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Messages - Evan_B

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1201
NWR Forums Discord / Stopping in to remind you I hate you.
« on: July 30, 2016, 04:26:13 AM »
What's up, dog?


<3

1202
Sobriety is next to godliness.

1203
TalkBack / Re: Vintage Review: Metroid Prime
« on: July 28, 2016, 10:12:59 AM »
Where I would have likely composed something hailing Prime as one of the greatest games of all time, Dr. Metts offers thoughtful critique into the series as a whole, as well as the nature of the character he loves so much. The movement aspect is definitely something I can relate towards, but seeing as Prime was one of my first Metroid titles, I was unable to identify Metts' criticism upon my first playthrough.


Still, Metroid Prime is just so damn good, isn't it...?

1204
In lieu of recent events, really, a culmination of realizations in regards to how stupid video game arguments really are, I have decided to make the off-topic forums my permanent home, rather than be so serious about this stupid hobby.

I wrote an article not too long ago expressing distaste for how far some people take this hobby, but there's really different degrees of how bad that can get. I think I have been displaying pretty poor behavior lately, and I wonder, "how long is it going to be before I start complaining about gay marriage in video games, or employees of companies having certain ideologies that I don't agree with?"

Maybe I should just stop posting. Yup, that's what I'll do. For real, this time, the Evan_B is no more. I should honestly just quit this while I'm ahead, since I already see myself going the way of other people on this site. So yeah, see you guys.

1205
Nintendo Gaming / Re: Super Smash Bros. for WiiU (& 3DS)
« on: June 03, 2016, 12:19:39 AM »
We can just agree to disagree, since everyone seems ready to jump at my throat just because I have a different opinion. I'll keep my nose out of the Smash thread from now on.

1206
Nintendo Gaming / Re: Super Smash Bros. for WiiU (& 3DS)
« on: June 03, 2016, 12:14:05 AM »
The idea that balancing characters should revolve around nerfing them is inherently stupid. The highest level of skill comes from players that utilize technically challenging characters in order to win. Sheik, Zero Suit Samus, and Rosalina are examples of this. But taking away their good tools even if they're technically difficult to perform doesn't encourage high-level play. Likewise, Bayonetta's match up was different and more patient (and "easier" to perform), but she wasn't destroying the competition. There were no Bayonettas, especially those seemingly coming from unknown places, placing high in Smash tournaments. So what was the reason for the nerf? Well, a very obnoxious, loud portion of an already small fighting game community caused a big enough stink about it that it was hastily nerfed, rather than giving players a chance to actually learn the matchup. Sure, it makes people play the game longer because they have to learn the new mechanics of the game, but ultimately, wouldn't you rather just have a good game made in the first place...?

I don't hate Smash 4. I don't hate fighting games. I love them, even if I'm terrible at just about every one. But patching is my least favorite "enhancement" of the online-gaming era because, though it purportedly makes a broken game "better" it also smothers the potential a game had before that- and Bayonetta's stupid Marvel combos were different, fun to watch, and punished players that didn't have a comprehensive perspective of the game. Patches make it easy to forget how stupid your initial idea was, but its also a lazy excuse to put less effort into something.


I am in the group that believes games can be artistic in nature, but I don't think the industry is poised in that direction, and the nature of patches reflects this. You all keep saying "having a huge amount of competitively viable characters is a good thing!" But that's not what I'm arguing at all.

1207
NWR Forums Discord / Re: The LUCARIO is officially no more.
« on: June 02, 2016, 10:42:58 PM »
Khushpoint, to echo the previous statement.

Secret Khush is definitely applicable.

1208
General Gaming / Re: What is your most recent gaming purchase?
« on: June 02, 2016, 08:48:36 PM »
I hate video games.

1209
Nintendo Gaming / Re: NX Launch Lineup
« on: June 02, 2016, 08:35:08 PM »
Basically Musou + popular videogame IP = easy launch game.  Not a killer app, but a good supporting launch title.
Just give it to Fire Emblem so the fans of the series have something to tide them over while Intelligent Systems does something more important.

