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Messages - Bloodworth

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277
Yeah, the Zapper came with Ghost Squad. It works well for Ghost Squad, but I don't recommend it for Umbrella Chronicles.  Umbrella Chronicles requires pinpoint precision and the Zapper seems to hinder that enough to make a big difference. It's also harder to reload and use the knife with the zapper in Umbrella Chronicles.

Ghost Squad, Ninja Mode Gameplay

280
General Gaming / PSN Friend Tags
« on: October 26, 2007, 05:05:32 AM »
Not sure if there was an old thread for this, I couldn't find one. My tag is BLOODD. Currently, all I have are Eye of Judgment and Resistance. I'd definitely be interested in playing some EoJ online if any of you get it.

281
General Gaming / RE: XBox Live Gamertag rollcall
« on: October 26, 2007, 05:03:36 AM »
Mine is Bloodworth, but LOL, I don't have a 360 yet, so you won't see me on unless I've suddenly gotten a hankering for Crimson Skies, Halo 2, or Splinter Cell.

285
The Chain Busting clip is the standard play. Basically you blow yourself up in a spot that causes the biggest chain reaction and collect items to improve your chances. I only played for a little bit, but those rhythmic explosions are kind of addicting. The second video is more or less another Robotron/Geometry Wars style shooter.

287
I'm not actually going to E for All, but hey, we're putting up a lot of great stuff for Smash Bros, etc. So check it out.
Conan's pretty good. Lots of flying limbs, bare boobs, etc. though.

Rockstar Table Tennis, Top Spin Gameplay

288
Conan, Preview
This preview was cursed. So many things held it up in production that I'm just glad it's up before the game comes out next week. The nudity isn't blurred out in the actual game, but we had to do it in the video.
Touch Detective 2 1/2, Investigative Gameplay
Touch Detective 2 1/2, Case Cracking Gameplay

289
I did a little to help get them up, but they're all just trailers, so its not like I had to produce them or anything.

291
TalkBack / RE: Sonic Confirmed for Smash Bros. Brawl
« on: October 10, 2007, 05:34:07 AM »
My bet's on January 24th. If anything they probably need more time to get the online up to snuff. I'm sure if marketing had anything to say about it, the game would be out by Thanksgiving with whatever issues it had left.

292
King? She is a girl. Defeating her with a special attack even reveals her bra.  

293
TalkBack / RE: Sega Bass Fishing for Wii Announced
« on: October 08, 2007, 08:51:47 PM »
Reel fishing and lure fishing were totally different in Twilight Princess. Lure fishing was horrible and annoying. Reel fishing was awesome. I'm sure Sega Bass Fishing will be similar to Zelda, but I'd still rather they stuck a reel at the bottom of the Wiimote.

EDITLOL

295
TalkBack / RE: Sega Bass Fishing for Wii Announced
« on: October 08, 2007, 04:29:36 PM »
GRRR... SEGA could at least come out with a reel attachment. I'm disappointed.

296
TalkBack / RE:REVIEWS: The Legend of Zelda: Phantom Hourglass
« on: October 06, 2007, 10:47:17 PM »
Quote

Originally posted by: Maverick
Well one thing is for sure, I definitely suck at the arrow shooting mini-game.    I spent well over 1000 rupees to beat it (2000 points), but at least I had fun while I was losing horribly!


I did the same thing. That game forces you to perfect your skills. I don't think it's possible to get 2000 if you make even one mistake. Cool that you get so many ship parts from it though.



297
TalkBack / RE: REVIEWS: The Legend of Zelda: Phantom Hourglass
« on: October 06, 2007, 09:39:43 PM »
I just got through with the third dungeon (not counting Ocean King) and I'm having a blast.

The controls are phenomenal (with the exception of rolling into trees). Drawing on maps is brilliant, and its done in a variety of ways. I am getting plenty distracted by exploring the ocean, finding ship parts, playing mini-games etc. Pulling up treasure off the ocean floor is somehow less tedious even though it's not nearly as easy to do.

The only complaint I can really agree with right now is that I don't like having to repeat floors in the main temple, but I don't have much of a problem with the phantom gameplay. They're easy enough to avoid and I haven't gotten close to running out of time.

I felt the first two dungeons were kind of light, but the third one had me scratching my head a lot, and it really doesn't feel dumbed-down or casual. Oh and the boss fight there once and for all debunks the myth that the DS can't do 3D on both screens.

To heart pieces, I say GOOD RIDDANCE. I've actually died like five times, and I only died once in all of Twilight Princess. Not sure I ever died in Wind Waker.

What I really don't understand are the complaints about a lack of memorable characters- Jolene and her "Mermaid" sister, Oshus, Linebeck, The Wayfarer's family, the hero that's dressed like Link and rides the Prince of Red Lions -I really don't see how these characters are less memorable than those in Wind Waker except for the fact that the animation and amount of vocalization is limited by the technology.

299
Quote

Originally posted by: ShyGuy
How's the waggle in Lego Star Wars?


It's waggle. Nothing really useful, but not detrimental either. It's optional though, so if you want to just press buttons then just press buttons.

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