Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Plugabugz

Pages: 1 ... 185 186 [187] 188 189 ... 196
4651
Nintendo Gaming / RE: Steven Kent "Pulls an IGN"
« on: January 11, 2005, 03:06:55 AM »
They need to give thier subsideries in America and Europe a free hand with a cheque.

Replace America with Australia. I still think Nintendo Europe and Australia are the left hand that doesn't know what the right hand [Nintendo America/Japan] is doing. They are out of touch, and the quality of marketing used doesn't generally attract attention. Subtle Japanese humour doesn't work effectively on British Television.
While Microsoft put simple, yet effective ads on the sides of buses for Halo 2, and there was huge billboards for GTA: San Andreas, that was designed to gather mass attention - nintendo uses methods that are quirky but don't have sticking power. The Donkey Konga advert is a good example.
The public, in my opinion, has since moved away from being told what to buy but how to attract their attention and indirectly told to do so. Nintendo have stuck to the previous formula, which resulting, is out of date.

One of my favourite artists sang (Nina Jayne - No Ordinary Pain): There's always someone worse off than yourself.
Nintendo shouldn't even contemplate fixing Japan and America when there are weaker links in the chain that need dealing with first.  

4652
Nintendo Gaming / RE: METROID PRIME 2
« on: January 06, 2005, 09:48:07 AM »
I completed MP2 on Boxing Day [December 26]. Needless to say, this game was difficult but i like that. The difficulty was at a point where I can get trampled all over, and know that it's my fault.

4653
TalkBack / RE: Metroid Movie in the Works
« on: January 02, 2005, 01:29:40 PM »
I still think Jennifer Garner would be a short-list for a potential Metroid movie. But then Metroid would only work if, and stressing if, verbal dialogue occurs at the beginning ONLY. But, would you pay for a movie where it's 98% silence?

4654
TalkBack / RE: Zoonami Website Re-Opens
« on: December 27, 2004, 01:01:32 PM »
It's been open for a while now.

4655
TalkBack / RE: Goodbye Feel the Magic XY/XX....
« on: December 20, 2004, 05:37:13 AM »
Yes, quirky! It's japanese-ism all over. Just like Made in Wario.

4656
Nintendo Gaming / RE: get giftpia outside of japan
« on: December 19, 2004, 11:17:51 AM »
Don't say that: you get the DS almost 4 months before we do.
We get Animal Crossing 2 years late. Metroid Prime came out in PAL Territories almost a year after it's American release.

Besides, Play was the same website that said Super Monkey Ball 3 was due for release on the cube December 31st.

4657
I really really like the way how the Rezbit damages Samus' suit, reminds me of Windows 9x lol, but their "digital virus delivery system" is only limited to line of sight. I believe they're the most creative enemies in the game.  

4658
TalkBack / RE: Goodbye Feel the Magic XY/XX....
« on: December 18, 2004, 12:20:26 AM »
I still prefer the japanese name, nice'n'quirky!

4659
Nintendo Gaming / RE: METROID PRIME 2
« on: December 15, 2004, 10:52:33 AM »
I'm at 83%.

I'm a little upset with a blatant rehash of an enemy: the luminoth cleaning drone in MP2 is just basically the pulse bombu in MP1.

4660
Thanks SSB, i'm going to try that tomorrow. I thought when they started spinning you had to go into boost ball mode and then avoid them.

BACK ON TOPIC FOLKS! *cough*

4661
There's these things in MP2, called Quad MB or something. it's not the head, but the main body which the head can attach to that extremely irritate me because i either dont know how to dispatch them, so i have to run into the room if they haven't locked the door, or have to try every possible thing.

The respawning isn't as bad as expected, except the war wasps, which are REALLY annoying.

4662
TalkBack / RE: Nintendo Plans Official GBA Media Reader
« on: December 15, 2004, 07:09:33 AM »
Before Nintendo didnt necessarily have a reason to do so. Third parties created them, plus the GBA was the only sucess story in the handheld market.
Now it's recommended so that the DS "can do as" the PSP, matching all it's features [bar the poor battery life] plus the extras on top that the PSP cannot.

4663
TalkBack / RE: Nintendo Plans Official GBA Media Reader
« on: December 15, 2004, 06:42:40 AM »
Having replied to a similar topic in the DS forum, it's even more logical that Nintendo create a device that works with both the DS and GBA. However I doubt cartidges / media cards will become widely available to facilitate the use of this, thus it leads me to believe Nintendo are looking at a workaround.

4664
Nintendo Gaming / RE: Nintendo Announces MP3/Video Player Add-on
« on: December 15, 2004, 06:32:42 AM »
I don't this is the big announcement, but it pleases me coz I planned to buy an mp3 player [Zen Micro is better than the iPod, no doubt about that!] coz now i don't have to if a DS can include the same function.

