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Messages - Lithium

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476
General Gaming / Re: Games Industry Death Watch 2010-2012
« on: January 21, 2012, 07:50:15 PM »
sooo... how 'bout dem videogame studios shutting down?

477
Podcast Discussion / Re: RetroActive #21: Fire Emblem: The Sacred Stones
« on: January 21, 2012, 07:43:53 PM »
Err wow, you're really throwing your people into the meat grinder. You are going to get some people soon(Not healers, I hope you like horses), but you have really done a massive disservice to yourself losing that many people, most critically, the healers. At the rate you're going, you won't have a team left in about a couple of chapters time, assuming it's still possible to past the levels. You're well on your way to a nonstandard gameover.


You just kind of made syn4aptik and Leah's dad's point for them. I'm pretty sure this is the stuff that they're talking about. Constant reloading and wasting your time is pretty much a requirement to avoid situations like this where you can't finish the game, especially if you're new to fire emblem. It's one thing to have to restart because you just lost then there's having t restart because one of your healers died right as you're about to end the mission. It's not even about a gameplay flaw, I agree with noname when he says that this is how its meant to be but some people just value their time more than that.

478
Reader Reviews / Re: Rate The Last Game You Played
« on: January 20, 2012, 05:53:11 PM »


Illusion of Gaia

 As someone who isn't wearing rose tinted glasses most accounts I've heard of the game's story are overblown. True it mentions heavy subjects like slavery, gambling and environmental messages it mentions these in passing and aren't really a major part of the story (save for environmentalism) which is really just the typical JRPG fare. That's not to say that the game's story doesn't deserve praise, because even though the story is only mildly different from your typical JRPG story its the presentation of the story that sets it apart, the famous raft scene comes to mind.  Just don't let people's nostalgia lead you to believe that this is a mature story. Like Little King's Story, this falls into the "kiddie, but macabre" category and considering the era that this game was released in this is fairly unique.

The music in the game is passable, it fits the situation it's placed in but the composition seems plain with a few tracks being overused. I ended up turning the volume off and listening to podcasts in the background.  Those looking for something similar to a Link to the past should give this game a shot. Though there is no overworld or much in the way of exploration, the combat is very similar to a Link to the past, the dungeons have lots of variation and the boss fights are pretty enjoyable.

7/10
 In the end it's still an enjoyable game, the gameplay isn't as tight as A link to the past and the music ranges from boring and generic to decent but people looking to play somthing like a 2-d zelda game should give this a shot.

479
Nintendo Gaming / Re: E3 2012 Predictions
« on: January 20, 2012, 01:13:10 AM »
In no particular order, my predictions:

WiiU

- Release date for the WiiU (Sunday before black Friday probably)
- Redesigned case for the WiiU to differentiate it from the current Wii
- A third party online solution, no third party store.
- Pikmin 3 as a launch window title
- DQ10 as Launch window title
- RE 6 as launch window title, options for wiimote,touch screen and joystick aiming
- Nintendo gives Capcom a money hat for a Monster Hunter game, no release date given
- We see what Retro studios is up to
- Sony copy's the WiiU
- a new I.P
- WiiU tablet msrp for $80 USD
- WiiU msrp for $250 USD
- WiiU able to use usb 2.0/3.0 external harddrives.
- WiiU will have a digital audio jack


3DS
- A 2-d Metroid, they wont want to spend much money on a Metroid game after Other M
- A Final Fantasy V and/or VI remake on the 3DS


DS
-Price cut on DSi/XL now that 3ds is selling fine

Misc.
- Even if Nintendo does everything right the mainstream gaming media will still find a reason to hate on Nintendo.

480
NWR Forums Discord / Re: Katawa Shoujo: a Sid Meier game
« on: January 19, 2012, 10:11:13 AM »
so isn't this that 4-chan game?

481
Podcast Discussion / Re: RetroActive #21: Fire Emblem: The Sacred Stones
« on: January 17, 2012, 11:55:16 PM »
And that is why I hate strategy RPGs, the silent death that is incorrect leveling. You don't notice it until it's too late to fix.

It's funny how SRPGs tend to be very long games.  Yet a lot of them are designed to be replayed multiple times.  Even if you do use some characters to level 'incorrectly'.  You'll still be able to beat the game.  And the next time you play you'll level up different characters.  That's why I enjoy replaying these types of games.


Well I tend to agree with KDR, which is why I prefer straight up turn based strategy games like Advance wars since it's all about tactics instead of level grinding/stats (especially days of ruin/dark conflict since they nerfed C.O powers) but yeah, im not ready to play another fire emblem since I played Radiant dawn recently but when i do play again im following KDR's lead and just dropping the game if i cant continue since I lost too many hours of my life resetting.

