Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Mythtendo

Pages: 1 ... 8 9 [10] 11 12 ... 18
226
So how long until we get a Project S.T.E.A.M. style patch to "fix" the intentional design that everyone but Nintendo doesn't like?

Wah wah, I want everything unlocked right away or i'm gonna throw a temper tantrum and bitch about it.[/size]Making you unlock stuff over the course of a week is NOT a big deal. My only complaint is having to wait to use the SMB3 or SMW style, I never liked the original SMB art style and plan to rarely ever use it in Super Mario Maker.

227
So to do the exploit you have to play for a few minutes each "day" to unlock stuff.  So does that mean it isn't 9 days after you first played but 9 days of playing?  So if you played the game on the day you bought it and then went on vacation for two weeks within playing your Wii U would it consider it day 2 when you returned?!

Nintendo has a reputation for being a company that tells you what you want.  They're not good with options and flexibility and that's not a good reputation.  So while I get the idea they're going for here it's not something most players would want to deal with.  Nintendo also is at a point where it is pretty important for them to come across as having changed and improved so as to win back potential customers they've turned off... and yet here's a very unwelcome "do as we say" decision.  Over the last few years Nintendo should have looked like a company that's loosening up on restrictions, not doubling-down on them.  So the guys that are forcing us to play Mario Maker their way are the guys that we're all going to buy NX's from next year because we're suddenly convinced they're no longer the stubborn fuddy-duddies they've been for years?

So how long until we get a Project S.T.E.A.M. style patch to "fix" the intentional design that everyone but Nintendo doesn't like?

228
TalkBack / Re: Wii U Firmware 5.5 Released
« on: August 17, 2015, 11:23:15 PM »
I would have been happy to use TVii because it was a great idea, the problem was that I could never get it to actually recognize my TV.

229
It was a great idea and I wanted to use it, but could never get it to connect with my TV.

230
Minecraft is boring because there is no structure to the game, it's mind numbingly dull and there is no real motivation.

Mario Maker provides that motivation. But even if you don't want to create levels, it will still come pre-loaded with tons of levels to play. Plus, you can download levels others create (and Nintendo is making sure every level is beatable by requiring you to beat your own created level before you are allowed to upload it online).

231
TalkBack / Re: Nintendo Downloads - July 23, 2015
« on: July 23, 2015, 10:13:10 AM »
Are sales low on the 3DS Virtual Console? It's been 5 months since the last 3DS VC release (Donkey Kong Land, Donkey Kong Land 2, and Donkey Kong Land III each released on February 26).

232
TalkBack / Re: Devil's Third Being Published By Nintendo of America
« on: July 21, 2015, 12:11:38 AM »
Because people didn't bitch and whine like little babies when Disaster didn't come out. Even with reports that Devil's Third is complete ****, people still whined that Nintendo wasn't gonna release it. And Itagaki is acting like a douche by saying that previewers are only saying the game sucks because they are not good at the game.

233
Oh well. I've already lowered my standards with the framerate in Watch Dogs, this doesn't seem like big leap from there.


The frame rate for Watch Dogs (at least the console versions) is a solid 30 FPS, so not sure your issue with that.

234
TalkBack / Re: Minecraft Still Possible On Nintendo Platforms
« on: July 10, 2015, 01:18:10 PM »
I've never seen the appeal of Minecraft. I've tried playing it and was so incredibly bored. It's not a fun game. If others want to play it, fine. But that doesn't make it a good game, and I find it funny how a boring and interesting game can sell so well.

235
TalkBack / Re: Report: Nintendo of America Passing On Devil's Third
« on: July 09, 2015, 10:34:38 PM »
They are the ones that refused to release Xenoblade, The Last Story, and Pandora's Tower. They are the ones that decided there wasn't a market and their releases proved t them wrong.


As it's already been stated, totatlly different situation. They initially passed on those games because they were RPGs released late in the Wii's lifespan, they were understandably concerned about the sales potential of them. And Last Story and Pandora's Tower got decent sales, but not great. With Devil's Third, they are not rejecting it because they think it wouldn't sell well; they are rejecting it because they think the game is utter crap.

236
TalkBack / Re: Details Emerge About Project H.A.M.M.E.R
« on: July 06, 2015, 11:48:27 PM »
I laugh at those who blame management instead of the development team. The game looked mediocre, that is on the development team. And the game was nearly done (75% complete) before the team realized it sucked and wanted to change it. It was not "early on" like broodwars claims.

There is a reason Nintendo doesn't trust NST with big games, HAMMER was the last time they did and the team couldn't make a fun game.

BTW, most of those early Wii games had good controls.

237
TalkBack / Re: Pokémon Shuffle Mobile Coming To Phones This Year
« on: June 29, 2015, 11:52:40 PM »
Doesn't this mark the first time since the CD-i that Nintendo has allowed their games to officially be on a non-Nintendo-owned console/OS?


