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Podcast Discussion / Re: RetroActive 44: The Legend of Zelda: Spirit Tracks
« on: April 26, 2019, 10:16:12 AM »
Snow temple is now complete (the second one). Overall, I'm enjoying the game. I like the world and dungeon design from what I have seen so far. I also like how you can draw on the map.
I think my only real complaint is the forced touch controls and that you can only equip one item at a time. It makes quickly swapping between items quite annoying. As for the touch controls, they work but when you want to be more precise in your movements or attacks, like in a boss battle, it just plain feels bad.
Besides the novelty factor and trying to appeal to less experienced players, I don't see any reason why this control scheme should be forced on all players. It would be so much better if it has normal button controls, like almost every other 2D Zelda.
Another thing I like is the graphics/art style. For a polygonal 3D DS game, it looks pretty nice. Or nice until it zooms in on any of the characters.
I think my only real complaint is the forced touch controls and that you can only equip one item at a time. It makes quickly swapping between items quite annoying. As for the touch controls, they work but when you want to be more precise in your movements or attacks, like in a boss battle, it just plain feels bad.
Besides the novelty factor and trying to appeal to less experienced players, I don't see any reason why this control scheme should be forced on all players. It would be so much better if it has normal button controls, like almost every other 2D Zelda.
Another thing I like is the graphics/art style. For a polygonal 3D DS game, it looks pretty nice. Or nice until it zooms in on any of the characters.

