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Messages - Shecky

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151
NWR Feedback / Re: Anyone from NWR at GDC
« on: March 27, 2009, 01:31:20 AM »
Well, I wasn't in town for GDC... I fly very early Friday, so this is it for me.  I'm sitting in the lobby of the Hilton, and even see some folks with DS'es... maybe I should get mine and fire up Pictochat so that I can find 0 people ;)

152
NWR Feedback / Re: Anyone from NWR at GDC
« on: March 26, 2009, 05:55:09 PM »
Well I don't think tagging up is going to happen anymore, but I'll still query for suggestions on good Mediterranean places to grab dinner.  I've tried pretty much all the other food groups around the area of the hotel and am debating going down to the panhandle tonight (Heard there's a good place down that direction), but if anyone is familiar with the area - any good suggestions?

153
NWR Feedback / Anyone from NWR at GDC
« on: March 25, 2009, 08:03:16 PM »
So I just found out that GDC is here in San Francisco, and I was wondering if anyone from the staff or even reader base is out here in SF.  I just so happened to be here for the past few weeks for other reasons and didn't even know about the overlap.

Well, dinner time here... I'm around for another full day or so, drop a line.

154
TalkBack / Re: Iwata Keynote Liveblog
« on: March 25, 2009, 07:34:41 PM »
Want to know what's funny, I've been in San Francisco for the past two weeks and had no idea this was going on... (well until I overheard some folks talking about GDC and then some some GDC types in the hallway...)

155
TalkBack / Re: IMPRESSIONS: Wii de Asobu Metroid Prime
« on: February 19, 2009, 10:44:36 PM »
The final boss was the worst part of MP, it was more fighting the control (and the insane visor/weapon switching) instead of the actual enemy.  It'd be interesting to see how that battle handles with this control scheme...

156
General Gaming / Re: Amazing Deals!
« on: February 08, 2009, 08:57:31 PM »
Toys R Us has the same 12+1 Live card for $30.

If I didn't know better, I'd say MS is trying to migrate to a new pricepoint...

157
Made Maxi my rival (aka target) ... I wonder if he could tell? :)

I still haven't had the pleasure to trounce Pro yet....

158
General Gaming / Re: Resident Evil 5 is the greatest thing ever.
« on: January 28, 2009, 11:35:14 PM »
I've been playing the Japanese version for a while now :) Its RE4 with prettier graphics. There are moments where having two people come into play, but its more "defend me while I do this" senarios instead of "I take this path and you take that one". Oh, and there are plenty of exploding barrels. (Why are there so many of those anyway??!!) There are the same jewel puzzles and obtain key quests. Enemies drop ammo when they die. You can cover doors with bookshelves. You can shoot out doors to shoot the baddies behind them.

If you loved RE4 you'll love this one.

Heh, I remember the whole bookshelf pushing in RE4.... I ran into that a few times in the intro levels, and commented "Cool, I bet that'll be the last time I get to do that" .... and I think it was ;)  sometimes I wonder why they bother to program it into the game

159
Nintendo Gaming / Re: Amazing
« on: January 28, 2009, 11:14:58 PM »
Until they kill gamespy, there is nothing to discuss ... besides Selgguh* 96lruGniN and I are the only ones who really posted here to try to help and that's quite a bit coming form Pro.

Sad part is, I once googled a Wii problem, and it came back to one of the threads on this board.

160
TalkBack / Re: REVIEWS: Moon
« on: January 26, 2009, 10:37:12 PM »
I should mention that if you report a glitch to Renegade Dog and they confirm it, they will ship you a clean copy once it's manufactured.

Which, depending on how the game sells, may be never right??

Still, that seems like a nice commitment from a developer.

161
TalkBack / Re: REVIEWS: Little Red Riding Hood's Zombie BBQ
« on: January 26, 2009, 10:30:27 PM »
Since when is LRRH a story about virginity and chastity, and not a wolf in sheep's clothing/talking to strangers thing?  I mean if you've really read a variant of this story where LRRH is punished for harboring a extreme lust for GRANDMA, then suddenly I don't see how your argument of this being an odd adaptation holds...

162
Four hours is far enough to make you stay the night?

I'm driving five hours just to go to Sonic, and I'm driving back.

Eh... starts 8pm... lasts 2.5 hrs.  So Getting out around 11pm.  Get home 3am.  Boarder line pushing it at that point, although still manageable.

163
Nintendo Gaming / Re: Amazing Deals!
« on: January 21, 2009, 11:36:56 PM »
I bought both those games eons ago... and both are still in plastic.... sigh...  anyone have spare time for cheap?

164
The closest VGL event will be in Kalamazoo, MI... and it's far enough (4+ hours) that I'd have to stay a night.  Hmm....  Is it that good?

165
Nintendo Gaming / Re: Apollo Justice: Ace Attorney
« on: January 11, 2009, 09:54:26 AM »
Yeah it had some odd points, still enjoyed playing it though.  Primary big things that were strange was the jumping around (those who played will know what I mean without giving too much away) in the final chapter - I know what they were trying to do but it was handled poorly.  Second was some of the dialog, especially that when Apollo used his "Sense" ability to check for lies.  He'd always come out of it like "I saw you do X, why are you lying to me?" and they would crack.  I would have rather seen the protagonist put the person on the spot and really drill into him, ask the tough questions and perhaps even dig up some evidence along the way.

