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Messages - Chocobo_Rider

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151
TalkBack / Re: Rumored Star Fox/Metroid Crossover Put to Rest
« on: June 02, 2012, 03:09:05 AM »
When you're a Nintendo gamer you're not betting on $599 machines and silicon.
You're gambling on ideas and surprises and heart.

Yea.  I'm a fan of this.

Is NWR looking for more t-shirts to print up? =P

152
TalkBack / Re: Rumored Star Fox/Metroid Crossover Put to Rest
« on: June 01, 2012, 03:49:38 PM »
Let's not forget, if we're going to compare Nintendo's level of risk aversion to other companies, Sony and Microsoft can afford to hemorrhage money in their games division because they have soooooooo many other streams of revenue.

Nintendo does gaming.

... and also Love Hotels.

153
TalkBack / Re: Rumored Star Fox/Metroid Crossover Put to Rest
« on: June 01, 2012, 11:06:22 AM »
Pretty good conversation going here.

My 2 cents is, in order from biggest to smallest risk:

Wii
As much as up-off-the-couch gaming and swinging around a virtual sword may seem like no-brainers, it remained to be seen if anyone would actually want to do it.  In my opinion? Huge risk.

Wii U
Not much of a risk.  I mean, I just can't imagine any legitimate concessions someone would have to make to play Wii U games if they don't like the tablet.  ("I hate this second, informative screen!").  The only "risk" per se is the timing and the potential leap-frogging when the neXtBox/PS4 arrive.  However, people have been predicting Nintendo's demise based on forth-coming stronger hardware for years.  Hasn't played out that way yet.

DS
The DS was absolutely a huge innovation.  It was the first truly popular consumer touch screen device and now look how ubiquitous they are?  However, I don't see it as much of a "risk" because if no one wanted to use the touch screen, games could easily have just been made to operate like a standard GameBoy with a vertical screen.

154
TalkBack / Re: Rumored Star Fox/Metroid Crossover Put to Rest
« on: June 01, 2012, 01:22:29 AM »
What about Pokemon and Nobunaga's Ambition? Anything risky there or still just plain vanilla risk-aversion?

155
TalkBack / Re: Rumored Star Fox/Metroid Crossover Put to Rest
« on: May 31, 2012, 08:14:21 PM »
@broodwars

You don't think the following games were "risky and potentially interesting"? Keep in mind that risky, by definition, does not promise a good result.

Metroid: Other M
no explanation needed or, I suspect, wanted  ;)

Kirby's Epic Yarn
-no vacuum ability
-no copy ability
-... everything is yarn
-2P co-op
-can't "die"

honorable mention:
4P co-op in NSMBWii.  Going straight from only 1P platforming to <5 might seem like a lateral move at best.  However, before it was released, we didn't know if it would be hilariously annoying or just annoying.  Luckily, the game's design makes it much more the former.

156
TalkBack / Re: Rumored Star Fox/Metroid Crossover Put to Rest
« on: May 31, 2012, 03:19:10 PM »
@Ian Sane

o.
m.
g.

Could you imagine a new Mario Nintendo RPG done by Monolith? Obviously you can because you just did, but, still .... that would be a big deal.

157
TalkBack / Re: Rumored Star Fox/Metroid Crossover Put to Rest
« on: May 31, 2012, 12:29:12 PM »
I would be happy if Retro was working on DKCR2.

Although, much like with "NEW"SMB, I think they should drop the "returns" since, y'know, he's already returned..... just like the SMB games aren't "NEW" anymore.  and technically every game is "NEW" when it hits the shelves..... it's all so poorly named!!


158
TalkBack / Re: Extra Pad 3D Accessory Coming to 3DS in Japan
« on: May 31, 2012, 12:09:04 PM »
Possibly stupid question: can you even CLOSE the system if one (or more) of those is in place??

I mean, I've had my share of circle-pad slippage, but nothing so bad as to merit being unable to close the thing.

159
TalkBack / Re: Rumored Star Fox/Metroid Crossover Put to Rest
« on: May 31, 2012, 10:03:01 AM »
Seriously, I mean, if the internet was informed about every idea that was ever discussed, well ....

"God/Gears/Guitar Hero of War may be in development!!"

160
TalkBack / Re: New Spy Hunter Coming to 3DS
« on: May 30, 2012, 07:26:47 PM »
I'm actually really interested in this!! Hope it turns out well!

161
TalkBack / Re: Kid Icarus and Metroid's Eternal Similarity
« on: May 29, 2012, 04:34:34 PM »
EDIT: Also, can we move away from arguing over Metroid: Other M's reception? Go to the eight other threads in the forums to talk about that. We're taking one/two sentences from this entire feature and harping on them.

Which is exactly why those sentences didn't need to be here, they aren't central to the article's theme and if you're honest about trying to prevent this sort of rehash then lead by example, my man!

But, yes, let's move on ...

It was still one of the worst-selling games in the mainline series. It might not be far off from Prime 2, but it still sold less than it.

