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Messages - joeamis

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276
General Gaming / RE:1 Million People Are Using Xbox Live
« on: August 11, 2004, 11:21:55 AM »
Quote

Originally posted by: manunited4eva22

Edit:  Wow, are you kidding me?  They use the same basic fiber/copper paths so they are similar?  Lets compare desktop sales to servers now because they are all fabbed with the same basic machinery.  Lets compare Windows 2003 Database to Linspire because they are both printed on cds.  The way something is transported has nothing to do with the actual business model.


What planet are you from?  LOL  Please...  It's not just the way they're transported to you...  It's that, that is how the business works, they are all similar in how they provide the content to you and how you pay for that content (provided through fiber cables/wirelessly and you pay a monthly fee).  It's like comparing cable tv to satellite tv.  You comparing desktops to servers because they use the same machinery is the worst analogy I've heard in my life in regards to it pertaining to what I had said.  Keep trying to reverse the angle into something it's not because you have a personal hatred to MS.  And tell them that their comparisons are absolute BS.  Goto their website and email them.

277
General Gaming / RE:1 Million People Are Using Xbox Live
« on: August 10, 2004, 02:40:17 PM »
Quote

Originally posted by: manunited4eva22
It's still no good.  A better comparison would be to the first MMORPG, Blizzars battle.net service, or something similar.  Those were built around money in online gaming, not around the fledgling internet.

The fact that AOL did so good was because the competition around it was utterly pathetic in comparison.  Besides, comparing AOL to Xbox live! has one obvious thing I find funny.  Do you expect Xbox live to plummet in popularity?  Do you expect it to drag microsoft down into debt?  

When you make a comparison you set yourself up for it.


Why would a better comparison be Blizzards Bnet?  It's free...  The fact that you said AOL did so good, only makes XBL look even better...  

Who is to say that XBL will follow AOL's course and plummet, you can't predict the future.  AOL did not stay with the times, something MS probably won't fall into anyways, given that they virtually set the times with their operating systems on the other end of computers.  All 3 companies (HBO, AOL, XBL) provide very similar services in the same ways (through cable/phone lines, etc) that is why they make a good comparision.

278
General Gaming / RE:Doom 3
« on: August 10, 2004, 02:33:18 PM »
have fun with it, hopefully I'll be able to play it in a year or so.  Unless they let you run a 5 inch version of it on the computer... then maybe my computer could handle it.  Or maybe I'll get an XBox, cause I do want Fable and some other games.

279
General Gaming / RE:PlayStation 3 will use Blue-Ray discs
« on: August 10, 2004, 02:28:12 PM »
Quote

Originally posted by: manunited4eva22
Not until later in the generation.  The burners have to be there before the discs can be ripped.


? what do you mean exactly, because BRD Burners have already been released.  

I like that they're using Blue Ray, it will make Blue Ray discs in general be less expensive (BRD-RD's, BRD movies, etc).  I'll like that we'll be able to have entire TV show seasons on one disc and have 50 gb available for burning BRD, hell I'll be able to save lots more stuff that i get off the computer.

280
General Gaming / RE:1 Million People Are Using Xbox Live
« on: August 10, 2004, 02:18:51 PM »
Quote

Originally posted by: mouse_clicker
Quote


Sorry for lashing out at you then. That doesn't make it any better, though- in fact, it makes it worse. Why should MS feel the need to justify their own statistics? And why were they forced to do so with such a poor analogy?


It's just showing how well their service is doing, which is really only evident by comparisons.  It's just like (charts, graphs, statistics), you can't paint a good picture without comparisons.  I find the analogy a perfect one.  If you're going to compare your service to another one, why not choose the closest things?  AOL & HBO (forgot to mention HBO before) for comparison, both of which are pay services that you get through wired connections.  (same as XBLive)

281
General Gaming / RE:Tales of Symphonia on PS2: English version rumor
« on: August 10, 2004, 02:07:19 PM »
Quote

Originally posted by: KDR_11k
So, there's ONE RPG the PS2 doesn't get and suddently they all go mad and want it on the PS2 as well? Are those people junkies or something? I wish more RPGs would get released on the GC and XB just so the Sony fanboys don't expect EVERY SINGLE RPG to get ported to their system. Though I'd love to see those third parties curse themselves if Nintendo and MS didn't supply a competitor for Sony...


