Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - RickPowers

Pages: 1 ... 6 7 [8] 9 10 ... 50
176
Nintendo Gaming / RE: Major Wii News Coming TONIGHT?
« on: September 07, 2006, 01:03:59 PM »
I might hop in.  I've got the new neighbors over to watch "The Ultimate Fighter", so I might be able.

177
Nintendo Gaming / RE:Major Wii News Coming TONIGHT?
« on: September 07, 2006, 12:35:49 PM »
Quote

Originally posted by: Artimus
This means that, like a magazine, a publisher will come and say "Hey! We've got an amazing new game buy you can't play it/cover it unless you agree to give it top billing." If IGN says they can't do that this week they may go to GameSpot, etc. It's not about money.


If you don't think money changes hands, then you're deluding yourself.  IGN is a corporation, and the focus is on the bottom line, not "journalistic integrity".  While I'd prefer that they label any previews or features as such (like when they agree to run the info in exchange for an exclusive on future stories, or for a certain amount of advertising on the site), I have a feeling that you'd see the majority of the non-news stories labeled as such.

And please stop calling it journalism.  It's not.  It's not even close.

178
Nintendo Gaming / RE:Major Wii News Coming TONIGHT?
« on: September 07, 2006, 12:10:08 PM »
Quote

Originally posted by: Kairon
A new game announcement is not necessarily the same as the news that Joystqi and Kotaku claim to have received under orders of not revealing it until midnight.


Show me that "claim".  There is no such thing.  As I said, I'm fairly certain that they don't sign NDAs, so if they had information, they'd post it.  They don't cut sweetheart deals with game companies like IGN and GameSpot does.  Kotaku mentions that it was sent out to a bunch of newspapers and magazines under embargo, but not that it was actually sent to Kotaku.

I also wouldn't be surprised to find out someone leaked it days ago, and it's been largely ignored.  Again, I can't see how a blanket embargo wouldn't have someone spilling the beans to a friend, then to another friend, until it gets onto the internet.

For what it's worth, Kotaku is saying that we'll find the information fascinating, but it's still not what we're looking for, suggesting that it is NOT the price/date announcement.

179
Nintendo Gaming / RE: Major Wii News Coming TONIGHT?
« on: September 07, 2006, 11:45:10 AM »
From IGN ...

"But, you know, we've got a few goodies planned over the next week. People who whine that we're only going to post Monkey Mini Madness movies now will be eating their words tomorrow and beyond. Nothing of megatonian proportions just yet - although people interested in Madden and Rayman will be happy early next week, methinks - but some good, solid info on some anticipated Wii games nevertheless. We may even announce a new game this week. And hey, maybe we'll show you a new attachment. Am I dropping enough hints here for you? I won't write anymore as I'm sure everything will fall through now that I've teased it, anyway."

I've seen stories about a clip on steering wheel controller, and it seems like a bunch of game announcements are all trickling out.  I'm putting my money on a new game IP.  At least, I would be if I bet on anything other than poker.

180
Nintendo Gaming / RE: Major Wii News Coming TONIGHT?
« on: September 07, 2006, 11:42:04 AM »
Here's my take.  If it had been anything really major, and just embargoed, the news would have gotten out already.  No NDA can cover a group of people.

As for Joystiq, I'm pretty sure their policy is to never sign an NDA.  Either them or Kotaku, or both ... I can't remember for sure.

181
Nintendo Gaming / RE: Rumour: No Rumble fow Wii
« on: September 07, 2006, 11:23:41 AM »
This is patently untrue.  Anyone who has used the Wii recently (including at Leipzig) has indicated that both the speaker and rumber are intact.  Given that it's supposedly the final hardware, I can't imagine that this has changed.

The 6KB of memory in the controller is a known quantity ... what wasn't known was what it was for.  Originally, it was thought to be for sounds, but it now seems like personal preferences (and possibly your own Wii Sports player) will be stored there.  This idea is bolstered by the appearance of controller sleeves and cases designed to let you carry your personal controller with you.  I've seen some made by BD&A, who happens to be the company that makes much of the official Nintendo logo merchandise you might see.

182
Nintendo Gaming / Major Wii News Coming TONIGHT?
« on: September 07, 2006, 11:13:06 AM »
IGN, Joystiq, and several other sites are all "reporting" that there is major console news being announced tonight at Midnight (Eastern Time).  IGN specifically claims that the news pertains to Wii.

With Nintendo having a major event in less than a week, what could possibly be announced this early?  Is it simply an NDA being lifted?  I originally thought it was hogwash, but given Apple just unleashed new products right before a major event, it's certainly not out of the realm of possibility.

