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Messages - azeke

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3026
Nintendo Gaming / Re: Wii U eShop Thread (and Charts)
« on: December 20, 2012, 10:55:54 PM »
Isn't that the standard for download software stores?
I know for certain Steam doesn't do this.

3027
Nintendo Gaming / Re: Wii U eShop Thread (and Charts)
« on: December 20, 2012, 01:54:20 PM »
Holy crap a sale!
Trine was "on sale" since day one on european eShop. It was like 14 euro.

Funny thing i noticed, after you buy a game they don't show you current price for the software... It just says "purchased". Is that a way to avoid buyer's remorse, eh?

3028
Nintendo Gaming / Re: 3DS Hard Locks?
« on: December 20, 2012, 09:28:09 AM »
Have you dropped your 3ds recently?

Mine vanilla 3DS never had anything, but i once dropped it on a concrete floor and it broke. It kinda sorta worked, but was slow to start and wifi didn't work. I fiddled around with it for a few days then i occasionally hit  it again on something.

It started to work fine :D

Or maybe it's your SD card, try removing it and switching wifi off. Check if it will boot up faster that way.

3029
I enjoyed bombcast animated excerpts, but based on these i can't see them as a good gaming podcast.

3030
Nintendo Gaming / Re: Wii U browser is just awesome
« on: December 20, 2012, 01:54:32 AM »
If you folks haven't tried this yet - GO PLAY IT NOW.

I checked it out based off of azeke's suggestion and have blown so much time on it today.
Don't you still owe me a friend request confirmation?

On DD: such a brilliantly designed game. It's too bad that creators got stuck with beta for than a year now, polishing and polishing and adding more and more stuff and going all feature creep, which to me feels like wasting of their and mine time.

Free alpha PC version is still a very playable time-waster, i can't recommend it enough.

3031
Nintendo Gaming / Re: Wii U is here
« on: December 19, 2012, 11:30:27 PM »
Okay, so i finally got to experience one of those mythical hard lockup myself.

I was web browsing and reading miiverse, but the sound of NSMB U disc spinning was annoying so i pressed eject and put it in the box. Then i browsed some more, and when i pressed Home some minutes later, it locked up :/

3032
Movies & TV / Re: New Movies/TV Shows we should keep an eye out for!
« on: December 19, 2012, 10:36:11 PM »
I like lady in the water
I guess that makes two of us.

Also Unbreakable was one the best superhero movies of that decade.

3033
Woah, they have a podcast together? Thats freaking awesome.
It's just Mike as a guest here and there though, no Bryan from what i heard.
Giancarlo is a regular, too.

3034
That's too bad cause as far podcasts go, RFN is really good with audio quality, which sounds nitpicky but there are a LOT of other even popular podcasts where quality is simply not on par. Or the voices are kinda annoying.
The sound is all there is to podcast, make it good.
Also as fellow ATLA fan perhaps you might be interested in "Big pull" podcast:
http://podbay.fm/show/542989585
Some familiar names in there, and audio is very good.

3035
Nintendo Gaming / Wii U browser is just awesome
« on: December 19, 2012, 10:52:38 AM »
The room where i usually spend all my time with my TV, consoles and PC is kinda cold to be now. I came home today slightly ill from cold and somewhat tired, so i decided not to take chances, moved to other, much warmer room, turned on the heater, poured some tea with lemon and honey, and wanted to read some Barks Duck-stories.
I also took my Wii pad.
First i played around Miiverse, then i opened browser, checked latest media create sales thread, then went to NWR. I've logged into forums, read and answered some posts. Then i moved to podcast discussion, and just for kicks i tried to open the podcast page itself.
It works.
To play NWR podcast on Wii U, you have to click on "download AAC version".
Even more amazing for me is that you can put it to background and keep browsing the web, while listening to podcast.
In a fit of experimentation, i've also tried html5 version of Desktop Dungeons (one of my favourite games of 2011).
It works too. You just have to switch the sound off.

TLDR
NWR podcasts work, as are html5 games, simultaneously. I said "wow" and typed it all on Wii U.
PS Okay, now to read that Carl Barks book...

3036
Nintendo Gaming / Re: NWR Survey! What Wii U Games Do You Own?
« on: December 19, 2012, 10:17:15 AM »
They still owe us Smash game. Two games, in fact.

3037
I for instance believe that far from being inaccessible to newcomers, the Zelda games have become overly concerned with accessibility and it has hurt the games themselves.
Well you have one witness of a newcomer to the series who finds NES game with it's open world design much more accessible than any other game in the series.
 