Like Code Name STEAM 2.

1210
Nintendo Gaming / Re: Super Smash Bros. for WiiU (& 3DS)
« on: June 02, 2016, 08:30:37 PM »
It sounds like you have a fundamental issue with Smash 4 (or at least Smash 4 as a competitive game). That's fine, plenty of people do. But it doesn't mean that if they change a character to play by the same rules as everyone else, it's not actually balancing the game because you don't like those rules. That's exactly what making a character fair or balancing the game means. In the context of this game, she was the only character prior to 1.1.6 who could kill you with a relatively easy combo at extremely low percents regardless of what the other player inputs. Her combos are easier to escape now, but that just puts her in the same boat as everyone else. If the opponent doesn't react correctly or the Bayonetta player makes a couple of good reads, she can still combo and it's still going to hurt, just like every other good character in the game.

As an aside, true combos do exist in this game (even if they aren't of the high multi-hit or heavy damage variety that you see in 2D fighting games), and you do have characters who aren't considered top tier doing well. A top Japanese player won a U.S. major with Mewtwo a couple of months ago. A top Mario player very recently won a major over the #1 Smash 4 player in the world, who was using Sheik and Diddy (two "superior" characters). Another top Japanese player also nearly took out the #1 player earlier this year using Villager (and this was against pre-patch Sheik, who was considered the best character in the game). Like I said, if you have an issue with the game itself that's one thing, but in terms of balance there's a lot of room for different characters to grow and get good results.
I don't have an issue with Smash 4. It's just balanced terribly.

There are other options you can use to balance- like, say, combos with diminishing power, which is what many more traditional fighting games implement. They still encourage combo seeking, while Smash 4's method of balance is taking away combos in order to justify lower tier characters. But then again, Smash 4 was never meant to be a competitive fighting game- Sure, it's at Evo, and that's all well and good. But it's a party game first and foremost, and I firmly believe Sakurai intended that. Which is honestly how I'd rather play the game, despite my pathetic attempts to improve and play competitively.

Also, Charizard is still a terrible character because he only has three special moves. No, the one that deals damage to himself doesn't count.

I don't really try to take Smash seriously, and I find the people that do the same generally have a better opinion of the game. Just accept it for what it is- a poorly-balanced party brawler- and let the good times roll.

1211
NWR Forums Discord / Re: The LUCARIO is officially no more.
« on: June 02, 2016, 08:16:03 PM »
CRISIS OF INFINITE DUPES

1212
NWR Forums Discord / Re: The LUCARIO is officially no more.
« on: June 02, 2016, 05:28:18 PM »
I wish I had a fake dupe account.

1213
NWR Forums Discord / Re: The LUCARIO is officially no more.
« on: June 02, 2016, 04:52:54 PM »
That would imply he's some sort of fan of Lucario, which we all know he isn't.

He's a Khush dupe.

1214
NWR Forums Discord / Re: The LUCARIO is officially no more.
« on: June 02, 2016, 02:29:18 PM »
Man, and I thought I was late to hop on this bandwagon...

1215
Nintendo Gaming / Re: Super Smash Bros. for WiiU (& 3DS)
« on: June 02, 2016, 12:13:19 AM »
Yeah, it seems like some people are writing her off, but she still has good tools and in a lot of ways it feels like the real development of the character is just starting after the patch. Most top players didn't pick her up in any real capacity because of the stigma associated with playing the her, but now that the patch has made her more of a fair character, maybe they give her a real shot. It would cool if we saw someone pull out a secret Bayo at EVO.
I'm going to have to disagree with you here. The patch didn't make her more "fair" it just made her tools immensely more sloppy and killed her combo potential. While it still exists, it's marred- not unlike the rest of the Smash 4 cast, which the dev team has insisted on nerfing to the point where combos are few and far between.

Rather than creating an interesting metagame, the developers have shied away from the "bread-and-butter" combos and encouraged strategic thought and utilization of tools... but only for the characters that were clearly superior. Others, like Mewtwo and Bowser, have had their tools improved, but not enough to leave a lasting effect on the metagame because speed or broken gimmick= better performance.

