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Podcast Discussion / Re: Episode 245: Most Dishonorable
« on: May 31, 2011, 02:48:26 PM »
Another great episode!
Musings ...
1. Not all John Candy movies are great (some suck), but for the most part, John Candy is awesome. Planes, Trains and Automobiles? Classic.
2. Yea, James was noticeably more curmudgeon-y than usual.
Responses ...
1. The added objectives in 1P are what made GoldenEye a great game for me. I really loved that it felt kind of like being a spy. So many FPSs, even ones with a spy backdrop, only have one objective: "blow the sh*t out of everything... repeat."
2. Does the mediocre online experience of DOA mean that Nintendo has not made enough improvements in their new online strategy? Or was this Team Ninja's call? Or what?
3. I would love if Zelda (or any game) could be "as long as the content supports." But, unfortunately, so many foolish reviewers (and the foolish gamers who believe them) regard completion time as perhaps the most objective metric of a games value. Any game whose completion time is "5 hours too short" of what the reviewer/gamer thinks it should be? will flappin' crucified!!
4a. Yeaaaaaa, Mop_it_up!!
4b. I don't miss bots, but I do really miss more co-op options and the idea that you don't have to be an expert to play a given game online. =\
Musings ...
1. Not all John Candy movies are great (some suck), but for the most part, John Candy is awesome. Planes, Trains and Automobiles? Classic.
2. Yea, James was noticeably more curmudgeon-y than usual.
Responses ...
1. The added objectives in 1P are what made GoldenEye a great game for me. I really loved that it felt kind of like being a spy. So many FPSs, even ones with a spy backdrop, only have one objective: "blow the sh*t out of everything... repeat."
2. Does the mediocre online experience of DOA mean that Nintendo has not made enough improvements in their new online strategy? Or was this Team Ninja's call? Or what?
3. I would love if Zelda (or any game) could be "as long as the content supports." But, unfortunately, so many foolish reviewers (and the foolish gamers who believe them) regard completion time as perhaps the most objective metric of a games value. Any game whose completion time is "5 hours too short" of what the reviewer/gamer thinks it should be? will flappin' crucified!!
4a. Yeaaaaaa, Mop_it_up!!
4b. I don't miss bots, but I do really miss more co-op options and the idea that you don't have to be an expert to play a given game online. =\