I also never found Majora's Mask to be all that confusing or difficult.
It's not about about difficulty at all. If it was about enemies being especially tricky or something, i can eventually overcome it by trying again and again and i can visibly see my progress by killing more and more monsters and advancing further and further with each try. Which is why from gameplay perspective i enjoy original game the most: it's pretty hard in arcadey sense of the word but it's fair. You know you're not getting screwed over because you don't have that specific item at some moment, you always have a chance. I know i can always practice and get better and i will see for myself that i am better.

Which is why Zelda puzzles are so frustrating, especially overworld ones. When i can't get them, it's like a stone wall, i try wander around looking for clues in the areas i've already been and i backtrack and backtrack backtrack and when i find nothing helpful at all i feel like i just spent four hours and haven't progressed an inch. Awful feeling like i'm banging my head against that wall and can't do anything.

Feeling which only deepens when i give up and look up the solution.

I can deal with action. I love it. Give me more action. It's non-action-y parts i have problems with.

Things like showing the hood mask to the guy in the hood, or using the Mask of Scents to sniff out mushrooms just seemed very apparent to me.
But that doesn't make sense... I will need to check descriptions for the mask and hooded guy's request when i come home, but i specifically remember him asking for spirit vessel. Which is why i vacuumed all over cemetery and even went back to Woodfall temple because it had parts with Lens of Truth which is related to spirits.

Why is he asking for one thing when he wants another thing?

Ugh...

3038
Nintendo Gaming / Re: NWR Survey! What Wii U Games Do You Own?
« on: December 19, 2012, 06:28:41 AM »
We have 26 votes and Mario is still in the lead.

Those percentage numbers are kinda wacked though. 23 out of 26 people got Mario, that's like 90 percent of all voted people. Now it says 19.5%. I understand those numbers are made to total to 100% at the bottom but that way they're just pointless in multi-vote poll like this.

3039
Spectacular Spider-man is one the best shows of all time, seriously. One of the two and a half Marvel shows worth watching, unfortunately.

So i'm not the only one who noticed similarity in design between Home Movies character and Phineas from PnF.

Also, Maelstrom is a moron. He's basically some kind of anti-Pachter: very high on wii from start, but got more and more crazy as time goes. He still does an occasional good point here and there but overall conclusion are unbelievably crazy and feel contrarian just because.

Also, i keep hearing about those hard locks but i personally never had any, maybe it's region thing? Anyone from PAL had those?

On cords. I remember reading about some scientist who did a very serious and in-depth research on this, by throwing ropes on the floor and doing all kinda of experiments on them. I think he got Ig Nobel prize for this, which is kinda baffling for me since this is actually a serious problem.

Also Walking Dead doesn't deserve GOTY nomination not because of it's shortness (it's longer than both Portal games, probably even put together) but because of technical problems and overall jankiness of the product. I still like it but stuff like disappearing saves and other bugs really brings everything like characters and story (which wasn't all that mindblowing anyway) down.

Same as with Hotline Miami. This game i freaking LOVE, not just enjoy. But again, when your game simply doesn't even freaking start and if you somehow got to boot it up you can't progress in the middle of the game because of the bug? And Steam integration is busted? And they don't fix it for months?

It's like coming to theater and then the operator messes up and film reel burns up 10 minutes in.

3040
I probably have the most unusual connection to Zelda series here. First of all, just two years earlier i didn't even knew it existed.

The first time i ever played Zelda game, it was funnily enough Majora's Mask on emulator, but i couldn't even get past first ten minutes or something. Nearly everything from controls ("how do i jump?", "what are those yellow arrows on the right?") to pacing were completely alien to me. I was so detached from usual Zelda conventions, it was like game tried to speak Chinese to me while hanging upside down.

Later when i got more into Nintendo, i played original NES game on my ambassador 3DS and i loved it. I loved the action, the challenge, simplicity and somewhat open-worldness of it. It's still one of my favorite games i played of the series.

It was a soft introduction to conventions that Nintendo preserves throughout the series so hard it harms accessibility of the games for people out of the loop (like me).

Zelda series (and Metroid probably even more so) are just so insulated in their own history. Eight dungeons, overworld, heart containers -- if i didn't started from NES game, i wouldn't have made sense of any of it. These are the basics are just so ingrained into later installments and make so much sense for long time fans, but are just baffling for newcomers.

It also doesn't help that unlike Mario series, Zelda and Metroid are kinda in a genre of their own. People coming from different background don't really have much reference to lean on in terms of similar games.