Nope. They also released Pokedex 3D on iOS (in 2012) and Pokemon TCG Online on PC and iOS (in 2014). They also released a Pokemon themed email app called Pokemate on Japanese cellphones in 2006. And a few PC titles.

Fixed size - Shaymin

238
The engine is not incompatible with Wii U, it's just that neither Nintendo nor the engines creators had adapted it to work with Wii U (so a developer would either have to do it themselves or re-code it in another engine).

239
TalkBack / Re: Yo-Kai Watch Coming to West in Holiday 2015
« on: June 16, 2015, 12:55:25 PM »
You have the Mario Tennis pics in the article

240
I still don't see how "rhythmic gymnastics" and synchronized swimming are in the Olympics, but REAL sports like baseball aren't.


I hope you're kidding and/or trolling with the "real sports" jab.


Either way, multiple factors. The sport's not popular in Europe, where IOC holds a strong influence. MLB is not willing to stop their season so the top players play like the NHL does. Softball being totally dominated by the US. I'm sure organisers don't like getting stuck with purpose-built baseball/softball stadiums they'll never use after the Olympics end.


They can use soccer stadiums for baseball, just like football stadiums do (see the Raiders and Athletics). And baseball is a sport, rythmic gymnastics is mostly just twirling a ribbon, and synchronized swimming is not even close to a sport. There is a strong anti-American bias in the IOC. And so what if MLB will only let minor league baseball players participate? Some of the more popular Olympic sports use amatuer players (like boxing and skating). Plus, the fact that baseball is becoming even more popular in Japan (which is hosting the 2020 games), increases its chances of being brought back. Besides, rugby is now in the Olympics and that is popular is a handful of countries (mainly South Africa, Australia, and New Zealand).


I am glad Nintendo and Sega are continuing these

241
TalkBack / Re: Animal Crossing: Happy Home Designer Dated in Japan
« on: May 31, 2015, 12:17:03 PM »
I never thought there was a chance this "game" would be free, but I thought it was MAYBE gonna be $15. I didn't have any interest in it anyways because the home design part of Animal Crossing never interested me, so no chance I will buy a game where that is the ONLY thing you do.

242
I still don't see how "rhythmic gymnastics" and synchronized swimming are in the Olympics, but REAL sports like baseball aren't.

Kind of funny that people in Rio won't be able to play the game.

243
TalkBack / Re: Second Opinion: Splatoon (Wii U)
« on: May 28, 2015, 09:09:44 PM »
I really hope Nintendo later adds in the option to play with bots, there's no way I would have bought the Smash games if I could only play multiplayer with other humans.

244
TalkBack / Re: Splatoon (Wii U) Review In Progress
« on: May 28, 2015, 08:52:52 PM »
The game isn't unfinished just because they plan to add FREE content in 6 or 7 weeks. They will be expanding a finished game. Do you consider all games with DLC to be unfinished? Is The Witcher 3 unfinished because they pla to add DLC?

245
TalkBack / Re: Splatoon (Wii U) Review In Progress
« on: May 27, 2015, 04:51:18 PM »
After listening to NFR, how is the free content coming in August a quarter of the game?

246
TalkBack / Re: Splatoon (Wii U) Review In Progress
« on: May 27, 2015, 02:52:59 PM »
Everything I see and hear about the game has me wanting it, except it has no AI bots. The reason I love games like Perfect Dark and the TimeSplitters series is because it was so much fun to play against the bots. I want to be able to play modes like Turf War against the computer because I don't always want to play online (or at times may not be able to). That is seriously holding me back from paying $64 for it.

247
TalkBack / Re: Second Opinion: Splatoon (Wii U)
« on: May 27, 2015, 01:28:30 PM »
Is there a way to play Turf Wars offline with bots? I always hate when a multiplayer game doesn't let you play with just bots, this is why I loved the TimeSplitters games.

248
TalkBack / Re: Humble Bundle Expands To eShop
« on: May 27, 2015, 01:06:22 AM »
For those that have bought Humble Bundles before, what happens if the average price donated goes up? Like if I donate $10 now (which is above the current average donation) and the average donation later goes above $10, would that impact the games I get? This will be the first time I donate to Humble.

249
TalkBack / Re: Humble Bundle Expands To eShop
« on: May 26, 2015, 02:51:53 PM »
Very tempting, especially for what $10 can get

250
TalkBack / Re: Nintendo World Championships 2015: Nothing But Luck
« on: May 21, 2015, 12:15:45 AM »
There is zero reason Nintendo couldn't have done this online, so that everyone could have a chance to participate instead of saying only people near 8 specific cities can have a chance.

Pages: 1 ... 8 9 [10] 11 12 ... 18