482
General Gaming / Re: Games Industry Death Watch 2010-2012
« on: January 15, 2012, 07:21:16 PM »
I think he just means china getting out of the hole Mao/colonialism dug them in. Anyways as far as the plot of home front goes i very rarely take video game plots seriously because when i actually think about the plot as I'm playing it usually ruins it for me since i can probably count all the videogames with plots that are actually good (and not just by the low bar of "for a videogame") with my fingers on one hand.


anyways as Kytim said eariler I feel sorry for the saints row team, at first it was kind of a poormans GTA but the 3rd one looked like a fun game that embraced it's sillyness. Too bad i dont have an HD system to play it on.

483
Podcast Discussion / Re: RetroActive #21 Poll: GBA Ambassador Edition
« on: January 12, 2012, 11:18:34 PM »
Well I'm sitting this one out. Fire emblem isn't my thing and i don't think I have time to complete this in time for the retroactive anyways.

484
Nintendo Gaming / Re: Wii U
« on: January 11, 2012, 07:47:08 AM »



i totally realize that by this chart i have a dick rating of 1 but it was worth it.

485
General Gaming / Re: What is your most recent gaming purchase?
« on: January 10, 2012, 12:28:13 PM »
I paid about $150 for everything. I got into a bidding war with one other guy, plus I had just started a new job with no wifi access, so I had to run eBay off my crappy phone browser.

I don't think you got hosed.  The few times I've found copies of Chrono Trigger or Final Fantasy III/IV, they've usually ran $40-60 in stores.

A good find, I think.


agreed. the bulk of the cost are those two games.


anyways i bought sin and punishment 2 for $10 new :D

486
General Chat / Re: The Recliner Conundrum
« on: January 09, 2012, 07:11:13 AM »
should be fine, it's really going to be about your desk than the chair for ergonomic reasons.

487
General Gaming / Re: PS4 - Officially Under Development (2014 release?)
« on: January 07, 2012, 12:35:58 PM »

Master, your laptop batteries are getting low.
Master, there's a 20% chance that Microsoft will tease the next Xbox at E3.


488
General Gaming / Re: PS4 - Officially Under Development (2014 release?)
« on: January 07, 2012, 11:19:03 AM »
rumor mill is saying that Sony may have a controller surprise to reveal....

Sony ripping off yet another Nintendo controller innovation? How could that possibly come as a surprise?


maybe the surprise is that they thought up of something all by themselves

489
Podcast Discussion / Re: RetroActive #21 Poll: GBA Ambassador Edition
« on: January 07, 2012, 10:54:13 AM »

I tell myself I like TBS games but I never end up finishing them.  I love the idea of main characters dying and still being able to progress (that's the hook of FE, right?).  I guess I'm just worried that the game will play out like Advanced Wars where missions become trial and error until you find the one and only way to win...

To answer your questions,

2) The games are generally open-ended. The developers know there isn't any way to know what characters you'll have recruited or still alive, so there's never just one way to approach any given level. So there's not much trial and error. There is, however, a lot of times where bad luck will hamstring you, especially after you've played the stage for half an hour...


I've only played Radiant Dawn, but if that game is any indication there's very little in the way of strategy in the game as most maps were very choke pointy so all you needed to do was control those areas. Then again I'm someone who very much prefers the strategy heavy advance wars to the more RPG-like fire emblem. So maybe I'm just more used to having a chess mindset while playing these kinds of games.

490
Reader Reviews / Re: Rate The Last Game You Played
« on: January 06, 2012, 03:52:52 AM »


Metroid Fusion

Since this is my first time playing through the game and I had already played thorugh Metroid: other M  I was initially surprised that the story wasn't horrible considering how this is another game where Sakamoto worked on the script. It helps that there was no voice acting with the story downplayed compared to the Prime series and especially other M.  This is definitely a case where less is more.

While it eschews the traditional format of flinging the player into a world with no direction in favor of objectives and story, Fusion is still a well made addition to the series as the tight controls, platforming and even exploration are still here.

9/10

I'd like to see a sequel to this game provided Sakamoto isn't involved with scriptwriting, there's some interesting places the story could potentially go placed in the right hands.

-----------

edit: January 7th 2012

Donkey Kong Country

Can't believe it took me this long to get around to it. This was an awesome game. (man old games are hard to write about in length)

9/10

491
Reader Reviews / Re: Rate The Last Game You Played
« on: January 03, 2012, 11:34:53 PM »

I've made it a rule for myself to wait for the GOTY edition of Bethesda games because of this.  I just started Fallout 3 because of this same problem.


[/size][/color]

492
Reader Reviews / Re: Rate The Last Game You Played
« on: December 31, 2011, 01:22:50 PM »
@broodwars

yeah thats why i decided i wont be playing skyrim until a year after it released, they have a pretty bad track record with bug riddled release software.