It really seemed like Nintendo was not happy with how Other M was received. There are some quotes from Reggie in particular that echo that a lot. It might have garnered a 79 MetaCritic rating, but it didn't seem to be up to Nintendo's hopes.

 :-\

~~~~~~~

I'd be happy to see a new 2D Metroid period.  I don't even care if they released an e-Shop download.
2D Metroid > 3D Metroid, period.

As for a MOM2?  I wouldn't be completely surprised - there was a lot of assets put into that game and I could see them wanting to recycle them to recoup the development costs.

All that would make me very happy.

If the 2D game were a retail Wii U title, what do you think is the upper bound on play hours that you would want from a game of that genre?  After all, the SNES game took hours and hours and I bet a Wii U disc will be able to hold a LOOOOOOOOOOOOOOOOOOOOT more data.

162
So this game will star a new version of a character from the old universe but take place in the new universe? Correct?

163
TalkBack / Re: Kid Icarus and Metroid's Eternal Similarity
« on: May 29, 2012, 01:20:41 PM »
Well said, UncleBob.  Think we'll ever see a M:OM-style sequel or is there too much poison in the well?

Think we'll ever see a 2D Metroid game on a CONSOLE again?

164
TalkBack / Re: Kid Icarus and Metroid's Eternal Similarity
« on: May 29, 2012, 12:30:06 PM »
A) Dead horse is dead. 

B)
Quote
In August 2010, Other M hit stores, and was largely shunned...

Dark Void has a metacritic rating of ~59.  That was largely shunned.
Metroid: OM has a metacritic rating of 79.  That reflects "mixed" reviews at worst.

ignored =(

C)
Quote
...becoming one of the worst-selling mainline games in the franchise’s history.

That will happen to a game with massive pros and cons.  But topping 1.1 million units as "one of the worst selling" Metroid games isn't that much of a sob story.  MP2:Echoes sold 1.33 million.  Yet, no one lost sleep over it.

165
TalkBack / Re: Other M: Deleted Plotline 
« on: May 29, 2012, 12:21:57 AM »
Careful, Infinitys_End, broodwars is saying that Other M's narrative betrays the past so much it qualifies as a "reboot" and that there are aspects of the plot that the game just plain does not give enough information to piece together.

On the other hand, though I happen to like what Other M contributed to the fiction, I believe people should recognize Other M for what it is, and then feel free to find that unsatisfactory if they so choose - not deny it outright.

166
TalkBack / Re: Other M: Deleted Plotline 
« on: May 28, 2012, 11:53:42 PM »
1. Right, and the fact is that the Other M plot can be understood given what the game gave us.

2. I'm sorry if the god analogy confused the issue.  Plainly, this is Sakamoto's story and he's sharing it with us.  The likes/dislikes of the story's content are irrelevant to its existence.

3.  No one said you can't convey stories without words, but early games didn't try to convey the depth modern games do.  We knew Samus was brave enough to work alone and strong enough to triumph in the end.  Those elements have not changed.  Simply, as the medium has tried to and been capable of giving deeper, more nuanced information, we've seen more of the narrative of the universe.  The more you see, the more there is to like or dislike, approve of or not.  It's that simple.

167
TalkBack / Re: Better Living Through 3DS
« on: May 28, 2012, 11:20:08 PM »
Welcome aboard, NDigity!  PM me if you have any questions on how to better enjoy your stay.  ;D

168
oh my god! amazing!

If I'm not mistaken, Ito En distributes a ton of drinks in the states.  Make it happen, IoA!! (Ito En of America)

169
TalkBack / Re: Other M: Deleted Plotline 
« on: May 28, 2012, 11:12:41 PM »
I actually don't have any questions because I honestly don't care all that much about the story which was told in Other M or, indeed, the Metroid saga more generally.

...

I was not too offended by Other M's story precisely because I never valued it much in previous instalments either; but I can completely understand why gamers would decry it. If Nintendo are going to choose to live by the sword they should also prepare to die by it.

This makes your perspectives perfectly understandable.

Because if you have to explain it, the developer didn't do their job properly in conveying the story.  And considering how fond Other M was in vomiting exposition and inner monologues at the player, that's particularly sad.

I was afraid that was your interpretation.  However, that's unsound logic.  If someone doesn't understand a math problem, and someone else can explain it to them, then the math is good.  Complex? Sure.  But not broken.  Some stories are complex.  The events of complex books, movies and TV shows are often discussed for years.

There are probably less than a thousand people worldwide who give a **** what the Japan-only Metroid manga did (and as you may have gathered, I'm not one of them), and most of those are probably in Japan where the franchise isn't popular.  You're skirting the issue anyway.  I specifically said Reboot Samus contradicts the other Metroid games.  Her inner monologues in Fusion might have been similar, but she still isn't the completely unreliable wreck or master of redundancy in that game that she randomly is in Other M.

Unfortunately for you, it wouldn't matter if that **** was given by 2 billion people or none at all.  The fact remains that Sakamoto is god in the Metroid universe.  The god in our universe may do things that you are confused by or that you outright hate, but to pretend they don't exist wouldn't make any sense.

