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Messages - mantidor

Pages: 1 ... 75 76 [77] 78 79 ... 122
1901
TalkBack / RE: REVIEWS: Metroid Prime: Hunters
« on: March 28, 2006, 06:37:34 AM »
he meant prime 2, but Ive heard it has also pretty insane speed-runs, those are only for the hardcore who spend hours and hours finding sequence breaking and the like. The backtracking was great for me anyway, Metroid is the franchise which combines action and exploration perfectly, more than any other game out there, backtracking is part of that experience of exploration.

Hunters as Im understanding it is more like doom with guns instead of keys, which doesnt mean is not fun and the truth is Im a bit tempted to try it, but it also means that its not a Metroid game. I dont care about the multiplayer, I hardly have access to wifi and Im pretty sure I wont run into anyone with a DS around here.

1902
TalkBack / RE: REVIEWS: Metroid Prime: Hunters
« on: March 28, 2006, 05:34:52 AM »
IT makes you wonder if using the Metroid name was any good at all, they used the licence to guaranteed some sales I suppose, but ironically previous Metroid fans wont find in this game what they like, so its not a guaranteed sale after all.

It seems for me that Nintendo will use Metroid for any first person proyect they are going to make in the future. As long as we get our real metroid fix, I wont mind, its a bit cheap though to be honest.

1903
Nintendo Gaming / RE: Metroid Dread
« on: March 28, 2006, 04:25:02 AM »
it could be a mix of 3D and 2D like mischief makers, the game pulled it fine in my opinion.

1904
Nintendo Gaming / RE:Video Game Music
« on: March 28, 2006, 03:32:31 AM »
Icecold to stole Perm's habits? :P

The Song of storms is indeed awesome, it has been my ringtone for the longest time, but I changed cellphone recently and I decided to change it for the stone tower theme from Majora's Mask. The music in the game is awesome and Im a blind MM fanboy, but I have to admit that OoT music overall was better. My favorite Zelda theme though is the song of healing, is so melancholic and sad, but nostalgic in some way.

Currrently, I listen daily to metroid orchestrated, metroid metal and metroid remixes, hell even the 8 bit midi tunes are good! and Kraid's theme in zero mission is simply spectacular.


1905
TalkBack / RE: Nintendo DS 'Wins' Nobel Prize
« on: March 27, 2006, 05:24:14 AM »
This is nice, but what are the details of the gameplay? I suppose is not just to gather a crowd, right? I dont understand it.

1906
Nintendo Gaming / RE: Metroid Dread
« on: March 27, 2006, 04:33:52 AM »
Its good to hear that the game might be actually, you know, real. I bought recently Zero Mission and Im having a blast with it, and Im all for a new 2D metroid, but I personally love the cube Metroid games, and Im sad that the iteration of prime for the DS was a multiplayer spinoff, because we might never see a 3D real metroid game for the DS, and is a shame because the DS offers such incredible controls for first person perspective.

1907
Nintendo Gaming / RE: Media blitz!!
« on: March 27, 2006, 04:19:51 AM »
how can you capture DS footage?

1908
Nintendo Gaming / RE: NEW Super Mario Bros. Title?
« on: March 27, 2006, 03:38:10 AM »
The thing I like the most is the crazy new things of every new Mario game, like tanooki suit, yoshi, metal cap, waterpack, etc but I havent seen anything like that in this game, which ironically features "new" in the title, am I complety mistaken? I havent followed this game closely.

And no, shrinking mushrooms hardly count as "new crazy thing" just in case you were wondering.

1909
TalkBack / RE: Iwata's 2006 GDC Keynote Address
« on: March 26, 2006, 09:43:16 AM »
I like the bit about Tetris, but, oh god...

pepsi ? :/

I think that Apple wouldve been a better comparison.  

1910
Nintendo Gaming / RE:Metroid Hunters!!!
« on: March 26, 2006, 09:35:40 AM »
Im sad to hear about the singleplayer part, It seems Im going to really skip this game after all, The only thing I can do is hope for a real Metroid game for the DS in the future. But if hunters is a total success in sales will that ever happen? I really dont want the game to fail as much as I dont like it, but I dont want the real Metroid gameplay to be dismissed in the future... besides Nintendo has this ability to let me down recently, but I will remain optimistic, is all I can do for now :P.

1911
Nintendo Gaming / RE: The Legend of Zelda: Twilight Princess
« on: March 24, 2006, 05:16:53 AM »
If the real reason for the delay is that the Zelda team had to start focusing on Phantom Hourglass instead of the lame rev functionality I wouldnt mind one bit to have to wait more months.



1912
Nintendo Gaming / RE: Official DS Sales Thread
« on: March 24, 2006, 05:01:33 AM »
Japan has just a terrible taste, is shocking how they produce the best games in the world, but the highest selling genre is still the outdated turn based rpgs, Ive heard FFXII has some real-time elments though


1913
Nintendo Gaming / RE:What GO could mean if true
« on: March 24, 2006, 04:39:27 AM »
Nintendo is going to have a really hard time trying to out-do the GC logo, the thing was just mindblowing, its a G and a C all in a Cube, the greatest logo Ive ever seen.

1914
TalkBack / RE:Zelda DS Revealed
« on: March 23, 2006, 11:02:48 AM »
bah you people suck ,phantom hourglass sounds great, the wind waker sounds great, the only title of a Zelda game I dont like is Twilight Princess, now thats awful :P.

