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Messages - Deguello

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251
August 19th, 2009

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Continue down this road, and you'll end up with a strong case of objectum sexuality like that hack Sean Malstrom and Jack from Infendo.  Hell, you probably are Jack and Sean.

D_Average to me.  Pathetic Media thread, General Gaming.  You say that I'm basically about to start fucking my Wii, for no other reason than that I disagreed with you.

August 20th, 2009

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Way to strawman my argument guys. Is this what you must do to defend your lover?  Pathetic.

D_Average to everybody.  Because they all disagreed with him.

YOU started this crap, sir.  And nobody cares if you own a Wii or not, you're still a troll.  Is it really worth being civil to this asshole, if he just flaunts the rules he breaks over and over?  Seriously.  Can we get a mod up in this piece?  Can some rules start applying to people?  What's the point of being civil if even trolls never get punished?

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I hope they never change!  GCN Animal Crossing was all I wanted last xmas and DS I mean Wii New Super Mario Bros is all I want this year!  Things couldn't be better!

Sure they can, they can be HD right?

Can't we get a temp-ban or something?
While his comment was snarky, it was still relevant to the same old conversation at hand and on par with the snarky retorts of the other half of the discussion.

If you can dish it out, you should be able to handle it. ;)

Just seems a little suspicious that mr. PS3 here would let this slide but when GP (and myself) made faux anti-wii comments in a seperate thread you're right on top of it.

Don't get me wrong, I'm not afriad to handle what i dish out. But this comment from THIS particular poster is far beyond snarky. Take this after the back and forth between him and Deguello in one of the talkback threads and you've got yourself a genuine troll. People here have been temp banned for so much less, so why not now?

"Use the report to mod button" yeah yeah, I've heard that before. But you're here now, why aren't you moderating?

And last I checked, the topic was about Nintendo earning the title of World's best Company and debating about whether or not the company is or will become arrogant, not the quality of the games output by them.

I agree with EasyCure, Pale.  He came into this thread specifically to ignite this very argument. One that even you are tired of.  And your response to this is that the people of this forum have to be equivalent trolls in return?  Quoi?

What's the point of having moderators if they don't "moderate?"  All this D_Average guy has BEEN to this forum is a caustic agitator and a pain in the ass.  How many people does he have to insult before he gets banned? (Fun fact: He insulted everybody on this forum in that talkback thread.  That includes you, Pale) How many topics does he get to crash?  I really didn't want to drag this out in the open, but I've asked Lindy for help on this issue, TWICE, about people he was personally insulting, including myself, and all he got both times was this limp "warning."  If I was still a mod, he would have been banned a long time ago.

And EasyCure is right again that people have been banned for a whole lot less before.  When did we become so soft on trolls?

EDIT:  Also, by "dishing it out and taking it" do you mean we are to claim D_Average has sex with his PS3?  Do we rearrange his name to make some sort of crude insult and repeat it over and over?  Do we take those same insults and put them as our signatures?

Because he's done all those things.  And most of the forum members here didn't respond in kind because they were sure such asshattery would get him banned.  Since he hasn't, does that mean such behavior is now condoned at NWR?  I certainly hope not.

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I remember when Ian wrote gigantic posts about how Nintendo should try to appeal to the mainstream consumer and stop making video games and ads where you "already have to be a gamer" to understand either.

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TalkBack / Re: Square Enix's CEO Expects New Wii by 2011
« on: October 04, 2009, 11:16:11 AM »
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bwaahaha, I know I said I'd leave, but I can't help but chime in one more time, as I was far from embarrassed.  If anything, I felt pity for my opponents who have such a strange desire to defend such basic titles they know deep down they're really not in to.  I used to do the same thing, back in 4th grade.

No, you got argued into a corner and started calling everybody names.  Now you're trying to save face, somehow to the people you say you have no interest in speaking with.  I have had disagreements with several people here, like broodwars and Ian Sane, but they've never resorted to rearranging my screenname into boorish attempts at insults like a 4th grader.  Actually I have to give the 4th grade children of today a lot more credit.  Most of the people I found during my Practicum for Psychology that still do this are emotionally stunted manchildren in their 20's, still reveling in the last days of their seemingly endless adolescence.

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How many people on this forum are dying to play those third party games on the Wii compared to the 360/PS3 list (aside from Guitar Hero)?  You just proved my point.

I think you just proved my point, because if you actually RESEARCHED these games, you'd see most were released in mid to late 2007, and for budget prices.  If you look at Wii's top sellers as a whole, you'll see Nintendo's list of high quality titles (or at least in WiiPlay's case, high value titles.)  This includes a fighting game, a platformer, and a swordity adventure games, as well as an online competitive racer.  Nintendo applied themselves, made high quality games, and marketed them heavily and proudly.  Thus, they reap the rewards, something in the range of billions of dollars while most third parties struggle.

And how many people aren't dying to play Carnival Games, you say?  50 million, because that's how many Wii owners DIDN'T buy carnival games.  94%.  But apparently only 91% of 360 owners didn't buy Kung Fu Panda.