What do you guys think?  A new game announcement?  Pricing?  Date?  Perhaps the "yet to be revealed feature" Miyamoto and others keep teasing us with?  

Edit: Changed Time Zone to Eastern.  My bad.

183
General Chat / RE: Why do you like PGC?
« on: August 29, 2006, 10:24:50 AM »
" So you can never ask for member's opinion on something? Seems odd but oh well. "

For the record, the "No Polls" rule existed because it was redundant to start a thread asking for the opinions of others.  That's what the Forum is for, so every thread is (in essence) asking for opinions.  The rule is, you start a thread by stating your opinion, and others will either agree or disagree, adding to the conversation.

The idea was to stop the lists and attention-whoring, and get people contributing.  Overall, I think it was a success, but it depends on close moderation.

184
NWR Feedback / RE: Staff forum names?
« on: August 29, 2006, 10:13:14 AM »
Ah yes, but what's my Real Name?  

185
TalkBack / RE: EDITORIALS: Nintendo Shows Up At PAX
« on: August 29, 2006, 09:55:08 AM »
I think the lines and waiting were mostly due to the massive influx of gamers after the announcement that E3 had been cancelled.  Penny Arcade kept the pre-registrations open for another few days after that announcement just because they knew they'd get a lot of interested people wanting to go.  The fact is, they simply outgrew the venue, but they outgrew it too late to do anything about it.  Next year will be really interesting.  All of the next-gen consoles will be out, and with more than double the square footage, they won't be turning away many exhibitors.

I guess my frustration comes from the fact that it wouldn't have taken much for Nintendo to really get people talking.  Even just a demo reel would have been something, but it was as if there was no new console to talk about.  Just the GameCube version of Zelda would have given Nintendo a "win".  But they phoned it in.

186
TalkBack / RE: EDITORIALS: Nintendo Shows Up At PAX
« on: August 28, 2006, 05:56:18 AM »
But without Wii, does anyone care?

PAX is “in the can", as they say, and if you’re wondering why we didn’t talk much about it, it’s because there isn’t all that much to say.  Nintendo showed off about nine games for the Nintendo DS, including the fantastically quirky Elite Beat Agents, and the Lemmings-esque Mario vs. Donkey Kong 2, but the Wii was nowhere to be found.    


I’m sure that Nintendo will put out a press release talking about how successful a show it was for them, but the truth of the matter is that there was an underlying sense of frustration, for the gamers, for the press, and even a bit from Nintendo’s staff themselves.  Nintendo had a golden opportunity to steal the show from even Penny Arcade themselves, and the company squandered it.    


Before you write this off as sour grapes from someone disappointed that he didn’t get to play with Wii, hear me out.  Microsoft and Ubisoft had the largest presences at the show, but the longest lines went to America’s Army (who had a training simulator running), and Red Octane, who showed off the amazing Guitar Hero II.  Ubisoft had video of some Wii titles on their giant projection screen, and when watching them, I heard several people mention that it looked interesting, and that they wished they could have tried them.    


What I’m talking about is “mindshare".  Nintendo had an opportunity to basically outclass an entire game expo, and put the machine into the hands of the people that are the most vocal supporters of gaming.  Instead, the crowd response was tepid, and people were more interested in playing with their own DS systems (numbering roughly 20:1 over the PSP).  These were Nintendo fans, through and through, and Nintendo had a chance to really engage the crowd and, quite frankly, they blew it.    


Why are they doing this?  We’d all like to think that there’s a plan in place somewhere, and if it’s anywhere, it must be in the impenetrable vault that is NCL, Nintendo’s Japanese parent company.  Supposedly they are holding off on any public displays until September, probably just trying to manage the flow of information.  Perhaps that’s the plan itself, to make the company look like bumbling incompetents so that they will surprise everyone.  That’s probably why there are rumors floating around that Nintendo is intentionally hiding the graphical prowess of the machine so their competitors won’t be able to react.    


The fact is, Wii is a great machine, and they don’t need to have people making up stories to get the buzz going about the machine.  Let it stand on its merits, and it’s enough.  Much of the discussion heard around PAX revolved around the “Wii60"; the idea that people will buy an Xbox 360 first and get the Wii as a secondary machine.  The same sort of thing was heard at E3 as well.  What’s great is that Wii as a secondary machine to either the Xbox 360 or to the Sony PS3 makes Nintendo the winner, since everyone will have one.    