First thing I find it odd that Ruby_Onix started this thread when I had an identical thread already posted just a few spots below his...  Linky (or look just below his in Other Systems)

Second, KDR no Sony fans went all mad and demanded ToS.  The rumor section of PS2, has nothing to do with Sony fans, and the reason for the port was stated with business decisions as the reason.  You need to tame down your fanboyism a little.  Second, you stated that Sony rejected VJ and K7... those games happen to be part of the Capcom 5 that Capcom pledged as exclusives for GC, Sony had nothing to do with it.  

282
TalkBack / RE:Official North American DS List Revealed
« on: August 10, 2004, 01:48:25 PM »
This has been a subject before in another thread, and Konami has supported the Gamecube with alot of titles.  They just happen to focus their Gamecube releases with a lower demographic due to the fact of how their games sold on Nintendo 64.  Here is some old data, I'm sure there are more games in development now than there was back in May.

Titles they've released/plan to for GBA:
Airforce Delta Strike
Boktai
Castlevania: Aria of Sorrow
Castlevania: Circle of the Moon
Castlevania: Harmony of Dissonance
Contra Advance
Disney Sports Basketball
Disney Sports Football
Disney Sports Motocross
Disney Sports Skateboarding
Disney Sports Snowboarding
Disney Sports Soccer
Frogger Advance: The Great Quest
Frogger Adv.: Temple of the Frog
Froggers Journey: Forgotten Relic
Froggers Adv. 2: The Lost Wand
Gradius Galaxies
KCS: Arcade Advanced
Konami Crazy Racers
Motocross Maniacs Advance
Ninja Five O
Shaman King
Silent Scope
Teenage Mutant Ninja Turtles
WTA Tour Tennis
Yu-Gi-Oh: Dungeon Dice Monsters
Yu-Gi-Oh: Reshef of Destruction
Yu-Gi-Oh: The Eternal Duelist Soul
Yu-Gi-Oh: The Sacred Cards
Yu-Gi-Oh: World Championship 04
Yu-Gi-Oh: Worldwide Edition
Zone of the Enders: The Fist of Mars

Titles they've released/plan to or helped develop for GC:
Disney Sports Basketball
Disney Sports Football
Disney Sports Skateboarding
Disney Sports Soccer
Evolution Skateboarding
Evolution Snowboarding
Froggers Adv. The Rescue
Frogger Beyond
Metal Gear Solid: TS
Teenage Mutant Ninja Turtles
WTA Tour Tennis
Yu-Gi-Oh: The Falsebound Kingdom

Hmm that's 12 GC titles, now how many XB titles were listed? 13

283
TalkBack / RE:EA Acquires Criterion
« on: August 10, 2004, 01:39:57 PM »
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Originally posted by: Shift Key
Quote

Criterion themselves didn't want to make it for the GC, but EA forced them to.
LIES! So Criterion forced themselves to make Burnout 1 AND 2? They have their own middleware (to develop a game for multiple systems) and now a publisher with a track record for publishing sports games and not much else on GC.



Acclaim probably made the choice of putting out the previous games for Gamecube.  Another thing is, the best EA games on Gamecube were not sports games.

284
TalkBack / RE:Resident Evil 4 Gets Official Date
« on: August 10, 2004, 01:14:26 PM »
Quote

Originally posted by: Bill Aurion
Quote

Originally posted by: theRPGFreak
Im really suprised that both Capcom and Nintendo didnt try to at least get the game out for a late November/early December release so that Nintendo would have a big holiday title to go against the new GTA and Halo 2. Then again, the more time this game gets, the better it'll be.

Metroid Prime 2


Don't forget Starfox 2 (NOV 29) & Mario Tennis (DEC 6).  And if Mario Party is innovative with it's whole don't need a controller to play it thing, then add that one too (DEC 6).

I remember when Resident Evil 2 came out on January 21 of 1998, me and my two friends all picked it up the day of with our Xmas money, and it did very well all over the country, this is good news in my book.

285
TalkBack / RE:Bill Gates Wants Nintendo
« on: August 10, 2004, 01:04:46 PM »
Quote from Gamespot:

"It turns out Gates' comment was an off-the-cuff remark made at a cocktail reception after Microsoft's July 29 analyst presentation. "He was just saying that he would talk to Yamauchi on the phone," an informed source told GameSpot. "His comments were taken way out of context.""