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The third party games that sell are in the same bucket as Carnival Games while fabulous titles like Zack and Wiki, The Conduit, and Madworld rot 6 feet under.  This is truly sad.  It has nothing to do with the fact that gamers aren't interested in those titles, but everything to do with the fact they are vastly outnumbered by soccer moms and  business men picking up the game with the neatest box art.

Yeah, like KDR says.  Citation needed.  Up to this point it's been research.  Now we have stereotypical conjecture.  And bringing up MadWorld, Conduit, and Zack and Wiki don't prove anything you want.  Madworld and Conduit were published by Sega, and maybe did about 300,000 each, according to VGC, whose accuracy is debatable but it's a good ballark figure for both.  Two other games Sega released in the same time frame, Daisy Fuentes and Let's Tap, an exercise game and a minigame collection, apparently what Wii owners all crave, flopped hard, selling less than 100,000 combined.  So among Sega's games, the more more regular and traditional of their games did better than their focus-tested, "Wii demographic," "surefire" titles.

Zack and Wiki even proves this point further, selling 370,000, less than 1.3 million than Resident Evil 4, and less than 1 million than the retarded Resident Evil rail shooter.  What was the point you are trying to prove again?  Wii owners like cartoony adventure games less than M-Rated Zombie games?  Qu'est-ce que c'est?

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And furthermore, third parties will continue to make teh casual titles similar to the ones noted above, I never said they wouldn't.  I said they have not given up on the Wii, they just given up on "hardcore" titles, which is really all that matters to the folks on this forum.

But that's just it, they shouldn't still make "teh casual" games, because they don't sell on the Wii now, and they never really did THEN, either.  So there's no real financial incentive except to make easy money on duping an ever-shrinking base of Wii owners gullible enough to buy their shoestring budget garbage.  But even this easy money isn't attractive enough put next to Nintendo's profits.  Why are they not emulating Nintendo, at the very least in effort?

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In terms of 3rd parties its the cheap casual games that rule the Wii, while the titles we really want sit on the bench.

Right, in terms of third parties.  In terms of Nintendo, Zelda, Mario, Smash Brothers, and Mario Kart rule the roost of games, period and that includes titles on other platforms.  Third parties are believing a false stereotype they created.  But that doesn't mean it's the truth no matter how many times it is repeated.

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You want to make a casual title, put it on the Wii, even once the other lotion controls come out (the same people who bought Carnival Games are not about to drop another $300 for mini games in HD)  Thats pretty much all that will sell well on Wii for third parties, while creative "gamers games" are an absolute disaster on the Wii.

Again, I see Smash Brothers, Mario Kart, Mario Galaxy, and Zelda in the top ten Wii games with Carnival games nowhere in sight.  Apparently even Wii owners don't drop down $200 for minigames at all.  And the same was true for the DS when that stereotype was running around them too.

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It sucks, and it frustrates me too, but its the truth.  There's no sense in pretending all the third parties are involved in some sort of underground conspiracy.

Nobody ever said it was a "conspiracy."  If I had to classify it, it would be a confederation of some third parties who dislike the Wii and some stupid third parties who will struggle financially by either consciously or unconsciously avoiding the market leader and believing false stereotypes.

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Well, maybe it is, makes things more interesting.

Not really. It's actually quite irritating to hear that some third parties hate the Wii and that some would rather risk financial ruin than make games for the market leader.

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Thats it, I'm done.

Nobody really cared the first 29387 times you pouted and left.  Who should start now?


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As you wish.  Just watching the way D_Average debates irritates me.

You and me both, brother.  Just imagine reading his next post where he'll be like:

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What now, Juggaman?  Your points don't matter so I'll sidestep the argument I started and call you a fanboy, call the rest of you on the forum fanboys, and pass Juggment on all you Juggamen, before I peace out.  Got anything to say to that, jabroni?  And what you got to say, ChoadWars?  You try to insult me FoodSores?  In society, people debate.  You got that KurtCobainWars?

While everybody scratches their heads in bewildering confusion.

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TalkBack / Re: Square Enix's CEO Expects New Wii by 2011
« on: October 03, 2009, 08:20:10 PM »
Since he decided to leave the topic once he got embarrassed and threw a tantrum, I'll honor BnM's request.

Wii
1. Mario and Sonic @ Olympics - 7 million
2. Guitar Hero III - 4.5 million
3. Carnival Games- 3,5 million
4. Guitar Hero: World Tour 3.5 million
5. LEGO Star Wars - 3 million
6. Game Party - 2 million
7. Sonic and the Secret Rings. - 2 million
8. Deca Sports - 2 million
9. EA Active - 2 million
10. Rayman Raving Rabbids 2 - 1.5 million

360
1. CoD 4 - 8 million
2. GTA IV - 7 million
3. CoD: Waw-  6 million
4. Assassin's Creed - 4.5 million
5. Guitar Hero III - 4.5 million
6. Lego Indiana Jones - 3.5 million
7. Kung Fu Panda (WTF) - 3 million
8. Elder Scrolls 4 - 3 million
9. Fallout 3 - 2.5 million
10. Guitar Hero II - 2.5 million   