But the last reason is all the more frustrating.  PAX will grow by more than double next year, moving from a 70,000 sq. ft. venue, to a 170,000 sq. ft. venue … the largest game show in North America.  A strong Nintendo showing this year would have put the focus completely on them for next year, when the Wii is finally in people’s homes, and all this would be happening in Nintendo’s own backyard of Seattle.  Instead, all of the talk was about how great the Xbox 360 is, and how badly Sony’s PS3 might fail, but Nintendo was hardly even a blip on the radar.    


Hopefully Nintendo is taking a long-term approach to marketing and community management with Wii, but in doing so they’re missing the biggest factor, which is that word-of-mouth has momentum, and it needs time to really get going.  Starting that word-of-mouth this weekend would have carried them into the launch and well into next year.


187
Nintendo Gaming / Nintendo has a Press Kit for PAX06?
« on: August 25, 2006, 10:30:21 AM »
Noticed on Nintendo's Press site that there is an impending press kit release to coincide with the show.  I wonder what could possibly warrant another press kit after the MEGATON unleashed at Leipzig.  

188
General Chat / Penny Arcade Expo
« on: August 24, 2006, 01:32:15 PM »
Jonny just keeps pulling my ancient corpse out of retirement ...

I'll be at the Penny Arcade Expo in Bellevue, WA this weekend.  If any of you would like to meet me in purpose, I suppose I'd be willing to let you kick my ass at Smash Bros.  It won't be any sort of achievement, really, since I don't think there's all that many people left that HAVEN'T kicked my ass at Smash Bros.

Anyway, I'll be wearing the classic Planet GameCube T-Shirt.  I'll definitely be there to watch "The Wizard" on Friday Night, but otherwise, I'll just be milling around and taking pictures and chatting people up.

189
General Chat / RE: PGC Doomed!! (Ok Not Really (Alexa Stats))
« on: August 24, 2006, 01:26:30 PM »
I'd like to think that our readers are too smart to have installed the Alexa toolbar crap.  

190
TalkBack / RE:RUMORS: Camelot Parts Ways with Nintendo?
« on: August 02, 2006, 05:42:20 AM »
No story here.  Camelot is adding PC games to their profile, and are in no way leaving or de-prioritizing Nintendo development.

191
Nintendo Gaming / RE:WiiConnect24
« on: May 13, 2006, 12:22:02 PM »
Quote

Originally posted by: Switchblade Cross
In this situation, most all of the processing regarding the game is done partly on each player's side, with little to none from Nintendo.  So, rather than, say, having Nintendo run some Animal Crossing server that would allow for the "visit my town even when I'm not there" feature, with WiiConnect24, every single Wii system acts in unison as mini-servers for their own data, interacting and with the other nodes on the network.

This set up is ingenious!  Depending on the future size, and number of users of Nintnendo WiFi Connection, Nintendo has the potential to save LOADS of money in network costs and server matinence!  Rather than spenting millions in bandwidth bills for the distribution of Virtual Console games, each Wii could contribute a bit of its processing power and bandwith during its "off" hours, in a Bittorrent-like situation.  Potentially, Nintendo could have the largest cluser-computing network on the planet.

But enough of my yapping and technobabble.  What other aplications are there?  Well, just before WiiConnect24 was brought up, Iwata was talking about how load times are getting out of hand, and how the non-gamers will not enjoy having to wait for the system to start up before they can play.  Now, I play World Of Warcaft.  One of the things I hate most is having to sit back and wait for updates and patches to be installed when then are released before I can play.  WiiConnect24 will allow that to happen when you are not playing.  Turn on the system, and it is ready to go with the latest information.  A similar situation works with Opera Browser, built into Wii, updates and so on.

One thing I think would be really cool would be if you could download your Virtual Console games to your DS and take them on the go using the DS Download Play and similar to how you could put the Animal Crossing NES games on your GBA.  With WiiConnect24 I could, hypothetically, boot up my DS, go to Download Play, see Wii Virtual Console, select that, and then be able to browse the games I have stored on Wii, all without ever touching, or turning on the console.

I'm at work right now, and pretty bored, so thanks for sitting here reading my long post.  I hope to see what other ideas any of you may have.  I think this feature could have some good uses with some creative minds behind it...


Let's take your idea a little further.  What if Nintendo used this huge network of always-on Wii consoles as a P2P environment to speed patches and updates along to everyone?  Why strain Nintendo's bandwidth?

192
Nintendo Gaming / RE:Wii Controller = You?
« on: May 13, 2006, 12:18:34 PM »
Quote

Originally posted by: UncleBob
Gah...

What if this has something to do with the rumors of weird Wii pricing structure?