Lastly, I'm not skirting a thing, your point there relies heavily on the fact that in earlier generations game characters simply weren't voiced and/or didn't have much text.  Nintendo has maintained that with many of its franchises, but took a risk by taking an unprecedentedly large step "forward" with the Metroid franchise (again, that's not to say it's a step you had to enjoy or not wish they hadn't done).

The same risk could have been taken and lost by Gears of War, or Halo, or Tomb Raider if they had been around since  the 8-bit era.

170
TalkBack / Re: 3DS Sells 6 Million Units in Japan
« on: May 27, 2012, 11:39:02 PM »
I'm curious what the hard sold numbers are, because they have to be comparatively low for Western devs to be ignoring the 3DS like they have.
No they don't. See: Wii.

oh, snap!

haha, seriously though... well said, Mop it up.

171
TalkBack / Re: Other M: Deleted Plotline 
« on: May 27, 2012, 11:26:58 PM »
@broodwars

How did that prove his point?

Before Fusion, Samus barely said anything outside of the manga.  And I do recall citing many, many, many ways in which Fusion directly portrays Samus and Adam as they are in Other M and the manga. 

I don't recall, what was your response to that post? Feel free to just quote it below if you want ...

172
TalkBack / Re: Other M: Deleted Plotline 
« on: May 27, 2012, 10:26:35 PM »
Quote
Having things to work things out for yourself is not only fun, but also fits in with the cryptic style of the Metroid series.

This.
I guess it's cool that some fans out there care enough to spend time piecing the story together, because the developers sure as hell didn't.

That is your opinion and you're entitled to it.  But, if you have any questions, I'll answer them for you.

The whole Deleter sub-plot was completely botched.  The writing and timing of the scenes was done so poorly that people who beat the game still didn't understand that James was the deleter, since the game never flat-out went and said it

Maybe I got lucky but I thought it was pretty clear.  Then again, everyone knows I place a lot of emphasis on plot and pay a LOT of attention to it.  I even have begun writing a monthly piece on narrative in games over at NegativeWorld.org.  I was also lucky enough to be invited to sit on a panel discussion of video game narratives at a near-by college last month.

That said, it's nice that every once in a while we get a game that doesn't feel it has to talk down to these dumb gamers and "flat-out went and said it."

MOM's biggest problem is the entire plot is completely worthless in the grand scheme of things.  Beyond Adam's death, MOM's plot never results to anything other than a sidestory.  (A gaiden perhaps?  :Q )

Well, it's an in-between-quel.  Those games pretty much have to be self-contained stories or else they risk contradicting past or future chronological entries.

Samus never really does much of anything of importance in the game, other than destroying the Queen Metroid and stopping Melissa.  She doesn't even kill Ridley.  She also lets everyone around her die - including failing to protect Anthony Higgs, who is just too much of a badass that he can take care of himself.  It plays out more or less that Samus is there on the Bottle Ship, and all these events play out around her, with her only being important to the story at very few, short moments.  The whole mission is just worthless.  Even at the very end, Samus's "intrusion" didn't really get her very far, and the GFeds "take over" and then blow up the damn ship to try to erase their mistake.

If you don't think much happens in Other M, that's your opinion, just remember not every plot development involves someone dying or something blowing up.  Other M covers an entire franchise worth of internal development, as well as the entire external plot this article describes.
It might be why no one likes the game's story.

How many game's have plots that either make no sense or don't amount to much more than "destroy the core"?  Yet, no one seems to really mind.

No, people who hate Other M hate it because it took a character they thought they knew (regardless of what that was) and revealed that she had all these icky touchy feelings under the cold, emotionless exterior of a hardened bounty hunter. 

The result was a cognitive dissonance that caused heads to explode all over the interweb.  Meanwhile, the next testosterone roid-rage alphabet soup shooter is rolling off the production line as we speak... and it will be up for GOTY =P

173
TalkBack / Re: New Mini-Ninjas Game Coming
« on: May 27, 2012, 09:58:37 PM »
I always thought that profits drove sequels - not sales. This could mean that the original release sold enough copies to turn a healthy profit, or that re-using the initial investment in tech and IP lowers the number of sales required to reach a profit for subsequent efforts.  Sometimes the first game in a series can be a loss and still get a sequel if the second (third, etc) game can be quickly and cheaply created using already existing engines and assets.

Nail on the head.

Which is why people have to stop citing made-up sales data and proclaiming franchises DOA... especially after just a few weeks.

174
TalkBack / Re: 3DS Sells 6 Million Units in Japan
« on: May 27, 2012, 09:56:40 PM »
Maybe not here but have you visited the rest of the internet?  Most other gaming websites and message boards were filled with people declaring doom when the 3DS sales were poor last summer and how Nintendo would be developing for mobile phones soon.

+1

175
@NinsageDo You have a 3DS?

Why yes I do.  Why do you ask?

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