I have a friend (pc guy who just recently was introduced to wii, like me) who recently asked me "what's the deal with that Metroid Prime game? it seems to be quite a favorite on forums? what do you even do there?". I tried to explain and it was kinda hard because pc guys have absolutely no games that are similar to it. Even if you exclude 3d exploration out of the equation, what are any notable PC games with Metroidvania gameplay?

...

Exactly.

(well maybe Unreal and Unreal 2: Awakening, but again more in alien planet atmosphere and music, not in gameplay, so yeah, doesn't count)

Same with Zelda. A few elements here and there were employed by other games and genres and evolved on, like GTA and many other 3d games, but otherwise Zelda still is a thing-in-itself.

Apart from somewhat general inaccessibility my other problem with Zelda games are puzzles. Especially overworld puzzles that you have to do to get inside next dungeon. Funny i almost never got lost in original NES game but i get myself looking for instructions in EVERY damn game after it. In original game all it took for me to find next dungeon is just to wander a bit and i'd stumble upon something eventually, i've found all dungeons by myself, never had to resort to walkthrough even once.

In later games i try to find an answer which is usually an easy and obvious to some, but i can't understand it so i get frustrated and just lose interest. It usually takes me months to tackle the game again. It took me more than a year to finish WW and OOT because of this and that's the only ones i DID finish.

Why am i even playing them if they're so frustrating. I guess because i really like the music? And action parts of gameplay are still very good and compelling for me.

Sorry for long ranty introduction, let's fast forward to today's me, who after NES game played:

Link's Awakening: played on 3DS, enjoyed whimsical style and most of the dungeons, controls are too inconvenient because Gameboy's lack of buttons though, had to resort to walkthrough once cause i couldn't understand where should i go for next dungeon
Wind Waker: played on Wii, LOVED it, the cartoonish style is really appealing to me, i got stuck on overworld puzzles three or four times, didn't understand pictograph
Ocarina of Time: played on 3DS, it's okay, i finished it more or less the same day WW and it kinda felt "eh" to me, and again got stuck on puzzles too many times (more than in WW), both in overworld and inside the dungeons, didn't understand mask system which makes me feel bad, but i really don't feel like replaying it
Skyward Sword: got it day one (okay week one, considering shipping time but whatever), played till the first encounter to Ghirahim and kinda stopped. I still enjoyed what little i played very, very much. Have absolutely no problem with long intro and "handholding" of the game because i'm the person who as you understand really needs it.

Majora's Mask:
I am playing Majora's Mask on Wii's Virtual Console. I bought it more than a year ago and after getting through introduction i ended up in city where "puzzles syndrome" struck immediately. I didn't understand what am i supposed to do, i couldn't even get out of the city so as per usual i got frustrated and stopped playing for at least half a year.

During that time i started playing both OOT and WW and familiarized myself on how Zelda games work, so i came back and managed to get out to overworld but still couldn't find first dungeon.

A few weeks later i got to Deku palace and it's stealth-y action sequence. I kinda liked it, but i took too much of my sweet time so i had reset and start all over again in a new three day cycle. Then i got to first dungeon and the same happened -- it took me too much time to get to the final hall before the boss (not even to the boss himself), time was gone and i had to redo the dungeon all over again. On my second playthrough i got to boss and beat him and after some story stuff went after Deku palace buttler and... the timer went over in the middle of it. Man, i hated that system at that moment and was cussing like mad. Thankfully, the dungeon was already beat so i didn't had to plow through it third time, too bad i didn't realized it before and the game never bothered to explain it to me earlier.

It was like that on and off, for more than a year now. I beat three dungeons since then and now i'm stuck, [forrestgump]again[/forrestgump], trying to get inside the last dungeon in Ikana canyon.

For two months on and off i was trying to find a way in, explored and went in everywhere and but couldn't find the solution. I've found dancing spirit (who i didn't  understood what to do with either) and caves with Sheikah stones but not that "spirit vessel".

This morning i gave in and finally looked it up.

I was supposed to show Garo mask to hooded guy to get there.

The funny and sad thing is i have it already. I just never made a connection and still after reading the solution i don't understand it. The hooded guy requires to show him a spirit vessel. Okay, how's that generic mask a spirit vessel? The description for this mask doesn't say it's a vessel of any kind. It kinda says it makes you invisible or something. That's all.

Okay that's usual Zelda puzzles crap that i guess i will have to deal with for eternity since Nintendo i'm sure will never change it, but what did i enjoyed of the game?

First of all, of course, the general atmosphere of doom that prevails over all. The final music with the bells that really drives it home.

