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Messages - Dolphin64X

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51
Nintendo Gaming / Game's that Lost Money?
« on: February 20, 2003, 12:05:40 PM »
Oh, stop your whining.  As long as people are actually conversing, i.e. engaging in intelligent debate, this thread is fine.

52
Nintendo Gaming / wavebird?
« on: February 20, 2003, 10:26:44 AM »
Jollus, the Wavebird actually shuts off after about five minutes, so no need to worry.
Trust me, Nintendo truly thought of everything with this controller.

53
Nintendo Gaming / Game's that Lost Money?
« on: February 19, 2003, 04:41:47 PM »
Really, this is the reason why we don't see Nintendo advertising more.  I'm guessing they don't want to advertise past the point where it will stop creating profits and become costly-a simple cost/benefits comparison.  For example, if Metroid Prime would make (just pulling numbers out here) $60 million in profit, and a $10 million ad budget would ad $20 million profit, they'd do it.  But if a $20 million ad budget would only ad $25 million, they wouldn't.  This is the difference, I believe, between Nintendo's ad campaigns and Sony and Microsoft's.  They (Sony and Microsoft) will promote a game far beyond profitable levels, in order to sell more systems, and thus more games, and in the long run more money.  Nintendo, in its maximize-current-profit strategy it's been in for decades, only looks at each item individually to determine profit gain.  This is, I believe, why we see so much more advertising from the other two companies.

Keep in mind that the numbers mean nothing, and I'm just speculating.

54
Nintendo Gaming / How would they make Skies of Arcadia 2? (Spoilers Likely)
« on: February 19, 2003, 04:31:59 PM »
Ahaha.  Thanks.

And I don't see how they'd be keeping the same characters if they got killed.

Seriously though, this game needs to sell well, becuase frankly I need a sequel.  

Man, what a game.

55
Nintendo Gaming / How would they make Skies of Arcadia 2? (Spoilers Likely)
« on: February 19, 2003, 10:22:55 AM »
Don't apologize, do it more often-it's much more interesting.

And I had totally forgotten about the 7th moon rumor, but it would make sense for a sequel.  Another possibility I have thought of is travel to the moons-perhaps they are not all barren, and support life!  Ah, the possibilities....

56
Nintendo Gaming / How would they make Skies of Arcadia 2? (Spoilers Likely)
« on: February 18, 2003, 05:01:25 PM »
That's it!  The world underneath deep sky, which could be a totally different world.  They could even have different physical laws, like light comes from the ground (being dark down there).  And a new magic system, based on whatever Deep Sky residents draw their power from (the six rock types?).  Thank you!

57
Nintendo Gaming / ok! so i'm a Nintendo FREAK!
« on: February 18, 2003, 04:57:00 PM »
You are a good man, Josh Nickerson.

58
Nintendo Gaming / How would they make Skies of Arcadia 2? (Spoilers Likely)
« on: February 18, 2003, 04:47:56 PM »
Remember how Overworks said they would only consider SOA2 if Legends sold well?  Well, buy it!  I need a sequel to this most excellent RPG (second only to Chrono Trigger in my mind).

Now that I'm done, I have to wonder what they could do in a sequel.  If they kept the main characters, what world would there be to explore?  I mean, sure, I want to continue playing with the trio (and Fina's new outfit!), but what left is there for them to do?

A different time, perhaps far in the future or in the past, could be the way to go.  Maybe a storyline about the creation of the Gigas and how they end up screwing the world over?  

The other option I can see is one similar to Final Fantasy: same feel, new world and characters.  Yeah, this would work, but I don't see how it could still be Skies of Arcadia.  Final Fantasy started out as a generic RPG series, so they had no certain world to adhere to, but SOA is all about the Air Pirates and the Airships.

At the moment I'm leaning towards the different time period method, but that might hinder exploration, since they said there was only one continent per moon.  

Any other ideas?

59
Nintendo Gaming / Skies of Arcadia - best GC RPG
« on: February 13, 2003, 10:47:05 AM »
One thing that hasn't been mentioned yet, and I have to add, is that this game is long.  Right now, I'm at somewhere above 50 hours, and while close to the end, I'm still not completely there yet.  Any worrying about the games length have nothing to fear.  

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