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TalkBack / Re: Twilight Princess HD Amiibo Functions Confirmed
« on: January 20, 2016, 12:44:20 PM »
Less concerned about the reward for said dungeon than the content that's being gated.
If it's just a room with waves of enemies that need to be completed before getting a reward, it's less of an issue to me.
If we're talking about a fully realized dungeon that is good game content and similar length, then I'm definitely not a fan.
All in all, I don't know why people are so flippant about concerns with how Nintendo's driving Amiibo usage. I think they're given a bit of a free pass when they do something that other developers would get flack for.
If it's just a room with waves of enemies that need to be completed before getting a reward, it's less of an issue to me.
If we're talking about a fully realized dungeon that is good game content and similar length, then I'm definitely not a fan.
All in all, I don't know why people are so flippant about concerns with how Nintendo's driving Amiibo usage. I think they're given a bit of a free pass when they do something that other developers would get flack for.
