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Originally posted by: Kairon
Today I sat in on a couple of E3 workshops and I this morning I attended one where a cautious and skeptical game developer was commenting on the Wii controller in response to a question posed to him.
One of the things he said about the controller is that it only seems to have, I don't remember exactly, 30 degrees of pointing sensitivity. He rotated his wrist slightly to illustrate this. He also said that if something passed in front of the sensor bar the gameplay would get disrupted.
So, this implies that the sensor bar has the same limitations as the superscope: if something physically obstructs its line of sight it can't do its job.
Also, while his comment with regards to the small range of degrees the wii remote can sense when pointing may imply that as a pointer it doesn't really know it's location in 3D space, but uses some kind of other technology to determine its screen pointing position...
... He may have simply not had the chance to explore or test possibly fuller uses of the wii remote, or he was making small movements from his wrist because he had figured out a way to play the game that way instead of with big arm movements (much like IGN says Tennis can be played either with the big full-arm racket movements, or with smaller wrist gestures).
~Carmine M. Red
Kairon@aol.com
Activision - Tony Hawk’s Downhill Jam™, Marvel™ - Ultimate Alliance, Call of Duty® 3
AQ Interactive - Boxing Action
Atari - Dragon Ball Z Budokai: Tenkaichi 2
Atlus - Trauma Center: Second Opinion
BANPRESTO - Family Action Game
Buena Vista Games - Disney’s Chicken Little: Ace in Action, Disney’s Meet the Robinsons
Capcom - Resident Evil series
D3Publisher - SIMPLE series, Original Action Game
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JALECO - Title TBD
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Konami Digital Entertainment - Soccer Game, Elebits
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Mastiff - Mr. D. Goes to Town (working title)
Midway Games - Happy Feet, The Ant Bully
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MTO - SAN-X All-star Revolution, Character Action Game
NAMCO BANDAI Games - FINAL FURLONG, Mobile Suit GUNDAM, SD GUNDAM G BREAKER, DIGIMON, ONE PIECE UNLIMITED ADVENTURE, New Action Game, New RPG, TAMAGOTCHI, Title TBD
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TECMO - Super Swing Golf PANGYA
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TOMY - Action Game, Battle Action
Ubisoft - Open Season, Rayman Raving Rabbids, RED STEEL
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Warner Bros. Interactive Entertainment - Title TBD
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Originally posted by: pap64
I only read about it. But from what I read and heard, the only showed off a video of them. What I meant is that I wanted them to shown off on stage, show off how the games worked with the controller in real time. I wanted a full blown presentation, not video.
And Rick, I was talking about it with a friend who was watching it live and he wasn't all that impressed either...
I just fail to see why the conference was so amazing considering the details talked about were pretty basic...
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Originally posted by: pap64
...You were seriously IMPRESSED with what they showed, Rick?
I honestly wasn't all that impressed. Sure, I only read about it and missed some details, but considering the hype the conference got, it was pretty dissapointing.
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I'm POSITIVE that there are higher-ups at Nintendo who must be pushing for the elimination of the home console and the focus to be placed entirely on the vastly more successful handheld console line. If Nintendo took the resources they've been investing in the home console market and put it into handhelds, they'd likely get far more return for their money. If the wii doesn't outsell the GC, I wouldn't be at all surprised if Nintendo just packed their bags and left the home console market.
Of course, I’m talking about Nintendo’s Public Relations team, who were tasked with the unenviable duty of not only justifying the new name of their next console, but stretching their Jedi mind powers in every conceivable way. Unsurprisingly, they’ve been less than convincing, largely because it seems that they themselves are not yet convinced, reduced to spouting the company line and waving their hands like Alec Guinness. Yes, a lot of product names sound silly when you first hear them, and I see where Nintendo is coming from on that front. TiVo and Google are nonsensical, but there are so many differences that it’s hard to begin explaining them. But that’s my job, so here goes.
Product naming is known as a bit of a black art, but like most art, people know a good name when they hear it. I have yet to come across anyone who understands “Wii" when they hear it. For most people, it’s not spelled how it sounds, and it doesn’t sound how it’s spelled. The Japanese don’t even have that sound in their vocabulary! When you’re asking people to buy a product, confusion is not something you want to contend with. The pronunciation needs to be instant and unambiguous, and Wii fails that test. Google gets lucky because they aren’t asking you to buy anything … the cost of a trial is nothing except your time, and that allows the name to get out of the way. Not to mention that Google does fun things with their logo, which helped endear people to the brand.
