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Messages - ymeegod

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251
Reader Reviews / Re: Rate The Last Game You Played
« on: July 31, 2012, 11:36:26 PM »

Just finished up my third indie game, Torchlight-the slash and hack diablo clone. 

A bit mixed about this one, first off it took me 1hr+ to get the game running.  Not sure why but the game doesn't run if you change your operating system's (windows 7 for me) DPI (meaning I use larger icons on my desktop).  Why?  I have to freaking idea and there hasn't been a game patch for this for three years?  So I had to change my DPI, logoff and on again just to play this game.  Oh, the solution wasn't even found on the website troubleshoot forum, nope found it on Ask.com.  *rolls eyes*

As for the game, there's zero story so all you'll left with is the combat.  You get an pet companion who can help in fighting but it also's doubles as a mule pack--you won't have to teleport back to town to unload equipment just send your cat or dog back instead.  There's a few neat spells to play with but there's not point reset option other than "retire" your character and start from the beginning, which brings up another point.  There's only one character slot option, meaning you can have multiple characters saves which might be troublesome if people share accounts with others.

Another thing this game lacks was multiplayer.  Not that I do much co=op missions with others but I wouldn't minded trading items with others, so often I found equipment that I couldn't use or missing one piece of that set armor (though I did get three of the same helmets for that set :( ).

Pro's: 
+diablo clone with plenty of loot
+the UI works great
+plenty of extra storage back in town

Con's:
=One save file
=no story to speak of
=no multiplayer

For the $5 that I paid, I did enjoy myself but I can't recommend this to many since it's just another hack and slash game--an 6/10  unoriginal and forgettable.   

252
General Gaming / Re: Amazing Deals!
« on: July 29, 2012, 01:53:18 AM »
Best Buy has Street Fighter X Tekken markdown to $40 plus there's an $20 gaming coupon from their Gamer Mag so $20 -$25 deal.  Of course the 12 player's are still locked on disc though.


253
TalkBack / Re: The 3DS Download Card Mark-up Absurdity
« on: July 28, 2012, 11:41:59 AM »
Markup.  Some retailers run specials to get people in the door sometimes even selling the game at cost or below.  In the states for example they had prepaid DL code cards for Star Wars KoTOR but the retail package game was $10 less.  The reason why the store didn't discount the digital card was it only had an 5% markup vs the 15% it on hard copy.


254
General Gaming / Re: FIGHTING GAMES THREAD: fine, buy that one
« on: July 28, 2012, 12:36:07 AM »
She's not that overpowered as a "player" character.  She does have two instant kill move besides her ultimate but they are easy to counterattack and punish.  They "nerfed" her as a playable character by giving her the lowest health making it very balanced by the sounds of it.  If she misses her Kill shot, then she's the one that's most likely die.

My only gripe about Arc Works Persona Arena is the fact that AW in the past had multiple versions of the same game released.  Blazblue for example went though yearly changes where you had to buy the newest version to get the updates.

I'm still interested in the game but I'll most likely rent the game and wait and see how "updates" progress.

 

255
Reader Reviews / Re: Rate The Last Game You Played
« on: July 28, 2012, 12:00:23 AM »
Well went though Limbo (PC) this afternoon after reading Lithium thoughts and I found myself enjoying the game despite the flaws.  Thought the game had a few cleaver puzzles mixed in and I loved the whole ICO feel to the game--where they drop you off and don't explain anything to you so you have to explore your options on what your character can interact with.  To many games baby you along, highlighting what has to be done but not this game--hell they didn't waste a second with enough the basic functions (I had to use the menu to figure out the controls).

As for the controls being sloppy; I didn't run into any issue until the end chapters where the developers played around with the gravity which switched your prespective.  All I did was flip the keyboard around or to the angle of my character and that help me though it.

My only gripe with Limbo, is it's short with little to no replay value (3hours), so it another puzzle/platformer like Boy and His Blob but only 1/5 the gameplay--bit size.  Depending on how much you spent (I say $5 or less) then the game's alright in my book.  Loved watching my little guy die and loved the little twisted jokes in the game.

I'll give it an 8/10 myself. 