PS3
1. GTA IV - 5.5 million
2. CoD 4 - 4.5 million
3. MGS4 - 4 million
4. CoD: WaW - 3.5 million
5. Assassin's Creed - 3.5 million
6. Resident Evil 5 - 2.5 million
7. FIFA Soccer 09 - 2.3 million
8. Pro Evolution Soccer 09 - 2 million
9. Guitar Hero III - 2 million
10. Pro Evolution Soccer 08 - 1.5 million

As you can clearly see, Wii gets the short end of the budget, effort, and marketing pool.  Most of the top third party Wii games are discounted mini game collections released in mid to late 2007.  When you combine this list with the Wii's top sellers, it's no wonder 3rd parties' crappy games can't sell on the Wii, and why people get upset that Wii owners are stereotyped as "casuals."  They totally read the Wii's audience wrong and thought they'd like repeated minigame collections or knockoffs of games that either come free with the Wii or Nintendo obviously does better like Wii Fit.  And even with all this awful budget crap, somehow these games sales are at least somewhat competitive with the other system's numbers and combined with Nintendo's games numbers, Wii owners have actually bought more games.  It's simply mindboggling that they keep abusing the Wii.

And notice, not one of the Wii's top games (Nintendo included) is anything third parties ostensibly aimed at "Wii's Demographic."  So no, third parties haven't really given the Wii a fair shake.  So what's the explanation for their continued reliance on completely disproven stereotypes and theories?  Does it make business sense to made an awful low-budget game for the Wii when they don't sell anymore and never really sold in the first place?  No.  Are Wii owners the most casual of casuals?  No, not according to their recorded buying habits, the only "casual" games that do well are ones that apparently come with hardware, and they haven't bought much of any of the third party knockoffs, at least none more than games like Smash Brothers, Mario, or Zelda.  What other theory is left?

The funny part is third party hatred of platform companies isn't anything new.  Electronic Arts was notorious for their complete hatred of Sega in the later Saturn and early DreamCast years.  Victor Ireland of the defunct Working Designs said the DS was like a "stillborn."  Since it does exist, why is the notion that third parties have largely taken a set against the Wii a "fringe theory?"  It doesn't have to be a rational behavior for it to be the truth.  And it's not an explanation I reached first, but there's no other apparent explanation other than total stupidity.

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TalkBack / Re: Square Enix's CEO Expects New Wii by 2011
« on: October 02, 2009, 02:27:27 PM »
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Interesting game Industry definition you've got there. 

Did you actually define "game industry?"  Since "industry" is basically economic activity and production of goods, Nintendo's had the most economic activity and produced the most goods and sold the most goods, they are the largest part and the majority of the industry currently, even though they are but one company.  Much like Microsoft is the computer software industry, as well.

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And lol. Show me one thread on this forum where you or any other Ninty loyalist admitted they were wrong and adopted an a new perspective that putNintendo in a negative light.

What's this got to do with anything?  And what would this prove?  And thanks for another shot at name-calling.

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In society, people debate all the time and change their minds. On fansites, such human behavior has never been documented.

Actually debate doesn't work that way.  Debate is where two sides who do not change argue before an audience and a panel of judges who then discern who presented their case better, who made the stronger arguments.  Typically, when one side resorts to childish name-calling, that side loses almost automatically.  So throwing around "fanboy," "Ninty Loyalist," "Juggalo," "Juggy," or "Dug," actually hurts your debates more than any position.  But it's cute that you felt so confident typing that.

And why does it have to be anybody here who changes position?  Why not you?  Who the hell said you won?

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TalkBack / Re: Square Enix's CEO Expects New Wii by 2011
« on: October 02, 2009, 01:53:45 PM »
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ConsiderIng that the vast majority of the industry leans on my take and we have data to prove it, I'll start taking this fringe theory seriously once someones offers stats to back it up.

Wii + DS - 163 million systems
PS3 + PSP - 76 million systems
360 - 32 million systems

The vast majority of this "industry" is Nintendo at this point.  And their strategy is to make games for Nintendo systems.  The data you provide actually proves this point more than it does whatever point you were trying to make.  And it's not really a "fringe theory."  It's simply the only possible explanation left.

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Until then I'm moving on to less taxing topics.    Why I decided to discuss anything negative regarding the Wii on a Nintendo forum was pretty ignorant and futile on my part and for that I apologise.

So it gets hard to argue with people who won't roll over to you insulting them, so you decide to call everyone fanboys, declare victory, and depart the field?  Don't let the door hit you on the way out.

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TalkBack / Re: Square Enix's CEO Expects New Wii by 2011
« on: October 02, 2009, 01:34:42 PM »
Blessed are the peacemakers, Kashogi.

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TalkBack / Re: Square Enix's CEO Expects New Wii by 2011
« on: October 02, 2009, 01:14:58 PM »
D_Average: Do away with the personal insults and namecalling, or the banhammer will be coming your way.  Thanks.

