic platformers with few "great' or "classic" titles. On the DS though we've gotten a unique array of games, many of which are already destined to be "classics" whether they be MKS, NSMB (I have to admit though I wasn't a huge fan of the game), or the CV games. Not to mention all the other quality games on the system which is almost unheard of for a handeld especially one that has only been out for less than 2 years. The DS has tons of variety, and  think that is what makes it, at least in my opinion, Nintendo's best handheld.

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General Gaming / Have any of you guys playtested?
« on: October 18, 2006, 12:48:07 AM »
Well yesterday I went to a playtesting session at Microsoft for a game, can't say what game it was, but honestly I am completely lost as to why I needed to sign an NDA because the game is already out!  Anyway after filling out a survey and stuff we were all given a choice of gratuity, I chose Windows XP Pro. Just wondering if anyone else here has done playtesting for a company?

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Originally posted by: Klapaucius
Remind me of WWF No Mercy on the N64. A bug meant that no custom-wrestlers could be saved. They offered to replace the cart to fix the problem... so I sent them the cart and got a replacement.

They not only fixed the bug, but they removed the blood from the game.

I'd rather have just kept the game with blood. If they'd told me they wanted to remove the blood... bah.

You think they'll do the same with Bubble Bobble?  :P  Remove the blood??


Hmm I don't remember that bug, all I remember is how much I loved that game and how no other wrestling game has came close to the WWF/WCW (well except for that dumb Nitro one) games on N64.

12064
General Chat / RE:Heroes
« on: October 18, 2006, 12:38:07 AM »
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Originally posted by: ShaolinKilla
I'm really lovin this show, it of course has that X-men kinda of thing going but doesn't make it out to be about blue and yellow spandex.  It's serious and it hasn't fallen into that dorky Lameness that other supernatural shows have.

However that younger brother that thinks he can fly seems like a total noob, couldn't fly if someone handed him airline tickets.

Another thumbs up goes to minorities getting some spots as non stereotypical roles.  For instance that blond chick not having a white kid, or the asian guys not being doctors of some kinds.

Oh and a black chick and white guy hooking up, OMG thats blasphemy!  lol.  Expect the show to be taken off the air. lol.


I think that is funny in our culture that is more accepted and thus you see it more when a black guy gets together with a white woman, but the opposite is hard to find. In fact the only shows that I watch where a black woman and a white guy are together is heroes and Lost. Not sure about the streotype thing not being in effect, that one Japanese guy is like your stereotypical nerdy Japanese guy.

12065
General Gaming / RE:Final Fantasy XII sucks...
« on: October 18, 2006, 12:31:41 AM »
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Originally posted by: Kairon
... I've only played the demo, that's all.

Problem is not free-roaming monsters. Earthbound had free-roaming monsters.

The problem is that once you get into combat, any movement AT ALL is a damn, dirty, lie. Actually, any time you get into a battle, anything you do AT ALL is a damn dirty lie. Once you get into a battle you should just lie back, cease all bodily functions, and commence atrophying. Then you push the analog pad in the direction of the next blob of monsters when you're done.

Penny Arcade said it best.

~Carmine M. Red
Kairon@aol.com


One reason why I never cared much for FF games is because of things like that and the dang irritating random battles. With that said I did like one FF game and that was FFIV which I thought and still think is amazing.

12066
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Originally posted by: Infernal Monkey
Oh cool another lazy turn based garbage fest with no actual gameplay at all. Nintendo's really showing just how innovative the Wii can be! :]


I think this is an example of Nintendo making a game for the "Hardcore" crowd since people have ate up games like this before. Hopefully it does have depth though, more so than the other Pokemon arena games.

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Nintendo Gaming / RE:Red Steel Topic, MORE new details! (last post)
« on: October 18, 2006, 12:17:59 AM »
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Originally posted by: Smash_Brother
The man who died from nitpicking. If that's the case, poor Ian's headed to an early grave.

He'll come around after Nintendo sells through all 4 million Wiis before the year is out, though.


That would be truly stunning if Nintendo sold 4 million Wii's before the end of the year, that would give them a HUGE head start on PS3 because I doubt we'll be seeing that many PS3s for quite awhile (maybe even worse than Xbox 360's console drought). IN regards to Red STeel, I really can't wait to play this game and I am keeping an open mind about the controls. I dunno but to me it has potential to be more realistic when it comes to turning than most FPSs, and could be a very unique experience since the gameplay will hopefully be built around it.

12068
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Originally posted by: Kairon
Dudes, you've got Ian all wrong. He's not a fanboi who can be swayed by sales figures and who'll snap up Nintendogs on hype alone just to later risk being charged with criminal neglect of a virtual being.

This is the reason he's not all ga-ga on the DS: sales don't make it a good system; quality, traditional, golden era style Japanese games do.

~Carmine M. Red
Kairon@aol.com


Funny I thought DS had traditional games along with quirky or casual games like Nintendogs. We have Star Fox, Castlevania, Super Mario DS, Yoshi's Island 2 (looks very traditional), Mario Kart, along with some others that I am sure that I've forgotten. DS has a ton of variety for gamers of all kinds, and I think it is a bit silly to still hold a grudge against it. Heck for me last year it was my favorite system, which is very unusual for me since I usually end up pushing my handhelds off to the side, but DS has been something very special.  

12069
Nintendo Gaming / RE:Elebits
« on: October 18, 2006, 12:10:49 AM »
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Originally posted by: Kairon
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Originally posted by: Smash_Brother
This game looks like a fabulous tech demo...


Same thing they said about Katamari, I'm sure.

Seriously, more and more it looks like they're trying to model this game on Katamri, just with conceits that are not as outright wacky or intuitive.

~Carmine M. Red
Kairon@aol.com


Elebits will be game of the year and you will drooling with anticipation to play it. Ok maybe not but I still think you guys will be surprised by its quality .

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Nintendo Gaming / RE:The Perfect Wii Tv
« on: October 18, 2006, 12:09:09 AM »
Nile at least you caught it, my HD-TV said in the specs in did 720p but really doesn't. So not only do I have a standard screen aka not widescreen, but it only does 1080i and has no HDMI cables either (which I will need for when I buy the HD-DVD upgrade for my 360). Then again I bought my TV about a year ago so alot has changed (It cost about 400$) and I think I will be able to upgrade soon to a 32-40 inch TV with tons of features when those PS3 fanboys start paying me tons of money for my systems .

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General Gaming / RE:Okami
« on: October 18, 2006, 12:05:24 AM »
Ah ok, but I don't see how that feature couldn't have been reworked a bit for Wii.,

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General Gaming / RE:Sony getting hit Hard lately
« on: October 18, 2006, 12:04:04 AM »
Ouch 2x? That is brutal stuff, but hey that is what Sony gets for shoving Blu Ray into their console before the technology has progressed enough.

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Nintendo Gaming / RE:Red Steel Topic, MORE new details! (last post)
« on: October 17, 2006, 10:21:53 PM »
What error did I make again? I sure don't see one!  

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General Gaming / RE:Okami
« on: October 17, 2006, 10:12:24 PM »
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Originally posted by: IceCold
I think he means that when you tilt an analogue stick, then let it go, it goes back to its neutral position. This isn't the same with the Wii controller, obviously..


What the nunchuck attachment doesn't do that with its analog stick? If so that is news to me.

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Nintendo Gaming / RE:Elebits
« on: October 17, 2006, 09:53:15 PM »
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Originally posted by: SixthAngel
IGN has a new video up.  I think it is the one that I could never watch on the konami website.  The crazy japanese pop music I could do without though.


That crazy Japanese pop music was somewhat infectious .

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