It's ridiculous to talk about this, and it seems people want to just so they can knock MS some more.

286
TalkBack / RE:Official North American DS List Revealed
« on: August 10, 2004, 12:53:47 PM »
I hope people on this forum will stop bashing Konami now that they're the top 3rd party supporter of the Nintendo DS in America...

287
General Chat / RE:From a collectors standpoint, is it worth it???
« on: July 30, 2004, 09:52:46 AM »
ya I wasn't talking about having it to sell it, but rather have it in my collection.  I didn't think it was worth it for even that, but I wanted to hear your opinions too.  Maybe the woman has some other better games, I'll have to see.  Thanks for your opinions.  

288
General Gaming / GT 3 Time Attack Thread, official?
« on: July 28, 2004, 09:45:34 PM »
-Gran Turismo 3 Time Attack Thread-

RULES:  Honor system, photo hosted by poster would be even better.

Here it is, suggested by Super, and anticipated by atleast me and Dr.Z, THE GT3 TIME ATTACK THREAD!  I gotta go now lol, seriously, I'll be gone for a little while.  So I'll leave it to those guys to get this going.  Good Luck!  I'll add 1 challenge I guess, I dunno if I'll really get into it while I'm gone but I'll try.

Challenge #1:  Laguna Seca, 5 Lap Race, Japanese Cars only (also excluding all F1 Cars).

post your total time, lap times, car, car weight and horsepower (and whatever else you find important like maybe where the engine is and if its front, rear, or a.w.drive...), and what type of transmission, and controller.  Also a brief description of the race would be cool!  Follow this fictitious demonstration example or something close to it:

Laguna Seca 5 lap/JAP Car Only (no F1)
Nissan Skyline-     Lap Times:   1:20  Total Time:  6:50
2000 lb________________1:30
850 hp________________1:20
Manual T.______________1:25
Rear w. drive___________1:15
Dual Shock 2

Lap 1 went well, The Nissan did a great job handling these curves, etc blah blah blah.  On lap 2 I pushed the car too hard and spinned out in the sand etc blah blah.  Overall I think I could better this time by a good 10 seconds because blah blah...      

289
General Gaming / RE:Gran Turismo 4 anticipation post
« on: July 28, 2004, 09:23:46 PM »
lol ok um...  I guess we can try it out that way, and if it doesn't work out well then do your first idea of picking the requirements ahead of time for everyone.  I'm gonna be gone so I'll see if anything progresses when I get back.  Perhaps someone should make a new thread for it now.

290
General Chat / From a collectors standpoint, is it worth it???
« on: July 28, 2004, 09:10:55 PM »
I was in Maine two weeks ago and I encountered a brand new sealed copy with the original pricetag sticker on it of Contra Force for the NES.  The price is still $48 before tax.  This was the first time I've seen a sealed nes game in person for years so I got real excited, but I didn't have money for it.  Anyways, I'm going back up there and I'm wondering is it really worth it?  From a collectors viewpoint?  Would you buy it?  I'm thinking maybe of offering the lady a low figure and try to get it for less but I dunno.  

291
General Chat / RE:I want to swap posters with someone
« on: July 28, 2004, 09:06:12 PM »
I went through all my old magazines today and reordered them all... anyways inside one of my Nintendo Powers was a mint condition Donkey Kong Country T-shirt Iron on... unfortunately I'm not giving it up!  Especially for FFX2/Halo 2 poster hehehe sorry had to mention my find to someone.

292
General Chat / RE:IGN forfeits its last bit of credibility.
« on: July 28, 2004, 08:56:25 PM »
Quote

Originally posted by: mouse_clicker
Quote


A publisher can only increase the potential for a good game- if the potential isn't there to begin with, nothing the publisher can do will change that.

Look, the whole reason I got into this argument with you in the first place was because you were implying that Burnout 3 and Timesplitters 3 would be good because they were being published by EA.


I would praise Criterion a whole lot more than EA for Burnout 3.  I indicated this earlier in one of my posts on page 2 of the thread.  I know a large team and big funds doesn't guarantee a good product and a small team and less funds doesn't mean it will be bad.  What I've been trying to say is that, a larger team and more funds will almost always help make the game better.  And in this case we were talking about a game that was already good, so I was saying more funds and more team members could help make the game even better.

