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Nintendo Gaming / Re: My Pokemon Rumble U shame
« on: August 24, 2013, 09:17:37 AM »
Nice. Don't be sad a least its not Skylanders or Disney nfinity. Now those are crack.
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Here's the full website.
http://www.xbox.com/en-GB/uploadoutreach
20 winners with the Prizes being.
-One Xbox One retail kit.
-A copy of every launch game
-Future opportunities to team with the Upload development team. (pretty much what the Youtube pros get to do with that dev team.)
Plus here's one of the upload studio
http://www.youtube.com/watch?v=hg7wpRpqzY4
- Xbox One retail kit containing an Xbox One console, a Kinect sensor and an extra controller.[/size]- A year's Xbox Live gold account[/color]
[/size]- One copy of each of Xbox One game titles available at Launch date. The number and titles may vary.[/color]
[/size]- Future opportunities to create videos with the Upload development team[/color]
[/size]- Promotion of their content as they create it within Upload[/color]
We are excited to announce the Upload Outreach Program, an effort to attract creative minds from around the world to become a major part of the Upload experience. Selected users will receive a brand new Xbox One, a [/size]1- year Xbox Live Gold membership and a selection of launch titles *, and will have the opportunity to collaborate closely with the Upload team to see their content show up within the Upload experience. [/color]
[/size][/color]
[/size]HOW TO PARTICIPATE:[/color][/size]Create a 1 minute video about any Xbox 360 or Xbox One game you love[/q]
[/font]
- Upload it to the web so we can see it (use Youtube, Vimeo, or any public website we can access)
- Send us the link to uploadvideo@microsoft.com[/email] by September 15, 2013 18:59 ET[/url][/i][/size][/font]
- [/size]IF YOU’RE SELECTED:[/color]
[/size]We’ll notify you by email and you will receive:[/color][/size]An Xbox One
- A 1-year Xbox Live Gold subscription
- A selection of Xbox One Launch games*
- The opportunity to collaborate with the Upload team
- [/size][/color]
[/size]Watch the video for more contest details or see Terms and Conditions [/l][/i][/size][/font]
[/size]Think i'm going to make one for Fable once I get my phone back. Wish me luck. [/color]
So you guys have gone back supporting Xbox"one"? that's nice!
I don't think any gamer has true brand loyalty, if they did we would all be playing Atari, Coleco, and Magnavox consoles and Nintendo would still be 3rd party only.
Why I am teetering is the same reasons mentioned, the games drought on Wii U is a turn off and the fear it won't improve much. PS4 appeals to me because it does more than just plays current gen games, it is also a true media hub and with my worthless Google TV no longer getting any official support and my cheap ass Roku crapping out on me, and my five year old profile 1.1 Blu Ray player not able to play every movie that comes out, I am in a desperate need for a more universal media machine. At this point I am also considering a Ps3 just cuz it is cheaper but also cuz it has a strong library of games but the price is still unbelieveably high for such an old console.
The game that has me most excited now is watch Dogs but I could get that on my laptop if I want to play it on low to medium settings.
I don't think Sony can achieve PS1/2 sales but I think they will be stronger than PS3 sales out the gate. Especially since they aren't really trying to push Blu Ray so the price is much more realistic.
@ Ceric
Good to hear.
I have to say, I'm pretty psyched to have a new console on the horizon. Buying that Wii all those years ago feels like a lifetime ago.
It will also be only the second non-Nintendo console I've ever owned (with the first being the original Xbox). Exciting times.
I keep going back and forth over whether I'm going to keep my preorder. Most of the games coming at launch I can also get on PS3. I'd double dip on FIFA 14 if I wouldn't lose all my progress from two months on the PS3. Also, that $400 could be put to better use around that time. Even still, it's hard to talk myself out of all the launch excitement.

I love how MS has bungled Killer Instinct. Fans beg for it for years and they finally announce it but Rare isn't working on it. And now it's using a free to play model.
A month from now they'll reveal that it controls exclusively with Kinect. If you're going to poison a game's appeal with its intended audience you might as well go all the way.
That was incredibly boring. I guess those types of games just do nothing for me anymore.
Plus, them continually talking about indies and spotlighting them like Nintendo made me laugh when someone on my Twitter feed say it's like the both of them saying "hey, look at my black friend!"
EDIT: Games are games. I don't care the budget or the developer.
Planes isn't even made or animated by Pixar so all this bitching is null and void. I ain't even mad this is being made.
I believe that's because Pixar probably didn't want to make the movie. It was originally going to be a straight-to-DVD (I believe short) film. It was executively produced by the chief creative officer at Pixar though. Luckily it did pretty poorly at the box office, unfortunately a sequel will be released...in less than a year.
At gamescom today, we announced a new program for Xbox One, Independent Developers @ Xbox (ID@Xbox), which I am super excited to be part of. It’s a program we built based on feedback from over 50 developers which enables self-publishing of digital games on Xbox One. The program will offer developers access to development kits at no charge and an easy path for developers to build, publish and sell their games on Xbox One.[/size]Games that come through this program will be able to access the exact same features as any other large game company on Xbox One: Achievements, Gamerscore, Kinect, Xbox SmartGlass, Xbox cloud services and more. What’s also exciting is that these games will be available in the exact same marketplace (Xbox One Store) as every other game on Xbox One, making discovery for players easier by using all the curation and discovery tools that Xbox One will offer, including Spotlight, Trending, Recommendations and great social discovery with features like Game DVR and Upload.We’re really proud to offer this third path onto Xbox One for developers, and we’re excited to see what independent developers will bring to the system. At the same time, many independent developers will still want to work with a publisher, either Microsoft Studios or a third party, to bring their content to Xbox One. Publishers can provide support such as testing, QA, funding and marketing and promotion services. While some independent developers want to “do it themselves,” for others working with a publisher is the right decision, so they can focus 100 percent on the game itself. It all comes down to enabling developers to make the choice that makes the most sense for them. That’s ultimately what’s going to deliver the broadest and best games onto our platform for gamers.It’s also important to remember that our vision is that anyone will be able to create using Xbox One. Marc Whitten, Xbox Chief Product Officer, has said that eventually we’ll enable anyone to make games for Xbox One using their Xbox One console as a development solution. (In the meantime, there’s a super exciting product coming to Xbox One, Xbox 360 and Windows 8 for budding creators. It’s called “Project Spark” and anyone can make surprisingly deep interactive game content – you can even use Kinect in your projects!).At the end of the day, when you turn on your TV, we want Xbox One to have the broadest and most diverse content possible. Whether you’re in the mood for a big budget shooter, a contemplative side scroller, or something totally different that we can’t even imagine yet. The best way to deliver that experience is by doing what we’ve always done: making life easy for developers, as they do the hard work of creating fantastic game experiences for us all to enjoy.[/size]The Link to register http://www.xbox.com/en-GB/developers/id