Smash 4 is still a young game, and hopefully its meta will evolve, but the patches have appeared more like fixing leaks in a ship's hull than actual balance. And that's sad.

1216
Nintendo Gaming / Re: Super Smash Bros. for WiiU (& 3DS)
« on: June 01, 2016, 09:26:53 PM »
Maybe they'll nerf the top-tier waifu *** characters as well.
Buff Palutena!

1217
General Gaming / Re: What are you playing?
« on: May 31, 2016, 11:14:42 PM »
I'm trekking through a very specific, somewhat empty version of Hyrule for the third time in The Legend of Zelda: Twilight Princess HD.

The textures are quite nice, but the lighting engine seems determined to screw them over during daytime/twilight sequences, where the image looks insanely over-exposed, and that's putting it gently. However, it's most intimate moments, including the darkness of dungeons and the night, really allow the game to shine, and some daylight sequences look quite nice. The game looks sharper, and there's little wrong with that- though some of the characters were specifically lumpy, there's not too much that is out of place here. I am enjoying the finer details of the story that I missed the first and second time, whether it's choreography of certain cutscenes, or really, the dungeon design in general. It's damn good. Having played quite a chunk of Zelda since the last time I popped Twilight Princess, I'm impressed with how organic and delightful much of the dungeon design is here, and I've only gone through the first two. I'm very excited to start (and finish) the water dungeon tonight, as it's always been a favorite of mine.

1218
NWR Forums Discord / Re: The IAN SANE is officially no more.
« on: May 30, 2016, 01:00:29 PM »
But was it worth it, Evan? WAS. IT. WORTH. IT?
The God of this subforum didn't post here, so I guess not.

1219
Nintendo Gaming / Re: NX Launch Lineup
« on: May 30, 2016, 12:33:16 AM »
I just wanted to apologize for my abrasive behavior in the thread previously.

I never thought Fire Emblem would get my knickers so twisted.

1220
...Oh my god.

That is truly disgusting.

1221
I can't say I agree with SMTIV being a perfect RPG- it had some pretty glaring user interface issues and was quite tedious after about 50 hours- but I also really enjoyed it, so I'm very excited about Apocalypse.

One thing I noted from the official website was that the story of SMTIV technically overlaps with that of Apocalypse, so we'll be entering into the story at a very interesting point.

1222
Nintendo Gaming / Re: Etrian Odyssey V
« on: May 29, 2016, 03:46:10 AM »
In all honesty, the best Guild leader is one that creates multiple different characters to fulfill specific roles for the game's many systems- but of course, that option isn't available in Untold unless you're playing Classic mode.

1223
NWR Forums Discord / Re: The IAN SANE is officially no more.
« on: May 29, 2016, 03:43:25 AM »
I'm surprised no one has done a quick search for the forum user "The Ian Sane" yet.

T'was all a ruse.

1224
Nintendo Gaming / Re: NX Launch Lineup
« on: May 29, 2016, 03:25:05 AM »
Bah! Shouldn't a fighting game have some variety, rather than two weapon triangles? I really think Fire Emblem is better suited for Musou, and even that is a stretch. Sometimes, I just can't believe that there are people on the internet with different opinions than me...!

And honestly, Diddy Kong Racing is never coming back. F-ZERO, maybe, but certainly not Diddy Kong racing. It was one okayish N64 game that got its chance in the limelight, but there's likely a reason the franchise has been "this close" to revival and then abandoned. I personally don't understand why someone would want a sequel, but of course, there's the internet again...

1225
After Platinuming Valkyria Chronicles Remastered, I finally got around to finishing Quantum Break on my Xbox One and...suffice it to say that the only emotion I experienced the entire game was the relief I felt when I was finally able to uninstall it and free up that 122 GB of storage it was hogging. Not since Rise of the Tomb Raider have I see so much money thrown at a project that made me feel absolutely nothing, just pure indifference from beginning to end. Bleh.
I sure hope you made a mistype there, because that is an absolutely disgusting amount of data.

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