To be fair, I was only responding to Dug calling me an "idiot" unprovoked. I know he's a former staffer but I can't let that slide if no one else responds.   I have intentionally avoided him for weeks. He reopened this dialogue.

Where did I do that?   ...  You mean here?

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If you think they've given the Wii equal resources, equal content, and equal time, then you are an idiot.

This is an argumentative device.  In this case, backed up by a fact which negates the insult, because nobody can possibly believe the phrase preceding the pejorative.  Furthermore it was a general statement not directed specifically at you, like most of the times this device is used.  I cannot possibly see how this was an insult directed at you.

And BTW, "Dug" cannot possibly be a typo.  "U" is four keys to the right of "E."  My screenname is to the left of every post I make, and you have spelled my name correctly before in this thread.  This is probably the most juvenile thing I've seen in a long time.  You don't look cool doing it.  You aren't "pwning" anybody.  Seriously, stop.

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TalkBack / Re: Square Enix's CEO Expects New Wii by 2011
« on: October 02, 2009, 11:14:55 AM »
You screwed up bolding those 3rd party games, sir.

Gears of War is published by Microsoft, as is Heavenly Sword by Sony.  That makes them First party games.  Metal Gear Solid 4 is also published by Konami, making it a third party game.  It's really hard to argue with somebody full of insults, but won't even use Google to make sure what they are saying is true.

And BlacknMild's right, you just don't get it.  You're doing the same thing the third parties are, trying to use the failure of their half-hearted efforts as some sort of equivalency to their actual efforts on other consoles.

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I want data that backs up your argument that 3rd party sales would definitely thrive on the Wii and 3rd parties are ignoring it out of spite and/or ignorance.

This is a nice insulated proof requirement that almost can't be met.  I would basically have to hypothesize a game that would "thrive" on the Wii, because they haven't ever really tried.  But, proof does exist, and it comes from Japan.  What's the current #1 third party console game there?  Monster Hunter 3.  Wii game.  Core game.  Might even be the first third party million seller there this generation (Until maybe FFXIII.)  Explain this, please.  How come, when a 3rd party brings over (or is moneyhatted over) a favorite franchise and makes a quality game, they thrive on the Wii, even besting every other third party game on ever other system?  This was Capcom giving a care, and they currently hold the crown for third party games, period.  There's your proof.

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The numbers I posted speak for themselves.  The best selling 3rd party games are not anywhere close to the Wii.

No they don't.  Even if they were labeled correctly, you have, again, missed the point.  This is basically the whole point of this entire thread.  Why does Square Enix or any typical third party, for that matter, care about Nintendo's future or the Wii when they never grace those consoles with their best efforts?  This question still really hasn't been answered.  You posting sales numbers doesn't help, because that doesn't say anything.  All you've proven is that where third parties put the most effort is where they' usually get the most sales, and THIS is proven by looking at third party sales vs. Nintendo sales, thus treating Nintendo as if they were a competing third party.  Their games have outsold everyone's.  And they always dedicate all their resources to making Wii games, thus, they get the most sales out of anybody on any platform.  It's the same with the DS, really.  Nintendo dominates there too, but that doesn't mean a third party can't also thrive if they try, as evidenced by Dragon Quest IX.  Now, yeah sure that is a wildly popular series...  But that's kind of the point.  Most third parties don't give the Wii any sort of popular franchise, and if they do it's either hilariously late or a braindead spinoff.  It's always some untested IP that they don't seem to want to push through marketing or, heck even Q&A sometimes.

And I wouldn't put the idea of third parties hating the Wii, or not liking or favoring the Wii in the realm of conspiracy.  Part of the reason that the PS1 achieved victory was because of third parties wanting to break away from Nintendo, some of whom had a deep personal dislike of Yamauchi.  So if that can be a reason to explain market shift, why can't it be a reason to explain why third parties dump crap on the Wii?

To simplify this thread, here are the unanswered question regarding this whole issue:

1.  Why do third parties care about Nintendo, their future consoles, or their future in general when they never make their best stuff for the Wii?
2. Why do most third party games on the Wii fail?  Quality is an issue, sure, but what explains the games that have been focus-tested for the "Wii demographic" failing?
3. Exactly what is the "Wii demographic" and why do most of the games aimed for it fail?
4. If, in general, third parties can't make money on Wii and this is the reason for their abuse of the the platform and its owners, how does that reconcile their inability to make money anywhere this generation, as evidenced by falling profits, deep losses, and hard layoffs?
5.  Why are third parties content with Nintendo making something like 85% of all the profit this generation, while they all have to split the remaining 15%?  This won't bode well for the future for them.

And you cannot be serious in thinking third parties having given the Wii a real effort, right?  Why don't you use Metacritic or Gamerankings or whatever groupthink aggregator you like and compare quality of third party games on the Wii to other consoles.  Lower quality, right?  Thus, lower sales.  Simple.

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TalkBack / Re: Square Enix's CEO Expects New Wii by 2011
« on: October 02, 2009, 01:09:11 AM »
Yeah sure.  Call me names and don't address my points.  Whatever.

