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Messages - 31 Flavas

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526
Quote

Originally posted by: JonLeung

FF VII: EC?

Final Fantasy VII: Enhanced & Carryable?  Extremely Cool?  Exhibits Craziness?  Excellent Concept?
Nah... it would have to be some neat phrase that matches the DS ackronym. Like Advance Wars: Dual Strike or Resident Evil: Deadly Silence, etc...


527
It goes without saying, where are the articles concerning xbox live or PSP online games? Somethin' fishy going on here..

528
Quote

Originally posted by: IceCold

That gave me a good laugh
The whole issue though is just as laughable. I mean you're a pretty incompetant criminal if you're trying to use Picto Chat to abduct/molest children....


529
Nintendo Gaming / RE:Nintendo patent reveals ports
« on: February 15, 2006, 12:33:20 AM »
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Originally posted by: ruby_onix

and then (while cutting the rarely-used port) they flat out told us that more than 99% of GameCube owners didn't want Progressive Scan.
Wow, you sure are forcefully putting words into Nintendo's mouth. I'm sure the official stance if one was ever published was that "99% don't care" versus,  "99% don't/didn't want" digital/progressive/blah blah blah. It's ridiculous if you going to argue over exact percentages.

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And yes, if you really wanted Progressive Scan on your Cube, there wasn't a lot stopping you. But Nintendo seemed to be constantly trying to present this image that the GameCube was unsuitable for higher-end entertainment centers (see the lack of DVD and Dolby Digital support)
Uhm... if you're the kind of person who maintains a "higher-end entertainment center" then your going to be the person who will want a much "higher-end" DVD player then the PS2 or Gamecube (if it played dvds). You'd also know that their isn't that much difference between S-Video and Component and that Progressive scan introduces its own problems while eliminating others. Hence the need for specific progressive scan dvd players.

Or are you the kind that just gobbles up the marketing and buys the $300 a foot video cable, believing it's better?

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The idea of the Rev supporting Progressive Scan, and only Progressive Scan (as in, no S-video or A/V cables or R/F switches) is amusing because of that previous stance. Of course it's obvious that those Rev prototypes were ProScan-only because they wanted the Rev to be seen (by whoever they were showing it to) in it's best possible form, while they tell us about the next thing that we apparently don't want, which is HD.
You do realize a digital out port does not mutually exclude "standard" video outputs, right?

 

530
Quote

The stranger asks Emily: "Hey what's up? Are you still here? My name's Jud. What's your name?" "But it was scary to me as a parent that someone I don't know is talking to my child over what I consider a toy." And Jud is persistent. When Emily won't tell him where she lives.
Yeah, uh-huh... you have to be no less then 20 feet from someone to chat in Pictochat and as we all know, Pictochat is not internet capable. So this reporter is just scaremongering. "Jud" is an idiot otherwise, just look for the kid with the DS.

531
Nintendo Gaming / RE:Official DS Sales Thread
« on: February 13, 2006, 10:41:43 PM »
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Originally posted by: IceCold

So why on earth is the DS selling so badly over here? I really thought that their fall lineup would carry them far. But...
Honestly, I wouldn't worry about it. It has great games, it's inexpensive and easy to develop for, it's userbase is large and constantly growing, and i'd say has a excellent system price. So the DS isn't going anywhere, but forward.    

532
Nintendo Gaming / RE:Official DS Sales Thread
« on: February 09, 2006, 02:53:31 AM »
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Originally posted by: UncleBob
>03 NDS Animal Crossing - 68,599/ 1,792,728

Dang... Any other handheld game ever do this well?
GameBoy Tetris?

Animal Crossing is near 2 million now... First DS game to sell 2 million copies?


533
Nintendo Gaming / RE:DSL Cheap Prototype Pics!
« on: February 08, 2006, 01:20:23 PM »
eh... smaller size, needs smaller charger connector thingy. It looks to be the same power connector as found on my GB Micro. Or maybe they are attempting to make the Micro's power connector the new link cable / power charge connector. For all future handhelds....

534
Nintendo Gaming / RE:Official DS Sales Thread
« on: February 03, 2006, 05:35:04 PM »
Quote

Originally posted by: Requiem of Darcness

I know this is off topic, but Ian you should check ou NWA:TNA wrestling.
TNA? Tits 'N Ass wrestling?

535
Nintendo Gaming / RE:Official DS Sales Thread
« on: February 02, 2006, 12:02:45 PM »
Quote

Originally posted by: Ian Sane

I'm just basing that assumption on anything else I've been interested in that has had a boom period where non-fans took a casual interest in something.
Sure you can point to lots fads that have puffed up then dissapeared. MC Hammer, Vanilla Ice, Tamagotchi, Furby, Beanie Babies, Game Gear, Lynx, NES Power Glove, GBA-GCN link cable games, Hoola Hoops, Disco, Bell bottoms, BeeHive hairdo, etc... But there are just as many fads that have instead become common culture. I mean what about Elvis and his music and gyrations? Rock & Roll was essentially non-music back then. It was too different for traditonals to accept. Considered crap, by everyone but teenagers. Yet, now its common culture. What about Pokemon? That certainly was a fad game, back in the day. What about video games in general? Or the Personal Computer? Apple? Ipod? MP3? Nintendo? GameBoy? Anime?

