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The trailer focuses mostly on the heritage of the series, showing clips from each CoD title with select quotes from the media. It all culminates with a few scenes illustrating this year's sequel: a soldier is gunning it out in ravaged European streets; his gun gets knocked out of his hands; and he then must wrestle off his opponent bare-handed. (The level of graphic detail makes it unclear whether the footage is pre-rendered or direct from gameplay.) The end of the trailer shows a variety of logos, not least of which is one for "Nintendo Revolution", confirming Wii support.
Melbourne, Australia May 5th 2006 – Nintendo Australia is pleased to announce the new member of the Nintendo DS™ range, the upgraded Nintendo DS™ Lite, will be available in Australia on June 1st, at SRP$199.95.
Nintendo DS Lite, launching in Polar White, features brighter screens, is approximately two-thirds the size of the original Nintendo DS and about 20 percent lighter. It also features a larger stylus and repositioned button layout, all the while maintaining all of the original Nintendo DS features, as well as screen size.
“We love the Nintendo DS and the new experiences it has brought to gaming," says Rose Lappin, Director of Sales and Marketing. “the super stylish Nintendo DS Lite adds a touch of class to the unit and the brighter screen is remarkably vibrant. Expect some fantastic software products in the coming months to take advantage of this."
In Australia, Nintendo DS continues to sell through at a higher rate than all other handheld systems, and remains the best selling handheld console, since its release just over a year ago.
The Nintendo DS Lite has experienced phenomenal success in Japan. Since its launch earlier this year, Nintendo have struggled to keep up with incredibly high consumer demand.
With a series of exciting and innovative software releases, Nintendo Australia aims to continue this trend:
• The highly anticipated Metroid® Prime Hunters is scheduled for release May 25th. Blast your way through six ferocious bounty hunters in adventure mode, take on up to four friends wirelessly or battle online using Nintendo® Wi-Fi Connection.
• Twenty years after Nintendo's biggest franchise was born, the Mario Bros.® return in a dazzling, all-new platformer sure to set players' fingers twitching. New SUPER MARIO BROS.™ arrives June 8th.
• Dr Kawashima’s Brain Training™: How Old Is Your Brain?, releasing June 15th, is designed to keep people's minds active with fun mental workouts that incorporate the user-friendly voice-command and touch-screen capabilities of Nintendo DS. Brain Training also includes more than 100 sudoku puzzles.
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Rick what you have to understand is that crap senses of humour and toilet humour beyond age 10 is exclusive to gamers. New gamers could not give a damn.
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We already know exactly what the system's features are and what it can do. The software part is pending, but we already have a good idea about what it does.
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the insecure 15-25 year old who makes a pee joke because you cant come to terms with something
For those unfamiliar with Worms, it's quite addictive and plays a little like golf – but with guns and big explosions. You need to pay attention to the landscape and wind speed, know how your different weapons will be affected by the conditions, aim wisely, and charge your shot power accordingly. If you've judged rightly, you'll witness the death of your slippery foe (or at least hear him spout a few curses in your general direction). You can also tunnel beneath enemies with a blowtorch, use ninja ropes to scale cliffs or fly by on a jet pack to drop dynamite onto a group of enemies and escape quickly.
Worms is also known for its colorful humor, mostly in the form of voice clips and wacky weapons. While voice options have been trimmed down considerably for the handheld, there are fifteen different speech banks to choose from, including a selection of European languages and fun sterotypes like Redneck, Drill Sergeant, and Scouser. Unfortunately, while there are fifteen weapons and seven utility devices, most of them are basics like shotguns, mines, bazookas, and grenades. To try out a banana bomb or a sheep, you'll have to either find one in a supply crate or change the game settings.
Levels are randomly generated, which goes a long way in keeping the game fresh. There are six backgrounds to choose from, each with its own set of random objects littering the landscape. Landscapes are fully destructible, so whether you hit your enemy or not, you're going to be leaving a massive hole in the ground. Creating craters does have a few worries, though. The levels are set atop a vast sea, and if you drop into the water or dig too deep, your worm will sink to an untimely end. Strategic players will keep an eye out for any worms that can be easily dunked. Few things are quite as satisfying as launching your enemies into the icy depths.
The touch-screen usage is one of the better assets of the DS version of Open Warfare. While a close view of your units is displayed on the top screen, the lower screen displays valuable information, including turn time, match time, wind direction and speed, teams' health, weapons available, and a full map of the level, showing the positions of each unit. The stylus is used to select weapons, look around the map, and navigate menus. Other functions such as moving, aiming, and firing weapons are mapped to the cross pad and buttons.
You have a few different ways to start up a game. You can choose quick game, which simply throws you into a random battle. You can create a game with up to four human or computer controlled teams sharing the same DS system. Or you can host a game for friends to download. It tends to be more convenient to just share one DS since it takes a little extra time for everyone to download the map and get started. Sadly, there is no online play, which is a real shame because Worms is the type of game that is best experienced when playing against others on an even skill level. A person who has never played before simply can't compete with a veteran until he or she gets a fair amount of practice time in.
The single-player gameplay is extremely lacking. There are no pre-defined missions; only a bare-bones challenge mode, which puts your team through a series of battles against stronger and larger groups of opponents. Take note that I didn't say smarter. The AI in Worms Open Warfare is about as dumb as it gets. Now, don't get me wrong: your opponents can usually hit their targets with pinpoint accuracy in bad conditions, but every other aspect of their behavior is unfathomably stupid. Enemy worms will regularly dive off the edge of the stage in pointless suicide. AI controlled worms will whittle away entire turns "thinking". And on top of that, they seem to have no second thoughts about blowing up one of their own if that unit is close to you. The later stages in challenge mode can often be won by burrowing beneath one enemy to manipulate the others into firing upon him – while you sit comfortably below ground. Extra AI teams can make things more interesting in multiplayer, but they aren't very good for one-on-one fights.
There are several bugs and other gripes with Open Warfare. Worms fans will notice early-on that there are no flame weapons. In particular, shooting green drums simply makes a bigger bang, no longer causing flaming oil to drift downhill – a change that does limit your strategic options. And oh, those green drums, oh my! If you get one of your worms too close to one of those green drums, there's a good chance that the worm might get stuck inside of it, forcing you to either use a teleport item or shoot the drum to get free. You can also get stuck when trying to use the ninja rope, or more rarely, one of your worms might actually fall straight through the ground and die. In theory, you can change the gravestone to represent your dead worms, but a glitch forces the default on you no matter what you choose. In addition, the graphics engine stutters along with particles flying in the wind regularly slowing down, and sometimes, portions of the top screen start flickering to black. (I had to test the game on my old DS to make sure my DS Lite wasn't suffering a hardware defect.)
In the end, while Worms: Open Warfare maintains the humor and addictive gameplay of the series, it really is only worthwhile for multiplayer on the road. Long-time Worms fans will find nothing new, limited options, and a lacking single-player experience. Those who have never played a Worms game may very likely succumb to the charm of the series (I know I did), but if you're in that camp, there are few reasons to pay for a $30 DS game when you can download a much better PC game for $10 less.
Pros:
Lastability: 6.0
From a multiplayer standpoint, the randomly generated environments really help to keep the game fresh even if you play over and over. The single player experience really suffers both from a lack of content and AI opponents that make idiotic decisions.
Final: 6.5
With better iterations in the Worms series available for less money, it's really hard to recommend Open Warfare to anyone except fans looking for a portable multiplayer version or players who can't run any of the PC games.
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There is no problem with Wii, the problem resides in those to immature to look past "urine" references.