256
TalkBack / Re: The Great Pre-Wii U Backlog Saga
« on: July 27, 2012, 09:21:51 AM »
"In the case of Viewtiful Joe, I've restarted playing the game on at least 3 occasions over the years but always end up stalling"  Ditto, if fact I think I have three VJ games and haven't beaten one of them :(.  Always get 50% through them before another RPG grabs my attention.

Think I'll finish up Xenoblade this weekend though.  Only have 10 hours in but I plan on putting 20+ more hours in the next few days.


257
Reader Reviews / Re: Rate The Last Game You Played
« on: July 26, 2012, 11:05:52 PM »

Just completed Mass Effect 3 Extended DLC (Xbox 360) and here's my thoughts:

First thing to get off my chest, the choice of endings still upsets most of us gamers, mostly because there's no total win-win solution no matter how many hours you sucked up it or what choices you made.

Other than that I found myself enjoying most of the game's story and characters and I loved hearing the NPC stories thoughout the game.  Tons of tear jerking moments and hell even some funny moments as well.  The dialog is well written for the most part.

The other improvements was no more mining operations, instead you get a quick scanning evade miniquest which isn't alot of fun but doesn't suck up the hours like mining did in ME2.  The combat system is vastly improved (you'll be able to throw out multiple combo chains with ease), but I found myself mostly sticking with powers at the end (if you unequip weapons your recharge rate doubles).  The friendly AI (squadmates) did have trouble with turrets and the Giant Reaper death beam but overall they were using cover and their powers on their own much better this time.

It's sad I didn't get to see the ending to the 150 hour triology that I wanted but hell Bioware did one hell of a job to keep me entertained.  An 9/10

258
Nintendo Gaming / Re: What do you expect to pay for Wii U at launch?
« on: July 05, 2012, 09:40:26 AM »
Think Nintendo will go with $299 option since MS and Sony haven't reduced their current gen prices (MS only offering new Kinect Xbox's at $200 and Sony's PS3 model is at $250).  Also I expect Nintendoland to be F2P, meaning free game with a bunch of DLC paid content. 

Nintendo "can" sell for cheaper and take the initial loss but like with handhelds there's not alot of accessories that is going to be needed for the WII U since the remotes, balance board, ect all work with the new system and most likely early adopters will likely have all them already. 

259
DSI (individual) was actually the thrid DS.  You had the DS/DSL/DSI/DSIXL.

3DS is actual "3D system" for nintendo systems.  DS stood for developers system though the public called it for Dualscreen.  That's info is from nintendo's website.

Though nobody put's the N (in front) but the full name would be N3DS (nintendo 3d sytem).

WII (Wireless Interactive Interface)  Not sure what the U means.

260
General Gaming / Re: Amazing Deals!
« on: July 04, 2012, 12:24:47 AM »
Persona series on the PS3 looks tempting, not sure when I'll get around to them though. :(.

I missed MS deal last week with Trine 2 so maybe I'll just get it for the PS3 instead.


261
Reader Reviews / Re: Rate The Last Game You Played
« on: July 03, 2012, 12:04:30 PM »
Finished up Warhammer 40K Space Marine (PS3) this weekend as well.  Overall have to agree with Broodwars about how generic the game feels; the only new thing was to gain your health back is through executions but your health only drops once your shield has failed and that shield regenerates (Halo) so you really don't have to worry about your health.  Also you have an Rage meter when activated it will recharge your health as well do double damage or slow down time.

But Broods right about the AI (especial the orcs) and their three repeated dialog quotes.  It seemed like every orc had to say "It takes more than that to kill me Space Marine" before they died.  Relic should have limited it to once in a while or added more options then three different sentences.

Another mistake Relic made was the pacing, the first 4-5 chapters were a bore since you only had limited weapons option; pistol, assault, and melee.  Also they limited you to carring only 4 weapons at a time which wouldn't be an issue but there's never a loadout selection stash "when" you need it.  Ended up in areas that were loaded with snipers and only had the pistol to use (the assault gun had no ammo) or in other areas where there's hoards of enemies but I just the sniper rifle.  Before major battles there should have been an loadout selection either that or not limit us to what we can carry.

The online multilayer is where you'll find most of your enjoyment.  Plenty of people (since it's free for PS3+ users) and you find an (COD) level up system to keep you entertained for hours.