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TalkBack / Re: Square Enix's CEO Expects New Wii by 2011
« on: October 01, 2009, 11:12:00 PM »
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You know what.  I actually agree with you!  Come to think of it, you're right!  Nobody has tried!  Had any of the third parties actually applied themselves things would be sooooooooo different.  Take Sega for instance.  Had they actually put time and effort in their Wii games instead of quickly dumping new and old IP's out like Madworld, HOD Overkill, and The Conduit, maybe I would have picked them up.  Even though the reviews were good, I could tell it was just the same old same old.  And if I'm gonna get same the old, I'll spend my time in HD paradise with Killzone 2.  Am I right or am I right!?

Sarcasm fail.  And House of the Dead is an old IP.  It was old when they put out 2+3 together for $30 and then expected $50 for a new title that basically is the same-old thing.  And it's interesting that you bring Sega up, because, they've sold more Wii games than anything this generation, and some of the "hardcore" failures like the Conduit and MadWorld, have actually outsold some of the games they've put out for the 360 and PS3, like The Club and their ill-fated Golden Axe revamp.  So where does that all fit in?  Should they cancel 360 and Ps3 games?

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If you want to run with the big boys like Mario or Sonic at the Olympics or Carnival Games and push out 3 mil, then you better bring your A game.

LOL Every wiseguy keeps pulling Carnival Games out of their face as if it means something.  For a $30 game release in August 2007, it did well in the early days, like most titles usually do in the launch year.  But considering the "sequel" Carnival Games MiniGolf sold 1/6th, I'd say Wii owners are pretty tired of that "series."  Ad they seem to be tired of most mini-game collections these days.  But it's never wise to let facts get in the way of a good argument.

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Things like updating an old boxing classic with new graphics or replacing excited bikes with excited robots won't cut it these days.  Been there, done that.  Give me new mini games.  I don't have time for 30 hour Okami wagging adventures!

This is a tired canard, but if you can prove what minigame collections released this year(other than the quality Wii Sports Resort) have outsold Punch-Out or The Conduit, or hell even Mario Kart, then go for it.  And Okami?  A PS2 port from a defunct studio?  This is major equivalent support?  Whatever floats your boat dude.

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As I've said before Deguello, you should totally work for one of these third parties.  There is so much they can learn from you!

I'd really appreciate it if you stopped making every reply of yours in my direction some kind of smart-alecky, hipster-emo, ironic personal trolling of me.  It really torpedoes whatever thread you do it in and this was a pretty good discussion until now.

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TalkBack / Re: Square Enix's CEO Expects New Wii by 2011
« on: October 01, 2009, 09:18:56 PM »
I think that would mean more hardcore RPG-playing type peoples exist on the Wii there, yes?

Or has DQ succumb to the TAINT of casual?

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TalkBack / Re: Square Enix's CEO Expects New Wii by 2011
« on: October 01, 2009, 05:57:49 PM »
Why do people still hold on to strange conspiracy theories 3rd parties have a secret grudge against the Wii?  Its all about the dolla dolla bill ya'll.  Business will get in bed with anyone as long as it brings in the cash.  HD, SD, it doesn't matter.  Whatever sells is what matters.  Just take a look at all the 3rd party games with a Metracritic score of 80 or above that have less than stellar sales.  People aren't buying them.  Therefore, they've stopped making them.  Pretty simple.  The vast majority of Wii owners just aren't into what we are.

I like how you didn't take this to its logical conclusion and see if Wii owners also bought stuff that scored 60 or lower by third parties.  They apparently didn't buy what "the vast majority" of Wii owners are "into," if I get you implication right. And LOL Metacritic used as a metric.  One thing this generation has brought to the forefront is internet groupthink, apparently.

The "conspiracy theory" stuff is merely whittling down possible reasons that third parties still haven't embraced the de facto market leader.  Some of them even planned to make these awful casual games and then use that "easy" money to offset losses on other games.  This isn't even a theory UBISoft said as much in a press release.  And the business angle is retarded, because even WITH their haphazard, awful support, some third parties still manage to do better on the Wii, despite all the sabotage.  The highest selling game Sega's ever made is a Wii game, Mario and Sonic @ Olympics.  Capcom's highest selling game in Japan, despite it being their ONLY real Wii game this generation, outsold everything they've published on other consoles.  I believe that DQX will outsell FFXIII there too.  And of things like genres, SSBB is the best selling fighting game of all time, so that means that the Wii has a lot of fighting game fans that are just being piddled away for nothing.

So what's the deal?  If it makes business sense to support the Wii, and it does, and third parties are struggling, and they are, what is the only explanation left?  What can explain making ridiculous spinoffs nobody wanted, cynical "Wii demographic" games that failed (thus disproving "Wii demographic,") putting out insultingly horrible games nobody would enjoy, and then having the gall to blame the userbase?
What else can explain this?  If it's apparently possible that Wii owners somehow have collective paranoid personality disorder, like Ian suggests, then can't something more plausible and less ludicrous like third parties hating the Wii (which Ian has said in other posts) also be possible?