1915
Nintendo Gaming / RE: GDC Iwataton Speech Thread
« on: March 23, 2006, 07:13:51 AM »
booo, Im  have to leave work right now, and I dont have internet at home anymore T_T Ill have to wait til tomorrow for any news


1916
Nintendo Gaming / RE: The Legend of Zelda: Twilight Princess
« on: March 23, 2006, 05:54:39 AM »
Im a big fanboy and all, but I have my limits, specially when it defies common sense :P.

let it be only the fishing,... please!

1917
TalkBack / RE:Miyamoto Confirms Revolution Control for Zelda
« on: March 23, 2006, 05:43:03 AM »
Its not just waiting, is waiting for something I dont want and something I wont be able to use. Then again, I think is impossible that the game was finished last year and Nintendo decided to sacrifice the christmas sales to make it a rev launch title, that would be a really dumb thing to do.


1918
Nintendo Gaming / RE:The Legend of Zelda: Twilight Princess
« on: March 22, 2006, 11:54:05 AM »
The only way it could be perfect is if the revolution implementation is flawless as well as the GC one, which is simply impossible.

After giving some thought I hope they only add the first person aiming I was so pissed about, at least I would know where the real focus of the game was put on.

Or just the fishing, I would be happy with that.

1919
TalkBack / RE:Miyamoto Confirms Revolution Control for Zelda
« on: March 22, 2006, 11:48:16 AM »
oh god, I have to beat this dead horse once more...

"Mantidor, it's said that TP as a gamecube game is basically finished. I don't see how a finished game can get neglected."

Jesus thats even worse! so we could have the game now but have to wait several months to get it just because they are adding the rev part? f!ck that, Ill rather have the game now without it.

"So you think any sane person would judge the Rev on an enhanced last-gen game only while completely ignoring native Rev software released and coming? "

It is the gaming press community, Ill call them anything but sane :P sorry, pgc, not you, but you have had your moments though

1920
TalkBack / RE:Miyamoto Confirms Revolution Control for Zelda
« on: March 21, 2006, 12:07:12 PM »
Quote

Originally posted by: wandering

Quote

Originally posted by: mantidor
dont think TP will be a bad game. When I said that the GC version will "suffer" because of the functionality, I mean that the standalone GC game, the one I care about, could be better if all the focus is on GC, which is obvious.

No offence, but, to me, this is a bit like reacting to the unveiling of the TP boxart with 'The box art is fantastic! This is terrible! How could Nintendo betray me like this? If they had focused more on the game and less on making good box art, the game could've been even better!'


I think it would be terrible if their effort on the rev controls is the same as the one put in a box art, and at the same, it would suck if they give them considerable time. The first case implies poor rev functionality, which would be make the press say the controller is just a gimm!ck, the second is the one that pisses me off personally, because as I said Ill rather have extra dungeons and sidequests than this remote functionality, if you were Nintendo what would you do? focus on the rev part of course, thats why Im expecting them to give the GC counterpart less importance, it makes sense for them. do they caare if the pissed off GC fans? not really.

You people have way to much hope for the controller if you think than in a couple of weeks of development the device can do wonders for games, it mostlikely takes a lot of effort andtime to exploit the controller at its best, but the results this way are of course superior.

1921
TalkBack / RE:Miyamoto Confirms Revolution Control for Zelda
« on: March 18, 2006, 12:42:49 PM »
hahaha croumeli's post has made my day. Just to be sure, because I think Ive only repeated it like 50 times, I dont think TP will be a bad game. When I said that the GC version will "suffer" because of the functionality, I mean that the standalone GC game, the one I care about, could be better if all the focus is on GC, which is obvious. Our disagreement comes into how much are we willing to accept this "sacrifice" for lack of a better word, I think is unacceptable because Nintendo promised it and got my hype up, some of you think is acceptable because it will get an incentive for people to jump onboard to the Rev and also think that this "sacrifice" wont be of consideration as opposed to what I think. But we all agree that the game will be good.  

1922
TalkBack / RE: Miyamoto Confirms Revolution Control for Zelda
« on: March 18, 2006, 06:53:53 AM »
Going in circles again?

You people are making it sound like TP was crucial for the Rev, which would be a terrible, terrible scenario for the future of the console, as has been said, like, a million times, now that I pointed out that, you will say, agreeing with me, again, that Zelda with rev controls wont make or break the revs launch, and we get back to the original point, that this funcionality then really isnt needed.

"FYI Mantidor, I'm also willing to bash Mjora's Mask. This is not about toon shading, it is about thegame itself."

Oh you just have bad taste in games, then ^_^ Majora's Mask is perfect




1923
TalkBack / RE: Miyamoto Confirms Revolution Control for Zelda
« on: March 18, 2006, 04:15:30 AM »
Even if the Wind Waker was complete, it would be just as bashed. People couldnt take the toon shaded for whatever reason and thats all theres to it, the rest is nitpicking. The game isnt as horrible as you are trying to put it, it has its flaws like any game.

The Revolution itself is really bold, which is why I think this "playing it safe" with TP remote functionality is so lame. They should trust their idea to sell!  Not use Zelda to push it a little more.

1924
Nintendo Gaming / RE:The Not-So-Bad Software-Only Nintendo
« on: March 18, 2006, 03:50:04 AM »
Perm

animecyberrat? hes got better with the typing though

Ian!? problably also me

Nintendo!?!?

haha wait, this is most probably me

1925
TalkBack / RE: Miyamoto Confirms Revolution Control for Zelda
« on: March 17, 2006, 08:20:30 PM »
Wind Waker was a bold move, the kind of move that makes Nintendo so great. The game was incomplete, but it was a fantastic experience for me, it was timeless and absolutely charming, the game is simply unique. Twilight Princess is Nintendo getting coward, giving remote functionality, besides all my other complains, is Nintendo being coward regarding the rev. You cant even compare these two at all.




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