Gun.Smoke
This Capcom developed western themed shump has amazing music typical of NES era capcom games and tight, exhilerating gameplay. It's somewhat addictive in that "just one more try" kind of way but Gun.Smoke is a must play.

7/10

493
General Gaming / Re: Anonymous Threatens Sony With Robotic Voice On YouTube
« on: December 31, 2011, 10:22:48 AM »
Yeah anonymous really did a great job at turning public opinion against them after the PSN hacking incident, and this video does a great job at making them sound full of themselves too.

anonymous is trying real hard to be a real life version of Laughing man but man do they suck at it.

494
Podcast Discussion / Re: RetroActive #21 Poll: GBA Ambassador Edition
« on: December 31, 2011, 12:11:00 AM »
Wario Land all the way, I've only played the newest wii game and would love to play some of the others.

495
NWR Forums Discord / Re: I just don't get Friendship...
« on: December 30, 2011, 02:00:18 AM »
man i gotta play rhythm heaven some day, that's so catchy haha

496
Reader Reviews / Re: Rate The Last Game You Played
« on: December 29, 2011, 03:27:26 AM »


Legend of Zelda: Skyward Sword
copy/pasted from the Skyward Sword thread since I'm a little compulsive about posting in this thread haha

I feel as if this game should have been around 25 hours long, and I would have been quite satisfied if that were the case. However in the end it seems like Nintendo took some queues from Rare, and collecting musical notes is a little too close for comfort if you ask me. However zelda always had filler, the main difference here and the reason why I think we've seen many people (including myself) complain about filler is the fact that Skyward Sword takes very little effort to disguise it, doesn't  make the player feel purpose in going through it and becomes a grind because of it.

Due to the filler, this game becomes boring with spikes of brilliance. The Dungeons are very well designed and might be my favourite of the 3-d Zeldas, the motion controls are very responsive and might be the only game aside from Zack and wiki where the use of the motion controlls genuinely enhances the gameplay. The boss fights are as exhilarating as they've ever been because of both the use of wii motion plus and treating the boss fights as straight up fights instead of showpieces for your newest item. The puzzles are also a refreshing departure from what we're used to, the use of the timeshift stones especially so.

While the motion controls were excellent as a zelda game I was left dissapointed. It didn't live up to the level of quality gameplay I expect from zelda, However when compared to regular games it was still quite good.


7/10

497
Nintendo Gaming / Re: The Legend of Zelda: Skyward Sword
« on: December 29, 2011, 02:28:28 AM »
I just finished this game a few minutes ago. The fight with Girahim was much more entertaining than the fight with Kratos Demise but I like how the "legend of groose Zelda" ending up falling into place, because I wasn't really expecting Nintendo to even bother tying the story with the other games (I didnt catch the hype train so i didnt follow the game before release)


I feel as if this game should have been around 25 hours long, and I would have been quite satisfied if that were the case. However in the end it seems like Nintendo took some queues from Rare, and collecting musical notes is a little too close for comfort if you ask me. However zelda always had filler, the main difference here and the reason why I think we've seen many people (including myself) complain about filler is the fact that Skyward Sword takes very little effort to disguise it, doesn't  make the player feel purpose in going through it and becomes a grind because of it.


Due to the filler, this game becomes boring with spikes of brilliance. The Dungeons are very well designed and might be my favourite of the 3-d Zeldas, the motion controls are very responsive and might be the only game aside from Zack and wiki where the use of the wiimote genuinely enhances the gameplay. The boss fights are as exhilarating as they've ever been because of both the use of wii motion plus and treating the boss fights as straight up fights instead of showpieces for your newest item. The puzzles are also a refreshing departure from what we're used to, the use of the timeshift stones especially so.

While the motion controls were excellent as a zelda game I was left dissapointed. It didn't live up to the level of quality gameplay I expect from zelda, However when compared to regular games it was still quite good.


7/10


Obviously I'm not a professional reviewer but i cant help but give a score.

498
Nintendo Gaming / Re: The Legend of Zelda: Skyward Sword
« on: December 25, 2011, 06:13:40 PM »
I'd love to see Retro Studios do a one-off reboot of Zelda and give them free reign to change whatever they wanted. I always wanted to see a steampunk Zelda and considering what Retro Studios did with Elysia in Metroid Prime


yes please!

499
Nintendo Gaming / Re: The Legend of Zelda: Skyward Sword
« on: December 25, 2011, 02:15:27 PM »
Dear Faron Dragon, you and your tadtones can go to hell.

500
Nintendo Gaming / Re: The Legend of Zelda: Skyward Sword
« on: December 22, 2011, 09:34:50 PM »
People keep mentioning 3 Silent Realms, I swear I did 4 of them. Or maybe I just kept reading things wrong.

The last one I was not a fan of. The first few I did them on my first try. That last one took me forever.


yeah there's 4 of them. the last one is Skyloft

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