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Messages - NWR_Lindy

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1251
TalkBack / Re: Miyamoto Unsure About Rival Motion Controllers
« on: November 25, 2009, 07:05:11 PM »
These hypothetical children will make people fear the future.

1252
TalkBack / Re: Miyamoto Unsure About Rival Motion Controllers
« on: November 25, 2009, 05:24:00 PM »
What a ridiculous straw man. No, people don't drop out of the core from one day to the next but they may look at their schedule and see that between their job, spouse and children they shouldn't be spending hours on the gaming system all alone, either they play something that the family can participate in or they just quit big gaming altogether and only play games during the coffee break at work because they've got more important things to spend their free time on.

Straw man?  Apparently you didn't read what I wrote: "My gaming tastes will not change when I'm 50...the only thing that will change is the amount of time I have to devote to games, if anything.  I'll become more selective in my purchases, but I'll still be buying stuff like Uncharted 2 and playing MMORPGs."

The time I allot to gaming may change (which you also state), but my gaming tastes will not.  I'm not going to suddenly start buying Wii Music.  I might buy it for my kids (actually, no, I wouldn't, but I digress), but I'll still be a gaming consumer and my hardcore tastes will not change.  Personally, I'll keep buying games aimed at an adult demographic, and other people will too as they age.  Our kind isn't going to up and disappear in a puff of smoke, believe me...I know people with two or three kids - raising them well - that play games like Uncharted 2 on a regular basis.

I can tell you that if a true casual came up to me and I recommended him a core game he'd not be satisfied. You give advice to uninformed core gamers, those can easily play a third person shooter with killing and everything, they aren't casual gamers as the term is currently used. I can throw World of Goo, Prof. Layton, Plants vs Zombies or Wii Sports at people who have never gamed before (outside of Tetris maybe) and they'll enjoy it, even a basic FPS completely overwhelms them and the thought of graphical violence is repulsive to them because they haven't been desensitized to it.

Every hardcore gamer is not a bloodthirsty frat boy FPS nut, and every casual gamer is not a carebear pacifist who can only comprehend puzzle games with pretty colors.  There are many games in the middle of the spectrum across all the consoles.  I wouldn't recommend Gears of War 2 for a grandma, but I could certainly find something for them on PS3 and 360 (especially with downloadable titles).

1253
TalkBack / Re: Miyamoto Unsure About Rival Motion Controllers
« on: November 25, 2009, 11:15:26 AM »
The HDTV is not be big cost factor (you don't need one to play these games anyway). The overuse of DLC and overexploitation of franchises is. Look at Guitar Hero, for example, that got overexploited and is dying. Activision puts more teams on CoD to exploit it more, while it may go up for a game or two (though it's likely that MW2 is the peak) expect a drop too.

This happens all the time, though.  3D platformers were all the rage in the days of the N64, and then everybody got sick of them and the genre died.  It also happened to side-scrolling platformers and shooters in the 16-bit era...people got sick of them, tastes and technology changed, and those genres were relegated to the fringe.  The same thing has happened to JRPGs, which had their heyday on the PS1 and PS2, and are now on the cultural back-burner.  When interest wanes in one genre, another genre rises up to take its place.  Music games have had their day in the sun, they've reached their zenith in popularity, and now they'll be put on the back burner.  The same thing will happen to Motion Control games.  It's all cyclical.  To say the industry overall is doomed because of what's happening to one particular genre or franchise is a complete overexaggeration.

More importantly the aging population means fewer people enter the demographic core games are aimed at than leave it. There's little effort put into expanding the appeal of core games beyond that demographic. The development of the demographics is pretty predictable (one year's 15 year olds are the next year's 16 year olds) so the decline can be predicted already. Gaming has followed the population growth for the last two decades, the core market grew with the population and will shrink with it. While gaming as a whole will never die the console game industry just might.

I think the CONSOLE game industry's days are numbered, but that's not based on demographics (it's based on technology, and the console eventually becoming outdated as a game delivery mechanism).  You're discounting the fact that the core demographic will probably EXPAND with an aging population.  Do you think that hardcore gamers will look at their watch and suddenly say, "Oh!  I just turned 40, I guess I can't play Modern Warfare 2 anymore, I have to start playing Minesweeper and Solitaire...I would play Peggle but I suddenly can't grasp its complex control scheme."  It doesn't work that way.  If you're a hardcore gamer at 20, you'll be a gamer at 30, 40, and beyond.  My gaming tastes will not change when I'm 50...the only thing that will change is the amount of time I have to devote to games, if anything.  I'll become more selective in my purchases, but I'll still be buying stuff like Uncharted 2 and playing MMORPGs.  Plenty of other people I know will be doing the same thing...they'll be buying games to play with their kids, but they'll also be buying games for adults too.