I would give it an 6 out of 10.  It's a run of the mills FPS but the best part was it's free.

262
TalkBack / Re: Bravely Default: Flying Fairy Impressions
« on: July 02, 2012, 05:49:50 PM »
Reading a bit more about BP, what different with these BP compared to other games AP point system is the fact you can use BP that you don't even have, causing you to go into the negative score which will mean that character is going be an sitting duck for a few roundest, Dan mentioned this, but also the enemy attacking that said character eats their BP points as well.  It's a great way to launch an last final attack but if you fail you'll end up at the game over screen.

It's a shame the game isn't getting any attention in the West because this one looks like it could redeem Square/Enix's last few offerings.


 

263
TalkBack / Re: Bravely Default: Flying Fairy Impressions
« on: July 01, 2012, 06:16:36 PM »
Can't wait for this game :).

Wonder if you share BP points with the others or does each character have their own set and does the BP carry over or do you automatically start with a full bar?  Also, when you change classes will you ablilities you learned carry over?


264
Reader Reviews / Re: Rate The Last Game You Played
« on: July 01, 2012, 12:34:15 AM »
Yeah, breaking the game into small dozes might have been the best option but with me if I stop I usually don't end up finishing :( .

Really hate backtracking.  I should have just used the shine stone or whatever but I treked acrossed the land by foot looking for fights (rarely getting any) to level up my character.  And the few fights I did get into was the 90% mostly the same type, either ninjas, monks, birds, or those pair of ghosts.  There's a couple of enemy types that I ran into less than 5 times but I ran into 100+ of those  6 man squad of ninjas.  Needs a better mix up.

Instead of 100+ blades, maybe they should have introduced multiple weapons instead?  For the most part I was using the same three hit combo into special attack (mostly spin).  Swords each had a unique special attack (and some of them were neat and useful) but for the most part your just slashing away in the same manner.  Odin Sphere had multiple characters but each had their own weapons/attacks so that helped break up the repetition.

For me I would have enjoyed the game more if it was shorten, get rid of the whole rpg level up, and just stuck with an action game.  Beat an boss, great here's 5+ swords to try, no need to endless grind and it's the bosses fights that make the game shine anyhow.

265
Reader Reviews / Re: Rate The Last Game You Played
« on: June 30, 2012, 05:07:23 PM »

Knock another one off my WII list, Muramasa The Demon Blade and really had to force myself just to finish it.

In the past I loved Odin Sphere (PS2) so I fiqured Vanillaware will make this game more or less than same action/RPG that I loved but that isn't the case with Muramasa.  The game is broken into two characters, each with their own storyline but what's the point with dual stories when combined can't don't even make one good one?  Some say it was "lost" during the translation but the game's story make little to no sense other than some Japanese folklore.

Up next is the gameplay.  For stats you character levels up automatically so you're only able to change a few things like which weapons you have equiped and your one accessory slot.  You have 3 weapon slots and by the end of the game you'll recieve something like 90+ blades each with it's special attack but I found like 50 of them to be utter worthless.  Some blades are just to overpowered like the one with an "wind" special attack which leaves you as an immortal-spinning-killing machine getting something like 300+ hits. For the most part you'll be smashing one button down while taking down hordes of enemies. 

The game has to few enemy types so you'll end up grinding away the same group of baddies for an 20+ hour adventure.  And of course you get some major ass slow downs during combat?  Odin Sphere was the same but I expected that issue to be resolved on the WII.

On the good side, the game has Vanillaware's flare for art so there's plenty to gawk at. 

Instead of an action/rpg Vanillaware should have just cut out all the backtracking/grinding and made an 10hour action game.  Instead this game feels bloated for all the wrong reasons.  An 5 out of 10

--------------------------------------------------------------------
Next up is Boy and His Blob (WII) and I'm also playing Warhammer 40K Spacemarine (it's was free for PSN+).
 
 

266
General Gaming / Re: Meet the Pyro
« on: June 29, 2012, 11:52:20 AM »
Loved the video, they also tossed in a new map and weapons our way.  But they butched my equalizer and split the axe into the equalizer/escape plan (pain = damage and the other greater damage=faster run).

Damn first they killed the heavies sandwich, glitched the spy's backstab, and now my poor soldier's axe has been "sissified". 