I think my favorite part of this ridiculous post is the premise that third parties actually tried on the Wii.  They haven't.  If you think they've given the Wii equal resources, equal content, and equal time, then you are an idiot.  And like Ian said in previous anti-Third party rants of his, they expect us to by their substandard efforts, substandard contents, because that's all they'll offer, and when we refuse, they'll use that against us and say we're all casual gamers, Non-gaming grandmas, Nintendo fans, etc.   Just because their awful game failed.

It is simply stunning how anybody can be on their side in this.

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TalkBack / Re: Square Enix's CEO Expects New Wii by 2011
« on: September 27, 2009, 09:29:43 PM »
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Except for one minor problem: the gaming market has diversified to a point where console exclusivity isn't as viable as it once was, so the name of the game is multiplatform.

Please clarify this, because I don't it has actually "diversified."  And Console exclusivity is working wonders for Nintendo, and the have the extra burden of having to fabricate hardware and take huge risks on control methods.

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They have to make a specialized version just for Wii, which by the way Wii owners don't buy. 

They "have to?"  Nintendo is forcing them to make bad games?  And Wii owners don't buy insultingly late ports?  I'm glad they appear to have more taste than they seem to get credit for.

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Nintendo gamers to assume a 3rd party game will be crap after 2 generations of having to deal with it.

and whose fault is that?

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However it works out, 3rd parties can't do what is most profitable to them, so they focus on the platforms they can.

Amusingly, third parties haven't been very profitable this generation.  In fact, some have even died or been swallowed by bigger devs.  So they're basically stuck in between their awful games reputations not being profitable on Wii due to their bad reputations and/or horrible games/sabotage and their actual efforts not being profitable on the others systems.  Well, sucks to be them, they've had their chances.

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I brought it up because I thought we were having a sensible and fairly-cordial discussion on the subject.  I find it hard to believe that Nintendo couldn't have put a Wii in with firepower equivalent to the 360 as well as motion control, rather than just throw in an upgraded GameCube.

So, when third parties do what is most profitable to them, that's good.  But when Nintendo does the same... that's bad?  MS is still in the tank for billions on just the 360, not to mention their losses on the original Xbox.  Sony has squandered their ENTIRE PS2 Profits and almost all of their PS1 profits on just the PS3, something to the tune of $5 billion.  This is why that "firepower" was unfeasible to Nintendo in 2005, as well as most other companies run by people with multiple brain cells.  That could have just as easily been Nintendo hemorrhaging money like Sony if they tried to develop "future proof" processors and technologies.

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TalkBack / Re: Square Enix's CEO Expects New Wii by 2011
« on: September 27, 2009, 09:06:27 PM »
I think what's also weird is how Nintendo gets pitted against "the rest of the industry" as if they are bit players with niche markets.  When Nintendo has the #1 and #2 userbases, being the DS and the Wii respectively, Nintendo IS the industry as far as those users are concerned.  Maybe third parties should be the ones who bend to the majority of the customers' wants and needs instead of trying to peddle influence.

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TalkBack / Re: Square Enix's CEO Expects New Wii by 2011
« on: September 27, 2009, 08:05:42 PM »
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The way you referred to Nintendo having to "move heaven and earth" to "save" the industry.  One of the more laughable hyperbolic statements I've read in a while.

I didn't say "save"  I said "fight the decay."  You can laugh all you want, but it's true.    Without the Wii, total console ownership would have fallen massively.  This is proven by sales numbers.  Go look them up.

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That Nintendo sacrificed exactly nothing when they put the Wii out.  They started from a position of nothing with the Wii and were already a massively-profitable company.  They just did the same thing with the Wii that Nintendo always does: exactly opposite to what the rest of the industry is doing and is most profitable to Nintendo.

Where did I say they were sacrificing?  Man you seem to read posts and find different things other than what the words actually say.  And please enlighten me.  What did Nintendo do that was different from "the industry" with the DS?  It's not as simple as "Rest of industry vs. Nintendo" because considering the size of the DS and Wii userbases, it's everybody else who is violating "the industry" as in what the majority of the customers are demanding.  And this post was in the context of third parties making demands of a company they mostly insult over and over with bad games and sarcastic press releases.  The meat of the question has still not been answered, which is why should Nintendo listen to them when they offer nothing?

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Nintendo would have been "sacrificing" if they were willing to drop the probably ridiculous profit margin they have on the Wii and give it true HD capability from the get-go.  Yes, it would have been more expensive for Nintendo and they would have had a harder time making a profit, but the Wii didn't sell on its graphics capability but on its motion control.

MS and Sony have still both lost billions of dollars on their respective consoles and Nintendo's profit margin for Wii's is about $8 per unit.  what is "ridiculous" here?  And if they loaded an extremely expensive graphics card from 2005  onto the console and drove the price past $400, I can safely say Nintendo would be dead last.

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Just because something has HD capability, that doesn't mean it has to look a particular way.  We still could have had the cheap-looking "Wii" line of games Nintendo's in love of doing,

Yeah, all 5 of them.