4665
Nintendo Gaming / RE: METROID PRIME 2
« on: December 10, 2004, 01:05:28 AM »
The only thing Echoes lacks is the wow factor, which generally is to be expected. It's entirely on par with Prime, and the number of refinements shown make it an improvement over an already "structurally perfect game".

My one only grudge with both Prime and Echoes is the camera transition from first to third person. When Samus is facing in an opposite direction [in first person] for which the camera has to change [to go to morph ball], the camera goes more nuts in Echoes than Prime.

4666
Nintendo Gaming / RE: METROID PRIME 2
« on: December 08, 2004, 09:44:10 AM »
Is it me or does the Echoes artwork, on the back, have a huge grammatical error?

"Samus Aran must explore the light and dark worlds of doomed planet, but time runs short.."

4667
Nintendo Gaming / RE: does innovative mean wreckless design?
« on: December 08, 2004, 08:55:16 AM »
The system itself is new. Treat it as a child: you never know it's full talents until he/she has grown up.

4668
Nintendo Gaming / RE: METROID PRIME 2
« on: December 06, 2004, 11:34:36 AM »
I recently did that. My recommendation is to make sure you use only a charged up light beam from close range or a super missile when it reforms to solid. As soon as the FMV passes, SCAN THEN. Keep your power beam charged all the time when it's in a ball so your beam can attract health and ammo where necessary. You may need to detract your attention momentarily to those inglets [i think they're called that?] to gain some additional health and to stop them throwing dark matter at you. Also, when it plans to try and attack you physically [it turns into a dark gassy cloud] double side step and DO NOT LET IT HIT YOU. If it does, the acid burns at your suit, and you aren't able to morph into ball mode while it's on your suit. When it's in a ball, double jump to avoid it hitting you. Make sure you've got full everything [or as much as you can] before you start battling it.
I beat the thing with 3 energy tanks and only 20 points left.

That's all i can say on it!

4669
TalkBack / RE: Nintendo DS Japanese Launch
« on: December 05, 2004, 12:18:10 AM »
Now expect all of europe and australia to sell a total of 5 between all those countries.

Nintendo will ship only 3. 1 will go to ebay to battle it out and the other will be available for rent in a tiny blockbuster in the middle of the north sea somewhere.

That only accounts to 2, i don't know where the other 3 are. Nintendo lost them.

PROGRESS!  

4670
Nintendo Gaming / RE: METROID PRIME 2
« on: December 03, 2004, 08:30:28 AM »
I'm up to the silly Boost Guardian who is a complete nuisance, but remember:

FAILURE IS NOT AN OPTION.

4671
Nintendo Gaming / RE: METROID PRIME 2
« on: December 02, 2004, 11:58:42 AM »
It's a little harsh to say that it's "poor for Retro to re-use environments for both the light and dark world" when the game is called Echoes.

If we wanted Metroid Prime 2: Similarly designed but distinctly different echoes we could have begged them for it.

MP1 was a lot more slow and more lonely at the start. MP2 threw you all in it from the beginning.

4672
TalkBack / RE: Washington Post Says GameCube is
« on: December 02, 2004, 07:57:50 AM »
Pot, kettle, midnight black?

4673
Nintendo Gaming / RE: METROID PRIME 2
« on: November 28, 2004, 10:07:16 AM »
I tried out multiplayer yesterday, it's very fun when everyone playing is experienced with the controls.

I was debating with a friend who recently bought Half Life 2 [and doesn't own any consoles], he thought that not having manual aim takes away from the experience of multiplayer. While to a point I agree, Retro did a good job at balancing the levels and power-ups and making most powerups temporary while keeping the lock on mechanic integral. The emphasis in "Metroid Multiplayer" shifted from accuracy to strategy.

In single player, I like the way how AI are a lot more aggressive. There is more umph to them. I'm only 15% in.

Is it me or has the world "unravelled" quicker compared to Prime?

4674
General Chat / RE: Hugebox& Rubix Cube !
« on: November 27, 2004, 12:44:59 PM »
"I want Shadow Raiders / War Planets! That show was boss."

Me too! That show never finished.

What was the point of so many CG shows just to cancel in the middle of them?

4675
Nintendo Gaming / RE: METROID PRIME 2
« on: November 25, 2004, 10:39:20 AM »
I ordered a PAL Copy, it was posted to arrive tomorrow on [or the day after] the release date.

I wouldn't be surprised if Metroid Prime becomes a trilogy, but MP3 coming out either smack at the very end of Cube's life [To possibly allow for a new Retro game?] or somewhere on Revolution.

Pages: 1 ... 185 186 [187] 188 189 ... 196