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Nintendo Gaming / RE:Natsume announces Rev game!
« on: March 03, 2006, 08:33:50 PM »Quote
Originally posted by: KDR_11k
Harvest Moon suffered from all this added realism. The first few games were fairly arcadey, you could learn the game as you go along without suffering much from errors. In HM:AWL not knowing that you have to plant stuff on day one or you won't reap anything is very damaging. It was too freeform and had too many variables while the manual explained absolutely nothing.
Actually, it was arguably less freeform. It was too realistic, not too open. The days were also WAY too long.
I wonder how the newer one compares? It got the same Famitsu score. And the graphics are obnoxious...