I was not implying Burnout 3 and TS 3 would be good because of EA, as I said earlier in the thread (page 2, paragraph 1, of my post) my quote, "and tons of people here on this forum are salivating over Burnout 3 and Timesplitters 3" was meant to say why are people bashing EA so much when EA is publishing games they want so very much  That's the only reason why I said "and tons of people on this forum are salivating... I can see how it could be interpreted that "those games are good because of EA" so I'm sorry I didn't clarify my point in my first post.  So I'm clarifying it for a second and final time now.  

Lastly, I don't really dig most of EA's games myself, I recognize they do put out good products though despite not personally liking most of them.  They do have good games other than sports and movie licenses, and would be alive without those (but would be a helluva lot smaller).  There is the SSX series (which I don't count as sports because its not an annual game), all the different Sim games (city, sims, etc), the medal of honor series, Battlefield series, NFS series (always have been good racers).  And I really like what they're doing with the new Lord of the Rings rpg coming out this year, it's a new direction for the company (good to see them branch out).  I think both of us made some good points Mouse, and we see more eye to eye about the whole deal than both of us thought the other was heading with what they were saying.  

293
General Chat / RE:IGN forfeits its last bit of credibility.
« on: July 28, 2004, 08:26:46 PM »
Quote

Originally posted by: Deguello
"
IT's like, no matter how similar an EA sports is to the last version, it will always garner 8, 9, (god forbid)10 thereabouts from the reviewers.  Which is great.  No Problem.  Peachy-keen.  Fine and Dandy.  Except how come they always put the tetch on Nintendo's being or for that matter any onther company's being whenever they feel a game is too similar?  For Sports games, it seems to be okay to release a barely updated version of a game and chuck it out for $49, AND to take the unupdated version and slap a college license on it and BAM, new game, which the reviewers have no problem with.  Like if F-Zero GX gets a slammin' for having a "bad story,".


You conveniently cut out the important part of what I said about all that.  Here it is again, "And when Nintendo makes a sports game without huge changes to the actual gameplay, like NBA Courtside and Mario Golf, they're not bashed either."  The reality is that really NO companies get bashed for not changing gameplay alot in sports games, its not in the nature of sports games to drastically change gameplay.  And furthermore if you played a sports game in the same intervals (about every 4 years) as a new Mario game, there would be as many gameplay changes as in Mario if not more.  But you're comparing something that comes out annually, and most people don't want huge gameplay changes every year, they want the new rosters, star players, and teams that are performing different from last years offering.  The companies who put out sports games are giving fans of sports games exactly what they want...  If they weren't their sales would be going down, not up (and this year up a he11uva lot).  Finally your comment that they take the unupdated version and simply slap a college license on it is completely FALSE.  If you've played the two different versions before (for example NCAA 2004 and Madden 04) you would know they play differently with things unique to each's environment in real life.  Or atleast if you've read reviews of them you would know that.  Here's one quote from a review that supports this even further, "Tiburon's Madden team and NCAA team are constantly sharing ideas and tech and fiercely competing against one another."  And noone slammed F-Zero, dropping its score because they thought it had a bad story, most everyone gave it extra praise for having a story mode...

294
TalkBack / RE:EA Acquires Criterion
« on: July 28, 2004, 07:57:26 PM »
Looks like the Burnout series will be around for sometime, ah the chances of it as a launch title for nex gen consoles is high now.

295
TalkBack / RE:Atlus Announces Five DS Games
« on: July 28, 2004, 07:50:33 PM »
I expected great support from Atlus, they've put out some of my favorite gba games, and five titles announced already is great.  I always wanted to play Snowboard Kids back in N64 days, and the same for Choro Q which I've wanted to try since I saw pics of the PS 1 game in Japanese previews.

296
TalkBack / RE:Nintendo DS Revealed
« on: July 28, 2004, 07:42:50 PM »
This is great, I didn't expect any big news reports at this time of the year, at the end of July, and BAM!  The new design is superb, I couldn't ask for more (still wanted an analog stick but oh well), they really did an amazing job.  Bigger buttons, you name it.  Everything is symmetrical and looks like it's in the exact place it should be.  I like the frame around the bottom screen too.  Is that little inlet in front of the bottom screen where the stylus is held?  I'd love to see a black Nintendo 64 edition of it too, in addition to a snes one.  I do love the color of this one though, it looks platinum.