How can you be so certain of that? Last I checked Wii sales are very concentrated on specific games which suggests the buying patterns are not random but informed, the sales rise fairly slowly after release as the biggest advertising to these people is via word of mouth (and games like Carnival Games sold because people were happy with their purchase and suggested it to others).

Your assumption that these purchases are informed is just that - an assumption.  Wow, people buy Mario games and Wii Fit.  How informed does somebody need to be to buy those games?  Everybody knows those franchises, or has seen them profiled in USA Today.  Muramasa selling through the roof would be an informed buying decision.  Would you consider somebody buying Halo 3 if they owned a 360 an "informed" buying decision?  I wouldn't.  That game was advertised with McDonald's Happy Meals.

On the other hand, core games are hyped to high heaven, sell a ton for a week and then quickly fade into obscurity. It's happened plenty of times that core gamers got duped into buying garbage through hype (the example of Enter The Matrix will forever ring in my mind) and there's plenty of bribery going on to distort previews and reviews so that what we are informed about is just what the marketers want us to know.

I don't know, I'd hardly say that games like Grand Theft Auto IV and Call of Duty 4 "fade into obscurity".  If anything, they keep selling thanks to price drops.  Call of Duty 4: Game of the Year Edition for PS3 was a deal on Amazon yesterday for $25, and guess what?  It sold out no problem.  These games keep selling, because they become known in the hardcore community.  Furthermore, hardcore gamers are the tastemakers - casuals come to THEM to find out what they should buy.  A friend of mine asked me about Uncharted 2 the other day because he wasn't sure about it, and I told him it was amazing.  He bought it and he loves it.  Don't think that hardcore gamers are this elite cadre of people that don't talk to casual gamers...it couldn't be further from the truth.  If anything, they use their expertise to recommend "hardcore" titles to casuals, and set trends simply by letting people know what they're playing.

1254
Podcast Discussion / Re: Radio Free Nintendo: Episode 171
« on: November 25, 2009, 10:37:51 AM »
You are objectively wrong.  Next question.

1255
TalkBack / Re: Miyamoto Unsure About Rival Motion Controllers
« on: November 24, 2009, 07:11:56 PM »
Without customers there is no revenue and that will mean bankruptcy for the industry.

You seem to really want it, but the core gaming market is not going anywhere.

Owned.

As for the original video game crash, it's been extremely overstated as time has gone on.  Atari flamed out in 1983, and the NES was released in 1985.  It amounted to a two-year North American hiatus for the industry (game consoles were being produced in Japan the whole time, so it's not like the video game industry came to a screeching halt), but it's sold as some sort of apocalypse followed by fifty years of darkness, pestilence, famine, and flood, kids going back to playing with yo-yos and frisbees.  The market is too big to crash now, there are too many gamers, too many players around the world.

It's like the auto industry...you could classify the period that we're in right now as "The Great Auto Crash of 2009", but the auto industry isn't going anywhere.  A couple of players are struggling/exiting the market, but in two years people will still be buying cars.  Just like people will still be buying games in HD, and developers will be making games in HD.

Oh, speaking of developers throwing their weight behind HD...

http://www.edge-online.com/news/ea-montreal-re-focusing-on-hd-quality-products

You may scoff at EA, but games like Assassin's Creed II prove that HD games, when executed and marketed well, sell like hotcakes.  Much like SD games, when executed and marketed well.

1256
TalkBack / Re: Aonuma: Ocarina of Time
« on: November 24, 2009, 06:52:40 PM »
Misleading title for the lose.

How is it misleading?  It's a direct quote from Aonuma.  Misleading would be "Aonuma Says Ocarina of Time Sucks".

1257
TalkBack / Re: Aonuma: Ocarina of Time
« on: November 24, 2009, 03:50:27 PM »
It honestly must be tough to work under Miyamoto sometimes.  I'm sure he can make even the best designers on Nintendo's staff look like complete idiots if he so chooses.

I picture him picking up an X-Wing fighter using only his mind, and then throwing it at Aonuma.

1258
TalkBack / Re: Aonuma: Ocarina of Time
« on: November 24, 2009, 03:18:29 PM »
Alternate title for this story:

World to Aonuma: You're Just Not Good Enough

1259
Podcast Discussion / Re: Radio Free Nintendo: Episode 171
« on: November 24, 2009, 10:49:28 AM »
Somebody has to be here to warn the next generation of the perils of Pokemon Mystery Dungeon.  On this front we shall be forever vigilant.