Going out on a limb here... You buy you a Wii for, say, $50... but it comes with *nothing* (aside from power/TV cables)...  And you buy you a Controller for $50.  Then, your friend buys a controller to play on your Wii...  And a month down the road, well, a Wii is only $50...  Now I don't think this is right, but something along this concept could be brewing.


Well, your numbers are a bit off, but I think you're starting to clue in.

Think about this ... all the "technology", so to speak, is in the Wii controller.  The console itself is really just a more advanced GameCube, but the components are fairly cheap.  With GameCube only costing $79 right now (at a profit, no less), a price roughly double that for Wii isn't that out of the realm of imagination, is it?  The controllers will be a bit more expensive than usual, $40-50 maybe, but I could easily see the console selling for as little as $149.  And I beleive that Nintendo could see this too ...

193
Nintendo Gaming / RE:quack quack: Duckhunt bitches
« on: May 13, 2006, 12:14:57 PM »
Quote

Originally posted by: Artimus
Let's see...IGN who has played it...Rick who hasn't.

Sorry, but I'll trust the people who have the know. Red Steel is getting "great, but needs control tuning" remarks across the board.


I don't doubt that the controls need work, but the sensor bar is not the culprit.  I'm positive that you'll be able to tell Wii if you placed the bar above or below the screen, and the games will take that into account.  IGNs comments probably came from a controller that was miscalibrated, and thus, blamed the problem on the wrong problem.

So I'll repeat ... you do NOT have to aim the controller at the sensor bar.  You aim the controller at the screen, exactly how you would expect to.  IGN is the ONLY website that complained about this detail, so despite my having not played with the machine, I know enough about the technology to know that they were simply wrong.


194
Nintendo Gaming / RE:Rumor: Wii launch price $249, VC details
« on: May 12, 2006, 11:13:23 AM »
Quote

Originally posted by: PaLaDiN
Obviously the rumblings are coming from publishers and developers swearing at exactly how much Nintendo overpriced the Wii. I'd imagine the insults get pretty specific and provocative. I'm guessing a price of $350.


Wow, did you read that wrong ...

195
Nintendo Gaming / RE: Do you still care about the name?
« on: May 12, 2006, 11:10:49 AM »
I will admit.  Reggie handled the name very well, but I'd expect nothing less from someone with his level of gravitas.

196
Nintendo Gaming / RE: quack quack: Duckhunt bitches
« on: May 12, 2006, 11:05:53 AM »
I'm pretty sure that I can state with absolute certainty, that the above criticism of the sensor bar is complete and utter horseshit.

197
Nintendo Gaming / RE: Do you still care about the name?
« on: May 12, 2006, 06:12:45 AM »
I think the name is still a hindrance to what would otherwise be a runaway train in terms of popularity.  It took the hardcore gamers time to get over the name, but then again, we were willing to give it a chance.  I'm not convinced that an "ordinary" person would ever get past the initial snicker at the name and give it a try.

However ...

Perrin has said that they have plans that will allow for as many people as possible to try out Wii in advance of the launch (no doubt the annual Toy Test is part of the equation).  That might go a long way towards increasing exposure to the games.  Frankly, I almost hope that the name Wii just ends up taking a back seat to simply "Nintendo", but then again, they seem to want to separate the name Nintendo from the console (for reasons passing understanding).

I'm convinced the console will be a success, but I am concerned that the name will do more harm than good.

198
Nintendo Gaming / RE: Rumor: Wii launch price $249, VC details
« on: May 12, 2006, 05:55:19 AM »
All I want is Blast Corps.  I don't care if it's on the Wii Virtual Console, or Xbox Live Arcade ... I want to ram armored cars into things again!

As for the price, I'm hearing rumblings.  Lots and lots of rumblings, with very specific, provocative language.  Stay tuned.

199
Nintendo Gaming / RE:new Duck Hunt!
« on: May 10, 2006, 12:06:43 PM »
Quote

Originally posted by: Crimm
That gun looks EXACTLY like the IGN mock-up.


It really doesn't actually.  The remote mounted in the front was the only logical way to do such a thing.  The thumbstick on the back was a lucky stroke, but I seem to recall that having been done on another controller before.  Other than those two details, they're COMPLETELY DIFFERENT.  IGN even showed the two to show how similar they looked, which was kind of funny.

Seriously, anyone making a mock-up would have done the exact same thing, maybe sans the stick on the butt of the gun.

Frankly, with the remote already having a trigger and the nunchuck, I'm not sure why you'd even need such an add-on, but I'll get one anyway.  :P

200
Actually, what I meant is that if the controller loses calibration, you simply hold it still, and it syncs up again.

Pages: 1 ... 6 7 [8] 9 10 ... 50