So why are you so glum on Video Games aren't video games as we've known them? I think you're being just a bit to judgemental.

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Of course non-gamers aren't passionate about gaming.  By definition they are people not interested in gaming. That's the group Nintendo is trying to grab.
By definition, really? Or do they just like different games? Rather like how there are "Gamers" and then there are "Nintendo gamers". Both are very passionate. I don't see why there can't be a third group who likes video games that are not traditional and become very passionate. No reason why each has to be mutually exclusive. I mean after all if you are a "Gamer" you can also be a "Nintendo gamer" and vice versa. So i'm sure there are plenty of "gamers" who will really be passionate about so called "non-games".  And I'm sure there will be "non-gamers" that discover "gaming". So I really don't think its necessary to be quite so dismissive, its win win either way.

 

536
Nintendo Gaming / RE:Official DS Sales Thread
« on: February 02, 2006, 10:04:57 AM »
Quote

Originally posted by: Ian Sane

Though Nintendo is going to need a different type of "non-game" to take off to keep the momentum going.  Eventually the novelty will wear off.  I think that's a problem with non-gamers in general.  They're not passionate about gaming so they'll get bored and lose interest far quicker.
Ahh yes, Ian, the final authority on everything. "Non-gamers are not passionate" and you'd be one to know, right? "The novelty will wear off" where have I heard that one before... oh yea, about the DS!

You need to be more accepting of your fellow gamers and non gamers ian and lose the idea that "gaming" can only be done one way.  

537
TalkBack / RE:Nintendo DS Lite
« on: January 26, 2006, 02:48:58 AM »
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Originally posted by: vudu
Ian Sane is going to be pissed ....
ha ha. Understatement of teh year.

538
TalkBack / RE:Nintendo DS Lite
« on: January 26, 2006, 12:58:33 AM »
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Originally posted by: UncleBob

16,800 yen?  What's that in US dollars?  And isn't that more than the DS originally debuted for in Japan (like 15,000 yen or such?)  Did Japan ever get a price drop like we did in the US, or has it stayed at 15,000 yen?
16,800 Yen ~~= 145 USD. A quick look on Amazon.co.jp says the current model DS is 14,800 Yen.

539
TalkBack / RE:Nintendo DS Lite
« on: January 26, 2006, 12:48:54 AM »
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Originally posted by: Infernal Monkey
Quote

Oh hush, GBA's screen wasn't bad.


Yes. Yes it was. Even the Atari Lynx had a better screen.
And ate what, 6 AA at a time in 2-3 hours? I remember it also had very unportable "PowerBar" type accessory that used 4 or 6 *D cell* sized batteries and still only lasted 6 hours on that. Like I said, i'll take an inexpensive unlit GBA that lasts 10 hours on 2 AAs over the monstrosities that were GG and Lynx.


540
TalkBack / RE:Nintendo DS Lite
« on: January 26, 2006, 12:40:58 AM »
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Originally posted by: Bloodworth
Horrible battery on SP??  Worthwhile GBA lighting solutions sold at EB???  Sir what sad land are you living in?
Perhaps I should clairify my point. The SP has very good battery life and of course a nice self lit screen. What would have been the impact on storeshelf price and battery life though to impliment a true backlit system or afterburner style lighting system with the original GBA, though? At the time i'd argue considerable for both price and battery life.

As far as GBA Lighting solutions and EB, I picked up a nice mini-floruresnt food light for $15 at EB. There were many other worm/snake style lights sold as well for about $8-$10.


541
TalkBack / RE:Nintendo DS Lite
« on: January 25, 2006, 10:57:54 PM »
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Originally posted by: Mario
This is perfect, not enough of a difference to annoy current DS owners, but a nice sleek upgrade to make it look more attractive on the shelves. Honestly, I don't think they can do more than this to the DS, they got its design perfect straight away, there are no glaring faults to fix like with the original GBA and it's terrible screen.
Oh hush, GBA's screen wasn't bad. I'll take a functional non-lit GBA 2 years early over a GBA with horrible battery problems and higher inital price tag any day. Besides the issue was easly fixed, EB/GameStop sold many inexpensive worthwhile solutions.

As far as DS lite, looks good, bet it sells like gangbusters.

