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Originally posted by: Grey Ninja
since the game is supposed to be like an interactive cartoon, and cartoons are known for crisp lines.
You forgot to mention that backgrounds in cartoons tend not to be nearly as detailed and sharp as the characters themselves, to shift emphasis to the character and make them stand out. Backgrounds are rarely given the same amount of outlining detail as foreground characters/objects, otherwise you would lose the sense of distance and depth.
Wind Waker's depth blurring is justified, but was way overdone on Outset Island, hence the bitching. It used to bother me too, until I left the island.