297
General Chat / RE:IGN forfeits its last bit of credibility.
« on: July 27, 2004, 03:54:18 PM »
Arguing that Animal Crossing is innovative for this generation of consoles as something brand new isn't really true since it was a N64 game.  It's innovation was brought to life then, so yes it's innovative for consoles now, but it's not brand new innovation that started this generation.

Mouse you shouldn't say it's justified to rag on developers just because you personally don't like their games.  And like I said back in May, just because a game doesn't appeal to you doesn't make it bad.  Every successful developer is part of what makes the industry what it is, it would be a smaller, less successful industry without them.  And if that was the case, things would be worse for other companies and consumers.  Singularly for EA's case, if they stopped supporting the Cube it would be one of the biggest blows Nintendo would receive in it's current status, and I'm sure you would be complaining about it.

Ian you claim that EA's games and Nintendo's are reviewed with a double standard, that if Nintendo doesn't make enough changes they're bashed by reviewers and the opposite for EA.  The only case where EA games aren't changed enough and seen as not a big problem is sports games...  it's not in the nature for sports games to have big changes in gameplay especially when people demand having yearly additions so they can play out the current rosters and their new favorite players.  And when Nintendo makes a sports game without huge changes to the actual gameplay, like NBA Courtside and Mario Golf, they're not bashed either.  And I don't see how you've met lots of people who own a gameboy, play games on it, and don't know it's made by Nintendo.  That's just absurd, for one thing, every time you turn the gameboy on, it says Nintendo on the screen, and theres two big Nintendo logos (1 on the outside of the unit, 1 on the inside).  Not to mention when you see a game's box.

Manunited, you shouldn't use that car comparison, those cars you used to compare to the common man's ford taurus are supercars that not many people can buy.  So you shouldn't talk about other people manipulating statistics if you're going to.  

298
General Chat / RE:My luck F*cking sucks...
« on: July 27, 2004, 03:07:40 PM »
yea it's quite absurd especially for those of us who've never had any accidents.  it's even more annoying when 90% of the people I see driving bad or slow are women who are jabbing on cellphones while they drive.  thank god they're making that illegal soon.

299
General Chat / RE:IGN forfeits its last bit of credibility.
« on: July 27, 2004, 03:01:36 PM »
That's not what I said Mouse, I said, "And you haven't tried to disprove any important things I just posted above you", referring to the post of mine just above yours in which you did not try to disprove anything I said, you just laid down insults.  I wasn't talking about the posts before that one which we already went over.

And now you're using the quote, "If the developer has the willpower, the game will be good no matter what restrictions." AGAIN?  When I already clearly pointed out that is not the case.  And now you state it a third time.

Since you blatantly ignored what I said about that whole deal, here it is again: "Your second to last quote I find fault with, "If the developer has the willpower, the game will be good no matter what restrictions." This is simply untrue. There are so many scenarios of different restrictions you could come up with that would result in the game being bad despite the developer having the most willpower he could ever have. Remember ET on the Atari 2600? Howard Scott Warshaw certainly had great willpower, and had made the classic Yar's Revenge. His restrictions were pretty large, and there have equally difficult restrictions in the industry for some developers since. Not to mention all the smaller restrictions on developers that resulted in bad games."

The whole paint analogy is, with no offence, one of the worst I've heard.  There is not much of a seeable difference in the paint that's available.  While there is a huge difference in what technology is available to make games.  There is also so many different variables related to making games (thousands), while paint has 1 variable, its appearance.  And the people who make the paint don't fund the painter for his development time, nor do they distribute his painting...

By your logic, if a team has 50 people working on a game and a year and a half to make it, if their publisher has financial trouble and cuts 20 people from the team and tells them they now have to finish the game in 12 months, the game will still be as good if those restrictions were not part of it.  Because as you say, if the developer has willpower, the game will be good no matter what restrictions...  Also I guess you've never used the term, "it was rushed" ever about a game coming out too soon (for say the holidays among other reasons) while it has bugs, glitches, etc...    

300
General Chat / RE:Never Trade In Your Games its not worth it.
« on: July 27, 2004, 02:21:02 PM »
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Originally posted by: manunited4eva22
joe: The irony still stands.


okay, but you said you were confused, so I was just trying to clear up the confusion for you.

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