For all of the wonderful things that the name is supposed to evoke, you lose all of them as soon as you have to explain them. The mere fact that Nintendo needed to explain the name to its most ardent fans is a sign that the decision needed more refinement. You want the first image in someone’s head to be the right one, but more often than not, the first image in the minds of most Americans is not flattering. Urine and penis jokes aside, the images Nintendo wants to convey don’t come across until you’re told what they are, and you take time to ruminate (I won’t use the word “marinate" as Nintendo PR suggested, lest another joke surface) on the name. That’s a major issue, since a good product name, while it might sound curious at first, shouldn’t take more than a few moments to truly sink in. While Nintendo’s fans are fine with sitting back and thinking about what their favorite brand has done, the very people Nintendo are trying to cater to won’t give them the chance. It has already begun, as opinion on the name is starting to soften a mere day later … but then again, we’re the ones who really care. Will the casual gamer give Nintendo a day before making a purchase decision?
Those “mainstream gamers" that Nintendo is trying to bring under their wing will not be caught dead “playing Wii". They are far more image-conscious, and what’s baffling is that Nintendo knows this. Game Boy Micro was the device designed for exactly this segment. DS Lite was designed to appeal more to the image-conscious than the more toy-ish look of the original DS. That’s what makes this decision all the more perplexing; for a device that people have to pick up to understand, you’ve just ensured that it’s unlikely that they will give it a chance, for fear their friends will hear that they’ve been “playing with their Wii all weekend". Nintendo’s supporters and other “hardcore" gamers learned to get over the image issues long ago; we handled the GameCube handle, and we can handle this name. But Nintendo has just risked losing all the ground they gained with the DS. It’s almost as if they got lucky with all of their previous decisions.
We haven’t even gotten to the place where the TiVo and Google brands truly excel, and where Wii falls completely flat. Those names achieved the holy grail; they became verbs. Even on other recording devices, people now say that they “TiVo’ed" a program; when you search for information on the internet, you Google it, even if you’re not using Google as your search engine. Wii can’t become a verb without becoming “Wii’d", which brings up entirely different negative connotations and joke potential.
So, to sum up Nintendo’s challenges:
That brings up an interesting bit of history. In the 1980’s, Nintendo was synonymous with video games; irrespective of the system you played games on, you were “playing Nintendo". Nintendo has some small opportunity in that gamers may simply refuse to use the name, a trend we’re already seeing on some websites. Unfortunately, Nintendo might have squandered even that possibility by dropping the Nintendo name from the product, leaving people to simply call it … nothing. And when you can’t bring yourself to utter the name of a product, how are you going to buy it?
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Originally posted by: DolphENDO
I like the new name. I liked it the moment I read up on it. Its weird as hell to say, ill admit that. Its just a fricken retarded-ass name! But you know what, dudes? Thats exactly why I like it. It's different. Its unique. New.
I was reading the discussion the employees here had on the new name. And I found myself stopping not even half way through. I was TIRED of their bull****!!! For christs sake.... They were blabbiling on about how the name has no meaning WHATSOEVER! That for one pissed me off because there is a meaning. Wii's explanation was clearly already explained, and you can already find it here on Planetgamecube. http://www.planetgamecube.com/newsArt.cfm?artid=11362. Johnny is the guy that comes to mind when it comes to that. I mean, this news story was posted before that conversation happened. Anyone who has half a brain after reading that (and I am sure Johnny read it) should know that Wii means "we" meaning "us. you, me, them, grandma, grandpa, mom, dad, dog. we the people" And plus the 2 i's symbolise the controllers, says nintendo. It makes PERFECT sense. I don't see where the confusion is!!!
On a final note, its been confirmed that its not called The Nintendo Wii. Or Nintendo Wii. If it was then people would be able to abreviate it to NW. There are no abbreviations, says Nintendo. It's called Wii. If you just simply call it Wii, and if you put aside the immature potty, penis, excited kid, and midget humor, you will find it rolls off your tounge. "Excuse me sir, but do you by chance have Super Mario 128 on Wii in stock?" Sure it sounds weird as hell right now, but it works for me for some reason.