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TalkBack / Re: Ace Combat Creator Working on Sky Crawlers for Wii
« on: March 24, 2008, 12:45:47 AM »
The problem with assault was that it wasn't a flight sim, nor was it a space sim. It couldn't decide which one it was. If they when for full space mode with no true horizon, it would have opened up the 3D space in a lot of the levels. It would have meant that the arwing would have two different feels, but would have been a superior game for it.
Tossing gravity inside the space station would have been fun as too.
I wonder how sim the physics are going to be. Without the missiles to fudge the characteristics of the aircraft which in Ace Combat, really floaty, I hope they go for a more sim like feel.
Tossing gravity inside the space station would have been fun as too.
I wonder how sim the physics are going to be. Without the missiles to fudge the characteristics of the aircraft which in Ace Combat, really floaty, I hope they go for a more sim like feel.

Did he go and commit forum suicide in shame? Because that is just not on.