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but for those 3rd parties that want to go that extra step that would have been an option for them as well.

3rd parties never went that extra step last generation, to make games in high resolution progressive scan.  They just made games on the market leader, period.  Suddenly Nintendo's #1 and all these labels and demographics start flying around.  It's not hard to see what's going on.  They made a bad bet and they're angry at the successful guy.

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You get the kind of games you want, I get the kind of games I want.  Everyone's happy.  But no, Nintendo cheap-ed out on the Wii and made it substandard compared to what the rest of the industry had already prepared for, limiting the tools developers had to work with.

Wii is still capable of every type of game on the 360 and PS3, referring to genres.  They won't look as nice, but there is no real limitation.  If anything Nintendo's given them an economic development platform with a sensation of a control scheme, that a lot of developers suddenly "love" now that SM and Sony are doing them.

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As usual, Nintendo did what was best for Nintendo only and 3rd parties suffered for it.  This doesn't excuse the **** they've put out on the Wii thus far, but look at what they have to work with.

You make it sound like they are excused.  Nintendo make fine games on the Wii.  What's stopping third parties from doing the same?  3rd parties have made better games on the DS!  Explain quality in those limitations, sir, because the DS has currently got the best lineup of games this whole generation.

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Nintendo gave them a single paintbrush and some watercolors.  That's what irritates me most about the Wii: we could have had all the benefits of the two other consoles and motion controls, but because it wasn't in Nintendo's best interests we got only motion controls.

Your grasp of what was financially reasonable and feasible in 2005 is very loose.

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TalkBack / Re: REVIEWS: Mario & Luigi: Bowser's Inside Story
« on: September 27, 2009, 03:53:41 PM »
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I may be the minority when it comes to Partners in Times. Yes, the gameplay wasn't fleshed out well, but I thought the story made up for it. It had some really great moments, lines and events. Like how you could alter the past to change Professor E.Gadd's memory, the scenes with Toadsworth the young and the CLASSIC scene at the star gate in which Luigi gets denied entrace XD .

No, I agree with you.  I found Partners in Time to be easier to control than the original, mainly because you didn't need to worry about who was in front all the time, which was a huge drag on the first game.  And superior in the battle mode because most of the special attacks are ones where they go until you fail, rather than only one in this new game.

But this new game is fantastical, and probably the best RPG of the generation, mainly due to gameplay infusion, which is something that still eludes RPG developers to this day.

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TalkBack / Re: Square Enix's CEO Expects New Wii by 2011
« on: September 27, 2009, 03:37:04 PM »
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Ah, the "Wii Hate HD" threads...always a favorite around here.

This isn't an HD hate thread.  It's really a "why do third parties give a damn about a system they never make their best games for?" thread.  "HD" gets mentioned like it's a "nuff said" issue, but that doesn't explain the industry's history when it comes to just that issue.

The N64 was "HD" before its time with something called "High Rez" which meant a higher resolution (!) of 640x480. Nobody really cared then.  The GC and Xbox dangled "Progressive scan" over the PS2 to zero effect.  Suddenly HD is like the buzzword of the generation, being thrown around more than blast processing.  Suddenly graphical output means a whole lot to third parties who didn't care at all last generation, and this includes the developers of series like Final Fantasy and Metal Gear, who previously resided on the least capable systems.

And just mentioning the fact that HD, itself, hasn't grown the userbase of anything isn't to "hate" it, it's just to state a fact.  It really hasn't.  And nobody really hates "HD" as a concept.  They just don't think it's worth the tradeoff of higher prices, longer dev times, and desperation attempts by the developers for more revenue, like Abusive DLC, Full priced demo disks, and product-less DRM schemes known as digital distribution. 

As an example, I love chocolate cakes.  They are delicious, but they are very expensive and bad for me.  I feel the same way about HD.  It is an inevitable occurrence that future consoles will be HD, so much that everybody won't care who did it first, but driving costs up for devs who then research the worst methods of capitalism, driving game prices up $10 minimum,  driving console prices past $400, and other such tactics in the process of economizing HD have really brought destruction to our fair hobby.  It's more complex than simply "Love/Hate"

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Wii is like cable TV, and PS3/360 is like HBO.  Both cable and HBO have some great content, but cable is the one that everybody's gonna have because it's cheap and has something for everyone.

I'd agree with this if third parties went about making games for the Wii like TV production companies go about making shows for cable.  Because currently regular cable has better shows than HBO/Showtime, because HBO/Showtime usually just rips off an old cable show and inserts more swear words into the script.

That's not the case with Wii.  Nintendo still makes alright games, but third parties have somehow lost their minds and decided the best way to make a good impression on the largest userbase is to make some of the worst games they have ever made.

