598
« on: June 23, 2003, 05:18:09 PM »
"Hey, maybe we can also have a party when Nintendo is forced out of the bloody console market BECAUSE EVERY DEVELOPER HAS LEFT THEM DUE TO BAD SALES."
Essentially all developers left Nintendo last generation on account of the cartridge format and Nintendo not only wasn't forced to exit the market but actually made a huge profit of its console (it actually made more than Sony made off the PSX). Now, with very little help from third-party developers, the Gamecube is keeping pace with the N64 and Nintendo is making a nice profit off of it too. All signs suggest Nintendo can not only survive but actually thrive on its first and second party support alone.
So it's understandable that most people aren't exactly horrified about a developer abandoning Nintendo (which turns out to not even be true anyway). Especially when other more prominent developers like Capcom, Namco and Sega are not only supporting the Gamecube, but supporting it with exclusive titles. Many of which have sold very well.
"THIS IS NOT A GOOD THING. NO MATTER WHAT WAY YOU LOOK AT IT!"
This is just a necessary progression. Developers have to realize that Nintendo and the people who buy Nintendo consoles are as different as night and day compared to Sony, MS, and the people who buy those consoles. That's exactly how Nintendo intended it to be too.
Capcom, Namco, and Sega have the right idea about Gamecube development and that's why they've had success developing for it. In some cases, more success than they've had on the PS2 and XBox. Developers like Acclaim are just making the mistake of thinking the same tactics it uses to make a profit off the PS2 and maybe the XBox will work on the Gamecube. They have to wake up and realize the Gamecube is different and needs to be treated as such. But, really, Acclaim doesn't have the talent or originality to create the kind of games that will sell well on the Gamecube so it probably should just go ahead and stop all Gamecube development afterall.