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Nintendo Gaming / Re: What do you want in the next Zelda game?
« on: May 29, 2013, 07:38:52 AM »that is somewhat what i was going for with the spider thing, but i feel if done throughout the game it would get repetitive.Imagine Ganonondorf, finding the silver arrows beforeypu and destroying them. Leaving yousaying...DANG, now how do Ibeat him?you mean like every game right before you get the master sword
No I mean something more like Metroid Fusion. Actually...that model mixed with Shadow Link would be perfect. I would love to have a villain that is scary. It is pursuing you and you can't defeat it...all you can do is stale or run.
What makes Dark Link compelling is that you can do so much stuff with him. You could have him literally be a mini-boss in almost every dungeon...each encounter requires a different strategy to get away. From trapping him, to hookshot racing over a lava pit, While he is pursuing you. Some encounters can even have a pass fail scenario. You don't defeat him and he takes the item you were searching for from the dungeon, or takes an item you already collected, and now you have to get it back. Also this character can interact with NPCs which mean that you might visit characters once and then again they react because they thought Dark Link was you. You can even mix in the day and night system to have him hunt you in the main over world at night.
fusion had the SA-X encounters scripted, this is imo why they worked so well.