And finally, I don't think the Wii userbase, or regular customers/gamers in general are as nondiscriminatory as you think.  That's why all those surefire "Wii demographic" "party games" failed miserably. Of course in response to this, most will say something like "Hmmf, lousy casual Wii owners and their hardcore Nintendo fanboyism." (Gee, wonder why?)  Then they'll cut support, even as the Wii userbase grows to 50 million faster than the PS2.  It's never that they make horrible games.  It's the economy!  It's the Nintendo fans!  It's the magical casual market that's there for Wii Sports Resort but not there for Mega Pasture Party: Cowsill Clambake!

I just wish they'd make better games and stop trying to be Kanye West to Taylor Swift.  They bet on the wrong horse, but that never stopped them from picking the right one soon after.  I wish they'd stop treating Wii owners like schmucks, because it is really damaging to their reputations.

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TalkBack / Re: Square Enix's CEO Expects New Wii by 2011
« on: September 27, 2009, 12:30:25 PM »
I think I get your reference, BnM.  I think we can come to some sort of understanding about it.  Yes... we can.

I've had a particularly devilish idea in which Nintendo headhunts third parties' top talent or buys them out entirely.  Some might question these moves as some of the more hateful third parties will just drain their talent and leave Nintendo with a turkey.  But two things would definitely happen:

1) Nintendo would gain a wealth of IP and talent from these third parties that will be useful for future Smash Brothers-type games, as well as future iterations of IPs made by a close-knit group of headhunted talent, should they stay.
2) This spinoff, knockoff, party game, demographics, bad-games-on-purpose abuse will finally cease.

And even if all the talent leaves, they'll be forced to start from square one, so they won't be a threat for at least two generations, as evidenced by companies like Platinum Games and those guys behind Spyborgs.

Some might view this as anti-gaming, but what's really anti-gaming is dumping crap on the majority of gamers and laughing at them.  Some might view it as monopolistic, but nobody has a problem with MS just buying things.  Nintendo's got the money to be really competitive on the third party front.  If money's what it takes, then they should just spend it and try to sell more hardware with the games.

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TalkBack / Re: Square Enix's CEO Expects New Wii by 2011
« on: September 27, 2009, 10:46:33 AM »
What was hyberbolic again?  Are the combined totals of the 360 and PS3 MORE than the PS2?  If not, can we assume that Nintendo basically saved the industry from a more than 50% user freefall?

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Yes, Nintendo suffered so much with their giant mountain of money they had before this generation when they decided to "sacrifice" and use tech for the Wii that was well over 5 years old,

What's your point here?

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use tech for the Wii that was well over 5 years old, instead of using tech that everyone else was using and letting the developers decide how they wanted to use it.

Erm, newsflash.  Everybody's getting into motion controls now.  Obviously they are becoming standard.  Nintendo's ahead of the curve, just not the one everybody bet on in 2005.  HD has turned out to have very finite appeal, much like any other inevitable and incremental technological upgrade, with graphics becoming a commodity in the near future.

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General Gaming / Re: Microsoft's Project Natal
« on: September 27, 2009, 09:45:39 AM »
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If there is one thing people at NWR seem to know its that the game press and developers can't be trusted when they say they say they will support something or when they talk something up.
Unless there is actual footage and gameplay shown it is hot air.

Hideo Kojima also went nuts for the Wiimote at first, saying stuff like "you did it!  You've done it!"  Or something of that ilk.  Which was probably just a signal to Sony that his payoff needed to be bigger because, other than Solid Snake being in SSBB as free advertising for MGS4, Kojima hasn't done squat with Wii and it's almost like he's forgotten it existed.

And you are correct, the list is long of developers who thought the GC had good hardware and the Wii had "tremendous possibilities" that resulted in zero games.

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Nintendo Gaming / Re: Resident Evil 4 Wiimake on Gamestop's database
« on: September 27, 2009, 08:38:25 AM »
I'm getting used to the controls. It's amazing how good this game still looks. Better than a lot of HD games really.

Funny you should say that, because the Wii version of this game looks horrible on my HD TV.  It's all pixelated and whatnot, like there's no anti-aliasing.  You get used to it after a while and stop noticing it, but it's really distracting for those first couple of hours.

That's because you're probably playing it in Widescreen.  Capcom really boned that mode with some hilarious technical problems.  If you switch to 480p it looks as good as it did.

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TalkBack / Re: Square Enix's CEO Expects New Wii by 2011
« on: September 27, 2009, 07:56:11 AM »
I think the reason the whole "Nintendo must update to HD" third party movement really irks me is it signals an inability or the lack of motivation to go to where the customers are, as opposed to hoping the customers will come to them in high-priced HD-land.

Why don't they just make Wii games NOW and save their HD-stuff for when Nintendo does upgrade?  Why does Nintendo, who moved heaven and earth to fight the game market decay brought about by the 360 and the PS3, went against constant criticism and stupid jokes, survived the worst games and most devious sabotage, now have to again capitulate to third party demands made in bad faith?

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General Gaming / Re: Microsoft's Project Natal
« on: September 26, 2009, 08:44:58 PM »
Isn't it great how Sony and Microsoft get the benefit of the doubt that was denied to Nintendo when they basically created motion controls out of thin air in late 2005?

I'm gearing up for some pretty rank hypocrisy in the next few years.

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