Basically, after perceiving the lie, you'd go into a psyche-lock type scenario .... without the damn locks which were just superficial anyways.

Come to think about it, the whole bracelet thing is a non-automatic version of the mag-whatever Phoenix had.

166
Why not just sell and all out pistol shaped wii-remote at this point?  The ability to replicate buttons is neat... ultimately though it should just be on game developers to allow you to customize buttons for games.

Also, am I the only one that first saw wang at the bottom of this thing and thought it was a joke...  I know it's wand, but that's not what I saw at first...

167
General Gaming / Re: Wii Black Screen of "Death"
« on: January 10, 2009, 05:35:54 PM »
So I still note this happening, I also did a quick search and find it hilarious at the *many* convoluted 'solutions' to this problem.

All because the system is trying to grab stuff online and just like to keep the user in the dark while doing so.

So my question is... has anyone heard a response from Nintendo as to why they don't seem to mind letting this little issue go?  Nintendo's site says any A/V problem with blank screens - call tech support for repair, but all of us here know our system isn't faulty, the software is just retarded...

168
Nintendo Gaming / Re: Apollo Justice: Ace Attorney
« on: January 10, 2009, 05:21:36 PM »
Hmmm, anyone else find it funny that the new TV series "Lie to Me" is all about a character that can sense when someone is lying via their subtle actions.... each time I see the commercial they claim the "original" concept (OBJECTION!) and I have to chuckle.  I mean it's kind of true, but at the same time...

169
TalkBack / Re: Secondhand Games on Wii, DS Retain Most Value
« on: January 10, 2009, 05:01:19 PM »
Shouldn't surprise anyone seeing as how they said a while ago that they didn't intend to discount games after release - a trend that had been developing.  Discounts at retail kill resale.  I mean, go and try to sell a Kia...

170
Nintendo Gaming / Re: Zelda: Does it need to change?
« on: January 05, 2009, 01:18:26 AM »
oh and having a real threat of death wouldn't be bad. not saying everything should be boss hard to fight, but it would be nice to actually be worried some of the times...

Ironically, I was playing trough the original Zelda the other week and got to Level 6 rather easy... However, I did die 6 or so times on my way to that point, and Lv 6 has claimed 4 more deaths on top of that.  That caused me to start paying more attention to what was different between this game and current 3D ones.  I think the major difference is the number of enemies at once and the ability to get hit rather rapidly in 2D.  Also, the original title doesn't implement what I like to call the Goldeneye hit system... where only the first strike counts and subsequent followups wont do harm until a set time passes (however short).

What that means is that in Lv6 when your surrounded by Wizrobes that like to synchronously fire ... if you get caught in that crossfire, a nice chunk of health disappears fast.  The amount of damage doesn't seem to far off where it used to be... although, I believe you have more hearts/health in the later games.

Edit: I'll also note a few other key differences:
- The level of hearts that appear from enemies is very low in LoZ... fairies are even less.  No pots to rely on either... Since the drops are random'ish too, it makes you more concerned about losing power to begin with.
- Continuing starts you off with only 3 hearts, and boy what a pain to make your way back into the dungeon.  Kind of forces you to either a) play even harder with hopes of getting some heart drops or b) leave and visit the fairy fountain type deal.
- No bottles! and thus no cop-out fairies in a bottle.  Max medicine is 2 shots per level essentially.... instead of the near 8 given in later games.

171
I have not played many of the games on some of these lists (goo, mm9, endless ocean, etc) - however I have played several levels of No More Heroes and hated it.... actually I couldn't stand the combat system at all.  I'm curious as to how you folks did.  It managed to be boring and frustrating all at the same time.

172
Nintendo Gaming / Re: Zelda: Does it need to change?
« on: January 03, 2009, 10:43:22 PM »
I'd like to see some deeper RPG-style character customization.

No thanks.  One of the reasons I actually like the Zelda games is it's complete abstraction of any RPG elements.  No stats, no weapons that break, no skills, etc.  In fact I struggle to find a game that rips off the formula at all.  You'd think someone would have tried... even if it's blatant.  Why there are no 3D Zelda clones is beyond me.

173
Nintendo Gaming / Re: Zelda: Does it need to change?
« on: January 03, 2009, 11:05:07 AM »
I have only skimmed this thread... but the next Zelda game will push the Wii Motion Plus.  It'll likely have segments, minigames, bosses that will most likely switch you to a fixed camera and force you to make precise sword attacks or reflections.  Even the musical instrument may make use of it.  If Nintendo were smart, they could reuse some of the logic from past games to put games of fetch with the boomerang (Frisbee would be a little out of place :) ) - Give link a dog back at the ranch or something. 

After that, you can freshen the game up by changing up what has been common place in the past games.  I'm not saying you have to make everything different, but would it hurt to go to a rocky area and NOT find a Goron city for a change?

174
General Gaming / Re: Amazing Deals!
« on: December 22, 2008, 11:49:21 PM »
Guitar Hero World Tour (Wii, Xbox360, PS3) with *2* guitars for $88 at Target.

175
TalkBack / Re: Free Radical is Closing Shop
« on: December 19, 2008, 08:27:02 AM »
*sigh*... they should've bet on the Wii...

ACTUALLY... wait... should Nintendo pick them up? Should Nintendo buy the company and take TS4?

Little too late for that...  Sounds like the boss jumped ship to a new small company with some of his closest buds and will probably work to take the trademarks with him.

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