Characters and their story arcs are uncharacteristically strong for a Zelda game. Fixed time system really pays itself when you resolve character arcs. Even if i hated it at first, when i couldn't finish a dungeon within time limit, after you discover reverse time song, it stops being a problem. And everything is forgiven when you make someone happy even if for a little while.

Music apart from ambient "end of the world" theme isn't really as strong as in other games, most of it is reused from OOT.

Still it's quite a gaming experience, if nothing than an original time system and overall gloomy atmosphere.

3041
Nintendo Gaming / Re: NWR Survey! What Wii U Games Do You Own?
« on: December 18, 2012, 10:33:29 PM »
ScribbleNauts unlimited is lower than I would hope, but I think like myself, many people have a hard time justifying $60 for a ScribbleNauts game, no matter how good.
It's is also out in only one market.

If i could, i'd day one this one hard.

3042
Nintendo Gaming / Re: NWR Survey! What Wii U Games Do You Own?
« on: December 18, 2012, 03:59:42 PM »
Interestingly Mario has more votes than Nintendo Land, which means i am not the only Basic guy around here.

3043
General Chat / Re: Questions for the NWR Japan crew
« on: December 18, 2012, 12:02:23 AM »
Okay, new topic: http://www.bbc.co.uk/news/magazine-20756516
Harumafuji is one my favourite sumo wrestlers.

Loved when he was still Ama and still at miniscule 120 kg weight while beating guys much heavier than him.

I didn't kept track of latest championships and last tournament i watched Harumafuji was still an ozeki, but this promotion to yokozuna was just a matter of time. His class and style are clearly deserving of title of grand champion.

It's kinda pity all yokozuna's since 2000s were mongolian.

PS. Treat it as a fun subject for NWR to discuss, sumo is fun.

3044
Nintendo Gaming / Re: Wii U is here
« on: December 17, 2012, 02:59:46 AM »
That's too bad. I haven't had anymore hard locks of the system since the last major firmware update. Maybe it's the demo?
I've personally never had a single lock, hard, soft or liquid.

I've had my system for a week though, and updated it on a second patch right away though.

Last night went to my friend's place and took my Wii U and some games (and some booze). Had a blast playing Mario U, Wii Party and a few minutes of Rayman Legends (Castle Rock is amazing).

Friends wife played on a gamepad creating blocks by touching on screen for us three. It both helps and hinders, in hilarious ways.

I'll try to organise another night when my Tekken game will arrive.

We've tried to play some Trine with one guy one gamepad and me and other friend with wiimote+nunchucks.

It's kinda a hassle, controls are way too floaty, and graphics while gorgeous doesn't make it easy to see where your character is.

3045
TalkBack / Re: Rayman Legends Demo Available on Wii U eShop Right Now
« on: December 15, 2012, 01:26:10 AM »
I really need to try it out with a second player, though.
Yeah when i tried it in single player i was underwhelmed, Castle Rock kinda needs at least two players.

3046
Podcast Discussion / Re: Episode 316: Ninjabread Opus
« on: December 14, 2012, 11:33:11 AM »
After i listened to your podcast where you said they backpedaled from that WaraWata thing and there is no mention of it in manuals on Wii U, i did checked it and eh.. WaraWara IS there.

"Wii U menu" (chapter), Fig. 2 says that that is WaraWara plaza.


3047
TalkBack / Re: Rayman Legends Demo Available on Wii eShop Right Now
« on: December 13, 2012, 10:37:47 PM »
How the heck would people otherwise know there are demos available?  I found no indication on the e-shop front page (except for FIFA) and no notifications or emails or anything from Nintendo indicating demos are live.
On european eShop they have moved Rayman Legends right to the top with caption "Demo available!". And made a special trailer just for demo alone.

3048
As long as you ask for permission beforehand to leave i don't see the issue.

But i remember how i used my work phone to negotiate on my new work and printed out my resume on work printer. It felt kinda ironic.

3049
Nintendo Gaming / Re: Wii U gets little 3rd party love.
« on: December 12, 2012, 10:57:16 PM »
Even from a creative perspective who cares about the Gamepad?  Who has had this awesome idea in their heads for years that only now the Wii U can allow for?
Ubisoft so far uses Gamepad better than Nintendo itself.

3050
Movies & TV / Re: Rate the last TV show you've seen
« on: December 12, 2012, 10:48:59 PM »
I wish I could accidentally marry Christina Hendricks.
Back then she was basically a completely different person.

She has developed a lot since then.

;D

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