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Nintendo Gaming / RE:FF:CC revolution
« on: May 25, 2005, 11:52:54 PM »
A few things that I believe should be changed for the Rev version of FF:CC to make it better...
1. Instead of having that water pot with the crystal to carry, have the crystal be a necklace that everyone can wear or just the leader. IMO though, I'd rather not have this damaging aura around, I'd prefer to freely run around as I please but anywho.
2. More character customization
3. More depth to the world. The towns (lack there of) seemed so lifeless. You couldn't go into any house, there was no definitive weapons or armor shops (that I can remember) that you could purchase items for your character. There were no pubs or inns to get info.
4. Upgrade the story.
My ideal situation would be characters unique to you (fully customizable, even let you edit customes with a paint program if you wish lol) A better leveling up system, vast amount of armor and weapons for said characters. Character classes to help differentiate everyone's role in the fighting. Whenever you entered a town, it would be typical rpg fare, get to talk to npcs and whatnot to get the general info on the area. Inns and pubs would be hubs for you to meet up with fellow gamers/warriors to find out about current adventures to embark on or just sit back and chat. Picture it like an action version of Animal crossing lol, that type of communication and life but with some rpg depth (this is Squareenix we're talking about, they can do alot better).
1. Instead of having that water pot with the crystal to carry, have the crystal be a necklace that everyone can wear or just the leader. IMO though, I'd rather not have this damaging aura around, I'd prefer to freely run around as I please but anywho.
2. More character customization
3. More depth to the world. The towns (lack there of) seemed so lifeless. You couldn't go into any house, there was no definitive weapons or armor shops (that I can remember) that you could purchase items for your character. There were no pubs or inns to get info.
4. Upgrade the story.
My ideal situation would be characters unique to you (fully customizable, even let you edit customes with a paint program if you wish lol) A better leveling up system, vast amount of armor and weapons for said characters. Character classes to help differentiate everyone's role in the fighting. Whenever you entered a town, it would be typical rpg fare, get to talk to npcs and whatnot to get the general info on the area. Inns and pubs would be hubs for you to meet up with fellow gamers/warriors to find out about current adventures to embark on or just sit back and chat. Picture it like an action version of Animal crossing lol, that type of communication and life but with some rpg depth (this is Squareenix we're talking about, they can do alot better).