 :(  Haven't played with any of the new weapons yet.

267
Nintendo Gaming / Re: Which was better: GameCube or Wii?
« on: June 26, 2012, 05:32:16 PM »
If you want an comparrision list is terms of quality:

The GC has 156 games with an 75%+ rankings vs 97 on the WII.  Out of those, 52  on the GC recieved an 85% + vs only 25 on the WII?  (These numbers are from gamerankings.com in case you wondering).

Of course if differs by region since a ton of games never made it stateside like Tales of Graces for the WII.  Boo, nothing I can do about that.

The WII did have built in networking so for mulitplaying games it's bested the GC but it still doesn't compare to what sony or ms is offering.

--------------------------------------

268
Nintendo Gaming / Re: Which was better: GameCube or Wii?
« on: June 26, 2012, 03:32:44 PM »
Gamecube wins IMO.  Had tons of great core software from External Darkness, Tales of Symphonia, Emblem: Path of Radiance, and my favorite Rogue Squadron :) .

The only genre the WII did better than the GC was the 2D platformers and other "retro" games like Punchout. 

269
"Nintendo saw this coming years ago and was part of the reason they took the approach they did with the Wii. "

And what happened with all the support?  Gone.  And even though the Xbox360 costed more, it's still around today so if you talk about bang for you buck, then MS would have won (well if it didn't have the hardware failure rate anyhow).  $299 system that lasted 7/8 years vs $250 for an system that lasted barely 5?

Have to wait and see how aggressive Nintendo is with the WII U and who's it's targetting.  Smart move would to price it as current generation (roughly $250) because relaying on WII customer base won't help them this time around.  The WII was more or less an fad, kinda like the music games, it was hot but within a few years it dried itself out.



 

270
NM, found a side picture and it does appear to have triggers :) and might even have different colors? 


271
Bad idea, Skylanders was great for those that wanted a toy collection but not for those that wanted a complete game.  You had to spend $175+ dollars just to get everything unlocked that was on the disc that you bought? 



272
General Gaming / Re: Amazing Deals!
« on: June 24, 2012, 09:54:47 PM »
Amazon's at it again this week's PC DD:

Dragon's Age Complete (includes the first game/expansion as well as the sequel DA 2) for $10.
Or you can buy the games seperate for $5 a piece.  That's roughly 100+ hours of gaming for $10 :)  Great deal for those that love Bioware's RPGs.
 
 
 
 

273
Nintendo Gaming / Re: Is Nintendo Becoming Lazy?
« on: June 24, 2012, 02:35:20 AM »
"GCN days and all of a sudden the GameCube is so popular for what ever reason on these boards"

In terms of quality the GC had the better games.  There's 16 90+ ranked games on the GC and only 11 for WII (two are older ports and one was an indie game).  The WII has 3000+ titles yet most of them are just plain B rated games or worse.  I'll take another GC generation vs another WII generation any day of the week.


274
General Gaming / Re: Amazing Deals!
« on: June 24, 2012, 02:22:57 AM »
Soul Calibur V (Xbox360/PS3) for $10:
SSX (Xbox360/PS3) for 10 as well:

BestBuy has Soul Calibur V on sale this week for $29.95 (not sure if it's on sale or new reduce price) and there's also an $20 gaming coupon (this month's issue of Gamer--you can either pay $5 for the mag or $15 for the subscription for the year).

SSX at BB is going be on sale for $40 this week but there' an $30 gaming coupon in the current Gamer's mag as well.


*Gamer's Gaming coupons are good for in store only*


275
Back to me gripping about fighting online:  Ragequiters edition.

The arse that I was playing against is a "known" rage quiter (in fact he ragequit his very first match online) and he's ranked B in SFxT.  Capcom was "supposed" to have an system in place that tracked disconnectors (MvC3 I think tried this) and filter them out of the general ranking system--hense ragequiters would have been paired with other ragequiters. 

Sad; Capcom never followed up with that program so now I'm stuck with these fooks.  An top of that there's no ranking system to filter these guys on PSN so that's one plus with MS Xbox Live (I filter out anyone who has less than 3 star rating which is the default rating).

So the best you can do is send them mean little text message or just block them out. Manual blocking.  When did playing games online become work? 

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