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« on: October 06, 2007, 09:39:43 PM »
I just got through with the third dungeon (not counting Ocean King) and I'm having a blast.
The controls are phenomenal (with the exception of rolling into trees). Drawing on maps is brilliant, and its done in a variety of ways. I am getting plenty distracted by exploring the ocean, finding ship parts, playing mini-games etc. Pulling up treasure off the ocean floor is somehow less tedious even though it's not nearly as easy to do.
The only complaint I can really agree with right now is that I don't like having to repeat floors in the main temple, but I don't have much of a problem with the phantom gameplay. They're easy enough to avoid and I haven't gotten close to running out of time.
I felt the first two dungeons were kind of light, but the third one had me scratching my head a lot, and it really doesn't feel dumbed-down or casual. Oh and the boss fight there once and for all debunks the myth that the DS can't do 3D on both screens.
To heart pieces, I say GOOD RIDDANCE. I've actually died like five times, and I only died once in all of Twilight Princess. Not sure I ever died in Wind Waker.
What I really don't understand are the complaints about a lack of memorable characters- Jolene and her "Mermaid" sister, Oshus, Linebeck, The Wayfarer's family, the hero that's dressed like Link and rides the Prince of Red Lions -I really don't see how these characters are less memorable than those in Wind Waker except for the fact that the animation and amount of vocalization is limited by the technology.