1260
TalkBack / Re: Miyamoto Unsure About Rival Motion Controllers
« on: November 24, 2009, 10:44:45 AM »
And that's...one to grow on.

1261
TalkBack / Re: Miyamoto: Rival Motion Controllers Bad For Industry
« on: November 24, 2009, 08:47:22 AM »
BnM, we get "all serious about it" because all you do is troll the hell out of our news coverage day in and day out.

We post things later than other sites, you troll us.  We post things quickly that change under us, you "jokingly" troll us for inaccuracy.  It just gets old.

1262
General Chat / Re: Who here is into Hip-Hop/Rap?
« on: November 23, 2009, 12:57:25 AM »
Hahaha.  That's a play on the saying, "Rap is something you do. Hip-hop is something you live." I've always hated this sentiment...it's such elitist backpacker B.S.  Like people are so deep because they listen to MURS or something.

1263
Podcast Discussion / Re: Radio Free Nintendo: Episode 171
« on: November 23, 2009, 12:49:27 AM »
Crusher of Souls

1264
Podcast Discussion / Re: Radio Free Nintendo: Episode 171
« on: November 22, 2009, 11:54:46 PM »
Headgold (n): Knowledge; currency of the streets.

1265
TalkBack / Re: Nintendo and Intelligent Systems Team for WiiWare Gun Game
« on: November 22, 2009, 10:47:55 AM »
I'm waiting to see Valkyria Chronicles hit the $20 price point on Amazon.

1266
TalkBack / Re: Aonuma: Next Wii Zelda A
« on: November 21, 2009, 04:40:18 PM »
That video is awesome.

1267
TalkBack / Re: Denise Kaigler Leaves Nintendo
« on: November 21, 2009, 04:30:04 PM »
OK, somebody photoshop her head onto Obi-Wan Kenobi pronto.

1268
General Chat / Re: Official 2009 NFL Football Season Discussion Thread
« on: November 21, 2009, 01:03:53 PM »
Saints strike me as a team that will roll through the regular season and then flame out at some point in the playoffs.  They'll go 14-2 and then lose to Arizona or something.

1269
General Chat / Re: Who here is into Hip-Hop/Rap?
« on: November 21, 2009, 01:01:11 PM »
Rap is something you do.  Hip-hop is something you buy.

1270
General Chat / Re: Google Wave
« on: November 21, 2009, 12:58:43 PM »
If somebody wants to start an NWR Forum wave, go for it.  I'll make a post about it in the Announcements forum.

Could somebody toss me an invite?  Google is just stingy with these things.

1271
You have a small group of about 20 people that do the majority of the posting, so it feels small.  But I'm sure there's a bunch of lurkers too, and people that only check in now and again.

1272
TalkBack / Re: Super Mario Kart Hitting Virtual Console This Monday
« on: November 21, 2009, 12:53:38 PM »
i'm not a fan of the fx 2d style of mario kart. I just think the level design is boring i miss the hills and valleys of the '3d' mario kart games like 64 and so forth.

Perma-banned.

1273
TalkBack / Re: Denise Kaigler Leaves Nintendo
« on: November 21, 2009, 10:56:32 AM »
I didn't know you could leave the Jedi Council.

1274
TalkBack / Denise Kaigler Leaves Nintendo
« on: November 21, 2009, 02:12:49 AM »
VP vacates position after slightly less than two years on the job.
 http://www.nintendoworldreport.com/newsArt.cfm?artid=20382

 Denise Kaigler, Nintendo's vice president of Marketing and Corporate Affairs, has announced that she is leaving the company.  Her last day was Friday, November 20.    


Denise replaced Nintendo of America icon Perrin Kaplan in January 2008, following a 16-year stint at Reebok.  She cites personal reasons for her departure, and certainly the fact that she lives in New England while Nintendo's offices are in the San Francisco Bay area played a role in her decision.    


Speaking to Kotaku, NOA's executive vice president of Sales & Marketing Cammie Dunaway said, "Denise Kaigler has been a valuable part of the Nintendo of America team for the last two years. She's made a personal decision to spend more time with her family in New England. We wish her all the best in this next chapter of her life, and we look forward to continuing to deliver great Nintendo experiences to people of all ages as we head into this holiday season".    


No replacement for Kaigler has been announced.


1275
TalkBack / Re: Dunaway Discusses Potential Gamers, Vitality Sensor
« on: November 20, 2009, 10:15:49 PM »
Check the original interview.  It's massive but contains nothing of value save these two pieces of information.  It's all marketing-speak.

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