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Nintendo Gaming / RE: Battalion Wars Online?
« on: February 28, 2006, 06:32:29 PM »
They said as much in their interview with the developer a while ago, I believe.
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Originally posted by: Ian Sane
I would consider realistic violence in Zelda to be as out-of-place as the visuals in Wind Waker.
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Originally posted by: Ian Sane
"They ARE charging more.
PD0 retails for $59.99 and some games are even more than that."
I didn't notice that. Here in Canada the prices are what they've always been.
Still for some games it won't make a difference. EA already has to spend the money for HD for Madden so they don't save any money with the Rev version. They might still overcharge.
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Originally posted by: Ian Sane
I think it's a great point that due to the Eyetoy's limitations it would be a weak substitute for the Rev controller. But we don't really know exactly how the remote works. I'm assuming it works better than the Eyetoy because it would be, well, really sucky if it wasn't. I'm just logically assuming Nintendo has something more substantial than that. But we don't really have a lot of details on exactly how it works. We know of some bar thingy that's supposed to go on top of the TV but if you asked me what it looks like I couldn't tell you. Nintendo has never really talked about it. I think the only reason we even know about it is that IGN revealed it when they gave impressions.
I think we still need to know more about how the controller works. It's probably better than the Eyetoy but who knows what limitations it might have.
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Originally posted by: Professional 666
You fail at sarcasm and irony.
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Originally posted by: Professional 666
"OFF QUALITY"
Would you at least try picking up the box and READING what it says before assuming it's there?
F-Zero GX is one of the first ninty-published title to lack those words. That's when Nintendo started telling us the truth. It's all downhill from here, people.
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Originally posted by: Professional 666
Yes it has. Check your GameCube game cases.

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Originally posted by: Professional 666
Will the "Official Nintendo Seal of Quality" return =D
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Originally posted by: Professional 666Quote
Originally posted by: Artimus
The Revolution doesn't know WHERE the controller is. What it can read is how the controller is moving. You can sit anywhere in the room you want, you can pause the game and move wherever you want to, there is no central axis. It's just like a mouse. Pickup the mouse, move it five feet over, and the cursor doesn't move.
I imagine it DOES KNOW. The sensor bar provides an origin/reference, otherwise the lightgun/"point n shoot" mechanics in one of the E3 demos would not work (if it really was based on line-of-sight targeting). It's up to the individual software to CARE about location or not.
This ties in with that new "light gun" for PS2/Xbox that also uses sensor bars on the TV's sides. If it knows, say, where the front & back ends of the gun are 'in-space,' then it can calculate a line using those 2 points and extrapolate to determine where the line-of-fire meets the TV screen (specifically, the plane defined by the sensor bar). Rev has that, and more.
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Originally posted by: animecyberrat
I still dont get why all the fussover HD anyways, I goto walmat every day and look at teh HDTV sets and still dont see why the big fuss, so it looks btter not so much better to make regular tv look bad.
on second thought I take that back, I had an widescreen HDTV a while back, sold it when i moved, and it did make my SNES games look better even, but not so much better that I HAD to play my games on HD
so I guess I am torn, but I dont think it will affect REv sales AT ALL.