542
Nintendo Gaming / RE:Mario Bros GBA changed!?
« on: January 24, 2006, 08:25:31 AM »
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Originally posted by: JonLeung
I wouldn't mind minor changes in the artwork.  Like palette swaps and such.  I seem to recall that Mario had red overalls and a blue shirt, a reversal of the blue overalls and red shirt that he has now. If they kept the same artwork but made that change, I wouldn't make a big deal about it, I might even prefer it.
Well, it was more like blue body and red overalls... But I digress. I dunno about you, but I just accept it as a Mario of history, but not at all the Mario we've ultimatly come to know and love. Rather like bugs bunny, where the modern day Bugs Bunny (smart, witty) is nothing at all like the first Bugs Bunny (psycho nut case) that was introduced. I'd rather just keep the Mario of today and avoid the confusion, not that many people are familiar with the Mario of history.

543
Nintendo Gaming / RE:GBA SP Brighter screen model
« on: January 20, 2006, 09:56:46 PM »
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Originally posted by: darknight06
The Micro's screen reaction time is exactly the same as the regular GBA.  The GBASP is the only one where it's lower.
Micro's screen is different in at least one aspect (aside from the picture sharpness and clairity, its like the games are displayed in progressive scan on it now or something. I know I can't be the only one seeing this. Original GBA, SP, and espically backlit SP demonstrate it, times where the picture will just break up in to what looks like interlace lines. It was espically prominent at the top of the Mercury Tower in Golden Sun with the blue swirly globe at the top. I just replayed to that point in the story again and looked at it on all 4. It's clearly noticeable on all but the Micro's screen.

edit: Oh, and it is totally noticeable on DS too.

544
Nintendo Gaming / RE:who hates friend codes
« on: January 18, 2006, 08:37:23 PM »
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Originally posted by: Bloodworth
My main problem with friend codes is that it limits the number of friends you can have.  It doesn't bother me much in Animal Crossing, but in Mario Kart, I want to play against as many people as possible.
Perhaps this is a stupid answer, but if you want the maximum number of people to play against, just go to the Worldwide connection room. Some times I just want to play against only my friends, i.e. Friends connection room. Muddeling it up with random people from from a list on a website rather defeats that purpose if you ask me.


545
Nintendo Gaming / RE:Official DS Sales Thread
« on: January 14, 2006, 02:19:04 AM »
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Originally posted by: Mario

Nintendo America must have seriously been off the ball in 2005, can someone confirm this? I'd like to know why they are letting PSP tramp all over them.
Tramp all over them? Why is Sony letting the GBA tramp all over them? The lack of US DS sales, if you want to call it that, is just because the GBA is quite apparently still popular here in the states, it is $50 less expensive, and plently of good games for it.

546
Nintendo Gaming / RE:Official DS Sales Thread
« on: January 14, 2006, 01:48:48 AM »
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Originally posted by: Chozo GhostThese are the features the DS SP must have, imho.
AFAIK, it is _lack_ of these features that sells the DS Japan. They've already got far better solutions for portable video/mp3s. Like Play-Yan, iPod/Video iPod, mp3 players, etc. No need to clutter the DS with them.

547
Nintendo Gaming / RE:No Revolution loving from the analysts.
« on: January 12, 2006, 01:49:09 AM »
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Originally posted by: Strell

quite honestly I think if they were to be given a doubleblind test (where no one, the tester or the testee, knows the resolution/bit rate qualities/etc), they'd fail just as badly as someone who doesn't care.
I'll have to counter this too. Double-blind HD vs SD, there is no compairison. You can prove it yourself, just go to BestBuy or CircutCity or Tweeter or whatever and compair your self, most places are running HD signal into their TVs. HD vs SD is nothing like the audio side of things with Dolby vs DTS or, for that matter, bulk 12 gague lampcord vs $100 a foot "MONSTER" speaker wire which has been sprinkled with pixie dust, blessed by the pope, and of course "Gold plated".

548
Nintendo Gaming / RE: Official DS Sales Thread
« on: January 11, 2006, 04:33:45 PM »
This is perhaps antagonistic, but how many million sellers does PSP have?

549
TalkBack / RE:Nintendo Announces Online-Enabled Tetris DS
« on: January 10, 2006, 12:14:13 PM »
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Originally posted by: Pale
Now I could be wrong on this, but I was under the assumption that no one owned Tetris because no one can prove they were the creators.  Is it not true that any company can make and release a tetris game?
As far as I know, the person who created tetris is a well known fact. Some russian dude, of course, but due to soviet rule at the time (or was it just the communist rule in general) he was not allowed to have ownership of the game or something.

edit: I looked it up in Wikipeida, Alexy Pajitnov is his name. It also lists all of the copyright contravsery too.

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TalkBack / RE:Nintendo Announces Online-Enabled Tetris DS
« on: January 10, 2006, 11:08:40 AM »
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Originally posted by: stevey

the only thing nintendo is milking is the not so good mario party
Honestly, if they objectivly, not subjectivly, are not so good, why do they continue to sell well? Are people just idiots and buying the game for no particular reason?


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